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Liberator - Longbow + Staff PvE Build

Overview
Class: Liberator
Weapons: Longbow and Staff
Designed for: PvE
Focused on: DPS and Ranged
Difficulty:
Normal
Strengths
  • High Sustained DPS
  • Good Group Utility
  • Versatile
Weaknesses
  • Stationary gameplay
  • No defensives
This build is up to date for the September 23, 2025 patch.

Overview

This Staff & Longbow build focuses on dealing high damage in all PVE content while being a challenge as it requires a relatively high APM compared to other builds. The build can be played well by both new and experienced players, offering a challenge while being enjoyed by all types of players that enjoy the full ranged DPS playstyle.


Attributes

PRIMARY
Dexterity Dexterity
+
Strength Strength
SECONDARY
Wisdom Wisdom
+
Perception Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Build around Strength and Dexterity to maximize your damage. Start with these stats and keep improving them as you get better gear. This will boost crits, heavy attacks, and HP. Aim for 50 Strength and as much Dexterity as you can. Perception and Wisdom are secondary and offer small bonuses.


Skills

StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
Zephyr's Nock - Cooldown ▼
Nature's BlessingUsed frame.webp
Nature's Blessing
Infernal MeteorUsed frame.webp
Infernal Meteor
Infernal Meteor - Hellfire Rain
Infernal Meteor - Cooldown ▼
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Chaining Bolt
Chain Lightning - Damage Transfer
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Mobility
Serial Fire Bombs - Range Increase
Inner PeaceUsed frame.webp
Inner Peace
Deadly MarkerUsed frame.webp
Deadly Marker
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
Ice Spear - Damage ▲
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer
Judgment Lightning - Damage Transfer
High FocusUsed frame.webp
High Focus
High Focus - Targets Expanded
High Focus - Base Damage Boost
BlitzUsed frame.webp
Blitz
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Manaball EruptionActive frame.webp
AsceticismActive frame.webp
Flame CondensationActive frame.webp
Rapidfire StanceActive frame.webp
Devoted ShieldActive frame.webp
Sniper's SenseActive frame.webp
Defense
OvertakerUsed frame.webp
Guardian
Shade Revenant Stheno Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone
Depending on which Dungeon/Dimensional Trial you might run, consider using Rare Roaring SteakRare Roaring Steak, Rare Thrilling PapilloteRare Thrilling Papillote, and even Rare Scorpion Tail FrittersRare Scorpion Tail Fritters to make it easier and also deal a lot more damage.

With your main DPS rotation being around the gale combo provided by StrafingUsed frame.webpStrafing, Zephyr's NockUsed frame.webpZephyr's Nock and Ice SpearUsed frame.webpIce Spear, these are the first skills you should level. However, don't forget that Inferno WaveUsed frame.webpInferno Wave deals high burst damage and also applies burn stacks if you already applied burn stacks before using it through Serial Fire BombsUsed frame.webpSerial Fire Bombs. Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs also provide great AOE and single target DPS alongside Chain LightningUsed frame.webpChain Lightning. Infernal MeteorUsed frame.webpInfernal Meteor should be the main ability you invest omnipotence books into as upgrading it will increase damage by a great deal.

Deadly MarkerUsed frame.webpDeadly Marker is offers great utility to your party by improving crit rate and lowers cooldowns for the party members hitting the same target (it also stacks with other Deadly MarkerUsed frame.webpDeadly Marker). Meanwhile, Nature's BlessingUsed frame.webpNature's Blessing offers good health and mana regeneration. High FocusUsed frame.webpHigh Focus is another utility skill for yourself to further lower cooldowns.


Equipment

Bercant's Steelstring Bow
Bercant's Steelstring Bow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Cooldown Speed
Attack
Support
Defense
Primary
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Cooldown Speed
Attack
Support
Defense
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency
Resonance Effect: Max Mana
Starlight Fur Cloak
Starlight Fur Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Mana
Spectral Overseer's Tunic
Spectral Overseer's Tunic
Debuff Duration
Magic Evasion
Mana Regen
Resonance Effect: Max Mana
Devious Hellfire Grips
Devious Hellfire Grips
Hit Chance
Ranged Evasion
Range
Resonance Effect: Max Mana
Feral Prophet's Pants
Feral Prophet's Pants
Magic Evasion
Mana Regen
Buff Duration
Resonance Effect: Max Mana
Spectral Overseer's Boots
Spectral Overseer's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Resonance Effect: Max Mana
Earrings of Forlorn Elegance
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Side Critical Hit
Resonance Effect: Max Mana
Support
Attack
Defense
Pendant of Frozen Tears
Pendant of Frozen Tears
Skill Damage Boost
Mana Regen
Buff Duration
Resonance Effect: Mana Regen
Attack
Defense
Support
Barbed Cuffs of the Tormentor
Barbed Cuffs of the Tormentor
Max Health
Skill Damage Resistance
Debuff Duration
Resonance Effect: Mana Regen
Attack
Attack
Attack
Ring of Spirited Desire
Ring of Spirited Desire
Skill Damage Boost
Mana Regen
Buff Duration
Resonance Effect: Mana Regen
Support
Attack
Defense
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Mana Regen
Support
Attack
Defense
Belt of Claimed Trophies
Belt of Claimed Trophies
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Mana Regen
Attack
Attack
Attack
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Spire of Torment
Calanthia's Spire of Torment
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Attack
Defense
Support
Primary
Velentra's Arc of Obsession
Velentra's Arc of Obsession
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Blood Hunter Hood
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Garb
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Support
Defense
Attack
Collar of the New Moon
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Bracelet of Infernal Loops
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Coil of Seething Venom
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Eternal Promise
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Belt of the Dying Spark
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Attack
Defense


Weapon Masteries

Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_11
Staff_Rare_Tactic_10
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_05
Staff_Rare_Util_04
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_11
Staff_High_Tactic_10
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_05
Staff_High_Util_04
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_11
Staff_Normal_Tactic_10
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_05
Staff_Normal_Util_04
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Falling FlowerUsed frame.webp
Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_10
Bow_Rare_Tactic_11
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_04
Bow_Rare_Util_05
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_10
Bow_High_Tactic_11
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_04
Bow_High_Util_05
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_10
Bow_Normal_Tactic_11
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_04
Bow_Normal_Util_05
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Falling FlowerUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance


Rotations

High DPS Boss Rotation ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
High FocusUsed frame.webp
Arrow right.webp
Infernal MeteorUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
  • Start the rotation by casting Deadly MarkerUsed frame.webpDeadly Marker on your target then reset the cooldown with BlitzUsed frame.webpBlitz so you can use Deadly MarkerUsed frame.webpDeadly Marker again and help lower entire party's cooldowns. Buff yourself and the team with High FocusUsed frame.webpHigh Focus to reduce cooldowns further and increase damage. Then, begin the damaging part of the rotation with Infernal MeteorUsed frame.webpInfernal Meteor to deal high damage and also apply Burn stacks.
  • Continue the rotation with Ice SpearUsed frame.webpIce Spear and 2x StrafingUsed frame.webpStrafing before using Zephyr's NockUsed frame.webpZephyr's Nock and using StrafingUsed frame.webpStrafing again alongside Chain LightningUsed frame.webpChain Lightning.
  • Once Zephyr's NockUsed frame.webpZephyr's Nock is off cooldown, use it then use Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs.


AOE DPS Rotation ↴
Serial Fire BombsUsed frame.webp
Arrow right.webp
Inferno WaveUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This is your bread and butter AOE DPS rotation on a low cooldown. Start with Serial Fire BombsUsed frame.webpSerial Fire Bombs and Inferno WaveUsed frame.webpInferno Wave to stack up burn stacks on enemies before using Chain LightningUsed frame.webpChain Lightning and Judgment LightningUsed frame.webpJudgment Lightning to finish off the mobs.

Fireball BarrageUsed frame.webpFireball Barrage: This spell can be swapped instead of Infernal MeteorUsed frame.webpInfernal Meteor if you want quicker single target DPS.

BlitzUsed frame.webpBlitz: You can get this instead of Inferno WaveUsed frame.webpInferno Wave if you lack Deadly MarkerUsed frame.webpDeadly Markers in your party, allowing you to reset your deadly marker and so improving overall uptime.


Other Liberator Builds


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