Mechanist - Condi Boon Support

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage and Support

Designed for: Raids and Fractals

Overview

A condition boon support build for Mechanist. Provides permanent Alacrity Alacrity and high uptime of Fury Fury.


Skill Bar

Mace/Pistol
Utility
  • is required if your mech is in danger of dying.
  • If you find you need more Alacrity Alacrity generation, you could replace or with .
  • You can take instead of for a much simpler rotation, but at a DPS loss (keep the signet passive).


Template Code

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Specializations


Trait Variants

  • If there are 2 or more condi DPS players in your subgroup, then should be a group DPS increase.
  • It would be a minor DPS loss to take , and you would generate a decent amount of Might Might for doing so.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Viper
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Viper
Ring
Viper
Mace
Celestial
Pistol
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18


Gear Variants

  • If the toughness from celestial stats celestial stats causes problems, you can replace your gear with ritualist stats ritualist stats pieces instead.
  • If you also want to be your subgroup's primary Might Might source, you can run .
    • Ensure you are running in this case.
    • It would be optimal to swap the for a as well.


Pistol Variant

Generating Alacrity Alacrity with mace requires being able to hit the target consistently. If this is unrealistic, or you'd prefer a rotation closer to classic condi engineer, you can switch to and bring double pistol instead.


Consumables

Food:

  • or ascended versions.


Utility:

    • If you feel you need more boon duration, you can use instead.


Usage

The rotation below does not use . See the Condi DPS page for this rotation - if you are using Pistol/Pistol you can follow it as written; if you are using Mace/Pistol then do an extra mace auto chain whenever you would use Pistol skills.


Rotation

Opener

  1. Weapon Swap Weapon Swap (or stow kit)
  2. Weapon Swap Weapon Swap (or stow kit)


Rest of the Rotation
After the opener, your basic loop is as follows:

  1. Autoattack and use on Mace until either Blowtorch or Rocket Fist Prototype are available - make sure to finish your auto chains!
  2. or - these should alternate between loops
  3. and (if available)
  4. Weapon Swap Weapon Swap (or stow kit)
  5. Repeat

If you're fast, you may occasionally swap to and won't be immediately available. In this case, use to fill the gap.


Other Rotations

As indicated above, there are a number of ways this build can be modified to suit the player, each bringing a different rotation. Rather than attempt to cover all of them, some general guidance is provided, from most to least complex:

  • Pistol/Pistol with 4 kits - see the following video.
  • 3 kits - Follow the Condi DPS rotation.
    • If using mainhand Mace, follow the same rotation but do a full auto chain each time you would swap to Pistol.
  • Mace/Pistol with 1 kit - follow the rotation above.


General Tips

  • You will need to use to maintain Alacrity Alacrity, but it can be delayed slightly if the Aegis Aegis is needed.
  • Use off cooldown. You can delay it by a second if it will coincide with , as the internal cooldown of would prevent the first tick from applying Alacrity Alacrity in this case.
  • If you are using , use it instead of in the opener, then use one second after the final pulse of . Make sure never to have these two skills overlap - this is to avoid the internal cooldown from .
  • Try to keep an eye on your mech, as it is a major source of Alacrity Alacrity thanks to . If it ends up more than 600 units from the stack, don't hesitate to use to force it to the correct location.


Ratings

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