Difference between revisions of "Firebrand - Quickness Support Celestial DPS"
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==Equipment== | ==Equipment== | ||
+ | This equipment has only 80 extra toughness. | ||
+ | * If that is too high, the {{tooltip|celestial stats}} pieces can be swapped to {{tooltip|seraph stats}} or {{tooltip|viper stats}}. | ||
+ | * Too low, and {{tooltip|celestial stats}} can be swapped in place of {{tooltip|seraph stats}}. | ||
+ | |||
{{PvE equipment | {{PvE equipment | ||
− | | stats = | + | | stats = Seraph |
| weight = Heavy | | weight = Heavy | ||
| rune = Superior Rune of Balthazar | | rune = Superior Rune of Balthazar | ||
Line 83: | Line 87: | ||
| weapon1 = Axe | | weapon1 = Axe | ||
| weapon2 = Torch | | weapon2 = Torch | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Smoldering |
| sigil2 = Superior Sigil of Bursting | | sigil2 = Superior Sigil of Bursting | ||
| weapon3 = Scepter | | weapon3 = Scepter | ||
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Smoldering |
| infusion1 = Malign +9 Agony Infusion | | infusion1 = Malign +9 Agony Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
| relic = Relic of the Flock | | relic = Relic of the Flock | ||
<!-- Custom stats --> | <!-- Custom stats --> | ||
− | | head = | + | | head = Celestial |
| shoulders = | | shoulders = | ||
| chest = | | chest = | ||
| hands = | | hands = | ||
− | | legs = | + | | legs = |
| feet = | | feet = | ||
− | | backpiece = | + | | backpiece = |
− | | accessory1 = | + | | accessory1 = Celestial |
| accessory2 = | | accessory2 = | ||
− | | amulet = | + | | amulet = |
− | | ring1 = | + | | ring1 = |
− | | ring2 = | + | | ring2 = |
}} | }} | ||
− | * This setup aims for | + | * This setup aims for 53% boon duration. |
===Equipment Variants=== | ===Equipment Variants=== | ||
+ | |||
+ | '''Relics''' | ||
+ | * {{relic|Relic of the Fractal}} is a significant DPS increase, but you lose quite a lot of healing. | ||
+ | |||
'''Sigils''' | '''Sigils''' | ||
− | For an ~800 DPS loss, you can replace {{Sigil|Superior Sigil of | + | For an ~800 DPS loss, you can replace {{Sigil|Superior Sigil of Bursting}}: |
* {{Sigil|Superior Sigil of Transference}} for better healing. | * {{Sigil|Superior Sigil of Transference}} for better healing. | ||
− | * {{Sigil|Superior Sigil of Concentration}} for better boon uptimes | + | * {{Sigil|Superior Sigil of Concentration}} for better boon uptimes. |
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* You can also use healing infusions, if you prefer that. | * You can also use healing infusions, if you prefer that. | ||
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Revision as of 18:18, 15 March 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage, Healing, Support and Utility
Designed for: Fractals and Raids
Overview
This build is a perfect mix between a healer and a DPS, which shines in less organized groups that normally run a full healer. Even though it's a condition build, the burst of a Firebrand is really solid and by no means bad in fractals.
Thanks to
and this build heals up to five players for ~400/sec while still being able to hit for ~20k DPS on the golem.It provides 100% Quickness, 100% Fury, 100% Regeneration, 35% Protection, 17-20 Might, options for Aegis and a lot of condi cleanse because of .
This build should be played with an Alacrity provider that can also fill in the gaps in Might.
Skill Bar
Weapon Variants
- Staff can be taken instead of Scepter to provide an additional burst healing option, though you will lose ~2 Might as swapping to staff only for would be a significant DPS loss.
Skill Variants
Utility skills
Swap out Regeneration.
, or if you don't need the- if more CC is needed.
- if the stability of is not enough.
- if the reflect of is not enough.
- for more healing.
- over for a significant DPS increase.
Template Code
Specializations
Trait Variants
- You can take Might. to have access to more pages for utility, but less
- If you have classes in your group that provide enough Might, you could take one of the following instead of , but you will generate 9-12 less Might for your group:
- will give you 8% more boon duration, and another 8% if you're using staff.
- will result in more healing.
Equipment
This equipment has only 80 extra toughness.
- If that is too high, the celestial stats pieces can be swapped to seraph stats or viper stats.
- Too low, and celestial stats can be swapped in place of seraph stats.
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
x6
x18
- This setup aims for 53% boon duration.
Equipment Variants
Relics
- is a significant DPS increase, but you lose quite a lot of healing.
Sigils
For an ~800 DPS loss, you can replace
:- for better healing.
- for better boon uptimes.
Infusions
- You can also use healing infusions, if you prefer that.
Consumables
Food
- to hit 100% burning duration as well as providing a 10% boost to healing.
Utility
Usage
The basic idea is to maintain high uptime of symbols while spamming Burning with . When is not available, axe skills are used to fill the downtime. See Condi DPS for a detailed explanation of the DPS rotation.
Notes
- Use immediately, then as soon as it is available.
- Use once immediately, then once every time it gains a charge. Also be sure to use it to block dangerous attacks for your group.
- Use and twice immediately, then once every time it gains a charge.
- Never interrupt your axe autoattack chain.
- Your dodges heal for ~1k because of Vigor on yourself thanks to . , so don't forget to use it if needed. You also maintain 70%
- Use Stability or Resistance is needed. It can also be used to spam Swiftness. if reflection,
- Use if burst healing or even more condition cleanses are needed.
Ratings
Comments
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