Difference between revisions of "Berserker - Condi Berserker"
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− | {{ | + | {{SEO |
− | |title=Condi Berserker | + | |title=Berserker - Condi Berserker |
− | |description=A condition | + | |description=A strong condition Berserker open world build with extremely high area damage. |
}} | }} | ||
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{{Build | {{Build | ||
| profession = warrior | | profession = warrior | ||
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}} | }} | ||
− | + | ==Overview== | |
+ | A strong condition Berserker open world build with extremely high area damage. | ||
− | |||
− | |||
==Template Code== | ==Template Code== | ||
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code = [&DQIkLTM9EinyEgAAqAAAANwSAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQIkLTM9EinyEgAAqAAAANwSAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
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==Skill Bar== | ==Skill Bar== | ||
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|elite = Head Butt | |elite = Head Butt | ||
}} | }} | ||
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===Skill Variants=== | ===Skill Variants=== | ||
====Heal Skills==== | ====Heal Skills==== | ||
* {{Skill|Defiant Stance}} - defense: counter-pressure, performs best against hard solo content. | * {{Skill|Defiant Stance}} - defense: counter-pressure, performs best against hard solo content. | ||
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====Utilities==== | ====Utilities==== | ||
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* {{Skill|Banner of Tactics}} - boost ally heals and boons | * {{Skill|Banner of Tactics}} - boost ally heals and boons | ||
** If taking banners, ensure {{Trait|Doubled Standards}} is taken. | ** If taking banners, ensure {{Trait|Doubled Standards}} is taken. | ||
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==Specializations== | ==Specializations== | ||
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* {{Trait|Doubled Standards}} - if taking Banners. | * {{Trait|Doubled Standards}} - if taking Banners. | ||
* {{Trait|Savage Instinct}} - An excellent stunbreak that includes a short invulnerability period. | * {{Trait|Savage Instinct}} - An excellent stunbreak that includes a short invulnerability period. | ||
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===Tactics=== | ===Tactics=== | ||
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{{Specialization|Tactics|mid|bot|bot|variant=y}} | {{Specialization|Tactics|mid|bot|bot|variant=y}} | ||
* If using {{Trait|Phalanx Strength}}, consider running {{Food|Fried Golden Dumplings}} | * If using {{Trait|Phalanx Strength}}, consider running {{Food|Fried Golden Dumplings}} | ||
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==Equipment== | ==Equipment== | ||
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| sigil4 = Superior Sigil of Doom | | sigil4 = Superior Sigil of Doom | ||
}} | }} | ||
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===Variant Equipment=== | ===Variant Equipment=== | ||
* {{Tooltip|Trailblazer}} - trades some damage for a large EHP boost | * {{Tooltip|Trailblazer}} - trades some damage for a large EHP boost | ||
* {{Sigil|Superior Sigil of Energy}} - more defense | * {{Sigil|Superior Sigil of Energy}} - more defense | ||
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==Consumables== | ==Consumables== | ||
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* {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps | * {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps | ||
* {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness | * {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness | ||
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==Usage== | ==Usage== | ||
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* Longbow: aim to use {{Skill|Scorched Earth}} 2-3 times, depending on if {{Skill|Blood Reckoning}} is up or not, and {{Skill|Fan of Fire}} twice. Use {{Skill|Pin Down}} and {{Skill|Arcing Arrow}} off cooldown | * Longbow: aim to use {{Skill|Scorched Earth}} 2-3 times, depending on if {{Skill|Blood Reckoning}} is up or not, and {{Skill|Fan of Fire}} twice. Use {{Skill|Pin Down}} and {{Skill|Arcing Arrow}} off cooldown | ||
* Sword: aim to use {{Skill|Flaming Flurry}} 2-3 times, depending on if {{Skill|Blood Reckoning}} is up or not. Use {{Skill|Blaze Breaker}} and {{Skill|Flames of War}} off cooldown. Use {{Skill|Savage Leap}} directly after {{Skill|Flames of War}} for the Fire Aura, which is especially useful against groups of enemies. Against foes under 50% HP, use {{Skill|Final Thrust}} off cooldown. | * Sword: aim to use {{Skill|Flaming Flurry}} 2-3 times, depending on if {{Skill|Blood Reckoning}} is up or not. Use {{Skill|Blaze Breaker}} and {{Skill|Flames of War}} off cooldown. Use {{Skill|Savage Leap}} directly after {{Skill|Flames of War}} for the Fire Aura, which is especially useful against groups of enemies. Against foes under 50% HP, use {{Skill|Final Thrust}} off cooldown. | ||
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===Defense=== | ===Defense=== | ||
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* {{Skill|Smoldering Arrow}} can be used to blind enemies. | * {{Skill|Smoldering Arrow}} can be used to blind enemies. | ||
* Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | * Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | ||
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===Crowd Control=== | ===Crowd Control=== | ||
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* {{Skill|Pin Down}} | * {{Skill|Pin Down}} | ||
* {{Skill|Wild Blow}} | * {{Skill|Wild Blow}} | ||
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==Video Examples== | ==Video Examples== | ||
[https://www.youtube.com/watch?v=6k7JB6PUOnA Trailblazer Zerk vs Razorwing] | [https://www.youtube.com/watch?v=6k7JB6PUOnA Trailblazer Zerk vs Razorwing] | ||
* Though the mechanical play is a bit shoddy here, this is a good demonstration of the fact that this build can actually compete with some other solo options. | * Though the mechanical play is a bit shoddy here, this is a good demonstration of the fact that this build can actually compete with some other solo options. |
Revision as of 15:52, 15 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage
Designed for: Open World and Open World General
Difficulty:
TBD
This build was last updated on February 15, 2022 and is up to date for the October 8, 2024 patch.
Overview
A strong condition Berserker open world build with extremely high area damage.
Template Code
[&DQIkLTM9EinyEgAAqAAAANwSAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Sword/Torch
Longbow
Utility
Skill Variants
Heal Skills
- - defense: counter-pressure, performs best against hard solo content.
Utilities
- - CC
- - defense: more dodges.
- - stability and damage reduction
- - best condition clear and stunbreak
- - high DPS option
- - immortality for a few seconds
- - boost ally damage
- - boost ally damage
- - boost ally defense
- If taking banners, ensure is taken.
- boost ally heals and boons
Specializations
- - if taking Banners.
- - An excellent stunbreak that includes a short invulnerability period.
Tactics
Tactics can be taken over Discipline for a boost to ally support at the cost of personal DPS.
- If using , consider running
Equipment
Viper
This set uses gear similar to Build:Berserker_-_Condi_DPS, making it great for general PVE
Head
Viper
Viper
Shoulders
Viper
Viper
Chest
Viper
Viper
Hands
Viper
Viper
Legs
Viper
Viper
Feet
Viper
Viper
Backpiece
Viper
Viper
Accessory
Viper
Viper
Accessory
Viper
Viper
Amulet
Viper
Viper
Ring
Viper
Viper
Ring
Viper
Viper
Sword
Viper
Viper
Torch
Viper
Viper
Sigil
Sigil
Longbow
Viper
Viper
Sigil
Sigil
Rune
x6
x6
Variant Equipment
- Trailblazer - trades some damage for a large EHP boost
- - more defense
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
- - dps if using gear with high toughness
Usage
Damage
- Use and off cooldown
- This build does not have an actual rotation due to its skills having no real loop. Instead, it features a priority of skills:
- + to open fights, and throughout the fight to maintain
- Longbow: aim to use 2-3 times, depending on if is up or not, and twice. Use and off cooldown
- Sword: aim to use 2-3 times, depending on if is up or not. Use and off cooldown. Use directly after for the Fire Aura, which is especially useful against groups of enemies. Against foes under 50% HP, use off cooldown.
Defense
- blocks attacks and reflects projectiles.
- can be used to blind enemies.
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
Crowd Control
Video Examples
- Though the mechanical play is a bit shoddy here, this is a good demonstration of the fact that this build can actually compete with some other solo options.
Ratings
Condi Berserker is one of the strongest zerg farming builds in the game due to its extremely high area damage and CC. With party support, this build is able to lay down extremely high AOE thanks to Longbow F1 while also retaining very good single-target damage, which makes it incredible at clearing trash mobs and at fighting bosses. It deals good damage from range when needed but should typically be played in melee when possible.
The build isn't fantastic at solo play, as it can be quite squishy, but when it comes to group farming it's easily S+ Tier.
Comments
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