Weaver - Farming Power Staff

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on January 19, 2022 and is up to date for the March 19, 2024 patch.


Overview

A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage from the backline of a group and is not meant to be played solo.

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Skill Bar

Staff
Utility

Skill Variants

Healing Skills

  • Ether Renewal - if conditions are a problem. Synergizes with Arcane Shield covering its long channel time.
  • Glyph of Elemental Harmony - Powerful burst heal.

Utility Skills

  • Arcane Wave - good AOE damage
  • Arcane Blast - more single-target damage than Arcane Wave.
  • "Feel the Burn!" - more tagging
  • "Eye of the Storm!" - excellent stunbreak
  • Lightning Flash - more mobility.

Elite Skills

  • Conjure Fiery Greatsword - high damage and mobility.

Specializations

Variants
  • Pyromancer's Puissance - higher might uptime; use Sigil of Superior Sigil of Accuracy if taking this trait

Arcane Variant

Replaces fire. Adds defense and utility at the cost of damage.

  • Bountiful Power use this when running with a group that grants lots of boons.
  • Evasive Arcana provides good defensive abilities on dodging while in Water Attunement or Air Attunement
  • If running this variant, replace Glyph of Storms with Arcane Wave

Equipment

Ascended gear is not required for open world, exotic works fine.

Berserker

This setup provides high damage and uses gear similar to Build:Tempest_-_Power_DPS, making it a good option for general PVE

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Staff
Berserker
Sigil
Sigil
staff
Berserker
Sigil
Sigil
Rune
x6


Variant Equipment

Gear

  • Marauder Marauder - trades 10% damage for +60% EHP; expensive
  • Knight Knight - defensive (trinkets only)

Runes

  • Rune of Superior Rune of Vampirism - provides a huge increase to sustain in a zerg
  • Rune of Superior Rune of the Eagle, Rune of Superior Rune of the Pack - crit-chance runes

Sigils

  • Sigil of Superior Sigil of Accuracy - cheap offhand sigil
  • Sigil of Superior Sigil of Stamina - extra defense in a zerg

Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • , - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps

Usage

Damage / Tagging

  • Use Lava Font off cooldown on groups of enemies.
  • Use Glyph of Storms and Meteor Shower on large, static groups of enemies or bosses

Defense & Support

  • Overload Water and Healing Rain provide significant condition removal to both yourself and allies.
  • Geyser is a decent area heal.
  • Sandstorm is a large area blind.

Crowd Control

  • Gust
  • Static Field
  • Unsteady Ground
  • Frozen Ground
  • Wind Blast and Static Field (Lightning Hammer) (in Lightning Hammer)
  • Crashing Waves (from Ice Elemental)
  • Shocking Bolt (from Air Elemental)


Ratings

This build has a rating of 4 stars based on 1 votes.
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4 stars
Warming Hearth gave this build 4 stars • April 2023
A very generic build for staff lovers. As mentioned in the guide, this is a build for farming events in groups and doesn't perform too well solo. It has a LOT of AoE damage so it's great for tagging, and it can be played as weaver or tempest depending on what you prefer.

Comments

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