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Difference between revisions of "Weaver - Power Weaver"

(Created page with "{{#seo: |title=Storm Sword |description=A power build for open world weaver }} {{Build | profession = elementalist | specialization = weaver | designed for = open world, open...")
 
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{{#seo:
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{{SEO
|title=Storm Sword
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|title=Weaver - Storm Sword
 
|description=A power build for open world weaver
 
|description=A power build for open world weaver
 
}}
 
}}
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| xpac = pof
 
| xpac = pof
 
}}
 
}}
 
__TOC__
 
  
 
==Overview==
 
==Overview==
 
A strike-based weaver build for open world. This build has very high burst damage and good mobility.
 
A strike-based weaver build for open world. This build has very high burst damage and good mobility.
 +
  
 
==Template Code==
 
==Template Code==
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code = [&DQYpGxE+OBsnDwAANRcAAFABAADLAAAAlwAAAAAAAAAAAAAAAAAAAAAAAAA=]
 
code = [&DQYpGxE+OBsnDwAANRcAAFABAADLAAAAlwAAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 +
  
 
==Skill Bar==
 
==Skill Bar==
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|elite = Conjure Fiery Greatsword
 
|elite = Conjure Fiery Greatsword
 
}}
 
}}
 +
  
 
===Weapon Variants===
 
===Weapon Variants===
 
Focus - defensive offhand
 
Focus - defensive offhand
 +
  
 
===Skill Variants===
 
===Skill Variants===
 
====Healing Skills====
 
====Healing Skills====
 
* {{Skill|Glyph of Elemental Harmony}} - burst heal
 
* {{Skill|Glyph of Elemental Harmony}} - burst heal
 +
  
 
====Utility Skills====
 
====Utility Skills====
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* {{Skill|Glyph of Storms}} - high damage and AOE blind
 
* {{Skill|Glyph of Storms}} - high damage and AOE blind
 
* {{Skill|Arcane Wave}} - more AOE
 
* {{Skill|Arcane Wave}} - more AOE
 +
  
 
====Elite Skills====
 
====Elite Skills====
 
* {{Skill|Weave Self}} - high CC
 
* {{Skill|Weave Self}} - high CC
 +
  
 
==Specializations==
 
==Specializations==
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* {{Trait|Fresh Air}} - higher burst damage, especially good against trash
 
* {{Trait|Fresh Air}} - higher burst damage, especially good against trash
 
* {{Trait|Bolstered Elements}} / {{Trait|Invigorating Strikes}}- more defense
 
* {{Trait|Bolstered Elements}} / {{Trait|Invigorating Strikes}}- more defense
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===Arcane===
 
===Arcane===
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{{Specialization|Arcane|bot|mid|top|variant=y}}
 
{{Specialization|Arcane|bot|mid|top|variant=y}}
 
* {{Trait|Final Shielding}} - trades Protection uptime for passive blocks
 
* {{Trait|Final Shielding}} - trades Protection uptime for passive blocks
 +
  
 
==Equipment==
 
==Equipment==
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.  
+
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
 +
 
 +
 
 
===Berserker===
 
===Berserker===
 
This set uses similar gear to [[Build:Weaver_-_Power_DPS_Sword]], making it excellent for general PvE
 
This set uses similar gear to [[Build:Weaver_-_Power_DPS_Sword]], making it excellent for general PvE
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| sigil4 = Superior Sigil of Impact
 
| sigil4 = Superior Sigil of Impact
 
}}
 
}}
 +
  
 
===Variant Equipment===
 
===Variant Equipment===
 
====Gear====
 
====Gear====
 
* {{Tooltip|Knight}}, {{Tooltip|Soldier}} - trinkets can be mixed with other sets for increased defense
 
* {{Tooltip|Knight}}, {{Tooltip|Soldier}} - trinkets can be mixed with other sets for increased defense
 +
  
 
====Runes====
 
====Runes====
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* {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Scrapper}} - defensive options
 
* {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Scrapper}} - defensive options
 
* {{Rune|Superior Rune of Vampirism}} - strongest defensive rune if zerging
 
* {{Rune|Superior Rune of Vampirism}} - strongest defensive rune if zerging
 +
  
 
====Sigils====
 
====Sigils====
 
* {{Sigil|Superior Sigil of Air}} - alternative DPS
 
* {{Sigil|Superior Sigil of Air}} - alternative DPS
 
* {{Sigil|Superior Sigil of Energy}} - defense
 
* {{Sigil|Superior Sigil of Energy}} - defense
 +
  
 
==Consumables==
 
==Consumables==
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:'''Farming'''
 
:'''Farming'''
 
Run {{Food|Peppermint Omnomberry Bar}} and {{Utility|Sharpening Skull}} (or its other variants) when trying to maximize gold per hour.
 
Run {{Food|Peppermint Omnomberry Bar}} and {{Utility|Sharpening Skull}} (or its other variants) when trying to maximize gold per hour.
 +
  
 
==Usage==
 
==Usage==
 
===General===
 
===General===
 
This build relies heavily on cycling between {{Skill|Fire Attunement}} and {{Skill|Air Attunement}} while double attuning to each in order to maintain {{Trait|Elements of Rage}}. {{Skill|Water Attunement}} and {{Skill|Earth Attunement}} are typically only used for defense or crowd control.
 
This build relies heavily on cycling between {{Skill|Fire Attunement}} and {{Skill|Air Attunement}} while double attuning to each in order to maintain {{Trait|Elements of Rage}}. {{Skill|Water Attunement}} and {{Skill|Earth Attunement}} are typically only used for defense or crowd control.
 +
  
 
===Damage===
 
===Damage===
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Ideally you'll use your {{Skill|Primordial Stance}} in Air for {{Tooltip|Vulnerability}}, though if a mob is already capped on vuln using it in Fire is higher DPS. Try not to interrupt your AA chains in Air, it's fine to interrupt fire if a big skill is about to come off cooldown.
 
Ideally you'll use your {{Skill|Primordial Stance}} in Air for {{Tooltip|Vulnerability}}, though if a mob is already capped on vuln using it in Fire is higher DPS. Try not to interrupt your AA chains in Air, it's fine to interrupt fire if a big skill is about to come off cooldown.
 +
  
 
===Defense===
 
===Defense===
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* {{Skill|Magnetic Wave}}, {{Skill|Swirling Winds}} - projectile hate
 
* {{Skill|Magnetic Wave}}, {{Skill|Swirling Winds}} - projectile hate
 
* {{Skill|Obsidian Flesh}} - invuln
 
* {{Skill|Obsidian Flesh}} - invuln
 +
  
 
===Crowd Control===
 
===Crowd Control===

Revision as of 15:16, 15 February 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on February 15, 2022 and is up to date for the October 8, 2024 patch.

Overview

A strike-based weaver build for open world. This build has very high burst damage and good mobility.


Template Code

[&DQYpGxE+OBsnDwAANRcAAFABAADLAAAAlwAAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Skill Bar

Sword/Dagger
Staff
Utility


Weapon Variants

Focus - defensive offhand


Skill Variants

Healing Skills

  • Glyph of Elemental Harmony - burst heal


Utility Skills

  • Arcane Shield - defense
  • Twist of Fate - stunbreak and evade
  • Glyph of Storms - high damage and AOE blind
  • Arcane Wave - more AOE


Elite Skills

  • Weave Self - high CC


Specializations

  • Fresh Air - higher burst damage, especially good against trash
  • Bolstered Elements / Invigorating Strikes- more defense


Arcane

Arcane can replace Water for an increase to defense at the loss of DPS.

  • Final Shielding - trades Protection uptime for passive blocks


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.


Berserker

This set uses similar gear to Build:Weaver_-_Power_DPS_Sword, making it excellent for general PvE

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
sword
Berserker
dagger
Berserker
Sigil
Sigil
staff
Berserker
Sigil
Sigil
Rune
x6



Variant Equipment

Gear

  • Knight Knight, Soldier Soldier - trinkets can be mixed with other sets for increased defense


Runes

  • Rune of Superior Rune of the Flame Legion, Rune of Superior Rune of Strength - budget
  • Rune of Superior Rune of the Herald, Rune of Superior Rune of Durability, Rune of Superior Rune of the Scrapper - defensive options
  • Rune of Superior Rune of Vampirism - strongest defensive rune if zerging


Sigils

  • Sigil of Superior Sigil of Air - alternative DPS
  • Sigil of Superior Sigil of Energy - defense


Consumables

Prioritize ascended food over everything else; steak (power) and flatbread (conditions). Using cheap/budget food is perfectly acceptable in open world.

Damage

and offer the highest damage when solo, and have good budget options in + . Run against trash for a very high damage buff.

Defense

for more dodges, for sustain against trash.

Farming

Run and (or its other variants) when trying to maximize gold per hour.


Usage

General

This build relies heavily on cycling between Fire Attunement and Air Attunement while double attuning to each in order to maintain Elements of Rage. Water Attunement and Earth Attunement are typically only used for defense or crowd control.


Damage

You have two major damage buffs with overlapping windows. You should try to fit all your major damage skills in these windows:

  • Elements of Rage
  • Elemental Surge

This build is quite easy to deal damage with if you follow this skill priority based on your attunement:

  • Air/Air: Prioritize Quantum Strike and AA Chains
  • Fire/Air: Flame Uprising > Pyro Vortex > Ride the Lightning
  • Fire/Fire: Fire Grab > Ring of Fire (elementalist) > Flame Uprising > Cauterizing Strike
  • Air/Fire: AA Chains

If you wind up in Water:

  • Twin Strike > Water AA Chain > Shearing Edge

Earth: Earth actually has a few useful blast finishers which can help with might if you have a fire field down

  • Earthquake > Lava Skin Try to leave earth as soon as possible

Ideally you'll use your Primordial Stance in Air for Vulnerability Vulnerability, though if a mob is already capped on vuln using it in Fire is higher DPS. Try not to interrupt your AA chains in Air, it's fine to interrupt fire if a big skill is about to come off cooldown.


Defense

Sword/Dagger's defense is somewhat low.

  • Riptide - heal and evade
  • Frost Aura - damage reduction
  • Cleansing Wave - condi cleanse
  • Earthen Vortex - evade & blast finisher

Focus has significantly more defensive options & CC, though loses DPS:

  • Magnetic Wave, Swirling Winds - projectile hate
  • Obsidian Flesh - invuln


Crowd Control

  • Updraft
  • Earthquake
  • Gale Strike


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Starlitjupiter gave this build 5 stars • August 2023
Very high burst damage, this build is better than ever with Warhorn.

Comments

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