This build is up to date for the March 14, 2025 patch.
Overview
This Voidlance builds mixes the single target Spear peel and damage with the potent Wand AOE healing and shielding potential. Even though the build is considered to be an off-meta choice and doesn't quite manage to output as much DPS as other Healer builds, the Spear + Wand combination still offers a fresh opportunity for players looking to incorporate the new Spear in their builds.
Attributes
PRIMARY

Strength
+

Dexterity
SECONDARY
Fortitude
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
You should aim to level your dexterity and strength primarily. Strength provides you with the needed defensive stats to survive each encounter, while dexterity allows you to deal the damage you need to end each encounter. Fortitude isn't a bad stat either, even though it doesn't offer as much as Strength, it still adds plenty of endurance to the build, bringing in more staying power.
Skills
Start by upgrading DPS skills first as they will help a lot when being part of Dominion events or other settings where you need to do some damage, especially with how there aren't many DPS skills in the build. 
Vicious Fury combos perfectly with 
Javelin Surge so these are the first two obvious choices before you upgrade 
Cyclonic Fury while 
Abyssal Cleave becomes important only for the longer CC duration which can help during PVP encounters, allowing you to peel for yourself with ease.
Your healing skills should be next as 
Fountain of Life, 
Swift Healing and 
Blessed Barrier are usually rotated to provide AOE healing to your team. 
Invincible Wall is another important skill to level up, greating increasing the health of the shield provided through this skill.

Cursed Nightmare and 
Karmic Haze is another important part of the build but upgrading these can wait a bit. However, the combo is capable of mass CC-ing groups of enemies and creating major play potential for your guild/alliance.
Don't outlook the passives though, focusing on 
Noble Revival, 
Saint's Oath & 
Selfless Soul for raw healing increase. Next up you should invest into 
Malice Surge so every time you receive damage you also have the chance to increase heavy attack chance (this also translates into heavy healing).
Equipment
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Halberd of the Resistance
Heavy Attack Chance
Max Mana
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Sophia's Necklace of Strength
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Ring of Robustness
Mana Regen
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Resolute Crusader Gauntlets
Ranged Endurance
Melee Endurance
Max Health
Greaves of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Feathered Drakeskin Boots
Ranged Endurance
Magic Endurance
Mana Regen
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Platinum Skull Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Belt of the Midnight Hunt
Skill Resistance
Mana Regen
Debuff Duration
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Primary
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Ranged Endurance
Melee Endurance
Mana Regen
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Gauntlets of the Infernal Herald
Mana Regen
Ranged Endurance
Melee Endurance
Greaves of the Infernal Herald
Melee Endurance
Ranged Endurance
Mana Regen
Heroic Boots of the Resistance (2)
Ranged Endurance
Melee Endurance
Max Health
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Flamewrought Bindings
Max Health
Skill Damage Resistance
Debuff Duration
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Primary
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Ranged Endurance
Melee Endurance
Mana Regen
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Gauntlets of the Infernal Herald
Mana Regen
Ranged Endurance
Melee Endurance
Greaves of the Infernal Herald
Melee Endurance
Ranged Endurance
Mana Regen
Heroic Boots of the Resistance (2)
Ranged Endurance
Melee Endurance
Max Health
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Flamewrought Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Overture of Eternal Salvation
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Wand

Spear

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Endurance
Rotations
- Even though this isn't the most flashy rotation, it is incredibly powerful at catching enemies unaware and stacking them up, allowing your team to make plays as follow-up to your catch.
- Find a group of enemies stacked together and target one of them before using

Cursed Nightmare to put them to sleep, then activate 
Karmic Haze to spread the sleep effect to nearby enemies so they are stuck in place or forced to use their Purification Stone. Drop 
Corrupted Magic Circle on top of the players caught to also add extra damage and trigger your passives.
Self-Peel/Single target CC + DPS Rotation ↴
- Use this rotation to CC and do damage to whatever player is pressuring you. Of course, this can also be used to catch enemies out of position.
- Begin with

Abyssal Cleave to stun the target and boost your follow-up critical damage. Use 
Cyclonic Fury to apply Ignite stacks then use 
Vicious Fury to build up Ember stacks on yourself so you can use 
Javelin Surge to finish off the target.

Fountain of Life: Call your group mates together when you use this skill and use it to deliver high AOE tick healing as they stand in it. You can also use this to heal your tanks by dropping it down under their feet and letting them sit in it while blocking to minimize damage taken.

Swift Healing: This is your single target heal, use it on friendly players that are caught out of position or otherwise need immediate healing. You can also use this on yourself but using it on another player will still heal you for 50% of the healing done.

Blessed Barrier: Use this to both save friendly players and also boost the healing delivered to the targets that have 
Blessed Barrier active.

Corrupted Magic Circle: Mainly used for applying pressure in choke points when used outside the sleep rotation, put it down in a spot where enemies might pass through in large numbers. This triggers 
Retaliatory Strike but also can trigger 
Full of Corruption so its a very useful skill.

Unyielding Sentinel: This is fantastic for your own sustain, granting a large HP shield that allows you to tank more damage, pairing well with 
Blessed Barrier and 
Invincible Wall while also offering heavy attack chance.
Other Voidlance Builds
PvEEasyMeleeDPS
PvPModerateHealerMelee