Difference between revisions of "Firebrand - Burn Firebrand"

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==Traits==
 
==Traits==
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* {{Trait|Right-Hand Strength}} if {{gw2wiki|Fury}} uptime isn't an issue
 
* {{Trait|Right-Hand Strength}} if {{gw2wiki|Fury}} uptime isn't an issue
 
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Revision as of 04:25, 25 July 2019

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Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: Condition damageSupportUtility.

Designed for:

Expansions required:

GW2 Path of Fire logo.png

Overview

A self-sufficient build bringing limited Stability Stability as well as personal Might Might, Fury Fury and very high AoE DPS.

Skillbar

StaffHealingUtilityElite
Scepter/Torch

Skill Variants

Heal

  • better party support but lose a very strong block.

Utility

  • generally useful group condition cleanse.
  • further close range burning application.

Elite

  • good group stunbreak.

Traits

  • if Fury Fury uptime isn't an issue




Equipment

Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
PvE weapon swap.png
Dire stat icon.png
Dire stat icon.png
6x
Superior Rune of Balthazar
18x
Malign WvW Infusion

Consumables

Variants

Stats

  • Try to maintain 100% Burning Burning duration since your primary damage comes from the 2s base duration burn of with .
  • Viper's and Sinister can be used in place of Trailblazer's and Dire for more damage at the cost of survivability.

Sigils

  • additional hits for activating F1 passive.
  • more damage than fire but much harder to land consistently.
  • general defensive sigil.
  • or trash condis to cover Burning Burning from cleanse.

Runes

  • highest damage option if unconcerned about condition duration.
  • alternative hybrid damage option when unconcerned about duration.

Food

  • - Alternate offensive option but reliant on frequent kills.
  • - Alternate Defensive option, also provides a slight boost in condition duration.
  • - High bonus of burning duration but requires adaptation of the equipment accordingly.
  • - Defensive option.

Usage

  • is your main source of damage. Place and carefully to proc it as much as possible.
  • Use
    Chapter 1: Searing Spell Chapter 1: Searing Spell
    ½Activation.png
    Chapter 1: Searing Spell
    Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
    Damage.pngDamage: 391 (1.1)
    Burning.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    as your primary attack.
  • Activate
    Epilogue: Ashes of the Just Epilogue: Ashes of the Just
    &34;Activation.png
    12Recharge.png
    Epilogue: Ashes of the Just
    Recall the memory of fallen heroes, granting allies the searing blades of justice.
    Epilogue Ashes of the Just.png3Ashes of the Just (10s): Your next strike burns with justice.
    Burning.pngBurning (3s): 393 Damage
    Radius.pngRadius: 600
    as often as possible while allies are in range.
  • When it can be placed safely
    Chapter 4: Scorched Aftermath Chapter 4: Scorched Aftermath
    ½Activation.png
    10Recharge.png
    Chapter 4: Scorched Aftermath
    Detail the suffering in fire and blood inflicted during Vabbi's occupation.
    Damage.pngDamage: 1135 (3.2)
    Bleeding.pngBleeding (2s): 44 Damage
    Burning.pngBurning (2s): 262 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 5
    Book.pngDuration: 4 seconds
    Book.pngInterval: 1 second
    Radius.pngRadius: 360
    Combo.pngCombo Field: Fire
    is your highest damage ability.
  • Rotate between your weapon sets while is on cooldown, use your symbols off cooldown and fill time with .
  • should be thought of as a dps ability, the reflected projectiles will proc passive.
Build rating - 3 stars
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4 Ratings
2 stars
Xivor gave this build 2 stars June 2019

UPDATE - 14 JUNE 2019

High potential, low reliability, Strong still as a skirmisher against pug blobs, pretty useless against coordinated guild groups. Easily countered through condition cleanse, hard countered by the insane cleanse of the Scrapper right now. If used against groups running Scrapper, the condition to boon conversion will literally empower the guild with block spam from Burning to Aegis conversion. Not recommended outside of EBG pretty much now.

ORIGINAL POST

Strong damage, good Tome support for the team. Countered by strong resistance and cleanses, but thats the same as any condi build. Relatively quick build up of condi's if playing the rotation right for a quick burst. Burn blocks are win as well. This build is a strong option as a 2nd Guard for a DPS slot, bringing additional support with the damage. Not optimal, but very viable and quite strong if burning does not get cleansed.

3 stars
PeLi gave this build 3 stars April 2019

Not for zerg

3 stars
Freya gave this build 3 stars September 2018

I find this more consistent than burn DH, but still bad when compared to minstrel FB or a celestial scourge. (Since you need minstrel FB you don't need the support aspects of this build)

1 More Rating
5 stars
Gregor gave this build 5 stars October 2017

What is there to say about good ole Fire based burning Firebrand who burns by blocking (a little tongue twister for you as you read a build review on a gayming website)

Does sick deeps, requires ur necros to put enough cover conditions (google it thats a real term) so they dont clear ur burns. So if they do that you'll be like Frank Ocean's latest album, STRAIGHT FIRE.

I'd personally take the mantra heal, as it gives u aegis and aegis blocks attacks and that causes burning which is the whole point and its cooldown isnt poop.

Heres another little tip i learned in the military, use your F3.3 skill, and thats like another wall of reflect right there. ez pz. Throw an Agglacrity sigil on one of your weapons and boom, you'll be tough actin tanactin.

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