Firebrand - Quickness Support Celestial DPS
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage, Healing, Support and Utility
Designed for: Fractals and Raids
Overview
This build is a perfect mix between a healer and a DPS, which shines in less organized groups that normally run a full healer. Even though it's a condition build, the burst of a Firebrand is really solid and by no means bad in fractals.
Thanks to
and this build heals up to five players for ~400/sec while still being able to hit for ~20k DPS on the golem.It provides 100% Quickness, 100% Fury, 100% Regeneration, 35% Protection, 17-20 Might, options for Aegis and a lot of condi cleanse because of .
This build should be played with an Alacrity provider that can also fill in the gaps in Might.
Skill Bar
Weapon Variants
- You provide ~60% Fury uptime from . If you need to provide more, then Axe is required.
- Staff can be taken to provide an additional burst healing option, though you will lose ~2 Might as swapping to staff only for would be a significant DPS loss.
Skill Variants
Utility skills
Swap out Regeneration.
, or if you don't need the- if more CC is needed.
- if the stability of is not enough.
- if the reflect of is not enough.
- for more healing.
- over for a significant DPS increase.
Template Code
Specializations
Trait Variants
- You can take Might. to have access to more pages for utility, but less
- If you have classes in your group that provide enough Might, you could take one of the following instead of , but you will generate 9-12 less Might for your group:
- will give you 8% more boon duration, and another 8% if you're using staff.
- will result in more healing.
Equipment
This equipment has only 80 extra toughness.
- If that is too high, the celestial stats pieces can be swapped to seraph stats or viper stats.
- Too low, and celestial stats can be swapped in place of seraph stats.
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
x6
x18
- This setup aims for 53% boon duration.
Equipment Variants
Relics
- is a significant DPS increase, but you lose quite a lot of healing.
Sigils
For an ~800 DPS loss, you can replace
:- for better healing.
- for better boon uptimes.
Infusions
- You can also use healing infusions, if you prefer that.
Consumables
Food
- to hit 100% burning duration as well as providing a 10% boost to healing.
Utility
Usage
The basic idea is to maintain high uptime of symbols while spamming Burning with . When is not available, axe skills are used to fill the downtime. See Condi DPS for a detailed explanation of the DPS rotation.
Notes
- Use immediately, then as soon as it is available.
- Use once immediately, then once every time it gains a charge. Also be sure to use it to block dangerous attacks for your group.
- Use and twice immediately, then once every time it gains a charge.
- Never interrupt your axe autoattack chain.
- Your dodges heal for ~1k because of Vigor on yourself thanks to . , so don't forget to use it if needed. You also maintain 70%
- Use Stability or Resistance is needed. It can also be used to spam Swiftness. if reflection,
- Use if burst healing or even more condition cleanses are needed.
Ratings
Comments
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