Difference between revisions of "Mirage - Condi Mirage"
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− | |title=Condi Staff | + | |title=Mirage - Condi Staff |
− | |description= | + | |description=Condi Staff Mirage is a slow-paced build that is a variant of Condi_Mirage but is complex enough to deserve its own page due to the vastly different playstyles. This build provides significant Alacrity and Might uptime to nearby allies. |
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{{Build | {{Build | ||
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==Overview== | ==Overview== | ||
Condi Staff Mirage is a slow-paced build that is a variant of [[Build:Mirage_-_Condi_Mirage]] but is complex enough to deserve its own page due to the vastly different playstyles. This build provides significant {{Tooltip|Alacrity}} and {{Tooltip|Might}} uptime to nearby allies. | Condi Staff Mirage is a slow-paced build that is a variant of [[Build:Mirage_-_Condi_Mirage]] but is complex enough to deserve its own page due to the vastly different playstyles. This build provides significant {{Tooltip|Alacrity}} and {{Tooltip|Might}} uptime to nearby allies. | ||
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This build also features a very powerful farming option, which is noted below. | This build also features a very powerful farming option, which is noted below. | ||
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==Template Code== | ==Template Code== | ||
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code = [&DQcBOy0+Ox4jDw8BawGAAYMBZwGBAWYBRhftEgAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQcBOy0+Ox4jDw8BawGAAYMBZwGBAWYBRhftEgAAAAAAAAAAAAAAAAAAAAA=] | ||
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==Skill Bar== | ==Skill Bar== | ||
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|elite = Jaunt | |elite = Jaunt | ||
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===Weapon Variants=== | ===Weapon Variants=== | ||
When tagging, swap one Staff for a Greatsword with {{Sigil|Superior Sigil of Fire}} and {{Sigil|Superior Sigil of Stamina}}. Use this Greatsword while mobile, and against bosses swap to Staff for a massive damage boost. | When tagging, swap one Staff for a Greatsword with {{Sigil|Superior Sigil of Fire}} and {{Sigil|Superior Sigil of Stamina}}. Use this Greatsword while mobile, and against bosses swap to Staff for a massive damage boost. | ||
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Note that when using this variant, you must be wearing gear with significant Power, such as {{Tooltip|Viper}} or {{Tooltip|Celestial}}. Gear with no power, like {{Tooltip|Trailblazer}}, will result in lack of tag credit. | Note that when using this variant, you must be wearing gear with significant Power, such as {{Tooltip|Viper}} or {{Tooltip|Celestial}}. Gear with no power, like {{Tooltip|Trailblazer}}, will result in lack of tag credit. | ||
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===Skill Variants=== | ===Skill Variants=== | ||
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* {{Skill|Portal Entre}} - can be useful, especially when zerging. | * {{Skill|Portal Entre}} - can be useful, especially when zerging. | ||
* {{Skill|Time Warp}} - strong option when soloing bosses | * {{Skill|Time Warp}} - strong option when soloing bosses | ||
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==Specializations== | ==Specializations== | ||
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* {{Trait|Renewing Oasis}} - higher {{Tooltip|Regeneration}} uptime, which helps with both damage and defense; if taking this, it may be a good idea to use the Dueling variant below. | * {{Trait|Renewing Oasis}} - higher {{Tooltip|Regeneration}} uptime, which helps with both damage and defense; if taking this, it may be a good idea to use the Dueling variant below. | ||
* {{Trait|Mirage Mantle}} - extra defense | * {{Trait|Mirage Mantle}} - extra defense | ||
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===Dueling=== | ===Dueling=== | ||
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{{Specialization|Dueling|top|mid|bot|variant=y}} | {{Specialization|Dueling|top|mid|bot|variant=y}} | ||
* {{Trait|Blinding Dissipation}} + {{Trait|Ineptitude}} - trades clone generation for higher Confusion application; very strong against bosses that attack fast but not as useful in general open world play | * {{Trait|Blinding Dissipation}} + {{Trait|Ineptitude}} - trades clone generation for higher Confusion application; very strong against bosses that attack fast but not as useful in general open world play | ||
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==Equipment== | ==Equipment== | ||
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| sigil4 = Superior Sigil of Energy | | sigil4 = Superior Sigil of Energy | ||
}} | }} | ||
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===Variant Equipment=== | ===Variant Equipment=== | ||
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* {{Rune|Superior Rune of the Undead}} - 2nd best option behind {{Rune|Superior Rune of the Nightmare}} for the {{Tooltip|Trailblazer}} set. | * {{Rune|Superior Rune of the Undead}} - 2nd best option behind {{Rune|Superior Rune of the Nightmare}} for the {{Tooltip|Trailblazer}} set. | ||
− | '''Sigils''' | + | '''Sigils''' |
It is strongly recommended to stick with the sigils listed; they provide the highest DPS. If it is required to replace one of the sigils, replace {{Sigil|Superior Sigil of Malice}} as {{Sigil|Superior Sigil of Energy}} is absolutely core. | It is strongly recommended to stick with the sigils listed; they provide the highest DPS. If it is required to replace one of the sigils, replace {{Sigil|Superior Sigil of Malice}} as {{Sigil|Superior Sigil of Energy}} is absolutely core. | ||
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==Consumables== | ==Consumables== | ||
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* {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps | * {{utility|Tuning Icicle}}, {{utility|Master Tuning Crystal}} - dps | ||
* {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness | * {{utility|Corsair Tuning Crystal}} - dps if using gear with high toughness | ||
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==Usage== | ==Usage== | ||
===Alacrity=== | ===Alacrity=== | ||
This build is capable of providing significant {{Tooltip|Alacrity}} uptime to nearby allies simply by dodging and auto-attacking. Try not to spam dodge so clones can finish their cast. | This build is capable of providing significant {{Tooltip|Alacrity}} uptime to nearby allies simply by dodging and auto-attacking. Try not to spam dodge so clones can finish their cast. | ||
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===Damage=== | ===Damage=== | ||
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* Always have three clones up at all times. This is critical for your DPS. | * Always have three clones up at all times. This is critical for your DPS. | ||
* Weapon swap any time you're missing a lot of energy. | * Weapon swap any time you're missing a lot of energy. | ||
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===Defense=== | ===Defense=== | ||
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* {{Skill|Sand Through Glass}} can provide a strong stunbreak | * {{Skill|Sand Through Glass}} can provide a strong stunbreak | ||
* You dodge often so use that to your advantage. | * You dodge often so use that to your advantage. | ||
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===Crowd Control=== | ===Crowd Control=== | ||
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* {{Skill|Diversion}} | * {{Skill|Diversion}} | ||
* {{Skill|Signet of Domination}} (as a last resort) | * {{Skill|Signet of Domination}} (as a last resort) | ||
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==Video Examples== | ==Video Examples== | ||
* [https://www.youtube.com/watch?v=fI8atM_s6K0 Viper Staff Mirage vs Itzel Belongings] | * [https://www.youtube.com/watch?v=fI8atM_s6K0 Viper Staff Mirage vs Itzel Belongings] | ||
* [https://youtu.be/NEPHT4Dzpu0 Masel's Guide to Staff Mirage] | * [https://youtu.be/NEPHT4Dzpu0 Masel's Guide to Staff Mirage] |
Revision as of 15:34, 15 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage
Designed for: Open World, Open World General and [[|]]
Overview
Condi Staff Mirage is a slow-paced build that is a variant of Build:Mirage_-_Condi_Mirage but is complex enough to deserve its own page due to the vastly different playstyles. This build provides significant Alacrity and Might uptime to nearby allies.
This build also features a very powerful farming option, which is noted below.
Template Code
Skill Bar
Weapon Variants
When tagging, swap one Staff for a Greatsword with
and . Use this Greatsword while mobile, and against bosses swap to Staff for a massive damage boost.Note that when using this variant, you must be wearing gear with significant Power, such as Viper or Celestial. Gear with no power, like Trailblazer, will result in lack of tag credit.
Skill Variants
- - projectile hate
- - evade + stunbreak
- - if conditions are a problem.
- - to reflect projectiles.
- - situationally powerful
- - can be useful, especially when zerging.
- - strong option when soloing bosses
Specializations
- Regeneration uptime, which helps with both damage and defense; if taking this, it may be a good idea to use the Dueling variant below. - higher
- - extra defense
Dueling
Dueling can be taken for a damage loss but increased clone generation. Replaces Illusions.
- + - trades clone generation for higher Confusion application; very strong against bosses that attack fast but not as useful in general open world play
Equipment
This set uses gear similar to Build:Mirage_-_Alacrity_Support_Condi_DPS, making it a good option for general PVE
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
Variant Equipment
Gear
- Celestial - trades DPS for boon duration and defense
- Trailblazer - trades DPS for heavy defense
Runes
- - provides moderate levels of sustain, though less than the axe version of this build
- Trailblazer set. - 2nd best option behind for the
Sigils It is strongly recommended to stick with the sigils listed; they provide the highest DPS. If it is required to replace one of the sigils, replace
as is absolutely core.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
- - dps if using gear with high toughness
Usage
Alacrity
This build is capable of providing significant Alacrity uptime to nearby allies simply by dodging and auto-attacking. Try not to spam dodge so clones can finish their cast.
Damage
- Use your phantasm off cooldown.
- Shatter and any time all three clones can be instantly replaced.
- Always have three clones up at all times. This is critical for your DPS.
- Weapon swap any time you're missing a lot of energy.
Defense
- Use to cleanse conditions.
- Abuse your for frequent dodges.
- can provide a strong stunbreak
- You dodge often so use that to your advantage.
Crowd Control
- Interrupts:
- (as a last resort)
Video Examples
Ratings
Comments
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