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Difference between revisions of "Scourge - Condi Scourge"

Line 137: Line 137:
 
* The single most important thing for DPS is never interrupting AA chains without delaying skills.
 
* The single most important thing for DPS is never interrupting AA chains without delaying skills.
 
* Ensure you always maintain 3 shades for the concentration from {{Trait|Sand Sage}}
 
* Ensure you always maintain 3 shades for the concentration from {{Trait|Sand Sage}}
* Use {{Skill|Desert Shroud}} as often as possible
+
* Use {{Skill|Desert Shroud}} combo'd with {{Skill|Blood is Power}} as often as possible
 
* Use {{Skill|Grasping Dead}} and {{Skill|Devouring Darkness}} off cooldown; try to use them together as they have the same cooldown.
 
* Use {{Skill|Grasping Dead}} and {{Skill|Devouring Darkness}} off cooldown; try to use them together as they have the same cooldown.
 
* Every other {{Skill|Devouring Darkness}}, also use {{Skill|Oppressive Collapse}}
 
* Every other {{Skill|Devouring Darkness}}, also use {{Skill|Oppressive Collapse}}
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From there, just rotate skills off cooldown and try to line up your {{Skill|Blood Is Power}} and {{Skill|Plaguelands}} with either {{Skill|Desert Shroud}} or {{Skill|Deathly Swarm}}. Be sure to use your Shade Skills as often as possible to proc {{Trait|Dhuumfire}}.
 
From there, just rotate skills off cooldown and try to line up your {{Skill|Blood Is Power}} and {{Skill|Plaguelands}} with either {{Skill|Desert Shroud}} or {{Skill|Deathly Swarm}}. Be sure to use your Shade Skills as often as possible to proc {{Trait|Dhuumfire}}.
 
  
 
===Sustain===
 
===Sustain===

Revision as of 10:10, 17 February 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open WorldOpen World General and [[|]]

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on February 17, 2022 and is up to date for the October 8, 2024 patch.

Overview

A standard condition Scourge build which is capable of soloing almost all open world content and even some dungeons and fractals. This build focuses on very high sustain and condition removal and typically has a more attrition-based playstyle.


Template Code

[&DQgnNjI1PCZ+FgAAgAAAAG8BAAByFgAAkgAAAAAAAAAAAAAAAAAAAAAAAAA=]
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Skill Bar

Scourge-skillbar-bg.png
Scepter/Torch
X/Warhorn
Utility


Weapon Variants

  • Dagger (mainhand) - helps generate life force, but has extremely low dps
  • Staff - useful for ranging in a zerg


Skill Variants

Healing Skills

  • Summon Blood Fiend - sustained healing.
  • Well of Blood - strong group support if running Blood Magic.


Utility Skills

  • Epidemic - for area damage
  • Summon Shadow Fiend - a friendly pet that deals good DPS
  • Corrosive Poison Cloud - destroys projectiles.
  • Spectral Armor - can replace Trail as a good stunbreak, but with more defense
  • Desiccate - boonstrip and damage
  • Plague Signet - absurd condition clear
  • Signet of Spite - high burst


Elite Skills

  • Summon Flesh Golem - tanky CC buddy


Minions

Minions provide extra bodies for defense but will drastically lower DPS. If taking minions, it is advised to keep Blood Is Power and Signet of Undeath.

  • Summon Blood Fiend
  • Summon Shadow Fiend
  • Summon Flesh Golem

This still provides 3 minions, one of which has extremely high health and is good for CC.


Specializations

  • Nourishing Ashes - extra life force
  • Parasitic Contagion - more sustain


Death Magic

Death Magic can be taken if using the minion variant for an increase to minion EHP and personal defense.


Equipment

Ascended gear is not required. You can use Exotic gear with the same stats.
This set uses gear that is similar to Build:Scourge_-_Utility_Condi_DPS, which makes it a great option for general PVE

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Scepter
Viper
Torch
Viper
Sigil
Sigil
x
Viper
Warhorn
Viper
Sigil
Sigil
Rune
x6



Variant Equipment

Gear

  • Trailblazer Trailblazer - trades 10-15% DPS for a massive increase to EHP; this is a luxury set and not useful for content other than solo play
  • Celestial Celestial - trades 15-20% DPS for an increase to EHP, boon duration, and barrier output; this is a luxury set and not useful for most content outside of open world

Runes

  • Rune of Superior Rune of the Trapper - use 5 of these + 1 black diamond to very closely mimic Rune of Superior Rune of the Nightmare
  • Rune of Superior Rune of the Lich - easy/budget DPS
  • Rune of Superior Rune of Tormenting - these runes lose less than 2% DPS off any given variant but provide unparalleled sustain.
  • Rune of Superior Rune of the Renegade - cheap alternatives that increase the power of Epidemic due to the higher condition damage

Sigils

  • Sigil of Superior Sigil of Energy - defense


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps
  • - dps if using gear with high toughness


Usage

Damage

This build is extremely easy to deal damage with and follows a very simple list of rules for its rotation:

  • The single most important thing for DPS is never interrupting AA chains without delaying skills.
  • Ensure you always maintain 3 shades for the concentration from Sand Sage
  • Use Desert Shroud combo'd with Blood is Power as often as possible
  • Use Grasping Dead and Devouring Darkness off cooldown; try to use them together as they have the same cooldown.
  • Every other Devouring Darkness, also use Oppressive Collapse
  • Use Harrowing Wave any time it's off CD and your life force isn't full
  • Use Blood Is Power off cooldown; try to time it with Deathly Swarm or Desert Shroud.

A simple opener is as follows:

  1. Blood Is Power
  2. Plaguelands
  3. Blood Is Power
  4. Desert Shroud
  5. Oppressive Collapse + Grasping Dead + Devouring Darkness
  6. Harrowing Wave

From there, just rotate skills off cooldown and try to line up your Blood Is Power and Plaguelands with either Desert Shroud or Deathly Swarm. Be sure to use your Shade Skills as often as possible to proc Dhuumfire.

Sustain

  • Nefarious Favor, Deathly Swarm, and Desert Shroud can be used to cleanse conditions.
  • If you have trouble surviving, you can trait Parasitic Contagion.
  • If you go down just use Life Leech to get back up.


Crowd Control

  • Garish Pillar
  • Oppressive Collapse
  • Charge (necromancer)


Video Examples

Bounty Solo: Tazula Mindclouder

  • This demonstrates some of the power of the Celestial Variant. Tormenting Runes were used here for additional sustain.


Ratings

This build has a rating of 5 stars based on 3 votes.
Log in or register to rate this build.
5 stars
Kirzan gave this build 5 stars • September 2023
Very, very strong currently (SotO release patch). For OW, I particularly enjoy going full Viper's, Parasitic Contagion and 2-3 minions. The DPS loss, while visible, isn't too bad, but the survivability is real good. You'll still instantly obliterate packs in the blink of an eye. Then you can fine tune defensive options for rougher champs. The barriers from the spec work real well with pets since they, by nature, hug your target, which is your shade. Of course, all subject to change when it gets nerfed :)
5 stars
Warming Hearth gave this build 5 stars • August 2023
Stronger than ever. The ability to wield a pistol thanks to Secrets of the Obscure provides even more damage. Together with its really good survivability, condi scourge is one of the best classes in the game right now.
5 stars
Starlitjupiter gave this build 5 stars • July 2023
The 7/18 update patch fixed the mistakes of the 6/27 patch and now scourge is in a better state than it has ever been in. This is probably one of the strongest condition options in the game right now.

Comments

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