Soulbeast - Sic 'Em Sniper

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The community gave this build a rating, making it second-tier: Good.

Focused on: DamageMobility.

Designed for:


A Soulbeast power build for sPvP focusing on high burst damage and mobility.

Skill Bar

Juvenile Owl.png
Juvenile Smokescale.png

Slot changes


For the optional slot:

  • - a defensive choice that's useful in any situation.
  • - an offensive pick which can help you burst with Quickness and boosts your mobility.

Healing skill

  • if more cleansing is needed as it has synergy with



  • can help with condition management if needed.


Superior Sigil of Agility
Superior Sigil of Agility.pngSuperior Sigil of Agility
Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Separation
Superior Sigil of Separation.pngSuperior Sigil of Separation
Deal 5% extra damage to targets more than 500 distance away.
Superior Sigil of Intelligence
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Energy
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity

Equipment Changes


Superior Sigil of Separation Superior Sigil of Separation
Superior Sigil of Separation.pngSuperior Sigil of Separation
Deal 5% extra damage to targets more than 500 distance away.
can be replaced by:
  • Superior Sigil of Exposure Superior Sigil of Exposure
    Superior Sigil of Exposure.pngSuperior Sigil of Exposure
    Your next attack after you swap to this weapon while in combat inflicts 5 stacks of vulnerability for 5 seconds. (Cooldown: 9s)
    - a different damage modifier.
  • Superior Sigil of Annulment Superior Sigil of Annulment
    Superior Sigil of Annulment.pngSuperior Sigil of Annulment
    Your next attack after swapping to this weapon while in combat will remove 2 boons from your target.
    - double boonstrip to get rid of some defensive boons like Protection while bursting.
  • Superior Sigil of Revocation Superior Sigil of Revocation
    Superior Sigil of Revocation.pngSuperior Sigil of Revocation
    On hit, remove a boon. (Cooldown: 10s)
    - single boonstrip, but unlike Annulment this one cannot be avoided through evasion and other such means.


  • Superior Rune of the Soldier Superior Rune of the Soldier
    Superior Rune of the Soldier.pngSuperior Rune of the Soldier
    (1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
    - a very defensive pick that could go well with Demolisher Amulet, and provides some extra cleansing for the team.


  • Demolisher's Amulet Demolisher's Amulet
    Demolisher's Amulet.pngDemolisher's Amulet
    +1050 Power +1050 Precision +560 Toughness +560 Ferocity
    - equally viable alternative to Marauder, especially when condition damage isn't a problem.


Elite specialization basics

  • Soulbeast allows Rangers to meld with their pet, becoming one. This is done through
    which has a 10s CD.
  • Entering Beastmode breaks stun, makes your attacks unblockable for a few seconds, while granting extra stats and skills based on pet type.
  • Pet related traits and skills such as
    will continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
    • IMPORTANT: skills that affect your pet like
      have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
  • used while in Beastmode will grant you Might Might on each hit you land.
    -especially against multiple targets- can quickly build up 25 stacks of Might Might which is best used on
    (Greatsword), or
    (Beastmode, both pets).
  • Merging with the pet is usually kept for delivering burst damage but has a few other applications as well, like mobility from Gazelle or instant evasion through Smokescale's Smoke Assault Smoke Assault. You can also meld with dead pets and then exit the form to instantly revive them.


  • should be used just before leaving spawn to grant AoE Swiftness Swiftness to the team via
    . In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and Quickness Quickness.
  • Dodging applies Protection, which also heals thanks to the trait
    . If taken,
    reduces the condition damage you take by 33% while affected by this boon.
  • Survival skills cure 2 conditions and grant Fury.
    (if taken) can cleanse 4, because it triggers another Survival skill from
  • Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 25% movement speed boost on its own.
  • is extremely useful against direct damage spikes, but you have to use it proactively and sometimes even predict when the burst is coming. Use it too late and it's wasted, too soon and your opponent can just delay its plan until the signet runs out.
  • , the last skill of the Greatsword auto attack chain grants evasion. Under heavy pressure you can stow your weapon just before the skill ends, and use it again 2 more times the same way for more evasion. After a total of 3 uses the chain will restart.
  • has many uses.
    • It can be used offensively for the Quickness, most notably to boost
      , or Greatsword autos for downed cleave.
    • Defensively by keeping your pet swap ready in case you need to cleanse 2 conditions.
    • Alternatively the Superspeed Superspeed can help you escape damage or chase down targets while on Greatsword.
  • (Owl skill) will be your second healing skill / best way to fight condition bursts. It's also AoE, so try to share it with as many allies as possible!

Doing damage

  • allows you to reliably burst specs with a lot of blocking/anti-projectile skills such as Firebrands. Unloading your burst right after entering Beastmode is preferable for this reason, but can make you more predictable.
  • will grant Attack of Opportunity to you while melded, this is best used for boosting
    's damage.
  • Smoke Assault can be used as an instant source of evasion in case you run out of dodges. The damage it does isn't bad either, but not that significant unless all attacks land on the same target.
  • The optimal burst combo is fairly straightforward:
  1. Make sure you have Fury Fury by the time you'll unload your Longbow skills.
  2. Get Quickness from either
    Superior Sigil of Agility Superior Sigil of Agility
    Superior Sigil of Agility.pngSuperior Sigil of Agility
    Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
    , or
    (if taken).
  3. for some extra stats and unblockable attacks for a short while.
  4. Optional
  5. which boosts the Soulbeast's own damage if used in Beastmode.
  6. to increase the chance of landing your burst and to proc
  7. for damage.
Build rating - 5 stars
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12 Ratings
5 stars
Donyajoon gave this build 5 stars August 2018

Great for roaming around the map looking to snipe down enemies. Best ranged damage, strong melee combos and has great mobility as well.

5 stars
Auser gave this build 5 stars May 2018

Great dps from ranged makes it easy to take out the other teams scourge. Since the recent changes this build has high potential for pvp

5 stars
Jm23 gave this build 5 stars April 2018

I have been playing Holosmith since PoF released back in September, and recently got bored of it. Additionally, I really started to feel the nerfs once the March balance patch released. Now, I'm not bashing Holosmith or anything, because it's still great, but I wanted something fresh for a change.

I don't like playing support builds so I decided to see what options I had as a DPS'er. Thief is not my style. Spellbreaker is too easy. Mesmer? Too fotm. Weaver? Lol. Ranger? Never played it before and it seemed interesting.

I have no idea why Soulbeast gets such a bad rap in the PvP community. This build is quite possibly the highest single target DPS build I have yet played in PvP, with superb range to boot. And the squishiness that I have seen critiqued often while browsing the forums is just not there. Troll Unguent heals well. Protection uptime is fine and heals you. Signet of Stone negates counter burst. You have great mobility and kiting potential with permanent swiftness, Gazelle pet, and the Greatsword. And to top it off, unblockables and plenty of condition clearing.

I think this build is just a great all-arounder with excellent, unblockable burst, and I'm having way more fun with it than I ever did with Holosmith, and my win rate is mostly the same. The only con I've really come to dislike is the lack of AoE damage compared to Holosmith, but again, that single target damage is just nasty. Cheers to whoever posted the build.

9 More Ratings
5 stars
Hanz gave this build 5 stars February 2018

Soulbeast is kind of passable. It doesn't really stand out or bring anything new, it's just a bunch of strong damage modifiers/some unblockable attacks + an age old playstyle which is why I think it's nothing amazing. If you manage to land a full burst then it can get some serious results, but overall Soulbeast will often be outclassed by other specs. It's also fairly one dimensional and doesn't really bring anything to the team unlike Druid.

5 stars
Baescons gave this build 5 stars February 2018

good for bursting from range. viable but is a throw up class, many think it is much better than core and that is pretty much the only reason it's played. Mostly just a good pick as a purely for fun build for those who don't like bunker classes.

5 stars
Elr198 gave this build 5 stars January 2018

Post 3/27 Patch Edit: Been playing around with this build a bit more, and in addition to changes to the meta, I believe it is indeed a viable DPS spec. I play it a little differently than the build posted above. I prefer taking OWP over SoTP, and I take Bear Stance in the optional slot. This leaves your stability uptime at about the same as before, but grants you a nastier burst.

The damage is the really underrated aspect of the build here. Not only is it absurd, but Unstoppable Union gives you on demand four seconds of unblockable attacks every ten seconds. Of course, this DPS by no means leaves you tanky, yet the ease of disengaging with either Swoop, Charge, or Hunter's shot keeps you in the playing field. Condi's are also more or less an afterthought with the exceptional cleansing provided by Troll Unguent along with your pet swaps.

As Hanz said in the post above mine, this plays just like core lb/gs, except you have the added utility of soulbeast. It's nothing too fancy, yet in the end basically proves itself to be a straight upgrade over core at this point.

5 stars
Nathanel gave this build 5 stars December 2017

I was wrong about biks build, i definately believe unblockables are incredibly good alternative in combatting tons of blocks the current meta has and should still deserve more love, However beastmastery is so much more versertaile then markmanship, this build is clearly taking the cake for best soulbeast build available in a more balanced manner. there is so much u can do even without sic em.

5 stars
Mirage182 gave this build 5 stars December 2017

This is a great build that i like to use with either Druid or Soulbeast due to power and mobility. Since GS buff on dec 12, this build has been really great against many opponents and also you can easily get 10k damage with this build. Personally i like using Berserker with soldier runes for more damage and condi clense. I also recommend that instead of quickening zephir and sicem, this build can be much more than a sniper if you add toughness and more condi clense to it. For heal skill, troll is the middle ground option for good heals and condi clense If you need more condi clense, go with bear stance, more heals go with "we heal as one." Signet of stone for me is a must to avoid heavy bursts. And depending on the team composition, i go with either protect me, signet of renewal, or dolyak stance to emphasize on movement. Also it is better to have a defensive pet with you. preferably bear because if you need quick condi clear, you swap to bear (2 condi clear, quickness and stunbreaker) then you activates its ability (2 condi clear) after that merge (stun breaker) then us its endure pain or healing skill. It is a very good burst heal in dire situations and it is a good defense against condi. For the attack pet thats up to you. Either smokescale (more burst) or gazelle (more mobility) as they can do alot of damage and can land you a good 10-15k burst. With that set up IMO, the build is a versetile build that can focus on anything it wants to do.

0 stars
Ilmi gave this build 0 stars November 2017

Good build to stand at the sideline and do massive damage if unnoticed but a p/p thief does that even more annoying and faster. The ranger is still to vulnerable when focused and too weak in 1v1. GS was improved and does decent damage but you would not play this build in melee for long anyways. Don't get how you would rate this great if a lot of builds out there do what this build is supposed to.

5 stars
Blitz Berlin gave this build 5 stars November 2017

Tested this today for several ranked matches and the build turned out to be surprisingly effective at sniping down important targets from great range. This was especially true for hunting down Necros trying to capture points. The range from the longbow is also great for helping out team mates in close 1-vs-1s happening not on points, thus being very good at gaining important points from killing opponents throughout a match.

Although I do love my Jacaranda, Gazelle is needed here for the roaming speed as you definitely want a lot of mobility to keep your range and for optimizing shooting angles.

5 stars
Dojo gave this build 5 stars November 2017

@Rubyrousseau The way I play this mobility is absolute king and there isn't really any other pet than Gazelle that gives you a considerable movement skill on such a low cd (bird swoop is terrible). Jacaranda is a good pet and so is Iboga but not for a power build imo. They just dont offer what I want which is not get hit at all and maximum mobility. Signet of the Hunts speedboost is useless because this offers perma swiftness already (which overwrites SotH buff). The blocking is good versus certain classes so I can see switching to it in certain matchups but in general SotH does too little imo. If you want the unblockables you get a higher uptime via the trait by toggling beastmode a lot. Most of the time you should stick to Gazelle mode though from what I experience.

As long as we have this necro/thief heavy meta I feel like this is the most viable alternative to druid and offers an actual DPS playstyle. You are basically a ranged thief which makes you the top choice vs necros. Also being able to 1v1 thieves that jump you is a cool sideffect.

5 stars
Rubyrousseau gave this build 5 stars November 2017

This is a good start for a solid soulbeast build, but there are a few variations I like. I do prefer to use Jacaranda and Iboga. The Iboga for pet/PC combat and the Jacaranda for Beastmode because it has two handy heals. Also, with Unstoppable Union, it's nice to include Signet of the Hunt because of the nice speed boost and the ability to make attacks unblockable in a pinch against something like a guardian.

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