Druid - Support Druid
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Healing, Condition cleanse and Boon support
Designed for: WvW Zerg
Difficulty:
TBD
This build was last updated on October 04, 2022.
Overview
Skill Bar


Staff/Staff
Utility
Variants
Template Code
[]
Specializations
Equipment
Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Staff
Minstrel
Sigil
Sigil
Staff
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Consumables
- personal food option
Usage
General
- As soon as you get the 25 stacks of , swap to the Staff without it
Overall Priorities
- High
- Healing
- Moderate
- Cleansing
- Low
Surviving
- This build has moderate passive defense
- This build has moderate mobility skill access
- This builds has low active defenses
Detailed Explanations
Healing
- Target allies for
- personal target
+
- (toggle) snap ground target for ca 1/3
- ⇒
- Use just before leaving
- ⇒ /
|
Cleansing
|
Celestial Shadow
Immobilize
- The most important time to use
Immobilize is when your group is spiking, watch out for the following skills:
- Winds -
- Wells - + or
- Traps - +
- Shades -
|
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.
Ratings

02/20/2025 - Still great, big heals, big cleanse, endless combo fields for karakosa blasting. Glyph nerf hurt, but change it out to 10 man spirit of nature revive and carry entire squad through fights. Also, with pet CD now being 25 with a dead pet I believe it's viable to take other pets with defensive F2's since it don't matter if they die now. Juvenile White Tiger for Aegis, Juvenile Warclaw for superspeed and Juvenile White Moa for Frost Aura have value.

Very strong heals and cleanses, can outpace all others in the right hands. That said,
1) Lingering Light is the way to go - reduces CA downtime significantly in addition to more healing
2) Mace+WH instead of the 2nd staff, for those with SOTO. WH5 is a 5-in one skill: daze, regen/healing from Windborne Notes, blast finisher, ally boons (might+fury+swiftness)

Subpar support build really, as the guides shows..very low active defense, this translate to :"must be babysitter to accomplish anything"...why in hell would I run this over a support staff tempest or catalyst?, it does the same thing...but better, has 2x more active defense, condi clear, healing and support. This is at best a GvG build and you're just doing a favour to that ranger fanboy in your guild...it has been 14 years now and ranger still has 0 x zerg builds...Brilliant

Druid slaps right now let's be honest. Timing celestial avatar is about as hard as shooting a giant wall, which is to say it isn't. I prefer taking 3 glyphs with equality because the build never feels like it's in danger. The easy access to information on cooldowns makes playing a breeze and aiming skills is barely difficult. Super fun and easy to play with great sustain.

I think this is a great build. You also have an option of taking Axe/Warhorn with Windborn Notes as this has High Fury/Might/Swiftness uptime with a bit of added Regen. The Build can be a bit harder to play than other Support Classes as it requires you to aim your CA 1-3. But CA 2 is much better now than it was before. Try to use your Heal skill out of CA to keep cleanses going and providing Regen which will fill your bar up a bit quicker.

this build is really good it is similar to what I am using with my guild. We are trying druid some and vindictator and we really like them it has a lot of healing and condition cleansing as much as a tempest. the stability helps our fb too.
we like a lot using the smokescale to use stealth, but some of us are using the moa to give protection too... I think it's very good now the druid
Comments
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