Difference between revisions of "Askii"
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:# {{Skill|The Prestige}} | :# {{Skill|The Prestige}} | ||
:# {{Skill|Phantasmal Mage}} | :# {{Skill|Phantasmal Mage}} | ||
− | :# Dodge | + | :# Dodge, use {{Skill|Bladecall}} here to get the clone from dodging if for some reason you are not in combat yet |
:# {{Skill|Phantom Razor}} (Phantom Razor) | :# {{Skill|Phantom Razor}} (Phantom Razor) | ||
:# {{Skill|Bladecall}} | :# {{Skill|Bladecall}} |
Revision as of 02:20, 6 September 2023
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Mobility, Hybrid damage and Interrupts
Designed for: WvW Roaming
Difficulty:
TBD
Overview
A WvW celestial Mirage roaming build dealing both power and condition damage, focusing on constant pressure and interrupts.
Skillbar
Sword/Pistol
Dagger/Torch
Utility
Variants
- Utility
- can be replaced with if the build struggles with condition cleanse.
Template Code
[&DQcBNxgtOxojDyMPGAGDAYoWZgFlAWQBRheaAQAAAAAAAAAAAAAAAAAAAAAEWgA2AC8AZgAA]
Specializations
- Variants
- can be replaced with for more sustain and additional ambush attacks.
Equipment
Head
Celestial
Celestial
Shoulders
Celestial
Celestial
Chest
Celestial
Celestial
Hands
Celestial
Celestial
Legs
Celestial
Celestial
Feet
Celestial
Celestial
Backpiece
Celestial
Celestial
Accessory
Celestial
Celestial
Accessory
Celestial
Celestial
Amulet
Celestial
Celestial
Ring
Celestial
Celestial
Ring
Celestial
Celestial
Sword
Celestial
Celestial
Pistol
Celestial
Celestial
Sigil
Sigil
Dagger
Celestial
Celestial
Torch
Celestial
Celestial
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
- Relics
The following Relics are good alternatives, depending on the situation and prefered playstlye:
- Vigor uptime which is the most important boon in the build. - higher
- - higher burst than but less consistent condition application.
- - adds a CC to .
Usage
Elite specialization basics
- Dodge rolling is replaced by Mirage Cloak, which is more or less the same thing but allows you to cast skills and grants access to ambush attacks over its duration: for Dagger and for Sword. Ambush skills replace the autoattack of the weapons for 1.5 seconds.
- You can dodge while casting skills and performing actions such as rezing or stomping, but NOT while CC'd.
General
- The playstyle of this build changes significantly depending on the weapon set you are in.
- When using Sword/Pistol most of your damage comes from rappidly generating and then shattering clones. Since both dodging and each generate a clone, you essentially get two clones per dodge. To maximize shatter damage you want to follow either or with a dodge + to get a total of three clones.
- When using Dagger/Torch you want to keep your clones alive to take advantage of . If possible you want to use while in this weapon set and with three clones active.
Mobility
- Between , and this build is highly mobile and should be able to keep up with any opponent. and can be used as additional mobility tools if necessary.
Damage
- is your primary damage shatter skill, followed by .
- The build offers a surprising amount of sustained pressure through constant shatters and ambush attacks. Since ambush attacks in both weapon sets also Daze it becomes very difficult for the enemy to get any counter measures through.
Combo examples
Sword/Pistol:
- Dodge
- Dodge
- Immobile for
Dagger/Torch:
- Dodge, use here to get the clone from dodging if for some reason you are not in combat yet
- (Phantom Razor)
- Dodge
- (Phantom Razor)
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