Difference between revisions of "Weaver - Farming Power Staff"
(Created page with "{{#seo: |title=Staff Tempest |description=A power build for open world tempest }} {{Build | profession = elementalist | specialization = tempest | designed for = open world, o...") |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{SEO |
− | |title=Staff Tempest | + | |title=Tempest - Staff Tempest |
− | |description=A | + | |description=A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage from the backline of a group and is not meant to be played solo. |
}} | }} | ||
{{Build | {{Build | ||
− | | profession = | + | | profession = Elementalist |
| specialization = tempest | | specialization = tempest | ||
| designed for = open world, open world general | | designed for = open world, open world general | ||
Line 11: | Line 11: | ||
| xpac = pof | | xpac = pof | ||
}} | }} | ||
− | |||
− | |||
==Overview== | ==Overview== | ||
A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage from the backline of a group and is not meant to be played solo. | A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage from the backline of a group and is not meant to be played solo. | ||
+ | |||
==Template Code== | ==Template Code== | ||
Line 21: | Line 20: | ||
code = [&DQYfHSkbMBnHEgAA9gAAAL4BAADLAAAAJgAAAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQYfHSkbMBnHEgAA9gAAAL4BAADLAAAAJgAAAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
+ | |||
==Skill Bar== | ==Skill Bar== | ||
Line 36: | Line 36: | ||
|elite = "Rebound!" | |elite = "Rebound!" | ||
}} | }} | ||
+ | |||
===Skill Variants=== | ===Skill Variants=== | ||
Line 41: | Line 42: | ||
* {{Skill|Ether Renewal}} - if conditions are a problem. Synergizes with {{Skill|Arcane Shield}} covering its long channel time. | * {{Skill|Ether Renewal}} - if conditions are a problem. Synergizes with {{Skill|Arcane Shield}} covering its long channel time. | ||
* {{Skill|Glyph of Elemental Harmony}} - Powerful burst heal. | * {{Skill|Glyph of Elemental Harmony}} - Powerful burst heal. | ||
+ | |||
====Utility Skills==== | ====Utility Skills==== | ||
Line 48: | Line 50: | ||
* {{Skill|"Eye of the Storm!"}} - excellent stunbreak | * {{Skill|"Eye of the Storm!"}} - excellent stunbreak | ||
* {{Skill|Lightning Flash}} - more mobility. | * {{Skill|Lightning Flash}} - more mobility. | ||
+ | |||
====Elite Skills==== | ====Elite Skills==== | ||
* {{Skill|Conjure Fiery Greatsword}} - high damage and mobility. | * {{Skill|Conjure Fiery Greatsword}} - high damage and mobility. | ||
+ | |||
==Specializations== | ==Specializations== | ||
Line 58: | Line 62: | ||
:'''Variants''' | :'''Variants''' | ||
* {{Trait|Pyromancer's Puissance}} - higher might uptime; use {{Sigil|Superior Sigil of Accuracy}} if taking this trait | * {{Trait|Pyromancer's Puissance}} - higher might uptime; use {{Sigil|Superior Sigil of Accuracy}} if taking this trait | ||
+ | |||
===Arcane Variant=== | ===Arcane Variant=== | ||
Line 65: | Line 70: | ||
* {{Trait|Evasive Arcana}} provides good defensive abilities on dodging while in {{Skill|Water Attunement}} or {{Skill|Air Attunement}} | * {{Trait|Evasive Arcana}} provides good defensive abilities on dodging while in {{Skill|Water Attunement}} or {{Skill|Air Attunement}} | ||
* If running this variant, replace {{Skill|Glyph of Storms}} with {{Skill|Arcane Wave}} | * If running this variant, replace {{Skill|Glyph of Storms}} with {{Skill|Arcane Wave}} | ||
+ | |||
==Equipment== | ==Equipment== | ||
:Ascended gear is not required for open world, exotic works fine. | :Ascended gear is not required for open world, exotic works fine. | ||
+ | |||
+ | |||
===Berserker=== | ===Berserker=== | ||
This setup provides high damage and uses gear similar to [[Build:Tempest_-_Power_DPS]], making it a good option for general PVE | This setup provides high damage and uses gear similar to [[Build:Tempest_-_Power_DPS]], making it a good option for general PVE | ||
Line 84: | Line 92: | ||
| sigil4 = Superior Sigil of Bloodlust | | sigil4 = Superior Sigil of Bloodlust | ||
}} | }} | ||
+ | |||
===Variant Equipment=== | ===Variant Equipment=== | ||
Line 89: | Line 98: | ||
* {{Tooltip|Marauder}} - trades 10% damage for +60% EHP; expensive | * {{Tooltip|Marauder}} - trades 10% damage for +60% EHP; expensive | ||
* {{Tooltip|Knight}} - defensive (trinkets only) | * {{Tooltip|Knight}} - defensive (trinkets only) | ||
+ | |||
====Runes==== | ====Runes==== | ||
* {{Rune|Superior Rune of Vampirism}} - provides a huge increase to sustain in a zerg | * {{Rune|Superior Rune of Vampirism}} - provides a huge increase to sustain in a zerg | ||
* {{Rune|Superior Rune of the Eagle}}, {{Rune|Superior Rune of the Pack}} - crit-chance runes | * {{Rune|Superior Rune of the Eagle}}, {{Rune|Superior Rune of the Pack}} - crit-chance runes | ||
+ | |||
====Sigils==== | ====Sigils==== | ||
* {{Sigil|Superior Sigil of Accuracy}} - cheap offhand sigil | * {{Sigil|Superior Sigil of Accuracy}} - cheap offhand sigil | ||
* {{Sigil|Superior Sigil of Stamina}} - extra defense in a zerg | * {{Sigil|Superior Sigil of Stamina}} - extra defense in a zerg | ||
+ | |||
==Consumables== | ==Consumables== | ||
Line 108: | Line 120: | ||
* {{Utility|Sharpening Skull}} (and variants) - farming | * {{Utility|Sharpening Skull}} (and variants) - farming | ||
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps | * {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps | ||
+ | |||
==Usage== | ==Usage== | ||
Line 113: | Line 126: | ||
* Use {{Skill|Lava Font}} off cooldown on groups of enemies. | * Use {{Skill|Lava Font}} off cooldown on groups of enemies. | ||
* Use {{Skill|Glyph of Storms}} and {{Skill|Meteor Shower}} on large, static groups of enemies or bosses | * Use {{Skill|Glyph of Storms}} and {{Skill|Meteor Shower}} on large, static groups of enemies or bosses | ||
+ | |||
===Defense & Support=== | ===Defense & Support=== | ||
Line 118: | Line 132: | ||
* {{Skill|Geyser}} is a decent area heal. | * {{Skill|Geyser}} is a decent area heal. | ||
* {{Skill|Sandstorm}} is a large area blind. | * {{Skill|Sandstorm}} is a large area blind. | ||
+ | |||
===Crowd Control=== | ===Crowd Control=== |
Revision as of 15:15, 15 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World and Open World General
Difficulty:
TBD
This build was last updated on February 15, 2022 and is up to date for the October 8, 2024 patch.
Overview
A long-ranged tempest build for open world farming with a zerg. This build is primarily focused on dealing area damage from the backline of a group and is not meant to be played solo.
Template Code
[&DQYfHSkbMBnHEgAA9gAAAL4BAADLAAAAJgAAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Staff
Utility
Skill Variants
Healing Skills
- - if conditions are a problem. Synergizes with covering its long channel time.
- - Powerful burst heal.
Utility Skills
- - good AOE damage
- - more single-target damage than .
- - more tagging
- - excellent stunbreak
- - more mobility.
Elite Skills
- - high damage and mobility.
Specializations
- Variants
- - higher might uptime; use if taking this trait
Arcane Variant
Replaces fire. Adds defense and utility at the cost of damage.
- use this when running with a group that grants lots of boons.
- provides good defensive abilities on dodging while in or
- If running this variant, replace with
Equipment
- Ascended gear is not required for open world, exotic works fine.
Berserker
This setup provides high damage and uses gear similar to Build:Tempest_-_Power_DPS, making it a good option for general PVE
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Staff
Berserker
Berserker
Sigil
Sigil
staff
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Variant Equipment
Gear
Runes
- - provides a huge increase to sustain in a zerg
- , - crit-chance runes
Sigils
- - cheap offhand sigil
- - extra defense in a zerg
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
Usage
Damage / Tagging
- Use off cooldown on groups of enemies.
- Use and on large, static groups of enemies or bosses
Defense & Support
- and provide significant condition removal to both yourself and allies.
- is a decent area heal.
- is a large area blind.
Crowd Control
- and (in Lightning Hammer)
- (from Ice Elemental)
- (from Air Elemental)
Ratings
A very generic build for staff lovers. As mentioned in the guide, this is a build for farming events in groups and doesn't perform too well solo. It has a LOT of AoE damage so it's great for tagging, and it can be played as weaver or tempest depending on what you prefer.
Comments
Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium