Difference between revisions of "Herald - Quickness Support Condi DPS"

Line 13: Line 13:
 
A condi Herald build that provides permanent {{Tooltip|Quickness}}, {{Tooltip|Fury}}, {{Tooltip|Swiftness}}, {{Tooltip|Regeneration}}, {{Tooltip|Protection}}, and around 22 {{Tooltip|Might}} to its subgroup. It also provides {{Skill|Facet of Nature}}, increasing boon duration while channelling Glint.
 
A condi Herald build that provides permanent {{Tooltip|Quickness}}, {{Tooltip|Fury}}, {{Tooltip|Swiftness}}, {{Tooltip|Regeneration}}, {{Tooltip|Protection}}, and around 22 {{Tooltip|Might}} to its subgroup. It also provides {{Skill|Facet of Nature}}, increasing boon duration while channelling Glint.
  
It can also provide other utilities depending on the second Legend chosen, such as {{Tooltip|Stability}} or damage reduction, though this a more significant damage loss than it would be for the [[Build:Herald_-_Quickness_Support_Power_DPS|power build]]
+
It can also provide other utilities depending on the second Legend chosen, such as {{Tooltip|Stability}} or damage reduction, though this a more significant damage loss than it would be for the [[Build:Herald_-_Quickness_Support_Power_DPS|power build]].
  
  
Line 19: Line 19:
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkOHQMGNBbcEdwRBhIrEisS1BHUEQYSyhHKEQEEBAErEtQRBhIGEisS1BE=]
+
code = [&DQkOHQMWNBbcEdwRBhIGEisSKxLUEdQRyhHKEQEEBAErEtQRBhIGEisS1BE=]
 
}}
 
}}
  
Line 49: Line 49:
 
==Specializations==
 
==Specializations==
 
{{Specialization|Corruption|top|bot|top}}
 
{{Specialization|Corruption|top|bot|top}}
{{Specialization|Invocation|mid|top|}}
+
{{Specialization|Invocation|mid|top|top}}
 
{{Specialization|Herald|mid|top|top}}
 
{{Specialization|Herald|mid|top|top}}
  
Line 97: Line 97:
  
 
'''Rune Variants'''
 
'''Rune Variants'''
* Many of the popular {{tooltip|Alacrity}} providers also provide 25 stacks of {{tooltip|Might}}, but in the event this is not the case, you could use {{Rune|Superior Rune of Aristocracy}} to gain an extra ~5 stacks of might generation.
+
* Many of the popular {{tooltip|Alacrity}} providers also provide 25 stacks of {{tooltip|Might}}, but in the event this is not the case, you could use {{Rune|Superior Rune of the Aristocracy}} to gain an extra ~5 stacks of might generation.
  
  
Line 121: Line 121:
 
* {{Skill|Legendary Dragon Stance}} - absolutely key to the build, this is your source of almost all your non-{{tooltip|Quickness}} boons. It's {{Skill|Facet of Nature}}—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer.
 
* {{Skill|Legendary Dragon Stance}} - absolutely key to the build, this is your source of almost all your non-{{tooltip|Quickness}} boons. It's {{Skill|Facet of Nature}}—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer.
  
* {{Skill|Legendary Assassin Stance}} provides the highest personal DPS through {{Skill|Impossible Odds}}. It also offers personal mobility through {{Skill|Phase Traversal}}, and CC through {{Skill|Jade Winds}}.
+
* {{Skill|Legendary Demon Stance}} is by far the highest DPS legend, and also offers a pull with {{Skill|Call to Anguish}} which may be useful when fighting trash mobs if your group does not have pulls.  
 +
** It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
  
* {{Skill|Legendary Dwarf Stance}} is a personal DPS loss of about ~1k. You can provide {{Tooltip|Stability}} through {{Skill|Inspiring Reinforcement}}, CC through {{Skill|Forced Engagement}}, and reduce personal incoming strike and condition damage by 20% with {{Skill|Vengeful Hammers}}. If needed, it can also reduce incoming strike damage to your subgroup by 50% with {{Skill|Rite of the Great Dwarf}}.
+
* {{Skill|Legendary Dwarf Stance}} is a significant DPS loss. You can provide {{Tooltip|Stability}} through {{Skill|Inspiring Reinforcement}}, CC through {{Skill|Forced Engagement}}, and reduce personal incoming strike and condition damage by 20% with {{Skill|Vengeful Hammers}}. If needed, it can also reduce incoming strike damage to your subgroup by 50% with {{Skill|Rite of the Great Dwarf}}. This legend is much easier to bring on the [[Build:Herald_-_Quickness_Support_Power_DPS|power build]], as it loses much less damage.
  
 
* {{Skill|Legendary Centaur Stance}} is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through {{Skill|Protective Solace}}. It also offers condition cleanse through {{Skill|Purifying Essence}}, CC through {{Skill|Energy Expulsion}}, and a very weak heal through {{Skill|Facet of Nature}}—Centaur.
 
* {{Skill|Legendary Centaur Stance}} is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through {{Skill|Protective Solace}}. It also offers condition cleanse through {{Skill|Purifying Essence}}, CC through {{Skill|Energy Expulsion}}, and a very weak heal through {{Skill|Facet of Nature}}—Centaur.
  
* {{Skill|Legendary Demon Stance}} should never be played in bosses, but it offers a pull with {{Skill|Call to Anguish}} which may be useful when fighting trash mobs if your group does not have pulls.
+
* {{Skill|Legendary Assassin Stance}} provides personal mobility through {{Skill|Phase Traversal}} and {{skill|Impossible Odds}}, and CC through {{Skill|Jade Winds}}. It has no real use in combat, but could be used in between encounters.
** It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
+
 
 +
 
 +
===Rotation===
 +
 
 +
 
 +
<big>'''Opener'''</big><br>
 +
Start on '''Glint''' and '''Mace/Axe''' with {{Skill|Facet of Strength}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active:
 +
# {{skill|Temporal Rift}}
 +
# {{skill|Facet of Nature}}
 +
# {{skill|Searing Fissure}} - this allows us to blast {{tooltip|Might}} to build it up faster
 +
# {{skill|Facet of Chaos}}
 +
# {{Skill|Burst of Strength}}
 +
# {{Skill|Elemental Blast}}
 +
# {{Skill|True Nature (Dragon)}} - we slightly delay using this to be sure that Quickness has pulsed at least once
 +
# {{Skill|Legendary Demon Stance}}
 +
# {{Skill|Embrace the Darkness}}
 +
# {{skill|Echoing Eruption}}
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Shortbow'''</big><br>
 +
The stronger effect of {{Skill|Embrace the Darkness}} can only be activated once per pulse, so a single autoattack is added after key skills to ensure that no pulses are wasted. This requires precision to avoid either cancelling {{Skill|Shattershot}} or delaying your legend swap, so it may be better in practise not to worry about it.
 +
# {{Skill|Bloodbane Path}}, {{Skill|Shattershot}}
 +
# {{Skill|Spiritcrush}}, {{Skill|Shattershot}}
 +
# {{Skill|Sevenshot}}, {{Skill|Shattershot}}
 +
# {{Skill|Shattershot}}, and {{Skill|Bloodbane Path}} whenever it comes off cooldown
 +
# {{skill|Legendary Dragon Stance}} as soon as it is available
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 +
# {{Skill|Spiritcrush}}
 +
# {{Skill|Sevenshot}}
 +
# {{Skill|Bloodbane Path}}
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Mace/Axe'''</big>
 +
# {{skill|Searing Fissure}}
 +
# {{skill|Temporal Rift}}
 +
# {{skill|Echoing Eruption}}
 +
# {{skill|Facet of Nature}}
 +
# {{skill|Facet of Chaos}}
 +
# {{skill|Facet of Darkness}}
 +
# Auto-attack chain
 +
# {{skill|Searing Fissure}}
 +
# Auto-attack chain
 +
# {{skill|Chaotic Release}}
 +
# {{Skill|True Nature (Dragon)}}
 +
# {{skill|Searing Fissure}}
 +
# {{skill|Facet of Strength}} {{to}} {{skill|Burst of Strength}}
 +
# {{skill|Facet of Elements}} {{to}} {{skill|Elemental Blast}}
 +
# {{skill|Echoing Eruption}}
 +
# {{Skill|Legendary Demon Stance}}
 +
# {{Skill|Embrace the Darkness}}
 +
# {{skill|Searing Fissure}}
 +
# {{tooltip|Weapon Swap}}
 +
# Return to start of '''Shortbow''' section
  
  
 
[https://youtu.be/LEwUr7rkS2I Video example]
 
[https://youtu.be/LEwUr7rkS2I Video example]

Revision as of 19:26, 19 October 2023

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Condition damageSupport and Utility

Designed for: Raids

Expansions required: Heart of Thorns builds

Difficulty:
Normal

Overview

A condi Herald build that provides permanent Quickness Quickness, Fury Fury, Swiftness Swiftness, Regeneration Regeneration, Protection Protection, and around 22 Might Might to its subgroup. It also provides Facet of Nature, increasing boon duration while channelling Glint.

It can also provide other utilities depending on the second Legend chosen, such as Stability Stability or damage reduction, though this a more significant damage loss than it would be for the power build.


Template Code

[&DQkOHQMWNBbcEdwRBhIGEisSKxLUEdQRyhHKEQEEBAErEtQRBhIGEisS1BE=]
Copy Template Code


Skill Bar

Mace/Axe
Shortbow
Utility
Utility
  • Your second Legend defaults to Legendary Demon Stance. Read the Legends section below to see other alternatives.


Specializations


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Mace
Viper
Axe
Viper
Sigil
Sigil
Shortbow
Viper
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • This setup has ~35% boon duration without the need to invest into any concentration.


Equipment Variants

Rune Variants

  • Many of the popular Alacrity Alacrity providers also provide 25 stacks of Might Might, but in the event this is not the case, you could use Rune of Superior Rune of the Aristocracy to gain an extra ~5 stacks of might generation.


Consumables

Food

  • , , , or ascended alternatives


Utility

  • or


Usage

Quickness

You apply Quickness Quickness through the trait Elevated Compassion. This pulses healing and Quickness Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non-Legendary Dragon Stance legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but Facet of Chaos and Facet of Nature combined are six energy, so these two are maintained together.


Legends

  • Legendary Dragon Stance - absolutely key to the build, this is your source of almost all your non-Quickness Quickness boons. It's Facet of Nature—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer.
  • Legendary Demon Stance is by far the highest DPS legend, and also offers a pull with Call to Anguish which may be useful when fighting trash mobs if your group does not have pulls.
    • It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
  • Legendary Dwarf Stance is a significant DPS loss. You can provide Stability Stability through Inspiring Reinforcement, CC through Forced Engagement, and reduce personal incoming strike and condition damage by 20% with Vengeful Hammers. If needed, it can also reduce incoming strike damage to your subgroup by 50% with Rite of the Great Dwarf. This legend is much easier to bring on the power build, as it loses much less damage.
  • Legendary Centaur Stance is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through Protective Solace. It also offers condition cleanse through Purifying Essence, CC through Energy Expulsion, and a very weak heal through Facet of Nature—Centaur.
  • Legendary Assassin Stance provides personal mobility through Phase Traversal and Impossible Odds, and CC through Jade Winds. It has no real use in combat, but could be used in between encounters.


Rotation

Opener
Start on Glint and Mace/Axe with Facet of Strength, Facet of Elements and Facet of Darkness active:

  1. Temporal Rift
  2. Facet of Nature
  3. Searing Fissure - this allows us to blast Might Might to build it up faster
  4. Facet of Chaos
  5. Burst of Strength
  6. Elemental Blast
  7. True Nature (Dragon) - we slightly delay using this to be sure that Quickness has pulsed at least once
  8. Legendary Demon Stance
  9. Embrace the Darkness
  10. Echoing Eruption
  11. Weapon Swap Weapon Swap


Shortbow
The stronger effect of Embrace the Darkness can only be activated once per pulse, so a single autoattack is added after key skills to ensure that no pulses are wasted. This requires precision to avoid either cancelling Shattershot or delaying your legend swap, so it may be better in practise not to worry about it.

  1. Bloodbane Path, Shattershot
  2. Spiritcrush, Shattershot
  3. Sevenshot, Shattershot
  4. Shattershot, and Bloodbane Path whenever it comes off cooldown
  5. Legendary Dragon Stance as soon as it is available
  6. Facet of Strength Burst of Strength
  7. Facet of Elements Elemental Blast
  8. Spiritcrush
  9. Sevenshot
  10. Bloodbane Path
  11. Weapon Swap Weapon Swap


Mace/Axe

  1. Searing Fissure
  2. Temporal Rift
  3. Echoing Eruption
  4. Facet of Nature
  5. Facet of Chaos
  6. Facet of Darkness
  7. Auto-attack chain
  8. Searing Fissure
  9. Auto-attack chain
  10. Chaotic Release
  11. True Nature (Dragon)
  12. Searing Fissure
  13. Facet of Strength Burst of Strength
  14. Facet of Elements Elemental Blast
  15. Echoing Eruption
  16. Legendary Demon Stance
  17. Embrace the Darkness
  18. Searing Fissure
  19. Weapon Swap Weapon Swap
  20. Return to start of Shortbow section


Video example


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
OfficerAndyGentleman gave this build 5 stars • April 2024
As a herald, this can generate pretty much all the boons your group could want. The biggest problem it has is power herald, which deals as much damage and is much more versatile.

Comments

Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium