Deadeye - Power DPS Rifle

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct Damage.

Designed for:

Overview

A power DPS Deadeye build. This build deals massive damage against single targets with
, however it is very immobile with a complex rotation that sacrifices dodge rolls for DPS. This restricts the encounters where it can realistically be used.
Like its cousin Deadeye - Power DPS D/D, this build relies heavily on allies to provide boons and conditions for
and
.
A simplified rotation that doesn't use dodge rolls can be used at a small potential damage loss. This is described below under the "No-Dodge Variant" sections.
For similar builds using other weapons see Deadeye - Power DPS D/D and Deadeye - Power DPS P/P.

Skillbar

 
 
RifleHealingUtilityElite

No-Dodge Variant

Replace your utilities with

Traits

No-Dodge Variant

Equipment

Berserker stat icon.png
Berserker stat icon.png
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Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
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Berserker stat icon.png
Berserker stat icon.png
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6x
Superior Rune of the Scholar

No-Dodge Variant

Use Assassin's stats on your rifle.

Consumables

Food

Utility

  • /

Usage

The goal of the rotation is to maximize your
casts at max malice to maximize DPS. In order to do this you need to carefully line up your skills that grant access to stealth to ensure their cooldowns aren't wasted. Ideally you will always be in
mode during the fight, not being in Kneel is a significant DPS loss.
Your opener consists of:
  1. x3
  2. Stolen Skill (f2)
Following this opening burst, you then use
2-3 times and fill downtime with autoattacks until you are at 7 Malice before stealthing and casting
. The order in which you should use your stealth access skills is as follows:
  1. Stolen Skill (F2) - this first one is already covered in the opener section
  2. Dodge roll
After this, you should use each source of stealth as it comes off cooldown. If no skills are available you should use a dodge roll to enter stealth - you may have to use up to 3 dodge rolls in a row while waiting for skill cooldowns. Using a dodge roll outside of your DPS rotation will cause a significant DPS loss.
Notes:
  • ,
    and
    should be used whenever available.
    • should also be used whenever available, but make sure you have the boss marked before casting it to ensure maximum bonus damage.
  • Take great care not to break stealth with anything other than
    or your DPS will be significantly reduced.
Rotation video

No-Dodge Variant

This version of the rotation is greatly simplified due to the wider range of tools that you have to enter stealth and cast
. The general idea of the rotation is the same as the standard one, in that you use
2-3 times and fill downtime with autoattacks until you are at 7 Malice before stealthing and casting
.
The difference for this rotation is that there isn't a set order in which you need to use your stealth tools. Simply use a charge of
as your first stealth skill so that it is on recharge, then pick from any of the options that you have available:
  • Stolen Skill (f2)
The only rule to follow is to make sure that you don't sit on two charges of
for too long.
Build rating - 4 stars
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3 Ratings
3 stars
Troupe gave this build 3 stars September 2018

Deals really high damage but has a really impractical rotation to achieve that, probably not worth playing on most of the game's encounters

5 stars
Yetran gave this build 5 stars September 2018

In my opinion this is great build. I can do really great dps on raids and even on WvW. Good job m8

3 stars
Chinkeeyong gave this build 3 stars September 2018

This build is objectively strong but very very impractical in real raids. While it does have a niche on ranged Deimos (and is one of the best builds if you use that strategy) it's difficult to justify using it anywhere else.

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