Chronomancer - Boon Support Healer

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The community gave this build a rating, making it top-tier: Great.

Focused on: HealingUtilityBoon support.

Designed for:

Expansions required:

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Overview

A healing variant of Chronomancer - Utility Boon Support (Fractal). This build compresses the roles of Support Chronomancer and Healing Druid by providing healing, Might Might, Fury Fury, Quickness Quickness, and Alacrity Alacrity to a fractal party.
While this build provides strong Regeneration Regeneration, it has unreliable burst healing and shouldn't be thought of as a primary healer. Its main use is in highly experienced fractal groups that don't need much healing and wish to replace the healer with a 3rd DPS to push out more damage.
This build is highly situational and a new Chronomancer player shouldn't make it as their first gear set. Chronomancer - Utility Boon Support (Fractal) is better for new players and more generally useful.

Skill Bar

Sword/ShieldHealingUtilityElite
X/Focus

Weapon Variants

Sword/Shield is mandatory but Focus can be replaced if there's nothing to pull with
:


x/Sword
Illusionary Riposte
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Illusionary Riposte
Clone. Block your foe and create an illusion when attacked.
Damage.pngDamage: 487
Duration.pngBlock Duration: 2.5 seconds
Range.pngRange: 900
Phantasmal Swordsman
1Activation.png
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Phantasmal Swordsman
Phantasm. Create an illusion that attacks your foe.
Damage.pngDamage: 646
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200
  • Sword provides a personal block.


x/Pistol
Phantasmal Duelist
1Activation.png
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Phantasmal Duelist
Phantasm. Create an illusion that unloads its pistols on your foe.
Damage.png8Damage: 744
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Magic Bullet
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Magic Bullet
Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
Damage.pngDamage: 71
Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
  • Pistol provides 200 extra breakbar damage from
    (260 with
    ). This is useful if you need to CC a lot (e.g. MAMA and its Watchknights).


Staff
Winds of Chaos
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Winds of Chaos
Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.
Damage.pngDamage: 117
Fury.pngFury (2s): 20% Critical Chance
Might.pngMight (5s): 30 Power, 30 Condition Damage
Bleed.pngBleeding (7s): 154 Damage
Burn.pngBurning (1s): 131 Damage
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Bounces: 2
Range.pngRange: 1,200
Phase Retreat
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Phase Retreat
Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200
Phantasmal Warlock
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Phantasmal Warlock
Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
Damage.pngDamage: 544
Book.pngExtra damage per condition: 10%
Range.pngRange: 1,200
Chaos Armor
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Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Chaos Storm
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Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Slot Changes

Healing Skills

  • for more burst healing on a longer cooldown.


Utility Skills

As fractal fights are often very short, you have some leeway to replace your boon-sharing skills with various utility skills. If needed, you can fill quickness with
.
  • if reflects are needed, particularly useful on the elemental in the Snowblind fractal.
  • to provides aegis and stability to your group.
  • can provide more alacrity together with
    if needed.
  • if boon removal is needed.
  • if you need to deal with both boons and conditions.
  • ,
    , and
    for teleport skips.


Elite Skills

  • for add control, or if there are a lot of small breakbars which
    can't come off cooldown fast enough for.
  • if the CC from
    or
    is not required. If you swapped out
    this skill is mandatory to maintain quickness in long fights.
  • for stealth skips (combined with
    ).

Specializations

Variants

  • for condition cleanse or if not running focus.

Equipment

There are many variations of gear for Chronomancer and some of them can be difficult to acquire, however they all share a common goal in their stat choices which is to reach as close as possible to 100% boon duration. This gear assumes you will be gaining extra boon duration from
with 10 boons and having 150 agony resistance and the Fractal Mobility Potion - if you don't have that combination you will be below 100%.
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Minstrel stat icon.png
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6x
Superior Rune of the Monk
18x
Healing Infusion

Consumables

Food
  • Delicious Rice Ball Delicious Rice Ball
    Delicious Rice Ball.pngDelicious Rice Ball
    Nourishment (30m):
    Food.png100 Healing Power+10% Healing Effectiveness (Outgoing)+25% Magic Find during Lunar New Year
    Consumable
Utility
  • Bountiful Maintenance Oil Bountiful Maintenance Oil
    Bountiful Maintenance Oil.pngBountiful Maintenance Oil
    Nourishment (30 m):
    Potion.pngGain 0.6% Outgoing Healing Increase for Every 100 Healing PowerGain 0.8% Outgoing Healing Increase for Every 100 Concentration+10% Experience from Kills
    Consumable

Usage

  • Charging a mantra gives a large group heal via
    .
  • If using
    Mantra of Recovery Mantra of Recovery
    Activation.png
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    Mantra of Recovery
    Mantra. Meditate, charging a spell that will instantly heal you when activated.
    Attribute bonus.pngExtra Toughness While Channeling: 600
    Book.pngNumber of Casts: 2
    , charge the mantra when the group needs healing and activate the charges immediately to put the mantra on cooldown.
See Chronomancer - Utility Boon Support (Fractal) for rotations and encounter specific tips.
Build rating - 5 stars
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1 Ratings
5 stars
Chinkeeyong gave this build 5 stars September 2018

It's Chronomancer but it also heals. Who even needs other support builds anymore?

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