Difference between revisions of "Firebrand - Group Support"

(Created page with "{{#seo: |title=Group Support |description=A support firebrand build for open world }} {{Build | profession = guardian | specialization = firebrand | designed for = open world,...")
 
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{{#seo:
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{{SEO
|title=Group Support
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|title=Firebrand - Group Support
|description=A support firebrand build for open world
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|description=A very powerful Firebrand group support for open world zerg farming.
 
}}
 
}}
 
{{Build
 
{{Build
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| xpac = pof
 
| xpac = pof
 
}}
 
}}
 
__TOC__
 
  
 
==Overview==
 
==Overview==
 
A very powerful group support for open world zerg farming.
 
A very powerful group support for open world zerg farming.
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==Skill Bar==
 
==Skill Bar==
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|elite = Mantra of Liberation
 
|elite = Mantra of Liberation
 
}}
 
}}
 +
  
 
===Weapon Variants===
 
===Weapon Variants===
 
* Mace - higher area healing at the cost of {{Tooltip|Fury}} and CC
 
* Mace - higher area healing at the cost of {{Tooltip|Fury}} and CC
 
* Hammer - high CC option with low healing
 
* Hammer - high CC option with low healing
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===Skill Variants===
 
===Skill Variants===
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* {{Skill|"Advance!"}} - even more {{Tooltip|Aegis}}
 
* {{Skill|"Advance!"}} - even more {{Tooltip|Aegis}}
 
* {{Skill|"Feel My Wrath!"}} - more {{Tooltip|Quickness}} and {{Tooltip|Fury}} when Stab isn't needed.
 
* {{Skill|"Feel My Wrath!"}} - more {{Tooltip|Quickness}} and {{Tooltip|Fury}} when Stab isn't needed.
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==Specializations==
 
==Specializations==
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{{Specialization|Firebrand|mid|top|bot}}
 
{{Specialization|Firebrand|mid|top|bot}}
 
* {{Trait|Writ of Persistence}} - better for slow-moving or static groups
 
* {{Trait|Writ of Persistence}} - better for slow-moving or static groups
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==Equipment==
 
==Equipment==
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| sigil4 = Superior Sigil of Concentration
 
| sigil4 = Superior Sigil of Concentration
 
}}
 
}}
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===Variant Equipment===
 
===Variant Equipment===
 
* {{Tooltip|Cleric}} - very high healing, but a drastic decrease in boon support
 
* {{Tooltip|Cleric}} - very high healing, but a drastic decrease in boon support
 
* {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Water}}, {{Rune|Superior Rune of the Flock}} - alternative healing runes
 
* {{Rune|Superior Rune of Dwayna}}, {{Rune|Superior Rune of the Water}}, {{Rune|Superior Rune of the Flock}} - alternative healing runes
 +
  
 
===A note on Minstrel===
 
===A note on Minstrel===
 
It is often asked why pure-healing stats such as {{Tooltip|Minstrel}} are not used for open world supports. This is because without enough Power, you will often miss out on event credit and tags due to being unable to deal damage to enemies before they die. In large groups, damage from enemies is very spread-out as well so heavy defense is generally not needed nor advised.
 
It is often asked why pure-healing stats such as {{Tooltip|Minstrel}} are not used for open world supports. This is because without enough Power, you will often miss out on event credit and tags due to being unable to deal damage to enemies before they die. In large groups, damage from enemies is very spread-out as well so heavy defense is generally not needed nor advised.
 +
  
 
==Consumables==
 
==Consumables==
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* {{Utility|Bountiful Maintenance Oil}}
 
* {{Utility|Bountiful Maintenance Oil}}
 
* {{Utility|Peppermint Oil}}
 
* {{Utility|Peppermint Oil}}
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==Usage==
 
==Usage==
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## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile-hate bubble
 
## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile-hate bubble
 
## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, also triggers {{Trait|Stalwart Speed}}
 
## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, also triggers {{Trait|Stalwart Speed}}
 +
  
 
===Damage===
 
===Damage===
 
This build is not focused on damage, but it is recommended to use Staff to attack enemies during zergs for tag-credit. Use {{Skill|Symbol of Swiftness}} and staff auto-attacks to gain tags.
 
This build is not focused on damage, but it is recommended to use Staff to attack enemies during zergs for tag-credit. Use {{Skill|Symbol of Swiftness}} and staff auto-attacks to gain tags.
 +
  
 
===Healing===
 
===Healing===
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* {{Skill|Shield of Absorption}}
 
* {{Skill|Shield of Absorption}}
 
* Symbols heal if {{Trait|Writ of Persistence}} is taken. In slow groups, this is a massive increase to healing, though fast groups will move out of them quickly.
 
* Symbols heal if {{Trait|Writ of Persistence}} is taken. In slow groups, this is a massive increase to healing, though fast groups will move out of them quickly.
 +
  
 
===Boons===
 
===Boons===
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* {{Skill|Empower}} - might
 
* {{Skill|Empower}} - might
 
* {{Skill|"Stand Your Ground!"}}, {{Skill|Mantra of Liberation}} - {{Tooltip|Stability}} for nearby allies; extremely valuable during CC heavy fights
 
* {{Skill|"Stand Your Ground!"}}, {{Skill|Mantra of Liberation}} - {{Tooltip|Stability}} for nearby allies; extremely valuable during CC heavy fights
 +
  
 
===Crowd Control===
 
===Crowd Control===

Revision as of 15:56, 15 February 2022

The community gave this build a rating, making it top-tier: Great

Focused on: HealingSupport and Utility

Designed for: Open World and [[|]]

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on February 15, 2022 and is up to date for the March 19, 2024 patch.

Overview

A very powerful group support for open world zerg farming.


Skill Bar

Staff
Axe/Shield
Utility


Weapon Variants

  • Mace - higher area healing at the cost of Fury Fury and CC
  • Hammer - high CC option with low healing


Skill Variants

  • Purging Flames - area condi cleanse
  • Bow of Truth - more healing if Stability isn't needed
  • Hallowed Ground - more stability for allies
  • Wall of Reflection - if projectiles are a problem.
  • "Advance!" - even more Aegis Aegis
  • "Feel My Wrath!" - more Quickness Quickness and Fury Fury when Stab isn't needed.


Specializations

  • Writ of Persistence - better for slow-moving or static groups


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Head
Harrier
Shoulders
Harrier
Chest
Harrier
Hands
Harrier
Legs
Harrier
Feet
Harrier
Backpiece
Harrier
Accessory
Harrier
Accessory
Harrier
Amulet
Harrier
Ring
Harrier
Ring
Harrier
staff
Harrier
Sigil
Sigil
axe
Harrier
shield
Harrier
Sigil
Sigil
Rune
x6



Variant Equipment

  • Cleric Cleric - very high healing, but a drastic decrease in boon support
  • Rune of Superior Rune of Dwayna, Rune of Superior Rune of the Water, Rune of Superior Rune of the Flock - alternative healing runes


A note on Minstrel

It is often asked why pure-healing stats such as Minstrel Minstrel are not used for open world supports. This is because without enough Power, you will often miss out on event credit and tags due to being unable to deal damage to enemies before they die. In large groups, damage from enemies is very spread-out as well so heavy defense is generally not needed nor advised.


Consumables

Farming

This food is used to maximize profit when farming events.
Food
  • Any ascended food is superior to any other food
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
Utility
  • , , - general farming


Usage

Tome Breakdown

Firebrand has three tomes. Each is dedicated to a different specialty.

  1. Tome of Justice - Damage via Burning Burning
  2. Tome of Resolve - healing and condition cleanse
  3. Tome of Courage - defensive boons and projectile hate

In each of these tomes, you can often just spam skills to great effect, but it is strongly advised you sit down and learn what the skills in each tome do. Some big ones to memorize:

  1. Tome of Justice
    1. Chapter 3 Heated Rebuke Chapter 3 Heated Rebuke - circular pull that can group enemies
    2. Epilogue Ashes of the Just Epilogue Ashes of the Just - provides a very powerful buff to nearby allies
  2. Tome of Resolve
    1. Epilogue Eternal Oasis Epilogue Eternal Oasis - increases all healing allies (including you) receive
    2. Chapter 4 Shining River Chapter 4 Shining River - a large waterfield that heals
    3. Chapter 1 Desert Bloom Chapter 1 Desert Bloom - a powerful heal
  3. Tome of Courage
    1. Chapter 1 Unflinching Charge Chapter 1 Unflinching Charge - Provides stability, which grants quickness
    2. Chapter 3 Valiant Bulwark Chapter 3 Valiant Bulwark - a projectile-hate bubble
    3. Epilogue Unbroken Lines Epilogue Unbroken Lines - provides extreme defense to nearby allies for 5 seconds, also triggers Stalwart Speed


Damage

This build is not focused on damage, but it is recommended to use Staff to attack enemies during zergs for tag-credit. Use Symbol of Swiftness and staff auto-attacks to gain tags.


Healing

One of this build's primary focuses is healing.

  • Dodging heals thanks to Selfless Daring
  • Tome of Resolve has many high healing skills. In general, enter this and hit 5, 4, and spam 1. 2 will remove Conditions.
  • Mantra of Lore offers high Regeneration Regeneration uptime
  • Empower
  • Holy Strike
  • Shield of Absorption
  • Symbols heal if Writ of Persistence is taken. In slow groups, this is a massive increase to healing, though fast groups will move out of them quickly.


Boons

The second focus of the build is supplying allies with boons. In general, this means Quickness Quickness, Might Might, Fury Fury, and Stability Stability. These boons are a massive boost to allied DPS. The build is also capable of providing significant Protection Protection and Aegis Aegis, while also offering Swiftness Swiftness, Resolution Resolution, Resistance Resistance, and Vigor Vigor.

  • Tome of Courage grants a plethora of boons. A simple but effective method of using this tome is to use each skill once.
  • Mantra of Potence + Mantra of Solace grant Quickness Quickness in an area.
  • Symbol of Vengeance - area Fury, though ineffective while mobile
  • Empower - might
  • "Stand Your Ground!", Mantra of Liberation - Stability Stability for nearby allies; extremely valuable during CC heavy fights


Crowd Control


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Onlywrin gave this build 5 stars • June 2021
A must-have support in almost any PVE. The stability it provides is incredibly powerful in open world, and providing area boons is always welcome.

Comments

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