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Liberator - Longbow + Staff PvE Build

Overview
Class: Liberator
Weapons: Longbow and Staff
Designed for: PvE
Focused on: DPS and Ranged
Difficulty:
Normal
Strengths
  • High Sustained DPS
  • Good Group Utility
  • Versatile
Weaknesses
  • Stationary gameplay
  • No defensives
This build is up to date for the March 14, 2025 patch.

Overview

This Staff & Longbow build focuses on dealing high damage in all PVE content while being a challenge as it requires a relatively high APM compared to other builds. The build can be played well by both new and experienced players, offering a challenge while being enjoyed by all types of players that enjoy the full ranged DPS playstyle.


Attributes

PRIMARY
Dexterity Dexterity
+
Strength Strength
SECONDARY
Wisdom Wisdom
+
Perception Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Build around Strength and Dexterity to maximize your damage. Start with these stats and keep improving them as you get better gear. This will boost crits, heavy attacks, and HP. Aim for 50 Strength and as much Dexterity as you can. Perception and Wisdom are secondary and offer small bonuses.


Skills

StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
Zephyr's Nock - Cooldown ▼
Nature's BlessingUsed frame.webp
Nature's Blessing
Infernal MeteorUsed frame.webp
Infernal Meteor
Infernal Meteor - Hellfire Rain
Infernal Meteor - Hastened Arc
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Chaining Bolt
Chain Lightning - Damage Transfer
Chain Lightning - Damage Transfer
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Serial Fire Bombs - Range Increase
Inner PeaceUsed frame.webp
Inner Peace
Deadly MarkerUsed frame.webp
Deadly Marker
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
Ice Spear - Damage ▲
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer
Judgment Lightning - Damage Transfer
High FocusUsed frame.webp
High Focus
High Focus - Targets Expanded
High Focus - Base Damage Boost
BlitzUsed frame.webp
Blitz
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Manaball EruptionActive frame.webp
AsceticismActive frame.webp
Flame CondensationActive frame.webp
Rapidfire StanceActive frame.webp
Devoted ShieldActive frame.webp
Sniper's SenseActive frame.webp
Defense
OvertakerUsed frame.webp
Guardian
Shade Revenant Stheno Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone
Depending on which Dungeon/Dimensional Trial you might run, consider using Rare Roaring SteakRare Roaring Steak, Rare Thrilling PapilloteRare Thrilling Papillote, and even Rare Scorpion Tail FrittersRare Scorpion Tail Fritters to make it easier and also deal a lot more damage.

With your main DPS rotation being around the gale combo provided by StrafingUsed frame.webpStrafing, Zephyr's NockUsed frame.webpZephyr's Nock and Ice SpearUsed frame.webpIce Spear, these are the first skills you should level. However, don't forget that Inferno WaveUsed frame.webpInferno Wave deals high burst damage and also applies burn stacks if you already applied burn stacks before using it through Serial Fire BombsUsed frame.webpSerial Fire Bombs. Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs also provide great AOE and single target DPS alongside Chain LightningUsed frame.webpChain Lightning. Infernal MeteorUsed frame.webpInfernal Meteor should be the main ability you invest omnipotence books into as upgrading it will increase damage by a great deal.

Deadly MarkerUsed frame.webpDeadly Marker is offers great utility to your party by improving crit rate and lowers cooldowns for the party members hitting the same target (it also stacks with other Deadly MarkerUsed frame.webpDeadly Marker). Meanwhile, Nature's BlessingUsed frame.webpNature's Blessing offers good health and mana regeneration. High FocusUsed frame.webpHigh Focus is another utility skill for yourself to further lower cooldowns.


Equipment

Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Longbow of the Resistance
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Cooldown Speed
Primary
Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Cooldown Speed
Support
Attack
Defense
Primary
Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Support
Attack
Defense
Phantom Wolf Mask
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Ancient Saurodoma Bracers
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Cooldown Speed
Support
Attack
Defense
Primary
Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Support
Attack
Defense
Phantom Wolf Mask
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Ancient Saurodoma Bracers
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Arc of Lunar Radiance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Starlight Fur Cloak
Starlight Fur Cloak
Max Mana
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack


Weapon Masteries

Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_11
Staff_Rare_Tactic_10
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_05
Staff_Rare_Util_04
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_11
Staff_High_Tactic_10
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_05
Staff_High_Util_04
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_11
Staff_Normal_Tactic_10
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_05
Staff_Normal_Util_04
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Falling FlowerUsed frame.webp
Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_10
Bow_Rare_Tactic_11
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_04
Bow_Rare_Util_05
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_10
Bow_High_Tactic_11
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_04
Bow_High_Util_05
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_10
Bow_Normal_Tactic_11
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_04
Bow_Normal_Util_05
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Falling FlowerUsed frame.webp
With the constant sudden changes in Korea and Global release, Weapon Masteries are currently still being reviewed. However, the current Masteries are a great starting point.


Artifacts

Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Abyssal Beast Talistone I
Abyssal Beast Solarstone
Chaos Harbinger Talistone III
Abyssal Beast Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Endurance


Rotations

High DPS Boss Rotation ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
High FocusUsed frame.webp
Arrow right.webp
Infernal MeteorUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
  • Start the rotation by casting Deadly MarkerUsed frame.webpDeadly Marker on your target then reset the cooldown with BlitzUsed frame.webpBlitz so you can use Deadly MarkerUsed frame.webpDeadly Marker again and help lower entire party's cooldowns. Buff yourself and the team with High FocusUsed frame.webpHigh Focus to reduce cooldowns further and increase damage. Then, begin the damaging part of the rotation with Infernal MeteorUsed frame.webpInfernal Meteor to deal high damage and also apply Burn stacks.
  • Continue the rotation with Ice SpearUsed frame.webpIce Spear and 2x StrafingUsed frame.webpStrafing before using Zephyr's NockUsed frame.webpZephyr's Nock and using StrafingUsed frame.webpStrafing again alongside Chain LightningUsed frame.webpChain Lightning.
  • Once Zephyr's NockUsed frame.webpZephyr's Nock is off cooldown, use it then use Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs.


AOE DPS Rotation ↴
Serial Fire BombsUsed frame.webp
Arrow right.webp
Inferno WaveUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This is your bread and butter AOE DPS rotation on a low cooldown. Start with Serial Fire BombsUsed frame.webpSerial Fire Bombs and Inferno WaveUsed frame.webpInferno Wave to stack up burn stacks on enemies before using Chain LightningUsed frame.webpChain Lightning and Judgment LightningUsed frame.webpJudgment Lightning to finish off the mobs.

Fireball BarrageUsed frame.webpFireball Barrage: This spell can be swapped instead of Infernal MeteorUsed frame.webpInfernal Meteor if you want quicker single target DPS.

BlitzUsed frame.webpBlitz: You can get this instead of Inferno WaveUsed frame.webpInferno Wave if you lack Deadly MarkerUsed frame.webpDeadly Markers in your party, allowing you to reset your deadly marker and so improving overall uptime.


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