Deadeye - Power DPS D/D
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- A power DPS build for Deadeye in raids. This build hits extremely hard with dealing some of the highest damage against single targets in the game.
- Deadeye's weakness is that it is lacks cleave damage or any utility other than . It is also heavily reliant on allies providing boons and conditions for and respectively. This means it works best when surrounded by other DPS classes that can cover its shortcomings.
- This guide is focused on raids. For the fractal version see Deadeye - Power DPS D/D (Fractal). For variants using other weapons see Deadeye - Power DPS Rifle and Deadeye - Power DPS P/P.
- Your DPS rotation only involves Dagger/Dagger so your 2nd weapon set can be based on personal preference - Shortbow for mobility from or an offhand pistol for additional emergency CC from are both common options.
- instead of if you don't have a druid providing to you.
- instead of is up to personal preference, both skills result in roughly the same damage over the course of a fight.
- if you don't need CC from .
- if you're having trouble surviving. This is a ~10% DPS loss.
The rotation for this build is very simple - start off with the following opening burst
After this, simply repeat your auto-attack chain
until the Revealed debuff expires. Once revealed wears off cast into . Repeat until the boss dies. See the notes section for how to use your other skills.
- (if you're running it), , and skills from the mark should be used whenever available.
- should also be used whenever available, but make sure you have the boss marked before casting it to ensure maximum bonus damage.
- Make sure you're always flanking (attacking from behind or the sides) the boss to maximize the damage dealt with backstab. If you cannot consistently flank the boss consider swapping to another DPS build.
- Be careful not to interrupt auto-attack chains casting or .
- should be cast while you are standing in melee range of 5 allied units (mesmer illusions, ranger pets and necromancer minions all count towards this).