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Difference between revisions of "Reaper - Power DPS"

Line 2: Line 2:
 
| profession = necromancer
 
| profession = necromancer
 
| specialization = reaper
 
| specialization = reaper
| designed for = dungeon,fractals
+
| designed for = dungeon, fractals
 
| focus = direct damage, control
 
| focus = direct damage, control
 
| rating = great
 
| rating = great

Revision as of 11:58, 10 March 2016

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageControl.

Designed for:

 

Overview

A Reaper power build for dungeon running which boasts a good dps combined with a wide array of crowd control skills.

Skill Bar

GreatswordHealingUtilityElite
Dagger/Warhorn
Dagger/Focus
Necrotic Slash
Necrotic Slash
Chain. Slash your foe twice.
Damage.png2Damage: 220
Book.pngNumber of Targets: 2
Range.pngRange: 130
Life Siphon
Activation.png
12Recharge.png
Life Siphon
Siphon health from your foe.
Damage.png9Damage: 657
Heal.pngHealing Per Pulse: 238
Range.pngRange: 600
Dark Pact
1Activation.png
25Recharge.png
Dark Pact
Immobilize your foe.
Damage.pngDamage: 183
Immobilize.pngImmobilize (3s): Unable to move.
Range.pngRange: 600
Reaper's Touch
¾Activation.png
18Recharge.png
Reaper's Touch
Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
Damage.pngDamage: 199
Regeneration.pngRegen (5s): 650 Heal
Vulnerability.png4Vulnerability (10s): 4% Incoming Damage
Death Shroud.pngLife Force: 3%
Book.pngNumber of Bounces: 4
Range.pngRange: 1,200
Spinal Shivers
Activation.png
20Recharge.png
Spinal Shivers
Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
Damage.pngDamage - Three Boons: 322
Damage.pngDamage - Two Boons: 266
Damage.pngDamage - One Boon: 199
Damage.pngDamage - No Boons: 133
Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngBoons Removed: 3
Range.pngRange: 1,200

Slot Changes

Healing Skills

  • Summon Blood Fiend Summon Blood Fiend
    Activation.png
    16Recharge.png
    Summon Blood Fiend
    Minion. Summon a blood fiend that transfers health to you on each attack.
    Damage.pngDamage: 239
    Heal.pngHealing: 926
    Range.pngRange: 900
    for DPS and life steal.
  • Signet of Vampirism Signet of Vampirism
    Activation.png
    35Recharge.png
    Signet of Vampirism
    Signet Passive: Heal when struck by a foe.
    Signet Active: Heal yourself and mark a foe. Allied players will siphon life from that enemy.
    Damage.pngActive Life Siphon Damage: 200
    Heal.pngActive Life Siphon Healing: 392
    Heal.pngInitial Self Heal: 3,960
    Heal.pngPassive Heal: 325
    Signet of Vampirism.png25Vampiric Mark (6s): Life is siphoned when struck by players.
    Radius.pngPassive Heal Cooldown: 1 second
    Range.pngRange: 1,200
    for DPS an group support.
  • Consume Conditions Consume Conditions
    Activation.png
    30Recharge.png
    Consume Conditions
    Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
    Heal.pngHealing: 5,240
    Heal.pngHeal per Condition: 724
    Vulnerability.png5Self Vulnerability (4s): 5% Incoming Damage
    for condition removal with a catch.

Utility Skills

  • Signet of Spite Signet of Spite
    ¾Activation.png
    60Recharge.png
    Signet of Spite
    Signet Passive: Improves power.
    Signet Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe.
    Signet of Spite.pngSignet Passive: 180 Power
    Damage.pngDamage: 266
    Bleed.png2Bleeding (10s): 440 Damage
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Cripple.pngCripple (10s): -50% Movement Speed
    Poison.png2Poison (10s): 670 Damage, -33% Heal Effectiveness
    Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
    Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Range.pngRange: 1,200
    for a strong DPS increase.
  • Well of Corruption Well of Corruption
    ¼Activation.png
    40Recharge.png
    Well of Corruption
    Well. Target area pulses, converting boons of foes into conditions.
    Damage.png6Damage: 738
    Book.pngNumber of Targets: 5
    Book.pngLife Force: 1%
    Book.pngPulse: 1s
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
    for good unblockable DPS, boon corruption and Life Force generation.
  • Well of Darkness Well of Darkness
    ¼Activation.png
    50Recharge.png
    Well of Darkness
    Well. Target area pulses, blinding foes with each pulse.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1 second
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Unblockable.pngUnblockable
    for AoE blinds.
  • "Suffer!" "Suffer!"
    30Recharge.png
    "Suffer!"
    Shout. Damage foes around you and chill them. Transfer a condition to each foe you strike.
    Damage.pngDamage: 259
    Book.pngConditions Transferred: 1
    Book.pngNumber of Targets: 5
    Chill.pngChilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
    Radius.pngRadius: 600
    for a low cooldown condition transfer with chill and damage.
  • "Nothing can save you!" "Nothing can save you!"
    ½Activation.png
    25Recharge.png
    "Nothing can save you!"
    Shout. Damage foes around you, converting their boons into vulnerability. Your attacks become unblockable for a short time. The duration increases based on the number of foes struck.
    Damage.pngDamage: 259
    Unblockable.pngUnbloackable (4s): Your attacks are unblockable.
    Vulnerability.png5Vulnerability(10s): 5% Incoming Damage, 5% Incoming Condition Damage
    Book.pngBoons Removed: 2
    Book.pngNumber of Targets: 5
    Duration.pngDuration Per Target Hit: 1s
    Radius.pngRadius: 600
    Unblockable.pngUnblockable
    for boon corruption and becoming unblockable.
  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    for projectile absorb at the cost of DPS and energy.
  • Blood Is Power Blood Is Power
    ¾Activation.png
    30Recharge.png
    Blood Is Power
    Corruption. Bleed yourself to grant might to allies around you and bleed your target.
    Damage.pngDamage: 141
    Might.png8Might (8s): 240 Power, 240 Condition Damage
    Bleed.png2Bleeding (30s): 1,320 Damage
    Bleed.png2Self Bleeding (10s): 440 Damage
    Book.pngNumber of allied targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 1,200
    if your party lacks might.
  • Corrupt Boon Corrupt Boon
    ½Activation.png
    40Recharge.png
    Corrupt Boon
    Corruption. Poison yourself. Transform boons on your foe into negative conditions.
    Poison.pngSelf Poison (6s): 504 Damage, -33% Heal Effectiveness
    Book.pngBoons Converted: 5
    Range.pngRange: 1,200
    Unblockable.pngUnblockable
    for boon heavy bosses.
  • Spectral Walk Spectral Walk
    60Recharge.png
    Spectral Walk
    Spectral. Create a shadowy tether and become spectral, gaining life force when struck. You may return to your initial position be using Spectral Recall.
    Spectral Walk.pngSpectral Walk (8s): Gain life force when taking damage
    Swiftness.pngSwiftness (30s): 33% Movement Speed
    Death Shroud.pngGain life force when taking damage: 2%
    Stun-Break.pngBreaks stun
    for skipping.

Elite Skills

  • "Chilled to the bone!" "Chilled to the bone!"
    Activation.png
    90Recharge.png
    "Chilled to the bone!"
    Shout. Freeze all enemies around. Gain boons for each foe you freeze.
    Damage.pngDamage: 1,040
    Chill.pngChilled (8s): -66% Skill Recharge Rate, -66% Movement Speed
    Stability.png2Stability (10s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Stun.pngStun: 2s
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    for AoE DPS, chill and crowd control where you cannot use your Flesh Golem.
  • Lich Form Lich Form
    1Activation.png
    180Recharge.png
    Lich Form
    Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
    Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Book.pngLife Force When Ending: 15%
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 15 seconds
    as a ranged DPS option.

Weapons

  • Warhorn is great for Life Force generation, additional damage and crowd control.
  • Focus is great for stacking vulnerability and removing boons.
  • Use Axe as your primary ranged weapon if range is needed. Be aware that axe does significantly less damage than dagger.
  • Use Staff if 1200 range and the utility is needed. Be aware that staff does less than Axe.

Specializations

Variants

  • Use
    Bitter Chill
    Bitter Chill.pngBitter Chill
    Chilling a foe inflicts vulnerability.
    Vulnerability.png3Vulnerability (8s): 3% Incoming Damage, 3% Incoming Condition Damage
    for more vulnerability in long fights.
  • Use
    Rending Shroud
    Rending Shroud.pngRending Shroud
    Constantly apply vulnerability to nearby foes while in shroud.
    Vulnerability.png3Vulnerability (10s): 3% Incoming Damage, 3% Incoming Condition Damage
    Targets.pngNumber of Targets: 5
    Radius.pngInterval: 3 seconds
    Radius.pngRadius: 360
    for more vulnerability in long fights.




Soul Reaping Variant

Replace Blood Magic with Soul Reaping for solo parts.



Equipment

Stats

  • All weapons, armor and trinkets are Berserker's

Upgrades

Greatsword.png
I.png
Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
I.png
Dagger.png
Warhorn.png
II.png
Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
II.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

Sigil Variants

If you're not in a night time dungeon swap

Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.

for:

Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
for day time dungeons/fractals.
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying.pngSuperior Sigil of Undead Slaying
+10% Damage vs. Undead
for The Ruined City of Arah.
Superior Sigil of Justice Superior Sigil of Justice
Superior Sigil of Justice.pngSuperior Sigil of Justice
+10% Damage vs. Outlaws
for Caudecus's Manor and Cliffside.
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying.pngSuperior Sigil of Icebrood Slaying
+10% Damage vs. Icebrood
for Honor of the Waves.

Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.

Consumables

Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Nourishment (1 h):
Food.png+100 Power+70 Ferocity+10% Experience from Kills
Consumable
Plate of Steak and Asparagus Plate of Steak and Asparagus
Plate of Steak and Asparagus.pngPlate of Steak and Asparagus
Nourishment (30 m):
Food.png+80 power+60 precision+10% Experience from kills
Consumable
for a cheaper alternative.
Bowl of Seaweed Salad Bowl of Seaweed Salad
Bowl of Seaweed Salad.pngBowl of Seaweed Salad
Nourishment (30m):
Food.png60% chance to gain swiftness when you kill a foe+10% damage while moving+10 Experience from kills
Consumable
for the better and more expensive version.

Use the 10% dungeon-specific nourishment buffs when possible. Otherwise:

Superior Sharpening Stone Superior Sharpening Stone
Superior Sharpening Stone.pngSuperior Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
Consumable
or
Hardened Sharpening Stone Hardened Sharpening Stone
Hardened Sharpening Stone.pngHardened Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 2% of your precisionGain power equal to 4% of your ferocity+10 Experience from kills
Consumable
for Ascalonian Catacombs.
Powerful Potion of Slaying Scarlet's Armies Powerful Potion of Slaying Scarlet's Armies
Powerful Potion of Slaying Scarlet's Armies.pngPowerful Potion of Slaying Scarlet's Armies
Nourishment (1 h):
Potion.png+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance- 10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance+15% Experience from kills
Consumable
for all paths of Twilight Arbor.
Skale Venom Skale Venom
Skale Venom (consumable).pngSkale Venom
Skale Venom (10m):
Potion.pngYou have a 10% chance to inflict weakness and vulnerability for 5 seconds when you hit a foe.
Consumable
for enemies in Fractals of the Mists where potions do no apply.

Usage

  • Summon Flesh Golem Summon Flesh Golem
    Activation.png
    48Recharge.png
    Summon Flesh Golem
    Minion. Summon a flesh golem to attack foes with crippling claws.
    Damage.pngDamage: 578
    Damage.pngFinal Strike Damage: 963
    Cripple.pngCripple (1s): -50% Movement Speed
  • Well of Suffering Well of Suffering
    ¼Activation.png
    35Recharge.png
    Well of Suffering
    Well. Target area pulses, damaging foes and inflicting vurnerability
    Damage.png6Damage: 1,464
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1s
    Duration.pngDuration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
  • Well of Corruption Well of Corruption
    ¼Activation.png
    40Recharge.png
    Well of Corruption
    Well. Target area pulses, converting boons of foes into conditions.
    Damage.png6Damage: 738
    Book.pngNumber of Targets: 5
    Book.pngLife Force: 1%
    Book.pngPulse: 1s
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
    or
    "Suffer!" "Suffer!"
    30Recharge.png
    "Suffer!"
    Shout. Damage foes around you and chill them. Transfer a condition to each foe you strike.
    Damage.pngDamage: 259
    Book.pngConditions Transferred: 1
    Book.pngNumber of Targets: 5
    Chill.pngChilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
    Radius.pngRadius: 600
  • Nightfall Nightfall
    ½Activation.png
    25Recharge.png
    Nightfall
    Call down a growing column of shadows that damages and applies conditions on foes per pulse.
    Damage.pngDamage: 282
    Blind.pngBlind (2s): Next outgoing attack misses.
    Cripple.pngCrippled (2s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Radius.pngInterval: 2s
    Radius.pngRadius: 300
    Combo.pngCombo Field: Dark
  • Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
  • Weapon swap Weapon swap
  • Locust Swarm Locust Swarm
    ½Activation.png
    30Recharge.png
    Locust Swarm
    Gain swiftness and summon a swarm of locusts that cripple nearby foes.
    Damage.pngDamage: 49
    Swiftness.pngSwiftness (15s): 33% Movement Speed
    Cripple.pngCripple (2s): -50% Movement Speed
    Death Shroud.pngLife Force: 2%
    Book.pngNumber of Impacts: 10
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 210
    or
    Reaper's Touch Reaper's Touch
    ¾Activation.png
    18Recharge.png
    Reaper's Touch
    Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
    Damage.pngDamage: 199
    Regeneration.pngRegen (5s): 650 Heal
    Vulnerability.png4Vulnerability (10s): 4% Incoming Damage
    Death Shroud.pngLife Force: 3%
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
  • Necrotic Slash Necrotic Slash
    Necrotic Slash
    Chain. Slash your foe twice.
    Damage.png2Damage: 220
    Book.pngNumber of Targets: 2
    Range.pngRange: 130
  • Weapon swap Weapon swap
  • Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
  • Reaper's Shroud Reaper's Shroud
    10Recharge.png
    Reaper's Shroud
    Assume the form of a reaper and gain new skills, turning your life force into health.
  • Death's Charge Death's Charge
    1Activation.png
    6Recharge.png
    Death's Charge
    Slide forward and blast an area inflicting blind. This skill inherits traits from Dark Path.
    Damage.pngDamage: 403
    Blind.pngBlind (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Radius.pngBlast Radius: 240
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
  • Soul Spiral Soul Spiral
    3Activation.png
    30Recharge.png
    Soul Spiral
    Spiral and damage nearby foes, dealing high damage. This skill inherits traits from Life Transfer.
    Damage.png12Damage: 1,108
    Poison.png12Poison (4s): 1608 Damage, -33% Healing Effectiveness
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 3s
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Whirl
  • Life Rend Life Rend
    Life Rend
    Cleave foes in front of you. This skill inherits traits from Life Blast.
    Damage.pngDamage: 246
    Book.pngNumber of Targets: 3
    Range.pngRange: 170
  • Death's Charge Death's Charge
    1Activation.png
    6Recharge.png
    Death's Charge
    Slide forward and blast an area inflicting blind. This skill inherits traits from Dark Path.
    Damage.pngDamage: 403
    Blind.pngBlind (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Radius.pngBlast Radius: 240
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
  • Exit Reaper's Shroud Exit Reaper's Shroud
    Exit Reaper's Shroud
    Leave Reaper's Shroud and return to your normal form.
  • Repeat

Notes:

  • Spam
    Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
    ,
    Nightfall Nightfall
    ½Activation.png
    25Recharge.png
    Nightfall
    Call down a growing column of shadows that damages and applies conditions on foes per pulse.
    Damage.pngDamage: 282
    Blind.pngBlind (2s): Next outgoing attack misses.
    Cripple.pngCrippled (2s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Radius.pngInterval: 2s
    Radius.pngRadius: 300
    Combo.pngCombo Field: Dark
    and
    Death's Charge Death's Charge
    1Activation.png
    6Recharge.png
    Death's Charge
    Slide forward and blast an area inflicting blind. This skill inherits traits from Dark Path.
    Damage.pngDamage: 403
    Blind.pngBlind (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Radius.pngBlast Radius: 240
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    if the Enemy has less than 50% life.
  • Keep your Damaging Utility Skills on Cooldown.
  • Reaper's Touch Reaper's Touch
    ¾Activation.png
    18Recharge.png
    Reaper's Touch
    Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
    Damage.pngDamage: 199
    Regeneration.pngRegen (5s): 650 Heal
    Vulnerability.png4Vulnerability (10s): 4% Incoming Damage
    Death Shroud.pngLife Force: 3%
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    prioritizes distance and enemies, be sure to stay close to or inside the boss to land all three hits.
  • Activating a skill after
    Necrotic Slash Necrotic Slash
    Necrotic Slash
    Chain. Slash your foe twice.
    Damage.png2Damage: 220
    Book.pngNumber of Targets: 2
    Range.pngRange: 130
    will reset the auto-attack chain, leading to higher DPS.
  • If your wells are overlapping other fields, try placing them a bit farther away.
  • Spinal Shivers Spinal Shivers
    Activation.png
    20Recharge.png
    Spinal Shivers
    Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
    Damage.pngDamage - Three Boons: 322
    Damage.pngDamage - Two Boons: 266
    Damage.pngDamage - One Boon: 199
    Damage.pngDamage - No Boons: 133
    Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngBoons Removed: 3
    Range.pngRange: 1,200
    has low DPS and should only be used to remove boons like protection.
  • Use the following skills, amongst others, to effectively break bars:
    • Charge Charge
      ¾Activation.png
      40Recharge.png
      Charge
      Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.
      Damage.pngDamage: 193
      Damage.pngFinal Strike Damage: 1,444
      Stability.pngStability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, or feared.
      Chill.pngCondition Effect Ignored
      Cripple.pngCondition Effect Ignored
      Launch.pngLaunch: 400
      Knockdown.pngKnockdown: 1 second
      Book.pngNumber of Hits: 10
      Range.pngRange: 1,200
    • Wail of Doom Wail of Doom
      ½Activation.png
      30Recharge.png
      Wail of Doom
      Screech a wail of doom in a cone pattern, dazing foes.
      Daze.pngDaze (2s): Unable to use skills.
      Book.pngNumber of Targets: 5
      Range.pngRange: 600
      Unblockable.pngUnblockable
    • Dark Pact Dark Pact
      1Activation.png
      25Recharge.png
      Dark Pact
      Immobilize your foe.
      Damage.pngDamage: 183
      Immobilize.pngImmobilize (3s): Unable to move.
      Range.pngRange: 600
    • Terrify Terrify
      ½Activation.png
      Terrify
      Detonate your armor to make foes around you flee in fear.
      Fear.pngFear (1s): Involuntary retreat; unable to act; stacks duration.
      Range.pngRange: 360
    • Grasping Darkness Grasping Darkness
      ¾Activation.png
      30Recharge.png
      Grasping Darkness
      Toss spectral scythes at foes in front of you, applying chill to them and pulling them to you. Gain life force for each struck foe.
      Damage.pngDamage: 403
      Chill.pngChilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
      Book.pngLife Force: 4%
      Book.pngNumber of targets: 5
      Range.pngRange: 600
    • Executioner's Scythe Executioner's Scythe
      Activation.png
      30Recharge.png
      Executioner's Scythe
      Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
      Damage.pngDamage at 50% or above: 605
      Damage.pngDamage below 50%: 806
      Damage.pngDamage below 25%: 1,008
      Chill.pngChilled(1½s): -66% Skill Recharge Rate, -66% Movement Speed
      Stun.pngStunn: 1½s
      Duration.pngDuration: 5s
      Radius.pngRadius: 240
      Combo.pngCombo Field: Ice
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Build rating - 4 stars
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5 Ratings
5 stars
Cosmik gave this build 5 stars 4 weeks ago

Great build, easy to play, good Dps/Aoe

2 stars
Walrus6390 gave this build 2 stars 5 weeks ago

The epitome of noob build. The only reason to play this build is because you picked necromancer as your first character and berserker gear is the easiest to get. My advice for anyone playing this build is to gear another class as fast as you can.

5 stars
DeathMaze gave this build 5 stars May 2020

We all know that Reaper has great AoE damage, and that makes him a great choice for fractals, he has great survival and constant damage, and through his Wells, he also gives help to allies, making Reaper a great class for that mode.

2 More Ratings
5 stars
Yonguy gave this build 5 stars May 2020

It's a great build and simple to execute. This buuld does not have a great deal of initial damage, but it maintains an excellent frequency of DPS through the fight, and as a necromancer, it has a great facility to survive, making life easier for the supports.

4 stars
Chinkeeyong gave this build 4 stars January 2019

Reaper is extremely strong in disorganized groups, and can hold its own with meta DPS builds in a surprising amount of situations. If you don't have a quickness source, Reaper is indisputably one of the strongest DPS classes. However, it falls behind in experienced and coordinated teams where your supports can consistently maintain permanent boon uptime.

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