Difference between revisions of "Soulbeast - Condi DPS"
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{{Build | {{Build | ||
| profession = Ranger | | profession = Ranger | ||
| specialization = Soulbeast | | specialization = Soulbeast | ||
| designed for = Raid, Fractal | | designed for = Raid, Fractal | ||
− | | rating = | + | | rating = Good |
| focus = Condition Damage | | focus = Condition Damage | ||
− | | meta = | + | | xpac = pof |
+ | | meta = | ||
+ | | difficulty = 2 | ||
}} | }} | ||
==Overview== | ==Overview== | ||
− | A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high {{tooltip|Bleeding}} | + | A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high {{tooltip|Bleeding}} and {{tooltip|Poison}} damage. It is rather bursty for a condition build, so can work well even on bosses with short phases. |
+ | |||
+ | For an even simpler version without reliance on melee, see [[Build:Soulbeast_-_Condi_Shortbow_DPS|Soulbeast - Condi Shortbow DPS]]. | ||
+ | |||
+ | |||
− | |||
==Skill Bar== | ==Skill Bar== | ||
{{Skill bar | {{Skill bar | ||
| profession = Ranger | | profession = Ranger | ||
| specialization = Soulbeast | | specialization = Soulbeast | ||
− | | weapon1 = | + | | weapon1 = Dagger |
| weapon2 = Dagger | | weapon2 = Dagger | ||
− | | weapon3 = | + | | weapon3 = Shortbow |
− | | weapon4 = | + | | weapon4 = |
| healing = "We Heal As One!" | | healing = "We Heal As One!" | ||
| utility1 = Sharpening Stone | | utility1 = Sharpening Stone | ||
| utility2 = Vulture Stance | | utility2 = Vulture Stance | ||
− | | utility3 = | + | | utility3 = Spike Trap |
| elite = One Wolf Pack | | elite = One Wolf Pack | ||
| pet1 = Lynx | | pet1 = Lynx | ||
| pet2 = Warthog | | pet2 = Warthog | ||
}} | }} | ||
+ | |||
+ | |||
+ | ===Pet Variants=== | ||
+ | * Use {{tooltip|Warthog}} instead of {{tooltip|Lynx}} for {{tooltip|Brutal Charge}} for more CC at a small DPS loss. | ||
+ | * {{tooltip|Fanged Iboga}} can be taken instead of {{tooltip|Lynx}} on bosses that attack frequently. See Gear Variants for the changes needed for this. | ||
+ | * If you have enough time to precast, you can use {{tooltip|Bristleback}} and precast {{tooltip|Sharpen Spines}} before the fight, then switch back to {{tooltip|Lynx}} for a small DPS increase. | ||
+ | |||
+ | |||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | * ''' | + | Condi soulbeast has a lot of viable weapon options, but you want to keep the shortbow regardless. |
− | + | * Mainhand '''Axe''' could be used if you need to be at range for long periods, or if you struggle with counting auto chains. | |
− | * | + | * '''Torch''' is a more notable dps loss, but isn't too significant if you really dislike the animation lock from {{skill|Stalker's Strike}}. |
− | + | ||
− | + | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | + | ||
+ | '''Healing''' | ||
* {{Skill|Bear Stance}} over {{Skill|"We Heal As One!"}} in condition-heavy fights to clear conditions from yourself and your allies. | * {{Skill|Bear Stance}} over {{Skill|"We Heal As One!"}} in condition-heavy fights to clear conditions from yourself and your allies. | ||
− | |||
− | |||
− | |||
− | + | '''Elite''' | |
− | * {{Skill|Entangle}} | + | * {{Skill|Entangle}} if the {{tooltip|Immobilize}} will be helpful. |
+ | |||
+ | |||
+ | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQQeLSE3Ny55AHkAvwC/AOkW6RYbAKUBLhYuFgMRAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
+ | |||
+ | |||
+ | |||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Skirmishing|top|bot| | + | {{Specialization|Skirmishing|top|bot|mid}} |
{{Specialization|Wilderness Survival|bot|top|bot}} | {{Specialization|Wilderness Survival|bot|top|bot}} | ||
{{Specialization|Soulbeast|mid|bot|mid}} | {{Specialization|Soulbeast|mid|bot|mid}} | ||
− | + | ||
− | + | ||
+ | |||
==Equipment== | ==Equipment== | ||
{{PvE equipment | {{PvE equipment | ||
| stats = Viper | | stats = Viper | ||
| weight = Medium | | weight = Medium | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Afflicted |
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Dagger |
| weapon2 = Dagger | | weapon2 = Dagger | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Malice |
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Bursting |
− | | weapon3 = | + | | weapon3 = Shortbow |
− | | weapon4 = | + | | weapon4 = |
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Malice |
| sigil4 = Superior Sigil of Earth | | sigil4 = Superior Sigil of Earth | ||
| infusion1 = Malign +9 Agony Infusion | | infusion1 = Malign +9 Agony Infusion | ||
− | | infusion1-qt = | + | | infusion1-qt = 4 |
+ | | infusion2 = Spiteful +9 Agony Infusion | ||
+ | | infusion2-qt = 14 | ||
+ | | relic = Relic of the Fractal | ||
<!-- Custom stats --> | <!-- Custom stats --> | ||
| head = | | head = | ||
− | | shoulders = | + | | shoulders = |
| chest = | | chest = | ||
− | | hands = | + | | hands = |
| legs = | | legs = | ||
− | | feet = | + | | feet = |
| backpiece = | | backpiece = | ||
| accessory1 = | | accessory1 = | ||
| accessory2 = | | accessory2 = | ||
| amulet = | | amulet = | ||
− | | ring1 = | + | | ring1 = |
| ring2 = | | ring2 = | ||
}} | }} | ||
+ | |||
+ | * A {{sigil|Superior Sigil of Earth}} can replace the {{sigil|Superior Sigil of Bursting}} if the latter is too expensive. | ||
+ | * This setup assumes you have a tier-10 Jade Bot core. If you don't have one, you would want to switch in an extra 3 ''Spiteful'' infusions, but the core is cheaper so this isn't recommended. | ||
+ | |||
+ | |||
+ | ===Gear Variants=== | ||
+ | Lots of different combinations of runes, sigil and food offer practically the same damage. The goal will be to maximise {{tooltip|Bleeding}} and {{tooltip|Poison}} duration. | ||
+ | |||
+ | |||
+ | ===Non-SotO Relics=== | ||
+ | For players that don't own Secrets of the Obscure, the best relic is {{relic|Relic of the Aristocracy}}. If using this, you should run {{sigil|Superior Sigil of Bursting}} and {{sigil|Superior Sigil of Earth}} on both weapon sets. | ||
+ | |||
+ | |||
+ | |||
==Consumables== | ==Consumables== | ||
− | |||
− | |||
− | + | '''Food''' | |
+ | * {{food|Rare Veggie Pizza}} or alternatives | ||
+ | |||
+ | |||
+ | '''Utility''' | ||
* {{utility|Toxic Focusing Crystal}} | * {{utility|Toxic Focusing Crystal}} | ||
** {{utility|Tuning Icicle}} or {{utility|Potent Master Tuning Crystal}} for a cheaper alternative | ** {{utility|Tuning Icicle}} or {{utility|Potent Master Tuning Crystal}} for a cheaper alternative | ||
+ | |||
+ | |||
==Usage== | ==Usage== | ||
− | |||
− | === | + | ===Beginner Rotation=== |
− | + | For a much simpler build that camps '''Shortbow''' and is little more than pressing skills off cooldown, see [[Build:Soulbeast_-_Condi_Shortbow_DPS|Soulbeast - Condi Shortbow DPS]]. It is only slightly worse to run this build and camp shortbow though. | |
+ | |||
+ | If you want to swap between the two, then use the {{rune|Superior Rune of the Krait}} variant listed in the gear section. | ||
+ | |||
+ | |||
+ | ===Rotation=== | ||
+ | If you can, precast {{Skill|Sharpening Stone}}, and dodge twice and use {{Skill|Quick Shot}} to stack up some {{trait|Light on your Feet}}. | ||
+ | |||
+ | |||
+ | <big>'''Opener'''</big> | ||
# {{Skill|One Wolf Pack}} | # {{Skill|One Wolf Pack}} | ||
− | # {{Skill|Vulture Stance}} | + | # {{Skill|Spike Trap}} |
− | # {{Skill| | + | # {{Skill|Vulture Stance}} and {{Skill|Sharpening Stone}} during the cast of Spike Trap |
− | # {{Skill|Crippling | + | # {{Skill|Poison Volley}} |
+ | # {{Skill|Crippling Shot}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
− | + | ||
− | + | <big>'''Dagger/Dagger section'''</big> | |
− | + | ||
− | + | The Dagger section should be opened with {{Skill|Double Arc}} in order to get three uses without delaying your rotation. | |
− | |||
− | |||
# {{Skill|Double Arc}} | # {{Skill|Double Arc}} | ||
− | # {{Skill| | + | # {{Skill|Vulture Stance}} - this won't be available on the first loop |
− | # | + | # {{skill|Instinctive Engage}} |
− | |||
− | |||
# {{Skill|Stalker's Strike}} | # {{Skill|Stalker's Strike}} | ||
# {{Skill|Crippling Talon}} | # {{Skill|Crippling Talon}} | ||
− | # {{Skill| | + | # Autoattack and use {{Skill|Crippling Talon}} and {{Skill|Double Arc}} as they come off cooldown |
− | |||
− | |||
# {{Skill|Stalker's Strike}} | # {{Skill|Stalker's Strike}} | ||
− | # {{Skill| | + | # {{skill|Instinctive Engage}} |
− | # {{Skill|Crippling | + | # {{Skill|Double Arc}} - the third time you use this, weapon swap should be available |
− | # | + | # {{tooltip|Weapon Swap}} |
+ | |||
+ | |||
+ | <big>'''Shortbow section'''</big> | ||
+ | |||
+ | You want to open and close each Shortbow section with {{Skill|Poison Volley}} | ||
+ | # {{Skill|Poison Volley}} | ||
+ | # {{Skill|Crippling Shot}} | ||
+ | # {{Skill|Concussion Shot}} to trigger {{trait|Twice as Vicious}} and {{relic|Relic of Akeem}} | ||
+ | # Autoattack and use {{Skill|Poison Volley}} and {{Skill|Crippling Shot}} when they come off cooldown | ||
+ | # {{skill|Spike Trap}} to trigger {{trait|Twice as Vicious}} and {{relic|Relic of Akeem}} | ||
+ | # {{Skill|Poison Volley}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # Return to start of Dagger section | ||
+ | |||
+ | |||
+ | * Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it | ||
+ | * {{Skill|Sharpening Stone}} off cooldown - it is instant cast | ||
+ | * Fill in gaps between weapon skills with {{skill|One Wolf Pack}}, {{Skill|Primal Cry}} and {{Skill|Maul (soulbeast feline)}} | ||
+ | |||
+ | |||
+ | [https://youtu.be/nAJhBrLKLvE Video example] | ||
+ | |||
+ | |||
+ | <big>'''Axe rotation'''</big> | ||
+ | |||
+ | If using mainhand Axe, the rotation is structurally very similar to Dagger: | ||
+ | # Open with {{skill|Splitblade}} {{to}} {{skill|Winter's Bite}} | ||
+ | # Autoattack and use all weapon skills as they come off cooldown | ||
+ | # {{tooltip|Weapon Swap}} after the third {{skill|Splitblade}} | ||
+ | |||
+ | * {{skill|Winter's Bite}} is a priority skill, and will interrupt the cast of other skills if you use it too soon | ||
+ | |||
+ | |||
+ | <big>'''Torch rotation'''</big> | ||
+ | If using offhand torch, use {{Skill|Throw Torch}} in place of {{Skill|Stalker's Strike}}. Use {{skill|Bonfire}} as you reach the end of the Dagger, as {{skill|Splitblade}} and the autoattacks on Shortbow have a chance to combo with it. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===General=== | + | ===General Tips=== |
− | * | + | * Dodging or using {{Skill|Quick Shot}} gives you {{Trait|Light on your Feet}} for four seconds. It isn't worth dodging solely for the buff, but if you have to dodge anyway then it mitigates the DPS loss. |
+ | ** {{Skill|Quick Shot}} is slightly more efficient than dodging, if you can get used to it. |
Latest revision as of 17:49, 4 October 2023
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Raids and Fractals
Overview
A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high Bleeding and Poison damage. It is rather bursty for a condition build, so can work well even on bosses with short phases.
For an even simpler version without reliance on melee, see Soulbeast - Condi Shortbow DPS.
Skill Bar
Pet Variants
- Use Warthog instead of Lynx for Brutal Charge for more CC at a small DPS loss.
- Fanged Iboga can be taken instead of Lynx on bosses that attack frequently. See Gear Variants for the changes needed for this.
- If you have enough time to precast, you can use Bristleback and precast Sharpen Spines before the fight, then switch back to Lynx for a small DPS increase.
Weapon Variants
Condi soulbeast has a lot of viable weapon options, but you want to keep the shortbow regardless.
- Mainhand Axe could be used if you need to be at range for long periods, or if you struggle with counting auto chains.
- Torch is a more notable dps loss, but isn't too significant if you really dislike the animation lock from .
Skill Variants
Healing
- over in condition-heavy fights to clear conditions from yourself and your allies.
Elite
- Immobilize will be helpful. if the
Template Code
Specializations
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x4
x14
- A can replace the if the latter is too expensive.
- This setup assumes you have a tier-10 Jade Bot core. If you don't have one, you would want to switch in an extra 3 Spiteful infusions, but the core is cheaper so this isn't recommended.
Gear Variants
Lots of different combinations of runes, sigil and food offer practically the same damage. The goal will be to maximise Bleeding and Poison duration.
Non-SotO Relics
For players that don't own Secrets of the Obscure, the best relic is
. If using this, you should run and on both weapon sets.
Consumables
Food
- or alternatives
Utility
-
- or for a cheaper alternative
Usage
Beginner Rotation
For a much simpler build that camps Shortbow and is little more than pressing skills off cooldown, see Soulbeast - Condi Shortbow DPS. It is only slightly worse to run this build and camp shortbow though.
If you want to swap between the two, then use the
variant listed in the gear section.
Rotation
If you can, precast
, and dodge twice and use to stack up some .
Opener
- and during the cast of Spike Trap
- Weapon Swap
Dagger/Dagger section
The Dagger section should be opened with
in order to get three uses without delaying your rotation.- - this won't be available on the first loop
- Autoattack and use and as they come off cooldown
- - the third time you use this, weapon swap should be available
- Weapon Swap
Shortbow section
You want to open and close each Shortbow section with
- to trigger and
- Autoattack and use and when they come off cooldown
- to trigger and
- Weapon Swap
- Return to start of Dagger section
- Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it
- off cooldown - it is instant cast
- Fill in gaps between weapon skills with , and
Axe rotation
If using mainhand Axe, the rotation is structurally very similar to Dagger:
- Open with ⇒
- Autoattack and use all weapon skills as they come off cooldown
- Weapon Swap after the third
- is a priority skill, and will interrupt the cast of other skills if you use it too soon
Torch rotation
If using offhand torch, use
in place of . Use as you reach the end of the Dagger, as and the autoattacks on Shortbow have a chance to combo with it.
General Tips
- Dodging or using
- is slightly more efficient than dodging, if you can get used to it.
gives you for four seconds. It isn't worth dodging solely for the buff, but if you have to dodge anyway then it mitigates the DPS loss.
Ratings
Comments
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