Specter - Celestial Scepter Roamer

The community gave this build a rating, making it top-tier: Great

Focused on: Hybrid damage and Mobility

Designed for: WvW Roaming

This build was last updated on August 22, 2022 and is up to date for the August 23, 2022 game patch.

Overview

A hybrid Scepter Specter build for WvW roaming, offering a strong mix of defense and offense. Plenty of condition pressure, boon spam, and even some burst damage.


Skill Bar

Scepter/Pistol
Sword/Dagger
Utility


Template Code

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Specializations


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Scepter
Celestial
Pistol
Celestial
Sigil
Sigil
Sword
Celestial
Dagger
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18

Rune

  • - the 6th piece has great synergy with the build.

Infusions

  • Vital WvW Infusions scale up not only your HP but also the Shadow Shroud bar. If you don't need the sustain or don't want to invest into these somewhat niche infusions, Malign or Mighty infusions also work just fine.


Consumables

Food

  • - good stats and passive damage mitigation.
  • - mainly a budget defensive food that provides more frequent access to dodging.


Utility

  • or or .


Usage

Elite specialization basics

  • Specters gain access to their own version of called . Mechanically they are the same, replacing your skill bar while active. Damage taken while in Shroud drains Shadow Force instead of HP.
  • Using (Specter's version of ) and spending Initiative builds Shadow Force.


General

  • Most of your Specters skills double as support skills. While your role is to kill targets, a good Specter also keeps an eye on allies and helps them in critical moments by granting them Barrier.
  • Because of Shroud you can be a bit more reckless with spending Initiative as Shroud skills are free and by the time you've rotated through Shroud skill your Initiative should be back to full.
  • removes boons when used on enemies and Daze Dazes them right after, allowing it to interrupt targets even through Stability Stability.
  • Most of the weapon damage comes from spamming skill #3 on Scepter: + .
    • Scepter is the main weapon set of the build, the other one fills more of a utility/situational purpose. Sword/Dagger has good defensive skills, chase potential and damage.
  • and are great at procing Quickness Quickness from which makes it much easier to land your Scepter #3 chain.
  • Every Well skills grants Alacrity Alacrity. Wells are also great mobility tools both in and out of combat, and simply using them to get around the map faster has the added benefit of speeding up your skill recharge from the Alacrity.
  • The main sources of condition cleansing are , , your on-swap Sword sigils and (Sword #2's chain skill).
  • Offhand pistol's main purpose is to combo stealth with and to provide a quick interrupt via .
  • Stealth stacking rotation:
  1. Grasping Shadows
  2. Dawn's Repose


Ratings

This build has a rating of 5 stars based on 1 votes.
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5 stars
Hanz gave this build 5 stars • August 2022
It's a cele build. It does cele things. High uptime on important boons like Alacrity and even Quickness, great hybrid damage, capable in both ranged and melee. Extremely obnoxious especially with the mobility it has.

Comments

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