This build is up to date for the March 14, 2025 patch.
Overview
The Staff and Spear PvE build focuses on delivering fast bursts of damage to quickly eliminate mobs. Despite its speed, it also excels at AoE damage with abilities like 
Serial Fire Bombs, which deal significant damage to groups of enemies. For a more hands-on approach, moving in close to use 
Cyclonic Fury and 
Javelin Surge provides a highly satisfying and effective way to clear enemies.
This build is ideal for efficiently clearing open-world mob packs, making it perfect for completing contracts. It shines in the DPS role in any situation, delivering strong damage in dungeons, open-world encounters, and Dimensional Trials.
Attributes
PRIMARY

Dexterity
+

Strength
SECONDARY

Wisdom
+

Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Strength and Dexterity should be your main focus to do the most damage. Start with them early and keep adding points as you upgrade your gear. This will boost crits, heavy attacks, and give you some extra HP. Aim for 50 Strength and a lot of Dexterity. Perception and Wisdom are less important but still helpful.
Skills
Depending on which Dungeon/Dimensional Trial you might run, consider using
Rare Roaring Steak,
Rare Thrilling Papillote, and even
Rare Scorpion Tail Fritters to make it easier and also deal a lot more damage.
With the build making heavy use of Spear skills, you should prioritize them when upgrading. Skills like 
Vicious Fury and 
Javelin Surge or 
Cyclonic Fury are your main DPS skills that offer incredible damage. 
Rising Slash is a perfect skill for finishing off targets and exploiting the Ignite debuffs.
From the Staff side of the build, your main damaging skill is 
Judgment Lightning and should be the first skill you upgrade alongside 
Serial Fire Bombs being a close second. Don't forget 
Chain Lightning either though as it has a low cooldown and does good damage.
The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combination of 
Retaliatory Strike and 
Malice Surge while 
Mortal Wrath is perfect to add extra damage whenever you hit a low HP target.
From the staff side of the build, the 
Forbidden Sanctuary offers good extra skill damage which is very important for this build, especially with how expensive it is to get skill damage increases from the gear. 
Flame Condensation is another key passive as well, increasing your heavy attack rate when hitting burning enemies, making all your attacks much more dangerous. 
Asceticism is another important skill, not only for your mana regen but also for the extra heavy attack chance if you don't move. Another important passive is the 
Mana Amp as it helps with the mana issues you might run into with this build.
Continuing with Staff Active skills, 
Judgment Lightning and 
Serial Fire Bombs deal good damage and also boost the damage done by 
Chain Lightning.
Equipment
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Opulent Noble's Mantle
Max Mana
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Spear

Staff

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Endurance
Rotations
- Use this rotation to kill mobs with low max HP or simply as the rotation you do before your main Melee Rotation. Prebuff with

High Focus and 
Unyielding Sentinel to lower overall cooldowns and boost heavy attack chance before you transition to actual damaging skills.
- Begin with

Serial Fire Bombs, fully charged up in order to maximize the burn stacks you land on the target. Follow up by using 
Judgment Lightning (two times if it procs) before using 
Chain Lightning to maximize damage done based on burn stacks. Finish off the rotation using 
Vicious Fury to stack up the Ember buff before using 
Javelin Surge to spend the Ember buffs. Once this rotation is complete, you can transition into the melee spear rotation.
- This rotation serves as your primary melee rotation. It is great to use it after the Ranged Rotation but you can also use it on its own to blow up mobs with low max HP.
- The rotation is rather simple with

Abyssal Cleave to stun or shock the target before using 
Cyclonic Fury (close range so all hits connect) then use 
Culling Arc to deal damage and exploit the large amount of stacks you just applied. Use 
Rising Slash next to further use up Ignite stacks from the enemy, increasing damage further.

Asceticism: This passive helps a great deal with improving heavy attack chance and mana regen. However, keep in mind that you should remain standing in the same place to maximize its benefit. That for, you should play this build in melee range where you can use the whole kit without having to move too much.
Useful Information
- You can also choose Lady Knight Kamarshea as your alternative guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Eradicator Builds
PvEEasyDPS
PvPModerateDPS
PvPModerateDPS