Difference between revisions of "Holosmith - Condi Holo"
m |
|||
(8 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
| xpac = pof | | xpac = pof | ||
| difficulty = 3 | | difficulty = 3 | ||
− | |||
}} | }} | ||
Line 16: | Line 15: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQMGJiY5OScoAQAABwEAAIYAAACTAQAA8BUAAAAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
Line 26: | Line 25: | ||
|weapon1 = Pistol | |weapon1 = Pistol | ||
|weapon2 = Pistol | |weapon2 = Pistol | ||
− | |weapon3 = | + | |weapon3 = |
− | |weapon4 = | + | |weapon4 = |
|healing = Healing Turret | |healing = Healing Turret | ||
|utility1 = Grenade Kit | |utility1 = Grenade Kit | ||
Line 34: | Line 33: | ||
|elite = Prime Light Beam | |elite = Prime Light Beam | ||
}} | }} | ||
− | |||
===Skill Variants=== | ===Skill Variants=== | ||
− | + | * {{Skill|A.E.D.}} - strong heal with additional CC | |
− | * {{Skill|A.E.D.}} - strong heal with CC | + | * {{Skill|Spectrum Shield}} - if extra defense is needed, drop {{Skill|Bomb Kit}}. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | * {{Skill|Spectrum Shield}} - | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Explosives|mid| | + | {{Specialization|Explosives|mid|top|mid}} |
{{Specialization|Firearms|top|mid|bot}} | {{Specialization|Firearms|top|mid|bot}} | ||
− | {{Specialization|Holosmith|bot|top| | + | {{Specialization|Holosmith|bot|top|mid}} |
* {{Trait|Big Boomer}} - sustain at the cost of damage | * {{Trait|Big Boomer}} - sustain at the cost of damage | ||
* {{Trait|Crystal Configuration: Eclipse}} - grants barrier | * {{Trait|Crystal Configuration: Eclipse}} - grants barrier | ||
− | |||
Line 71: | Line 52: | ||
| weight = Medium | | weight = Medium | ||
| stats = Viper | | stats = Viper | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Pistol | | weapon1 = Pistol | ||
| weapon2 = Pistol | | weapon2 = Pistol | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Bursting |
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Torment |
− | | | + | | relic = Relic of Akeem |
− | |||
− | |||
− | |||
}} | }} | ||
+ | * {{Relic|Relic of the Fractal}} is a slight DPS loss but easier to use | ||
− | == | + | ==Consumables== |
− | + | Budget consumables are acceptable for use in open world. | |
− | |||
− | |||
− | |||
+ | ===DPS=== | ||
+ | * Prioritize '''Flatbread''' Ascended food. | ||
+ | * {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}} | ||
+ | * {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}} | ||
− | === | + | ===Defense=== |
− | * {{ | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} |
− | + | * {{Food|Oysters with Spicy Sauce}} | |
− | + | * {{Food|Bowl of Lemongrass Mussel Pasta}} | |
− | |||
− | * {{ | ||
− | |||
− | == | + | ===Farming=== |
− | + | * Prioritize '''Flatbread''' Ascended food. | |
− | + | * {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}} | |
− | * {{ | + | * {{Food|Peppermint Omnomberry Bar}} |
− | + | * {{Utility|Sharpening Skull}} (and variants) | |
− | * {{ | ||
− | |||
− | |||
− | * {{Utility|Sharpening Skull}} (and variants) | ||
− | |||
− | |||
==Usage== | ==Usage== | ||
− | + | Loop through kits, using big skills as they come off cooldown. Without alacrity, there's no real method to this madness. Your most important skills are as follows, in no particular order: | |
− | + | * {{Skill|Blowtorch}} | |
− | * | + | * {{Skill|Grenade Barrage}} |
− | * | + | * {{Skill|Fire Bomb}} |
− | * | + | * {{Skill|Shrapnel Grenade}} |
− | * | + | * {{Skill|Poison Grenade}} |
− | * | + | * {{Skill|Flame Blast}} |
− | + | * {{Skill|Napalm}} | |
− | + | * {{Skill|Prime Light Beam}} | |
− | + | * {{Skill|Incendiary Ammo}} | |
− | + | * {{Skill|Corona Burst}} | |
− | * {{Skill| | + | * {{Skill|Photon Blitz}} |
− | * {{Skill| | ||
− | * {{Skill| | ||
− | |||
===Crowd Control=== | ===Crowd Control=== | ||
+ | * {{Skill|Big Ol' Bomb}} | ||
+ | * {{Skill|Prime Light Beam}} | ||
+ | * {{Skill|Air Blast}} | ||
* {{Skill|Prismatic Singularity}} | * {{Skill|Prismatic Singularity}} | ||
* {{Skill|Holographic Shockwave}} | * {{Skill|Holographic Shockwave}} | ||
− | |||
− | |||
− | |||
− |
Revision as of 12:50, 29 March 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage
Designed for: Open World and Open World General
Overview
A versatile holosmith build for open world. This build has very high DPS in long fights and maintains a fast ramp time due to its high reliance on Burning. This build can be somewhat difficult for new players, but is well worth learning due to its sheer damage output.
Template Code
Skill Bar
Skill Variants
- - strong heal with additional CC
- - if extra defense is needed, drop .
Specializations
- - sustain at the cost of damage
- - grants barrier
Equipment
This set uses similar gear to Build:Holosmith_-_Condi_DPS, making it excellent for general PvE.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
- is a slight DPS loss but easier to use
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Flatbread Ascended food.
- /
- /
Defense
Farming
- Prioritize Flatbread Ascended food.
- /
- (and variants)
Usage
Loop through kits, using big skills as they come off cooldown. Without alacrity, there's no real method to this madness. Your most important skills are as follows, in no particular order:
Crowd Control
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium