Difference between revisions of "Daredevil - Boon Support Condi DPS"
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| specialization = Daredevil | | specialization = Daredevil | ||
| designed for = Raid | | designed for = Raid | ||
− | | rating = | + | | rating = archived |
− | | focus = | + | | focus = Condition Damage, Support |
+ | | xpac = hot | ||
| meta = | | meta = | ||
}} | }} | ||
Line 32: | Line 33: | ||
}} | }} | ||
+ | ===Skill Variants=== | ||
− | |||
'''Utility Skills''' | '''Utility Skills''' | ||
− | + | ||
+ | Always keep {{Skill|Spider Venom}} as it is a significant portion of your damage. If you need to replace skills, replace {{Skill|Needle Trap}}. | ||
* {{Skill|Bandit's Defense}} for a block and stun break. | * {{Skill|Bandit's Defense}} for a block and stun break. | ||
* {{Skill|Shadowstep}} for extra mobility and stun break. | * {{Skill|Shadowstep}} for extra mobility and stun break. | ||
Line 98: | Line 100: | ||
==Consumables== | ==Consumables== | ||
− | '''Food | + | |
+ | '''Food''' | ||
* {{food|Koi Cake}}, {{food|Rare Veggie Pizza}} or {{food|Red-Lentil Saobosa}} | * {{food|Koi Cake}}, {{food|Rare Veggie Pizza}} or {{food|Red-Lentil Saobosa}} | ||
− | '''Utility | + | '''Utility''' |
* {{utility|Tuning Icicle}} or {{utility| Potent Master Tuning Crystal}} | * {{utility|Tuning Icicle}} or {{utility| Potent Master Tuning Crystal}} | ||
Line 113: | Line 116: | ||
===Rotation=== | ===Rotation=== | ||
# {{Skill|Needle Trap}} | # {{Skill|Needle Trap}} | ||
− | # {{Skill| | + | # {{Skill|Steal}} during the cast of {{Skill|Needle Trap}} |
# {{tooltip|Detonate Plasma}} | # {{tooltip|Detonate Plasma}} | ||
# {{Skill|Thousand Needles}} | # {{Skill|Thousand Needles}} | ||
Line 126: | Line 129: | ||
# Repeat from step 10 | # Repeat from step 10 | ||
− | * Use | + | * Use enoms, {{Skill|Needle Trap}} and {{Skill|Steal}} when they are off cooldown. |
* Use {{Skill|Channeled Vigor}} before or after any auto-attack chain when you are out of endurance. | * Use {{Skill|Channeled Vigor}} before or after any auto-attack chain when you are out of endurance. | ||
Line 133: | Line 136: | ||
* If you are inside the boss's hitbox and there are other enemies nearby, {{Skill|Impaling Lotus}} will deal up to triple damage to the boss. | * If you are inside the boss's hitbox and there are other enemies nearby, {{Skill|Impaling Lotus}} will deal up to triple damage to the boss. | ||
* Be careful not to cancel the auto attack chain as {{Skill|Lotus Strike}} deals more damage than {{Skill|Double Strike}} and {{Skill|Wild Strike}} combined. | * Be careful not to cancel the auto attack chain as {{Skill|Lotus Strike}} deals more damage than {{Skill|Double Strike}} and {{Skill|Wild Strike}} combined. | ||
− | * {{Skill| | + | * {{Skill|Steal}} off cooldown to maintain initiative, endurance, and {{tooltip|Detonate Plasma}}. |
− | ** Every other time you {{Skill| | + | ** Every other time you {{Skill|Steal}}, one of your utility cooldowns will reset thanks to {{Trait|Improvisation}}. The ICD is slightly longer than the cooldown on {{Skill|Steal}}, but it isn't worth delaying for the cooldown reset. |
* You should use {{Skill|Channeled Vigor}} while you do not have enough endurance to dodge. | * You should use {{Skill|Channeled Vigor}} while you do not have enough endurance to dodge. | ||
* You should only use venoms while four other allies are in range. This includes Mesmer clones, Necromancer minions, and Ranger pets. | * You should only use venoms while four other allies are in range. This includes Mesmer clones, Necromancer minions, and Ranger pets. | ||
Line 140: | Line 143: | ||
===Breakbar=== | ===Breakbar=== | ||
− | + | When more CC is required, swap to pistol and spam {{Skill|Headshot}}. Just autoattack (while using {{Skill|Steal}} and utility skills off cooldown) until you can switch back to dagger/dagger, dodge if you reach full endurance, and use {{Skill|Shadow Shot}} if you reach full initiative. Once you switch back to dagger/dagger, restart the rotation from step 5. | |
− | |||
* {{Skill|Basilisk Venom}} | * {{Skill|Basilisk Venom}} | ||
* {{Skill|Impact Strike}} | * {{Skill|Impact Strike}} | ||
+ | |||
+ | |||
+ | |||
+ | ==Encounter Specific Tips== | ||
+ | |||
+ | {{Collapse start|Matthias Gabrel}} | ||
+ | * This encounter can be quite disruptive. It is recommended to start the encounter and {{Skill|Steal}} from Matthias, then /gg so that you can begin by using {{tooltip|Detonate Plasma}} four times in quick succession (make sure to delay your {{Skill|Steal}} until you've used the first two. | ||
+ | * When the timed bomb mechanic begins, try to only use {{tooltip|Detonate Plasma}} when the group has stacked back up. | ||
+ | * As the boss nears 40%, make sure you have a charge of {{tooltip|Detonate Plasma}} ready to use at the phase transition to prevent the {{tooltip|Fear}}. | ||
+ | |||
+ | For more information, see our [[Guide:Raid_Wing_2_-_Salvation_Pass#Matthias_Gabrel|Matthias Gabrel Guide]]. | ||
+ | {{Collapse end}} |
Latest revision as of 16:46, 28 June 2023
Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories. Click here to view current builds.
Focused on: Condition damage and Support
Designed for: Raids
Overview
Condi variant of Daredevil - Boon Daredevil. This raid build provides 100% uptime on Might, Quickness, Fury, Protection, Regeneration, Vigor, Resolution and very high uptimes on Stability, Aegis and Resistance.
Boon Daredevil only functions on bosses that provide Detonate Plasma. Compared to power, this build provides more DPS, but due to its high ramp-up time it's best used on raid bosses with no phases.
Thus, it is likely you will only run it at Matthias Gabrel or Mursaat Overseer.
Skill Bar
Skill Variants
Utility Skills
Always keep
as it is a significant portion of your damage. If you need to replace skills, replace .- for a block and stun break.
- for extra mobility and stun break.
Elite Skills
- Use for higher break bar damage on fights with no adds.
- Use for fights that do not have break bars.
Template Code
Specializations
Equipment
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
x6
x18
Equipment Variants
- can be swapped for a for more reliable boon uptimes. You could also use as a budget option for a minor DPS loss.
- Pistol is only taken to provide additional CC at Matthias.
- Celestial stats can be taken instead of Ritualist stats for a small loss of efficiency if you have greater access to it, as ritualist trinkets especially can be difficult to come by without legendaries. Note: Celestial gear will increase your toughness, but as this build is mostly viable at bosses without toughness tanking, it is largely a non-issue.
Consumables
Food
- , or
Utility
- or
Usage
Your goal is to maintain
and ~11 stacks of while using your high-damage utility skills.
Rotation
- during the cast of
- Detonate Plasma
- Dodge
- Use venoms during the dodge animation
- x3
- Dodge
- Detonate Plasma (if available)
- Auto Attack chain
- Dodge
- Repeat from step 10
- Use enoms, and when they are off cooldown.
- Use before or after any auto-attack chain when you are out of endurance.
Notes
- If you are inside the boss's hitbox and there are other enemies nearby, will deal up to triple damage to the boss.
- Be careful not to cancel the auto attack chain as deals more damage than and combined.
- Detonate Plasma.
- Every other time you , one of your utility cooldowns will reset thanks to . The ICD is slightly longer than the cooldown on , but it isn't worth delaying for the cooldown reset.
off cooldown to maintain initiative, endurance, and - You should use while you do not have enough endurance to dodge.
- You should only use venoms while four other allies are in range. This includes Mesmer clones, Necromancer minions, and Ranger pets.
Breakbar
When more CC is required, swap to pistol and spam
. Just autoattack (while using and utility skills off cooldown) until you can switch back to dagger/dagger, dodge if you reach full endurance, and use if you reach full initiative. Once you switch back to dagger/dagger, restart the rotation from step 5.
Encounter Specific Tips
- This encounter can be quite disruptive. It is recommended to start the encounter and Detonate Plasma four times in quick succession (make sure to delay your until you've used the first two. from Matthias, then /gg so that you can begin by using
- When the timed bomb mechanic begins, try to only use Detonate Plasma when the group has stacked back up.
- As the boss nears 40%, make sure you have a charge of Detonate Plasma ready to use at the phase transition to prevent the Fear.
For more information, see our Matthias Gabrel Guide.
Ratings
Comments
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