Difference between revisions of "Soulbeast - Sic 'Em Sniper"
(12 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
| designed for = Conquest | | designed for = Conquest | ||
| rating = good | | rating = good | ||
− | | focus = | + | | focus = Strike Damage, Control |
+ | | difficulty = 2 | ||
}} | }} | ||
− | |||
− | |||
==Overview== | ==Overview== | ||
− | A Soulbeast power build for PvP with exceptional burst damage. | + | A Soulbeast power build for PvP with exceptional burst damage, made to quickly take out targets. Primarily serves as a roamer/+1er. |
Line 21: | Line 20: | ||
| weapon3 = greatsword | | weapon3 = greatsword | ||
| weapon4 = | | weapon4 = | ||
− | | healing = | + | | healing = Bear Stance |
| utility1 = "Sic 'Em!" | | utility1 = "Sic 'Em!" | ||
− | + | | utility3 = Dolyak Stance | |
− | | utility3 = | ||
| elite = One Wolf Pack | | elite = One Wolf Pack | ||
| pet1 = Smokescale | | pet1 = Smokescale | ||
− | | pet2 = | + | | pet2 = Boar |
}} | }} | ||
Line 33: | Line 31: | ||
===Slot Changes=== | ===Slot Changes=== | ||
'''Utility''' | '''Utility''' | ||
− | |||
+ | For the optional slot: | ||
+ | * {{Skill|"Protect Me!"}} - defensive skill and another stunbreak. | ||
+ | |||
+ | * {{Skill|Signet of the Hunt}} - makes your burst unblockable. | ||
+ | |||
+ | * {{Skill|Quickening Zephyr}} - mix of defense and offense, it's mostly used in burst combos for the {{Tooltip|Quickness}} but it can also serve as a stunbreak. | ||
+ | |||
+ | * {{Skill|Griffon Stance}} - adds more evasion to the build, great at avoiding burst damage if you can time it right. | ||
+ | |||
+ | |||
+ | '''Pets''' | ||
+ | |||
+ | {{Tooltip|Boar}} can be repalced by: | ||
+ | * {{Tooltip|Polar Bear}} - strong defensive pet that still retains the most important CC on Boar while offering a skill that negates incoming strike damage. | ||
− | + | * {{Tooltip|Rock Gazelle}} - another CC focused pet. It's also a Ferocious pet just like Smokescale while Boar is Versatile, which means you'll gain better offensive stats in Beastmode than on Boar. | |
− | * {{ | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQQILyArNxouFwAA+hYAAKUBAAC7AAAALhYAAAIuAAAAAAAAAAAAAAAAAAACIwAyAAA=] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization| | + | {{Specialization|Marksmanship|bot|bot|mid}} |
{{Specialization|Beastmastery|bot|mid|mid}} | {{Specialization|Beastmastery|bot|mid|mid}} | ||
− | {{Specialization|Soulbeast| | + | {{Specialization|Soulbeast|mid|mid|top}} |
'''Variants''' | '''Variants''' | ||
* {{Trait|Oppressive Superiority}} offers higher burst damage but limits your Beastmode options by removing the ability to easily swap between pets while merged. | * {{Trait|Oppressive Superiority}} offers higher burst damage but limits your Beastmode options by removing the ability to easily swap between pets while merged. | ||
+ | |||
+ | |||
+ | ===Specialization Variants=== | ||
+ | {{Tooltip|Skirmishing}} can replace {{Tooltip|Marksmanship}}, both of these are damage focused specs. Marksmanship's speciality is delivering spike damage by boosting skills that only hit once (like Maul on Greatsword) while Skirmishing provides a smaller flat damage boost that goes better with multihit attacks such as {{Skill|Rapid Fire}} on Longbow or {{Skill|One Wolf Pack}}. It's up to you to decide which playstyle you prefer. Consider taking '''Sword/Warhorn''' instead of Greatsword if you go with Skirmishing: | ||
+ | {{Specialization|Skirmishing|mid|mid|bot|variant=y}} | ||
Line 61: | Line 76: | ||
| weapon4 = | | weapon4 = | ||
| sigil1 = Exposure | | sigil1 = Exposure | ||
− | | sigil2 = | + | | sigil2 = Cleansing |
| sigil3 = Intelligence | | sigil3 = Intelligence | ||
| sigil4 = Energy | | sigil4 = Energy | ||
− | | rune = | + | | rune = Spellbreaker |
| amulet = Berserker | | amulet = Berserker | ||
+ | | relic = Relic of Fireworks | ||
}} | }} | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
− | ''' | + | '''Relics''' |
− | * {{ | + | * {{Relic|Relic of Mount Balrior}} - higher damage boost for your main burst combo, but it's much lower uptime than Fireworks. |
− | |||
− | |||
− | |||
− | |||
− | |||
Line 82: | Line 93: | ||
'''Elite specialization basics''' | '''Elite specialization basics''' | ||
*Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through {{Skill|Beastmode}} which has a 10s CD. | *Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through {{Skill|Beastmode}} which has a 10s CD. | ||
− | |||
− | |||
*Pet related traits and skills such as {{Trait|Pet's Prowess}} continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened). | *Pet related traits and skills such as {{Trait|Pet's Prowess}} continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened). | ||
Line 92: | Line 101: | ||
'''General''' | '''General''' | ||
− | <!--* {{Skill|"We Heal As One!"}} should be used just before leaving spawn to grant {{gw2skill|Swiftness}} to the team via {{Trait|Resounding Timbre}}. In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and {{gw2skill|Quickness}}. | + | <!--* {{Skill|"We Heal As One!"}} should be used just before leaving spawn to grant {{gw2skill|Swiftness}} to the team via {{Trait|Resounding Timbre}}. In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and {{gw2skill|Quickness}}. |
*Dodging applies {{Tooltip|Protection}}, which also heals thanks to the trait {{Trait|Rugged Growth}}. If taken, {{Trait|Second Skin}} reduces the condition damage you take by 20% while affected by this boon. | *Dodging applies {{Tooltip|Protection}}, which also heals thanks to the trait {{Trait|Rugged Growth}}. If taken, {{Trait|Second Skin}} reduces the condition damage you take by 20% while affected by this boon. | ||
Line 98: | Line 107: | ||
*Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 30% movement speed boost on its own via {{Trait|Pet's Prowess}}. | *Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 30% movement speed boost on its own via {{Trait|Pet's Prowess}}. | ||
− | + | * {{Skill|Signet of Stone}} is extremely useful against direct damage spikes, but you have to use it proactively and sometimes even predict when the burst is coming. Use it too late and it's wasted, too soon and your opponent can just delay its plan until the signet runs out.--> | |
+ | * {{Trait|Eternal Bond}} allows you to be more flexible with your Beastmode usage by letting you swap pets while merged. With this you can adapt to situations much better and stay in Beastmode longer. | ||
− | * {{ | + | * Using CC skills grants you {{Tooltip|Fury}} so you don't have to worry too much about setting up your bursts, since they tend to involve CC. |
− | ** | + | |
− | * | + | * When playing with {{Tooltip|Boar}}, its Beatmode ability {{Skill|Maul (soulbeast porcine)}} is one of your key skills. Hits hard, has a short cast time and a very subtle animation most people won't even notice. |
− | ** | + | ** Try to set this up with CC, which should be easy considering how both other Boar Beastmode skills are CC skill. The F3 is especially good for this as {{Skill|Prelude Lash}} grants you {{Tooltip|Quickness}} and {{Tooltip|Fury}} via trait synergy. |
+ | |||
+ | * Polar Bear and Krytan Drakehound also provide access to {{Skill|Prelude Lash}}. | ||
+ | |||
+ | * {{Trait|Zephyr's Speed}} and {{Trait|Clarion Bond}} give you various offensive boons whenever you swap pets (once every 15 seconds). Pet swapping is a great way of instantly setting up burst combos. | ||
+ | ** These traits continue to work even if you swap pets in Beastmode with the help of {{Trait|Eternal Bond}}. | ||
*{{Tooltip|Smokescale}}'s F2 {{Skill|Smoke Cloud}} is a useful combo field: | *{{Tooltip|Smokescale}}'s F2 {{Skill|Smoke Cloud}} is a useful combo field: | ||
Line 111: | Line 126: | ||
*Use {{Skill|Hunter's Shot}} in Beastmode while roaming between capture points if you lack {{Tooltip|Swiftness}}. | *Use {{Skill|Hunter's Shot}} in Beastmode while roaming between capture points if you lack {{Tooltip|Swiftness}}. | ||
− | * | + | * Sometimes you might want to get greedy with {{Skill|Bear Stance}}. While this is your last resort option against condition bursts, it's also great at keeping things like {{Tooltip|Weakness}}, {{Tooltip|Chill}} and {{Tooltip|Blind}} off of you. If you're chasing a low HP target and you want to secure a kill, Bear Stance could ensure that you get to deal damage without any hinderance. You could even combine it with {{Skill|Dolyak Stance}} to make yourself immune to hard CC too. |
− | + | ** Of course this is a bit of a gamble, if the target survives your burst you'll be left without your strongest defensive CDs so the plan might backfire. | |
− | ' | + | * {{Skill|"Sic 'Em!"}} should always be used in {{Skill|Beastmode}}. It's a really strong burst CD that also denies stealth access for enemies. |
− | * | + | * {{Skill|One Wolf Pack}} works best on Longbow, adding extra damage to every hit you score on a target. Smokescale's {{Skill|Smoke Assault (soulbeast)}} also has great synergy with this, or Warhorn's {{Skill|Hunter's Call}} if you're playing the Sword/Wahrorn variant. |
* Smokescale's {{Skill|Smoke Assault (soulbeast)}} could be used both offensively (delivering damage while making it impossible to kite you) and defensively (it's an instant cast evade frame). | * Smokescale's {{Skill|Smoke Assault (soulbeast)}} could be used both offensively (delivering damage while making it impossible to kite you) and defensively (it's an instant cast evade frame). | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
'''Doing damage''' | '''Doing damage''' | ||
− | *{{Skill|Maul}} grants Attack of Opportunity to you while melded, | + | *{{Skill|Maul}} grants Attack of Opportunity to you while melded, improving the damage of your next attack skill (but only the next strike, doesn't cover multihit abilities). |
''Longbow burst combo example:'' | ''Longbow burst combo example:'' | ||
− | :# | + | :# Use {{Skill|One Wolf Pack}} before the burst. |
− | + | :# Get Quickness either from {{Trait|Zephyr's Speed}} or {{Skill|Quickening Zephyr}}. You should preferably be on Smokescale for improved Beastmode damage. | |
− | :# Get Quickness from | ||
:# {{Skill|Beastmode}} for some extra stats. | :# {{Skill|Beastmode}} for some extra stats. | ||
− | |||
:# {{Skill|"Sic 'Em!"}} which boosts the Soulbeast's own damage if used in Beastmode. | :# {{Skill|"Sic 'Em!"}} which boosts the Soulbeast's own damage if used in Beastmode. | ||
:# {{Skill|Point Blank Shot}} to increase the chance of landing your burst and to proc {{Trait|Twice as Vicious}}. | :# {{Skill|Point Blank Shot}} to increase the chance of landing your burst and to proc {{Trait|Twice as Vicious}}. | ||
Line 148: | Line 151: | ||
''Greatsword burst combo example:'' | ''Greatsword burst combo example:'' | ||
− | :# {{Skill|Beastmode}} | + | :# {{Skill|Beastmode}} on Boar. |
+ | :# {{Skill|Prelude Lash}} for Quickness, Fury, Marksmanship synergy and to make it easier to land Maul. | ||
+ | :# ''Optional -''Swap pets with {{Trait|Eternal Bond}} (F4) while in Beastmode, this will give you even more Quickness and better offensive stats from the Smokescale. | ||
:# {{Skill|Maul}} | :# {{Skill|Maul}} | ||
:# {{Skill|Hilt Bash}} your target for CC and to refresh Maul. | :# {{Skill|Hilt Bash}} your target for CC and to refresh Maul. | ||
:# {{Skill|Maul}} again. | :# {{Skill|Maul}} again. | ||
:# {{Skill|Swoop}} to make the most of Maul's Attack of Opportunity buff which in Beastmode applies to the Soulbeast and not the pet. | :# {{Skill|Swoop}} to make the most of Maul's Attack of Opportunity buff which in Beastmode applies to the Soulbeast and not the pet. | ||
+ | |||
+ | |||
+ | ''Using both pets'' | ||
+ | :# Start on Boar. | ||
+ | :# {{Skill|Prelude Lash}} | ||
+ | :# {{Skill|Maul}} | ||
+ | :# Swap pets with {{Trait|Eternal Bond}} (F4) for Quickness and to make your next attack a guaranteed crit that also does more damage through trait synergy. | ||
+ | :# {{Skill|Worldly Impact}} | ||
Latest revision as of 09:55, 21 November 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Control
Designed for: PvP Conquest
Overview
A Soulbeast power build for PvP with exceptional burst damage, made to quickly take out targets. Primarily serves as a roamer/+1er.
Skill Bar
Slot Changes
Utility
For the optional slot:
- - defensive skill and another stunbreak.
- - makes your burst unblockable.
- Quickness but it can also serve as a stunbreak. - mix of defense and offense, it's mostly used in burst combos for the
- - adds more evasion to the build, great at avoiding burst damage if you can time it right.
Pets
Boar can be repalced by:
- Polar Bear - strong defensive pet that still retains the most important CC on Boar while offering a skill that negates incoming strike damage.
- Rock Gazelle - another CC focused pet. It's also a Ferocious pet just like Smokescale while Boar is Versatile, which means you'll gain better offensive stats in Beastmode than on Boar.
Template Code
Specializations
Variants
- offers higher burst damage but limits your Beastmode options by removing the ability to easily swap between pets while merged.
Specialization Variants
Skirmishing can replace Marksmanship, both of these are damage focused specs. Marksmanship's speciality is delivering spike damage by boosting skills that only hit once (like Maul on Greatsword) while Skirmishing provides a smaller flat damage boost that goes better with multihit attacks such as on Longbow or . It's up to you to decide which playstyle you prefer. Consider taking Sword/Warhorn instead of Greatsword if you go with Skirmishing:
Equipment
Equipment Variants
Relics
- - higher damage boost for your main burst combo, but it's much lower uptime than Fireworks.
Usage
Elite specialization basics
- Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through which has a 10s CD.
- Pet related traits and skills such as
- IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
- You can also meld with dead pets and then exit Beastmode to instantly revive them.
General
- allows you to be more flexible with your Beastmode usage by letting you swap pets while merged. With this you can adapt to situations much better and stay in Beastmode longer.
- Using CC skills grants you Fury so you don't have to worry too much about setting up your bursts, since they tend to involve CC.
- When playing with Boar, its Beatmode ability is one of your key skills. Hits hard, has a short cast time and a very subtle animation most people won't even notice.
- Polar Bear and Krytan Drakehound also provide access to .
- These traits continue to work even if you swap pets in Beastmode with the help of .
and give you various offensive boons whenever you swap pets (once every 15 seconds). Pet swapping is a great way of instantly setting up burst combos.
- Smokescale's F2 is a useful combo field:
- Use Swiftness. in Beastmode while roaming between capture points if you lack
- Sometimes you might want to get greedy with Weakness, Chill and Blind off of you. If you're chasing a low HP target and you want to secure a kill, Bear Stance could ensure that you get to deal damage without any hinderance. You could even combine it with to make yourself immune to hard CC too.
- Of course this is a bit of a gamble, if the target survives your burst you'll be left without your strongest defensive CDs so the plan might backfire.
. While this is your last resort option against condition bursts, it's also great at keeping things like
- should always be used in . It's a really strong burst CD that also denies stealth access for enemies.
- works best on Longbow, adding extra damage to every hit you score on a target. Smokescale's also has great synergy with this, or Warhorn's if you're playing the Sword/Wahrorn variant.
- Smokescale's could be used both offensively (delivering damage while making it impossible to kite you) and defensively (it's an instant cast evade frame).
Doing damage
- grants Attack of Opportunity to you while melded, improving the damage of your next attack skill (but only the next strike, doesn't cover multihit abilities).
Longbow burst combo example:
- Use before the burst.
- Get Quickness either from or . You should preferably be on Smokescale for improved Beastmode damage.
- for some extra stats.
- which boosts the Soulbeast's own damage if used in Beastmode.
- to increase the chance of landing your burst and to proc .
- for damage.
Greatsword burst combo example:
- on Boar.
- for Quickness, Fury, Marksmanship synergy and to make it easier to land Maul.
- Optional -Swap pets with (F4) while in Beastmode, this will give you even more Quickness and better offensive stats from the Smokescale.
- your target for CC and to refresh Maul.
- again.
- to make the most of Maul's Attack of Opportunity buff which in Beastmode applies to the Soulbeast and not the pet.
Using both pets
- Start on Boar.
- Swap pets with (F4) for Quickness and to make your next attack a guaranteed crit that also does more damage through trait synergy.
Top Streamers
- Twitch: Boyce
- Twitch: ROM
- Twitch: Avatar
Related Builds
- Ranger - Power Survival - core PvP version, usable by F2P players.
- Sic 'Em Roamer - the WvW Roaming version of the build.
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium