Druid - Condi DPS
Overview
Condi Druid is a bleed-focussed build that spams AoE Immobilize. As a Druid, it provides a small amount of healing to its subgroup, and though it shouldn't be relied on as a primary (or even secondary) healer in a squad, it can be quite beneficial to have in the second subgroup of a squad that is only running a single healer.
It also has access to a range of useful utilities.
Skill Bar


Weapon Variants
Shortbow is the best option to replace Dagger/Torch for players that don't own Secrets of the Obscure.
Template Code
Specializations
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
- On-swap sigils are used because they can be triggered twice on each weapon thanks to , this makes them very powerful but it doesn't matter which set each of them is on.
- will be better damage on long encounters where you can regularly take damage from the boss (you need to average ~7 stacks to equalise). It is also the best relic for players that don't own Secrets of the Obscure.
Consumables
Food
- - ascended food isn't essential, but the lifesteal effect will trigger , increasing Astral Force gain.
Utility
- or alternatives
Usage
Astral Force
Access to
is gated by a resource called Astral Force. The trait gives a small amount of passive Astral Force generation, but you mainly gain it by dealing damage and by healing allies.Thanks to
, hitting targets generates more Astral Force than heal druid builds so you should always have enough to go into off cooldown, but in fights with significant downtime, you may wish to bring a skill that provides group healing when outside of . You have three healing skills that could do this job: , and .If there is no dedicated healer in your group, Regeneration will provide you with Astral Force. If there is a dedicated healer though, their
Regeneration will overpower yours and make the skill rather useless.
Rotation Fundamentals
The most important trait in this build is Immobilize them (the cooldown only applies to the
Daze from entering ). , and all pulse
Immobilize on their targets, making them very potent skills.
Otherwise, the rotation is very similar to Soulbeast - Condi DPS, with the additional factor that you wish to enter as often as you can to gain access to the skills from and maintain the buff from .

For a simplified build that camps Shortbow, see below. As that build involves the use of
and depends somewhat on being able to heal your allies, you may prefer an even simpler build.Soulbeast is ideal for this, as it operates on the same principles but only has to deal with using some merged skills off cooldown rather than an alternate skill bar. The most effective build is Soulbeast - Condi Shortbow DPS, but you could also play the standard Soulbeast - Condi DPS build and camp Shortbow as the difference between the two is minor.

Condi Druid can be simplified by camping the Dagger/Torch set, which reduces the rotation to using skills off cooldown and entering
when available.If you don't want to deal with making sure to only cast Might to your group.
Opener
You can precast .
Rest of the Rotation
- You want to enter whenever it is available and follow the rotation as written in the main rotation below.
- Use all Dagger/Torch skills off cooldown.
- Use all your utility skills and elite off cooldown.
- You can swap to the Axe/Dagger set if you ever need ranged damage.
Rotation
You can precast
and dodge twice to stack up .In fractals,
can be precast by entering and exiting before taking the Mistlock.
The general structure outside the opener is:
Weapon swap
- or
- Other available skills
- or
- section
- and use all available weapon skills
- Repeat from the start
Your utility and elite skills should be used off cooldown, but weapon skills are higher priority.
Opener
Weapon swap
- - this is instant cast, so you can use it during Natural Convergence
Dodge
- - if you're fast, you have time for 1 auto here, but it's not important
Weapon Swap
Dagger/Torch Loop
- Autoattack and use and as they come off cooldown.
Weapon Swap
Axe/Dagger Loop
- Autoattack and use
Dodge once or twice to stack up when you would otherwise be autoattacking.
as it comes off cooldown. If you have no utilities to use, you can Weapon Swap
Celestial Avatar
You want to use
whenever you would just be autoattacking on a weapon. As explained above, the timing for this may vary in real encounters, but the rotation is the same each time. There is a small gap after before is available again, so if you have any utility cooldowns ready, you can use them here. Otherwise, dodge once. The aftercast on will prevent immediately dodging afterwards, so do it after .- - this is instant cast, so you can use it during Natural Convergence
Shortbow Rotation

If possible, you can dodge twice and use
before a phase to stack up the buff from for a minor DPS gain. You can also precast .In fractals,
can be precast by entering and exiting before taking the Mistlock.
On Shortbow, you want to weapon swap after the third use of (i.e. if you use and Weapon Swap is available, Weapon Swap).
On Axe/Dagger, you ideally want to use
three times, and twice (weapon swapping after the third ). However, if is not available after the second , it may be better to skip the third one and Weapon Swap after the second uses of and (step 7 in the Axe loop) in order to prevent spending too much time autoattacking on axe, as they are very weak.
Your healing, utility and elite skills should be used off cooldown, but weapon skills are higher priority.
Opener
Weapon Swap
- - this is instant cast, so you can use it during Natural Convergence
- - if you're fast, you have time for 1 auto here, but it's not important
Weapon Swap
Shortbow Loop
- Autoattack and use and as they come off cooldown.
- - after the third use of this, Weapon Swap should be available
Weapon Swap
Axe/Dagger Loop
- Autoattack and use and as they come off cooldown.
- (if available)
Weapon Swap
Celestial Avatar
You want to use
whenever you would just be autoattacking on a weapon. As explained above, the timing for this may vary in real encounters, but the rotation is the same each time. There is a small gap after before is available again, so if you have any utility cooldowns ready, you can use them here.- - this is instant cast, so you can use it during Natural Convergence
General Tips
- Be aware that entering Celestial Avatar can cancel skill casts, so timing is key.
- Utility skills remain available while in so you can freely use them mid-rotation.
Ratings


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