Difference between revisions of "Soulbeast - Power Soulbeast"

(Greater focus on beastmode bc that's why you play soulbeast. Removing video bc it was private)
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| rating = great
 
| rating = great
 
| xpac = pof
 
| xpac = pof
 +
| difficulty = 2
 
}}
 
}}
  
 
==Overview==
 
==Overview==
Power Soulbeast offers extremely high burst damage from any range, high mobility, decent boons, and good cc.
+
Power Soulbeast is a very bursty power build. It features good damage, amazing burst, high mobility, and good cc. It also has flexibility for deciding which mainhand weapon to use, as they are all good.
 
 
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQQIGiA+Nzp5AAAAtQAAADQWAADpFgAALhYAAC4AAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQQeOyA/Nzp5AHkApQGlATQWNBa1ALUALhYuFi4fGC8AAAAAAAAAAAAAAAADIwBaAAUAAA==]
 
}}
 
}}
 
  
 
==Skill Bar==
 
==Skill Bar==
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|profession = ranger
 
|profession = ranger
 
|specialization = soulbeast
 
|specialization = soulbeast
|weapon1 = Dagger
+
|weapon1 = Sword
 
|weapon2 = Axe
 
|weapon2 = Axe
|weapon3 = Longbow
+
|weapon3 = Hammer
 
|weapon4 =  
 
|weapon4 =  
 
|healing = "We Heal As One!"
 
|healing = "We Heal As One!"
Line 34: Line 33:
 
|elite = One Wolf Pack
 
|elite = One Wolf Pack
 
}}
 
}}
 +
* You have to manually chose your hammer skills (as if they were utility skills). Use: {{Skill|Unleashed Wild Swing}}, {{Skill|Overbearing Smash}}, {{Skill|Unleashed Savage Shock Wave}}, and {{Skill|Thump (untamed)}}.
  
 +
===Pet variants===
 +
You are almost always going to be merged with your pet for the massive bonuses from the Beastmastery traitline.
  
===Pets===
+
The suggested {{Tooltip|Smokescale}} gives you a useful evade and CC, while {{Tooltip|Rock Gazelle}} has more CC, and a dash.
You are always going to be merged with your pet for the massive bonuses from the Beastmastery traitline.
+
* {{Tooltip|Eagle}} - long dash for more mobility.
* {{Tooltip|Eagle}} - DPS and mobility
+
* {{Tooltip|Jacaranda}} - heal and condi cleanse.
* {{Tooltip|Jacaranda}} - heal and condi cleanse
+
* {{Tooltip|Black Bear}} - Very strong defensive abilities.
* {{Tooltip|Black Bear}} - Very strong defensive abilities
 
 
 
  
 
===Weapon Variants===
 
===Weapon Variants===
* Mainhand Axe - Good for might, better in short fights than other options
+
{{Tooltip|Hammer}} provides great damage and crowd control. If you do not have access to [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] with Secrets of the Obscure, you can instead use greatsword or longbow.
* Sword - Similar DPS to dagger with slightly higher burst
+
* Longbow - ranged weapon with okayish burst damage with {{Skill|Barrage}} and {{Skill|Rapid Fire}}, but terrible damage over time.
* Greatsword - Good burst and cleave
+
* Greatsword - decent damage plus a block and a leap.
 
+
In the other set we use offhand {{Tooltip|Axe}} for its great damage. In the mainhand, we recommend {{Tooltip|sword}} because it has great damage and leaps. But you can use any of these weapons:
 +
* Mainhand axe - good for might and burst. The bouncing auto attack is good vs. trash mobs. {{Skill|Splitblade}} works great in melee range.
 +
* Mainhand dagger - decent damage and helps maintain boons with its {{Tooltip|Quickness}} due to {{Trait|Essence of Speed}}.
  
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Bear Stance}} - extreme condi cleanse
+
====Heal skill====
* {{Skill|Dolyak Stance}} - stability spam
+
* {{Skill|Bear Stance}} - extreme condi cleanse but no boon extension.
* {{Skill|Frost Spirit}} - large boost to squad DPS
+
====Utility skill====
* {{Skill|Signet of Stone}} - passive toughness + panic button
+
Don't replace {{Skill|"Sic 'Em!"}} nor {{Skill|Moa Stance}} as they are core to the build. Replace {{Skill|Frost Trap}} with whatever skill best fits the situation.
* {{Skill|Lightning Reflexes}} - stunbreak + evade
+
* {{Skill|Vulture Stance}} - the only thing this build lacks is Might generation. Vulture Stance can help slightly with that.
* {{Skill|Quickening Zephyr}} - stunbreak + quickness
+
* {{Skill|Dolyak Stance}} - removes and prevents immob, chill, and cripple, and gives stability.
 +
* {{Skill|Signet of Stone}} - passive toughness + panic button.
 +
* {{Skill|Lightning Reflexes}} - stunbreak + evade.
 +
* {{Skill|Quickening Zephyr}} - stunbreak + quickness.
 +
====Elite skill====
 +
* {{Skill|"Strength of the Pack!"}} - massively lower damage than One Wolf Pack, but 10 stacks of stability and might generation.
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Marksmanship|mid|mid|top}}
+
{{Specialization|Skirmishing|bot|mid|bot}}
{{Specialization|Beastmastery|bot|bot|bot}}
+
{{Specialization|Beastmastery|mid|bot|bot}}
 
{{Specialization|Soulbeast|mid|mid|bot}}
 
{{Specialization|Soulbeast|mid|mid|bot}}
* {{Trait|Two-Handed Training}} - when using greatsword
+
* {{Trait|Primal Reflexes}} - if you need more dodges or when not using traps.
* {{Trait|Leader of the Pack}} - boosts stance duration & shares stances with allies; always take this if playing with a group
+
* {{Trait|Two-Handed Training}} - if using greatsword.
 
+
* {{Trait|Leader of the Pack}} - boosts stance duration & shares stances with allies; always take this if playing with a group.
 
 
===Skirmishing Variant===
 
Marksmanship can be replaced by Skirmishing for a dramatic boost to DPS especially if you can flank the enemy. This makes it great in groups.  
 
{{Specialization|Skirmishing|mid|top|bot|variant=y}}
 
  
  
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| rune = Superior Rune of the Scholar
 
| rune = Superior Rune of the Scholar
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Dagger
+
| weapon1 = Sword
 
| weapon2 = Axe
 
| weapon2 = Axe
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
 
| sigil2 = Superior Sigil of Impact
 
| sigil2 = Superior Sigil of Impact
| weapon3 = Longbow
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| weapon3 = Hammer
 
| weapon4 =  
 
| weapon4 =  
 
| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
 
| sigil4 = Superior Sigil of Impact
 
| sigil4 = Superior Sigil of Impact
 +
| relic = Relic of Fireworks
 
}}
 
}}
 +
* For relic, we recommend {{Tooltip|Relic of Fireworks}} since you can easily enable it with {{Skill|Thump (untamed)}}, {{Skill|Whirling Defense}}, and {{Skill|Worldly Impact}}. Your {{Tooltip|Smokescale}} Beastmode F1 skill {{Skill|Takedown (soulbeast)}} also works, though F2 {{Skill|Smoke Assault (soulbeast)}} doesn't.
 +
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.
 +
* Other relics include {{Relic|Relic of the Thief}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
 +
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.
  
  
===Variant Equipment===
 
====Gear====
 
* {{Tooltip|Knight}} - defensive trinkets
 
* {{Tooltip|Marauder}} - trades a small amount of damage for a large boost to HP
 
  
 +
==Consumables==
 +
Budget consumables are acceptable for use in open world.
  
====Runes====
+
===DPS===
* {{Rune|Superior Rune of Strength}}
+
* Prioritize '''Steak''' Ascended food.
* {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of Vampirism}} - defense
+
* {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}}
 +
* {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}}
  
 +
===Defense===
 +
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
 +
* {{Food|Fried Oyster Sandwich}}
 +
* {{Food|Bowl of Lemongrass Mussel Pasta}}
  
====Sigils====
+
===Farming===
* {{Sigil|Superior Sigil of Air}}, {{Sigil|Superior Sigil of Accuracy}} - budget DPS
+
* Prioritize '''Steak''' Ascended food.
* {{Sigil|Superior Sigil of Energy}} - more dodges
+
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
 
+
* {{Food|Peppermint Omnomberry Bar}}
 
+
* {{Utility|Sharpening Skull}} (and variants)
==Consumables==
 
:'''Food'''
 
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
 
* {{food|Peppermint Omnomberry Bar}} - farming
 
* {{food|Dragon's Breath Bun}}, {{food|Plate of Truffle Steak}} - DPS
 
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
 
 
 
:'''Utility'''
 
* {{Utility|Sharpening Skull}} (and variants) - farming
 
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps
 
  
  
 
==Usage==  
 
==Usage==  
 
===Damage===
 
===Damage===
You will always be merged in {{Skill|Beastmode}} with your pet to gain the massive bonuses from the Beastmastery traitline. When fighting durable enemies, use {{Skill|"Sic 'Em!"}} for a massive 40% damage increase. {{Skill|Whirling Defense}} deals massive damage but has a long casting time, try to use while under the effects of quickness after casting Wordly Impact.
+
* Most of the time you will be merged with your pet in {{Skill|Beastmode}} to gain the massive bonuses from the Beastmastery traitline.  
====Longbow====
+
* When fighting durable enemies, use {{Skill|"Sic 'Em!"}} for a 25% damage increase.  
Start from range and close up on your enemy.
+
* {{Skill|Whirling Defense}} deals massive damage but has a long casting time, try to use it while under the effects of quickness after casting {{Skill|Worldly Impact}} due to {{Trait|Live Fast}}.
#{{Skill|Barrage}} - be sure not to interrupt the long chaneling time.
+
* When possible, flank your enemy (attacking from behind or the sides) to benefit from {{Trait|Hunter's Tactics}}.
#{{Skill|One Wolf Pack}} + {{Skill|Moa Stance}} + {{Skill|"Sic 'Em!"}}
+
* Try to use Crowd Control before unleashing your burst to benefit from {{Trait|Twice as Vicious}}.
#{{Skill|Point Blank Shot}} - skip this if it would push the enemy away from nearby players.
+
* Always use {{Skill|Moa Stance}} before fights to start with {{Tooltip|Fury}} to benefit from {{Trait|Furious Strength}}. Remember that {{Skill|"We Heal As One!"}} extends the duration of your existing boons.
#{{Skill|Rapid Fire}} while walking towards the enemy to get into melee range.
+
 
 +
====Rotation====
 +
Against tough enemies like bosses, try to follow this opener.
 +
#{{Skill|Moa Stance}} + {{Skill|One Wolf Pack}}
 +
#{{Skill|Frost Trap}} + {{Skill|"Sic 'Em!"}}
 +
#{{Skill|Thump (untamed)}} (triggers {{Trait|Twice as Vicious}} and {{Tooltip|Relic of Fireworks}})
 +
#{{Skill|Unleashed Savage Shock Wave}} and {{Skill|Unleashed Wild Swing}} (do it fast before the knockdown of Thump ends so they deal bonus damage)
 
#{{Tooltip|Weapon Swap}}
 
#{{Tooltip|Weapon Swap}}
#{{Skill|Charge (soulbeast)}} - skip this if you're already in melee range
 
#{{Skill|Frost Trap}}
 
#{{Skill|Worldly Impact}}
 
#{{Skill|Path of Scars}}
 
#{{Skill|Whirling Defense}}
 
 
* Your highest damage skills are {{Skill|Worldly Impact}}, {{Skill|Whirling Defense}}, {{Skill|Rapid Fire}}, and {{Skill|Barrage}}.
 
* Use {{Skill|Barrage}} ''before'' other big skills so that {{Tooltip|Cripple}} will trigger {{Trait|Predator's Onslaught}}.
 
 
====Greatsword====
 
#{{Skill|Frost Trap}}
 
#{{Skill|One Wolf Pack}} + {{Skill|Moa Stance}} + {{Skill|"Sic 'Em!"}}
 
 
#{{Skill|Worldly Impact}}
 
#{{Skill|Worldly Impact}}
 
#{{Skill|Path of Scars}}
 
#{{Skill|Path of Scars}}
 
#{{Skill|Whirling Defense}}
 
#{{Skill|Whirling Defense}}
#{{Tooltip|Weapon Swap}}
+
#{{Skill|Serpent's Strike}}
#{{Skill|Maul}}
+
#{{Skill|Pounce}}
#{{Skill|Hilt Bash}}
+
* Try to not interrupt your auto attack chain.
#{{Skill|Maul}}
+
* Use your sword skills {{Skill|Pounce}} and {{Skill|Serpent's Strike}} off cooldown.
#Auto-attack
+
* Save your long-cooldown high-hitting attacks {{Skill|Worldly Impact}} and {{Skill|Whirling Defense}} to use together with {{Skill|"Sic 'Em!"}}.
#{{Skill|Maul}}
+
* Try to use {{Skill|Pounce}}, {{Skill|Unleashed Wild Swing}}, {{Skill|Unleashed Savage Shock Wave}} while the enemy is disabled from {{Skill|Takedown (soulbeast)}}, or {{Skill|Overbearing Smash}}, or {{Skill|Thump (untamed)}}, or {{Skill|Path of Scars}}, or disables from other players. If the enemy has a defiance bar, you don't need to worry about this, these skills will always do their bonus damage.
#{{Tooltip|Weapon Swap}}
 
#{{Skill|Path of Scars}}
 
#{{Skill|Whirling Defense}}
 
 
 
*{{Skill|Smoke Assault (soulbeast)}} can be useful to fill gaps in the rotation.
 
*It is useful to use {{Skill|Instinctive Engage}} to extend boon duration.
 
 
 
  
 
===Defense===
 
===Defense===
 
* Most of the defense with this build will come from dodging, as it has few blocks or other defensive cooldowns. Greatsword offers more thanks to {{Skill|Counterattack}} and Smoke Assault is a very useful evade.  
 
* Most of the defense with this build will come from dodging, as it has few blocks or other defensive cooldowns. Greatsword offers more thanks to {{Skill|Counterattack}} and Smoke Assault is a very useful evade.  
 
* When under preassure, use {{Skill|Leave Beastmode}} to unmerge with your pet so it may tank while you disengage.
 
* When under preassure, use {{Skill|Leave Beastmode}} to unmerge with your pet so it may tank while you disengage.
* When merged with a bear, you can use {{Skill|Unflinching Fortitude}} and Defy Pain to negate strike damage for up to 7 seconds.
+
* When merged with a bear, you can use {{Skill|Unflinching Fortitude}} and {{Skill|Defy Pain (soulbeast)}} to negate strike damage for up to 7 seconds.
* When merged with a Jacaranda you can use Photosynthesize to heal and cleanse conditions, and {{Skill|Spiritual Reprieve}} to heal.
+
* When merged with a Jacaranda you can use {{Skill|Photosynthesize (soulbeast)}} to heal and cleanse conditions, and {{Skill|Spiritual Reprieve}} to heal.
  
 
===Crowd Control===
 
===Crowd Control===
* {{Skill|Point Blank Shot}}
+
* {{Skill|Overbearing Smash}}
 +
* {{Skill|Thump (untamed)}}
 
* {{Skill|Takedown (soulbeast)}}
 
* {{Skill|Takedown (soulbeast)}}
* {{Skill|Hilt Bash}} if using Greatsword
+
* {{Skill|Path of Scars}}
* {{Skill|Winter's Bite}} if using Axe
+
* {{Skill|Frost Trap}} soft cc.
* {{Skill|Counterattack}} if using Greatsword
+
* {{Skill|Serpent's Strike}} soft cc.

Revision as of 04:33, 3 December 2023

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
Normal
This build was last updated on December 03, 2023 and is up to date for the March 19, 2024 patch.

Overview

Power Soulbeast is a very bursty power build. It features good damage, amazing burst, high mobility, and good cc. It also has flexibility for deciding which mainhand weapon to use, as they are all good.

Template Code

[&DQQeOyA/Nzp5AHkApQGlATQWNBa1ALUALhYuFi4fGC8AAAAAAAAAAAAAAAADIwBaAAUAAA==]
Copy Template Code

Skill Bar

Smokescale
Rock Gazelle
Sword/Axe
Hammer
Utility
  • You have to manually chose your hammer skills (as if they were utility skills). Use: Unleashed Wild Swing, Overbearing Smash, Unleashed Savage Shock Wave, and Thump (untamed).

Pet variants

You are almost always going to be merged with your pet for the massive bonuses from the Beastmastery traitline.

The suggested Smokescale Smokescale gives you a useful evade and CC, while Rock Gazelle Rock Gazelle has more CC, and a dash.

Weapon Variants

Hammer Hammer provides great damage and crowd control. If you do not have access to Weaponmaster Training with Secrets of the Obscure, you can instead use greatsword or longbow.

  • Longbow - ranged weapon with okayish burst damage with Barrage and Rapid Fire, but terrible damage over time.
  • Greatsword - decent damage plus a block and a leap.

In the other set we use offhand Axe Axe for its great damage. In the mainhand, we recommend sword sword because it has great damage and leaps. But you can use any of these weapons:

  • Mainhand axe - good for might and burst. The bouncing auto attack is good vs. trash mobs. Splitblade works great in melee range.
  • Mainhand dagger - decent damage and helps maintain boons with its Quickness Quickness due to Essence of Speed.

Skill Variants

Heal skill

  • Bear Stance - extreme condi cleanse but no boon extension.

Utility skill

Don't replace "Sic 'Em!" nor Moa Stance as they are core to the build. Replace Frost Trap with whatever skill best fits the situation.

  • Vulture Stance - the only thing this build lacks is Might generation. Vulture Stance can help slightly with that.
  • Dolyak Stance - removes and prevents immob, chill, and cripple, and gives stability.
  • Signet of Stone - passive toughness + panic button.
  • Lightning Reflexes - stunbreak + evade.
  • Quickening Zephyr - stunbreak + quickness.

Elite skill

  • "Strength of the Pack!" - massively lower damage than One Wolf Pack, but 10 stacks of stability and might generation.


Specializations

  • Primal Reflexes - if you need more dodges or when not using traps.
  • Two-Handed Training - if using greatsword.
  • Leader of the Pack - boosts stance duration & shares stances with allies; always take this if playing with a group.


Equipment

Berserker

This set uses gear similar to that of Build:Soulbeast_-_Power_DPS, making it excellent for general PvE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Sword
Berserker
Axe
Berserker
Sigil
Sigil
Hammer
Berserker
Sigil
Sigil
Rune
x6


Relic
  • For relic, we recommend Relic of Fireworks Relic of Fireworks since you can easily enable it with Thump (untamed), Whirling Defense, and Worldly Impact. Your Smokescale Smokescale Beastmode F1 skill Takedown (soulbeast) also works, though F2 Smoke Assault (soulbeast) doesn't.
  • Rune of Superior Rune of the Dragonhunter and Rune of Superior Rune of the Scholar are interchangeable.
  • Other relics include Relic of the Thief, Relic of the Adventurer, Relic of Cerus, Relic of the Cavalier, and Relic of Durability.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Damage

  • Most of the time you will be merged with your pet in Beastmode to gain the massive bonuses from the Beastmastery traitline.
  • When fighting durable enemies, use "Sic 'Em!" for a 25% damage increase.
  • Whirling Defense deals massive damage but has a long casting time, try to use it while under the effects of quickness after casting Worldly Impact due to Live Fast.
  • When possible, flank your enemy (attacking from behind or the sides) to benefit from Hunter's Tactics.
  • Try to use Crowd Control before unleashing your burst to benefit from Twice as Vicious.
  • Always use Moa Stance before fights to start with Fury Fury to benefit from Furious Strength. Remember that "We Heal As One!" extends the duration of your existing boons.

Rotation

Against tough enemies like bosses, try to follow this opener.

  1. Moa Stance + One Wolf Pack
  2. Frost Trap + "Sic 'Em!"
  3. Thump (untamed) (triggers Twice as Vicious and Relic of Fireworks Relic of Fireworks)
  4. Unleashed Savage Shock Wave and Unleashed Wild Swing (do it fast before the knockdown of Thump ends so they deal bonus damage)
  5. Weapon Swap Weapon Swap
  6. Worldly Impact
  7. Path of Scars
  8. Whirling Defense
  9. Serpent's Strike
  10. Pounce
  • Try to not interrupt your auto attack chain.
  • Use your sword skills Pounce and Serpent's Strike off cooldown.
  • Save your long-cooldown high-hitting attacks Worldly Impact and Whirling Defense to use together with "Sic 'Em!".
  • Try to use Pounce, Unleashed Wild Swing, Unleashed Savage Shock Wave while the enemy is disabled from Takedown (soulbeast), or Overbearing Smash, or Thump (untamed), or Path of Scars, or disables from other players. If the enemy has a defiance bar, you don't need to worry about this, these skills will always do their bonus damage.

Defense

  • Most of the defense with this build will come from dodging, as it has few blocks or other defensive cooldowns. Greatsword offers more thanks to Counterattack and Smoke Assault is a very useful evade.
  • When under preassure, use Leave Beastmode to unmerge with your pet so it may tank while you disengage.
  • When merged with a bear, you can use Unflinching Fortitude and Defy Pain (soulbeast) to negate strike damage for up to 7 seconds.
  • When merged with a Jacaranda you can use Photosynthesize (soulbeast) to heal and cleanse conditions, and Spiritual Reprieve to heal.

Crowd Control

  • Overbearing Smash
  • Thump (untamed)
  • Takedown (soulbeast)
  • Path of Scars
  • Frost Trap soft cc.
  • Serpent's Strike soft cc.


Ratings

This build has a rating of 5 stars based on 3 votes.
Log in or register to rate this build.
5 stars
Frantumn gave this build 5 stars • August 2023
Love this build. It's great for solo PVE play. The melee aspects tend to do a little more damage, but the bow is great when you need to kite a hard boss.
5 stars
MagicAndrej gave this build 5 stars • February 2022
This build has been my friend for a while. And by a while I mean about 800 hours. Super fun. Against some of the tougher stuff it can get quite challenging. But my suggestion is to definitely slap on Jacaranda. Such a strong pet both in and out of Soulbeast mode.
5 stars
Onlywrin gave this build 5 stars • March 2021
A fantastic roaming build capable of completing basically any content in the game, from casual play to hard story bosses. It can struggle against especially challenging foes, like solo bounties, but that's also not the focus of the build.

Comments

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