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Difference between revisions of "Firebrand - Condi Firebrand"

 
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| profession = guardian
 
| profession = guardian
 
| specialization = firebrand
 
| specialization = firebrand
| designed for = open world, open world general, open world solo, open world support
+
| designed for = open world, open world general
 
| focus = condition damage, support
 
| focus = condition damage, support
 
| rating = great
 
| rating = great
| xpac = pof
+
| xpac = pof, soto
 +
| difficulty = 2
 
}}
 
}}
  
 
==Overview==
 
==Overview==
Condition Firebrand is simultaneously one of the strongest DPS and Support options for open world farming in a group, and is also one of the best strongest solo options available.
+
Condition Firebrand overwhelms its enemies in {{Tooltip|Burning}} while offering high utility to self and allies such as {{Tooltip|Aegis}}, projectile reflection, and some healing.
  
The DPS version of this build offers exceptionally high damage, competing for the highest DPS slots if it has allies, while also providing very high {{Tooltip|Aegis}} uptime. Most of its damage is AOE, making it one of the strongest cleave options available, and its primary damage source being {{Tooltip|Burning}} means that it has burst that rivals power builds, something most condition builds cannot offers. Its primary weakness is its reliance on melee-ranged abilities and its lack of mobility, both of which can be somewhat mitigated by the use of Scepter or Sword as backbar weapons.
+
Despite being a condition build, it offers significant burst damage since most of it comes from burning, which is the highest damaging condition at the expense of lower duration. Most of its damage is AOE, giving it great cleave.
  
Similarly, the Support version of this build (Dubbed "Condi Quickbrand") maintains very high DPS for a support while providing up to 4 allies with permanent {{Tooltip|Quickness}} and very high {{Tooltip|Aegis}} uptime.
+
Its primary weakness is its lack of mobility and low might generation.
  
Both builds can dip into further ally support through the use of skills such as {{Skill|"Hold the Line!"}}, {{Skill|"Stand Your Ground!"}}, and {{Skill|"Advance!"}}, along with being able to enter into their more defensive tomes should the situation call for it. This versatility makes them incredibly strong picks for general PVE, and especially for open world farming.
+
Additionally, with a few changes, the build can sacrifice some of its damage to provide itself and nearby allies with permanent {{Tooltip|Quickness}}.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQEQGS4XPjpLFwAAehYAABUXAABMAQAAGBYAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQEQGS4fPiUmDyYPFRcVF0wBTAE2ATYBiRKJEgAAAAAAAAAAAAAAAAAAAAADNgAFAGYAAA==]
 
}}
 
}}
  
Line 30: Line 31:
 
|weapon1 = Axe
 
|weapon1 = Axe
 
|weapon2 = Torch
 
|weapon2 = Torch
|weapon3 = Scepter
+
|weapon3 = Pistol
|weapon4 = x
+
|weapon4 = Pistol
|healing = Mantra of Solace
+
|healing = Litany of Wrath
|utility1 = Mantra of Potence
+
|utility1 = Mantra of Flame
|utility2 = Mantra of Flame
+
|utility2 = Purging Flames
|utility3 = Purging Flames
+
|utility3 = "Stand Your Ground!"
|elite = Mantra of Liberation
+
|elite = "Feel My Wrath!"
 
}}
 
}}
  
  
 
===Weapon Variants===
 
===Weapon Variants===
* Staff - the best option for ranged AOE
+
* Staff - more support and ranged AOE, can be considered if playing the quickness support variant.
* Sword, Greatsword - higher burst than Scepter
+
* Sword, Greatsword - higher burst but worst sustained damage.
 
 
  
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Sword of Justice}} - strong option for power-based variants to provide extra vuln
+
{{Skill|Mantra of Flame}} and {{Skill|Purging Flames}} are great sourcess of damage, but not essential. {{Skill|"Stand Your Ground!"}} is a good stunbreak. Other alternatives can be considered:
* {{skill|"Stand Your Ground!"}} can be used to provide extra {{Tooltip|Stability}}.
+
* {{Skill|Mantra of Potence}} - to provide {{Tooltip|Quickness}} for the support variant.
 +
* {{Skill|Signet of Wrath}} - passive damage, can replace "Stand Your Ground!"
 +
* {{skill|"Save Yourselves!"}} alternative to "Stand Your Ground!" that provides more offensive boons, but can be risky in groups if it pulls too many conditions.
 
* {{Skill|Mantra of Lore}} for more condition cleanse.
 
* {{Skill|Mantra of Lore}} for more condition cleanse.
 
* {{Skill|Mantra of Truth}} for {{Tooltip|Blind}} on demand.
 
* {{Skill|Mantra of Truth}} for {{Tooltip|Blind}} on demand.
 
* {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}} for more crowd control.
 
* {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}} for more crowd control.
 
* {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} if projectiles are a problem.
 
* {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} if projectiles are a problem.
* {{Skill|"Hold the Line!"}} - party {{Tooltip|Protection}}
 
* {{Skill|"Feel My Wrath!"}} - more quickness uptime
 
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Virtues|bot|top|top}}
 
 
{{Specialization|Radiance|top|mid|top}}
 
{{Specialization|Radiance|top|mid|top}}
{{Specialization|Firebrand|top|bot|bot}}
+
{{Specialization|Virtues|bot|bot|top}}
 
+
{{Specialization|Firebrand|top|top|mid}}
 +
* You can use {{Trait|Right-Hand Strength}} if someone is already providing you with fury.
 +
* {{Trait|Legendary Lore}} is basically even in performance with {{Trait|Weighty Terms}} for DPS Condi Firebrand when solo, so use whichever trait you prefer.
  
 
===Honor===
 
===Honor===
Honor offers higher might generation for yourself and nearby allies, longer boon duration from symbols, and higher defensive utility thanks to endurance regeneration and the small amount of sustain. It does this at a very small DPS loss (under 10% when compared to Virtues). Replaces Virtues.
+
Honor offers higher might generation for yourself and nearby allies, longer boon duration from symbols, and higher defensive utility thanks to endurance regeneration and the small amount of sustain. Replaces Virtues at a significant DPS loss, but pairs very well with {{Tooltip|Celestial}} or {{Tooltip|Seraph|Seraph (prefix)}}.
 
{{Specialization|Honor|bot|bot|mid|variant=y}}
 
{{Specialization|Honor|bot|bot|mid|variant=y}}
  
  
 
==Equipment==
 
==Equipment==
Ascended gear is not required. You can use exotic gear with the same stats instead. Due to the nature of Firebrand, multiple Default options are listed.
+
Ascended gear is not required. You can use exotic gear with the same stats instead.
 
+
===Viper DPS Equipment===
 
+
This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE.
===Viper===
 
This set uses gear similar to that of [[Build:Firebrand_-_Condi_DPS]], making it a good option for general PVE.
 
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
 
| stats = Viper
 
| stats = Viper
| rune = Superior Rune of Balthazar
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Axe
 
| weapon1 = Axe
 
| weapon2 = Torch
 
| weapon2 = Torch
| sigil1 = Superior Sigil of Torment
+
| sigil1 = Superior Sigil of Smoldering
 
| sigil2 = Superior Sigil of Bursting
 
| sigil2 = Superior Sigil of Bursting
| weapon3 = Scepter
+
| weapon3 = Pistol
| weapon4 = x
+
| weapon4 = Pistol
| sigil3 = Superior Sigil of Geomancy
+
| sigil3 = Superior Sigil of Smoldering
| sigil4 = Superior Sigil of  
+
| sigil4 = Superior Sigil of Bursting
 +
| relic = Relic of the Fractal
 
}}
 
}}
* Full {{Tooltip|Dire}} or {{Tooltip|Carrion}} can be used along with {{Rune|Superior Rune of Balthazar}} and {{Sigil|Superior Sigil of Smoldering}} as a budget option. It is recommended to upgrade to proper gear as soon as possible.
 
* {{Sigil|Superior Sigil of Earth}}, {{Sigil|Superior Sigil of Geomancy}} - budget dps
 
 
  
===Quickness Variant===
+
===Quickness Equipment===
This set uses gear similar to that of [[Build:Firebrand_-_Quickness_Support_Condi_DPS]], making it a very strong support/dps set for general PVE.
+
Generating high amounts of {{Tooltip|Quickness}} requires {{Tooltip|Ritualist stats|Ritualist}} gear and usage of the trait {{Trait|Liberator's Vow}} changing the heal skill to {{Skill|Mantra of Solace}}.
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
| stats = Viper
+
| stats = Ritualist
| rune = Superior Rune of the Firebrand
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Axe
 
| weapon1 = Axe
 
| weapon2 = Torch
 
| weapon2 = Torch
 
| sigil1 = Superior Sigil of Smoldering
 
| sigil1 = Superior Sigil of Smoldering
| sigil2 = Superior Sigil of Concentration
+
| sigil2 = Superior Sigil of Bursting
| weapon3 = Scepter
+
| weapon3 = Pistol
| weapon4 = x
+
| weapon4 = Pistol
 
| sigil3 = Superior Sigil of Smoldering
 
| sigil3 = Superior Sigil of Smoldering
| sigil4 = Superior Sigil of  
+
| sigil4 = Superior Sigil of Bursting
 +
| relic = Relic of the Fractal
 +
| variant = y
 
}}
 
}}
* This variant should be run with {{Trait|Liberator's Vow}} and {{Trait|Stalwart Speed}}. It is also recommended to take {{Skill|"Feel My Wrath!"}}.
+
* Use {{Skill|Mantra of Potence}} and {{Skill|"Feel My Wrath!"}} off-cooldown.
 +
* Remember to use the trait {{Trait|Liberator's Vow}} and the heal skill {{Skill|Mantra of Solace}}. Do not spam this mantra. Use a charge each time you refill to 3 charges. If you have {{Tooltip|Alacrity}} from ally sourcess, this will line perfectly with the cooldown of {{Trait|Liberator's Vow}}.  
  
  
===Variant Equipment===
+
==Consumables==
For both variants, there are a number of options to customize the build.
+
Budget consumables are acceptable for use in open world.
* Trade {{Tooltip|Viper}} for {{Tooltip|Trailblazer}} and {{Tooltip|Sinister}} for {{Tooltip|Dire}} to create a tanky but expensive defensive option.
 
* {{Sigil|Superior Sigil of Energy}} - defense
 
  
 +
===DPS===
 +
* Prioritize '''Flatbread''' Ascended food.
 +
* {{Food|Plate of Beef Rendang}} / {{Food|Koi Cake}}
 +
* {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}}
  
==Consumables==
+
===Defense===
:'''Food'''
+
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
+
* {{Food|Oysters with Spicy Sauce}}
* {{food|Peppermint Omnomberry Bar}} - farming
+
* {{Food|Bowl of Lemongrass Mussel Pasta}}
* {{food|Koi Cake}} - DPS
 
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
 
  
:'''Utility'''
+
===Farming===
* {{Utility|Sharpening Skull}} (and variants) - farming
+
* Prioritize '''Flatbread''' Ascended food.
* {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps
+
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
* {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness
+
* {{Food|Peppermint Omnomberry Bar}}
 +
* {{Utility|Sharpening Skull}} (and variants)
  
  
 
==Usage==
 
==Usage==
===Tome Breakdown===
+
===Tomes===
Firebrand has three tomes. Each is dedicated to a different specialty.  
+
The firebrand profession mechanic is their three Tomes, which replace their F1-F3 skills. When activated, Tomes replace your skillbar with new skills. Each Tome each is dedicated to a different specialty.
 
 
 
# {{Skill|Tome of Justice}} - Damage via {{Tooltip|Burning}}
 
# {{Skill|Tome of Justice}} - Damage via {{Tooltip|Burning}}
 
# {{Skill|Tome of Resolve}} - healing and condition cleanse
 
# {{Skill|Tome of Resolve}} - healing and condition cleanse
# {{Skill|Tome of Courage}} - defensive boons and projectile hate
+
# {{Skill|Tome of Courage}} - defensive boons and projectile reflection
 
+
Using a tome skill consumes 1 Page. Certain healing and defensive skills in the Tome of Resolve and Tome of Courage consume 2 Pages.
In each of these tomes, you can often just spam skills to great effect, but it is strongly advised you sit down and learn what the skills in each tome do. Some big ones to memorize:
 
  
 +
Below are some useful skills for each Tome:
 
# {{Skill|Tome of Justice}}
 
# {{Skill|Tome of Justice}}
 +
## {{Tooltip|Chapter 2 Igniting Burst}} - great meele range damage
 
## {{Tooltip|Chapter 3 Heated Rebuke}} - circular pull that can group enemies
 
## {{Tooltip|Chapter 3 Heated Rebuke}} - circular pull that can group enemies
## {{Tooltip|Epilogue Ashes of the Just}} - provides a very powerful buff to nearby allies
+
## {{Tooltip|Chapter 4 Scorched Aftermath}} - great damage and fire combo field
 +
## {{Tooltip|Epilogue Ashes of the Just}} - damage and might. Even better when near allies
 
# {{Skill|Tome of Resolve}}
 
# {{Skill|Tome of Resolve}}
## {{Tooltip|Epilogue Eternal Oasis}} - increases all healing allies (including you) receive
+
## {{Tooltip|Chapter 4 Shining River}} - pulse healing and a large water field
## {{Tooltip|Chapter 4 Shining River}} - a large waterfield that heals
+
## {{Tooltip|Epilogue Eternal Oasis}} - increases incoming healing for yourself and allies. Converts 5 conditions into boons
## {{Tooltip|Chapter 1 Desert Bloom}} - a powerful heal
 
 
# {{Skill|Tome of Courage}}
 
# {{Skill|Tome of Courage}}
## {{Tooltip|Chapter 1 Unflinching Charge}} - Provides stability, which grants quickness
+
## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile reflection bubble
## {{Tooltip|Chapter 3 Valiant Bulwark}} - a projectile-hate bubble
+
## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, aegis, and stability
## {{Tooltip|Epilogue Unbroken Lines}} - provides extreme defense to nearby allies for 5 seconds, also triggers {{Trait|Stalwart Speed}}
+
 
 +
===Damage===
 +
The key to firebrand is weaving the Tome skills with your weapon skills.
 +
 
 +
You will spend most of your Pages on the {{Skill|Tome of Justice}} using its high damage {{Tooltip|Chapter 2 Igniting Burst}}, {{Tooltip|Chapter 4 Scorched Aftermath}}, and {{Tooltip|Epilogue Ashes of the Just}}. The Epilogue can be precasted before you start a fight, or saved to also apply it to a {{skill|Sword of Justice}}.
 +
 
 +
;Tome priority
 +
# {{Tooltip|Epilogue Ashes of the Just}}, {{Tooltip|Chapter 2 Igniting Burst}}, {{Tooltip|Chapter 4 Scorched Aftermath}}
 +
You want to use these three skills off-cooldown. Note that Epilogue: Ashes of the Just shares cooldown with {{Skill|Purging Flames}} so, if you use them together, you can look at Purging Flames to check the remaining cooldown of Epilogue: Ashes of the Just without having to open the Tome. {{Tooltip|Chapter 3 Heated Rebuke}} can be used as an opener to pull enemies together.
 +
 
 +
You will have some spare Pages in case you need some utility from the other 2 Tomes.
  
 +
For your utility skills, use {{Skill|Purging Flames}} off-cooldown and spam all charges of {{Skill|Mantra of Flame}}. Using the final charge of a mantra will replenish 2 Pages from {{Trait|Weighty Terms}}. If still in combat, recharge the mantra off-cooldown. Space out the usage of {{Skill|Sword of Justice}} to help maintain vulnerability.
  
===Damage===
+
As for your weapons, you can use all your skills loosely following this priority
* {{Skill|Tome of Justice}} is the main source of your damage, and it resets whenever you kill an enemy thanks to {{Trait|Renewed Justice}}. Try to stay in it often, spamming {{Tooltip|Chapter 4 Scorched Aftermath}}, {{Tooltip|Chapter 2 Igniting Burst}}, and {{Tooltip|Chapter 1 Searing Spell}}.
+
;Axe-torch
** {{Tooltip|Chapter 3 Heated Rebuke}} can be used as an opener to pull enemies together.
+
# {{Skill|Symbol of Vengeance}}
** If there are nearby allies you can use {{Tooltip|Epilogue Ashes of the Just}}. You can also apply ashes to your {{skill|Sword of Justice}}.
 
* Outside of {{Skill|Tome of Justice}}, your primary damaging skills are:
 
# {{Skill|Purging Flames}}
 
# {{Skill|Mantra of Flame}}
 
 
# {{Skill|Zealot's Flame}}
 
# {{Skill|Zealot's Flame}}
# {{Skill|Symbol of Vengeance}} / {{Skill|Symbol of Punishment}}
+
# {{Skill|Blazing Edge}}
 
# {{Skill|Cleansing Flame}}
 
# {{Skill|Cleansing Flame}}
* Use {{Skill|Zealot's Flame}} whenever available.
 
* If everything you have is on cooldown, fill with auto-attacks
 
  
 +
;Pistol-pistol
 +
# {{Skill|Symbol of Ignition}} {{to}} {{Skill|Hail of Justice}}
 +
# {{Skill|Jurisdiction}} always try to charge it to level 3, then detonate it after it passes through the enemy.
 +
# {{Skill|Peacekeeper}}
 +
 +
Symbol of Ignition is very powerful, make sure to only use it when you will be free to ignite it by hitting your enemy with other skills/projectiles. Don't use Hail of Justice if you don't have an active Symbol of Ignition.
 +
 +
If everything you have is on cooldown, fill with auto-attacks.
  
 
===Boons===
 
===Boons===
* Use your {{skill|"Feel My Wrath!"}} and {{skill|Mantra of Potence}} off cooldown for {{Tooltip|Quickness}}.
+
If playing condition quickness (boon dps) firebrand with the required gear and traits and skills:
* Use your {{skill|Mantra of Solace}} approximately every 7 seconds for {{Tooltip|Quickness}} from {{trait|Liberator's Vow}} and {{trait|Stalwart Speed}}.
+
* Use {{skill|"Feel My Wrath!"}} and {{skill|Mantra of Potence}} off cooldown for {{Tooltip|Quickness}}.
 
+
* Use {{skill|Mantra of Solace}} approximately every 7 seconds for {{Tooltip|Quickness}} from {{trait|Liberator's Vow}}.
 +
If you're struggling to maintain quickness, which can happen without alacrity, you can use {{Trait|Stalwart Speed}} to help maintain it.
  
 
===Defense===
 
===Defense===
* {{skill|Tome of Courage}} has many good defensive skills. You can go into it and press a few skills (including {{Tooltip|Epilogue Unbroken Lines}} if possible) to quickly stack defensive boons.
+
* {{skill|Tome of Courage}} has many good defensive skills as mentioned above.
* Carefully time your activation of {{skill|Mantra of Solace}} to block dangerous attacks.
+
* Opening {{Skill|Tome of Justice}} while it is NOT dormant will blind nearby enemies due to {{Trait|Justice is Blind}}.
 
+
* Review your sourcess of {{Tooltip|Aegis}} in case you need to block a dangerous attack.
  
 
===Crowd Control===
 
===Crowd Control===
 
* {{Skill|Blazing Edge}}
 
* {{Skill|Blazing Edge}}
* {{Skill|Chains of Light}}
 
 
* {{Tooltip|Chapter 3 Heated Rebuke}}
 
* {{Tooltip|Chapter 3 Heated Rebuke}}
 
* {{Tooltip|Chapter 2 Daring Challenge}}
 
* {{Tooltip|Chapter 2 Daring Challenge}}
 +
* {{Skill|Jurisdiction}}
 
* {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}}
 
* {{Skill|Hammer of Wisdom}} or {{Skill|Bane Signet}}

Latest revision as of 00:32, 22 August 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage and Support

Designed for: Open World and Open World General

Expansions required: Path of Fire BuildsSecrets of the Obscure builds

Difficulty:
Normal
This build was last updated on August 22, 2024 and is up to date for the March 19, 2024 patch.

Overview

Condition Firebrand overwhelms its enemies in Burning Burning while offering high utility to self and allies such as Aegis Aegis, projectile reflection, and some healing.

Despite being a condition build, it offers significant burst damage since most of it comes from burning, which is the highest damaging condition at the expense of lower duration. Most of its damage is AOE, giving it great cleave.

Its primary weakness is its lack of mobility and low might generation.

Additionally, with a few changes, the build can sacrifice some of its damage to provide itself and nearby allies with permanent Quickness Quickness.


Template Code

[&DQEQGS4fPiUmDyYPFRcVF0wBTAE2ATYBiRKJEgAAAAAAAAAAAAAAAAAAAAADNgAFAGYAAA==]
Copy Template Code


Skill Bar

Axe/Torch
Pistol/Pistol
Utility


Weapon Variants

  • Staff - more support and ranged AOE, can be considered if playing the quickness support variant.
  • Sword, Greatsword - higher burst but worst sustained damage.

Skill Variants

Mantra of Flame and Purging Flames are great sourcess of damage, but not essential. "Stand Your Ground!" is a good stunbreak. Other alternatives can be considered:

  • Mantra of Potence - to provide Quickness Quickness for the support variant.
  • Signet of Wrath - passive damage, can replace "Stand Your Ground!"
  • "Save Yourselves!" alternative to "Stand Your Ground!" that provides more offensive boons, but can be risky in groups if it pulls too many conditions.
  • Mantra of Lore for more condition cleanse.
  • Mantra of Truth for Blind Blind on demand.
  • Hammer of Wisdom or Bane Signet for more crowd control.
  • Shield of the Avenger or Wall of Reflection if projectiles are a problem.


Specializations

  • You can use Right-Hand Strength if someone is already providing you with fury.
  • Legendary Lore is basically even in performance with Weighty Terms for DPS Condi Firebrand when solo, so use whichever trait you prefer.

Honor

Honor offers higher might generation for yourself and nearby allies, longer boon duration from symbols, and higher defensive utility thanks to endurance regeneration and the small amount of sustain. Replaces Virtues at a significant DPS loss, but pairs very well with Celestial Celestial or Seraph (prefix) Seraph (prefix).


Equipment

Ascended gear is not required. You can use exotic gear with the same stats instead.

Viper DPS Equipment

This variant uses equipment similar to existing Condi DPS Firebrand raid builds, making it an easy gearing option for general PVE.

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Axe
Viper
Torch
Viper
Sigil
Sigil
Pistol
Viper
Pistol
Viper
Sigil
Sigil
Rune
x6


Relic

Quickness Equipment

Generating high amounts of Quickness Quickness requires Ritualist Ritualist gear and usage of the trait Liberator's Vow changing the heal skill to Mantra of Solace.

Head
Ritualist
Shoulders
Ritualist
Chest
Ritualist
Hands
Ritualist
Legs
Ritualist
Feet
Ritualist
Backpiece
Ritualist
Accessory
Ritualist
Accessory
Ritualist
Amulet
Ritualist
Ring
Ritualist
Ring
Ritualist
Axe
Ritualist
Torch
Ritualist
Sigil
Sigil
Pistol
Ritualist
Pistol
Ritualist
Sigil
Sigil
Rune
x6


Relic
  • Use Mantra of Potence and "Feel My Wrath!" off-cooldown.
  • Remember to use the trait Liberator's Vow and the heal skill Mantra of Solace. Do not spam this mantra. Use a charge each time you refill to 3 charges. If you have Alacrity Alacrity from ally sourcess, this will line perfectly with the cooldown of Liberator's Vow.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)


Usage

Tomes

The firebrand profession mechanic is their three Tomes, which replace their F1-F3 skills. When activated, Tomes replace your skillbar with new skills. Each Tome each is dedicated to a different specialty.

  1. Tome of Justice - Damage via Burning Burning
  2. Tome of Resolve - healing and condition cleanse
  3. Tome of Courage - defensive boons and projectile reflection

Using a tome skill consumes 1 Page. Certain healing and defensive skills in the Tome of Resolve and Tome of Courage consume 2 Pages.

Below are some useful skills for each Tome:

  1. Tome of Justice
    1. Chapter 2 Igniting Burst Chapter 2 Igniting Burst - great meele range damage
    2. Chapter 3 Heated Rebuke Chapter 3 Heated Rebuke - circular pull that can group enemies
    3. Chapter 4 Scorched Aftermath Chapter 4 Scorched Aftermath - great damage and fire combo field
    4. Epilogue Ashes of the Just Epilogue Ashes of the Just - damage and might. Even better when near allies
  2. Tome of Resolve
    1. Chapter 4 Shining River Chapter 4 Shining River - pulse healing and a large water field
    2. Epilogue Eternal Oasis Epilogue Eternal Oasis - increases incoming healing for yourself and allies. Converts 5 conditions into boons
  3. Tome of Courage
    1. Chapter 3 Valiant Bulwark Chapter 3 Valiant Bulwark - a projectile reflection bubble
    2. Epilogue Unbroken Lines Epilogue Unbroken Lines - provides extreme defense to nearby allies for 5 seconds, aegis, and stability

Damage

The key to firebrand is weaving the Tome skills with your weapon skills.

You will spend most of your Pages on the Tome of Justice using its high damage Chapter 2 Igniting Burst Chapter 2 Igniting Burst, Chapter 4 Scorched Aftermath Chapter 4 Scorched Aftermath, and Epilogue Ashes of the Just Epilogue Ashes of the Just. The Epilogue can be precasted before you start a fight, or saved to also apply it to a Sword of Justice.

Tome priority
  1. Epilogue Ashes of the Just Epilogue Ashes of the Just, Chapter 2 Igniting Burst Chapter 2 Igniting Burst, Chapter 4 Scorched Aftermath Chapter 4 Scorched Aftermath

You want to use these three skills off-cooldown. Note that Epilogue: Ashes of the Just shares cooldown with Purging Flames so, if you use them together, you can look at Purging Flames to check the remaining cooldown of Epilogue: Ashes of the Just without having to open the Tome. Chapter 3 Heated Rebuke Chapter 3 Heated Rebuke can be used as an opener to pull enemies together.

You will have some spare Pages in case you need some utility from the other 2 Tomes.

For your utility skills, use Purging Flames off-cooldown and spam all charges of Mantra of Flame. Using the final charge of a mantra will replenish 2 Pages from Weighty Terms. If still in combat, recharge the mantra off-cooldown. Space out the usage of Sword of Justice to help maintain vulnerability.

As for your weapons, you can use all your skills loosely following this priority

Axe-torch
  1. Symbol of Vengeance
  2. Zealot's Flame
  3. Blazing Edge
  4. Cleansing Flame
Pistol-pistol
  1. Symbol of Ignition Hail of Justice
  2. Jurisdiction always try to charge it to level 3, then detonate it after it passes through the enemy.
  3. Peacekeeper

Symbol of Ignition is very powerful, make sure to only use it when you will be free to ignite it by hitting your enemy with other skills/projectiles. Don't use Hail of Justice if you don't have an active Symbol of Ignition.

If everything you have is on cooldown, fill with auto-attacks.

Boons

If playing condition quickness (boon dps) firebrand with the required gear and traits and skills:

  • Use "Feel My Wrath!" and Mantra of Potence off cooldown for Quickness Quickness.
  • Use Mantra of Solace approximately every 7 seconds for Quickness Quickness from Liberator's Vow.

If you're struggling to maintain quickness, which can happen without alacrity, you can use Stalwart Speed to help maintain it.

Defense

  • Tome of Courage has many good defensive skills as mentioned above.
  • Opening Tome of Justice while it is NOT dormant will blind nearby enemies due to Justice is Blind.
  • Review your sourcess of Aegis Aegis in case you need to block a dangerous attack.

Crowd Control


Ratings

This build has a rating of 5 stars based on 2 votes.
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5 stars
Frostbyte gave this build 5 stars • July 2023
Simply *outstanding* build. I have used it to great effect in not only PvE in nearly all variations but WvW zerg environments, as well, especially with the latest updates. I have to give props to the author. Unless FB is considerably nerfed in the near future, this is the build to learn inside and out. The trick is to find the variation that works for you and for your desired roles/areas (e.g., DPS or Off-support, open world vs. fractals, etc.) The other types of PvE have their own builds, of course, but I would even suggest using this (with perhaps very slight modifications) for fractals, for instance, as it is a solid, balanced and powerful build with great sustain and excellent damage output.
5 stars
Starlitjupiter gave this build 5 stars • July 2023
Condi Firebrand and Condi Quickbrand are some of the strongest DPS options in the game and they transfer very well into open world. High solo DPS, high group DPS, great utility, even a little emergency healing. Strongly recommend for open world.

Comments

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