Difference between revisions of "Soulbeast - Sic 'Em Roamer"
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* {{Food|Bowl of Orrian Truffle and Meat Stew}} - more evasion uptime and {{Trait|Companion's Defense}} synergy. | * {{Food|Bowl of Orrian Truffle and Meat Stew}} - more evasion uptime and {{Trait|Companion's Defense}} synergy. | ||
** Budget version: {{Food|Bowl of Meat and Winter Vegetable Stew}} | ** Budget version: {{Food|Bowl of Meat and Winter Vegetable Stew}} | ||
+ | |||
+ | * {{Food|Slice of Candied Dragon Roll}} - cheap option with a nice crit chance boost and frequent, armor ignoring damage procs that also heal you. | ||
Revision as of 18:29, 21 January 2023
The community gave this build a rating, making it top-tier: Great
Focused on: Direct damage and Mobility
Designed for: WvW Roaming
Difficulty:
TBD
This build was last updated on January 21, 2023 and is up to date for the October 8, 2024 patch.
Overview
A Soulbeast power build for WvW roaming which takes adventage of Stealth access.
's synergy with Beastmode to pump out damage and deny
Skill Bar
Longbow
Greatsword
Utility
Skill Variants
Utility
For the optional slot or even instead of "Sic 'Em!" (if more sustain is needed):
- - great option against any type of pressure, especially CC.
- - a defensive choice that's useful in any situation.
- - strong damage mitigation and another stun break.
Elite
- - a more defensive elite that still offers a damage boost.
Pets
- Siamoth over Owl - trades mobility and healing for a CC, a brief immunity against direct damage, and a skill which lets you gamble for a item that grants boons or stealth.
Template Code
[&DQQhKSArNzd4AHkA+haaAJYBwgClAbgALhbtAC47AQsAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Diviner
Diviner
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Diviner
Diviner
Ring
Berserker
Berserker
Longbow
Berserker
Berserker
Sigil
Sigil
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Rune
- - if you either want to trade sustain for damage, or can't afford Durability runes just yet.
- - highest burst potential.
Sigils
Sigil of Severance and Bloodlust can be replaced by:
- - more cleansing in case you're having trouble dealing with conditions.
- - 100% crit chance on your entire burst.
Consumables
Food
- - strong mix of sustain and damage.
- - more evasion uptime and
- Budget version:
synergy.
- - cheap option with a nice crit chance boost and frequent, armor ignoring damage procs that also heal you.
Utility
- or .
Usage
Elite specialization basics
- Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through which has a 10s CD.
- Traits related to swapping pets now activate upon entering/leaving .
- Pet related traits and skills such as
- IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
General
- Dodging applies Protection, which also heals thanks to the trait . reduces the condition damage you take by 20% while affected by this boon.
- Survival skills cure 2 conditions and grant Fury. Your healing, cleanses 4 because it procs .
- Beastmode grants a flat 30% movement speed boost.
- It can be used offensively for the Quickness, most notably to boost , , or Greatsword autos for downed cleave.
- Defensively by keeping your ready in case you need to cleanse 2 conditions.
- Alternatively the Superspeed can help you escape damage or chase down targets while on Greatsword.
has many uses.
- Try to be on Greatsword when you kill players and NPCs alike in order to build up stacks.
- passively maintains a high uptime of healing reduction on your target.
Beastmode
- Owl is for sustain/mobility while Smokescale's mainly for damage, offering you great offensive stats as well as new damaging and CC skills.
- Smokescale's could be used both offensively (delivering damage while making it impossible to kite you) and defensively (it's an instant cast evade frame).
- is a great setup for or .
- Owl adds some extra mobility for chasing people or disengaging from fights via .
- Owl's F3 is your second healing skill and also a potent support tool when roaming in a group.
- Don't forget to unmerge once beast skills are on CD or you're done with your burst combo, as you have greater DPS while you let your pets attack your enemies.
- If taken Might on each hit you land. -especially against multiple targets- can quickly build up 25 stacks of Might which is best used on (Longbow), (Greatsword), or (Beastmode). used while in Beastmode will grant you
Damage
- will grant Attack of Opportunity to you while melded, this is best used for boosting 's damage.
- The optimal burst combo is fairly straightforward:
- Make sure you have Fury by the time you'll unload your Longbow skills.
- Pop before the burst.
- Get Quickness from either or (if taken).
- for some extra stats.
- Optional, if taken
- which boosts the Soulbeast's own damage if used in Beastmode.
- to increase the chance of landing your burst and to proc .
- for damage.
Related Builds
- Sic 'Em Sniper - the Conquest PvP version of the build.
- Core Longbow Roamer - core, F2P roaming version.
Ratings
Overhauled the build based on some of the suggestions. Damage is much higher now which is necessary to fight Cele specs, sustain's a bit lower but not too bad when played well. It still has great defensive tools like stealth, GS block and mobility. I agree it's not top tier anymore but it's definitely not a bad pick and you can still destroy some builds in seconds. Sic 'em is especially good at ganking some stealth specs.
The build lacks damage, especially in this cele meta. You need eternal bond if you actually want to play soul beast properly and because you take the trait you will lack the 10% dmg from opressive superiority. I would recommend skirmishing: 2, 1, 3 and the honed axes trait for ferocity. Also take bear stance, protect me, sic em and dolyak stance.
Great build for Roaming and Zerg as well. Thiefs and Reapers don't like it... as far as I can see
It's a good backline class, has decent mobility but is outmatched by classes that can close the gap and stick onto them. This build particularly struggles with classes such as: Tempest, Scrapper, (MOST EOD specs). It's become a victim of power creep unfortunately, however back in the day the build was top tier. TLDR: Strong opening burst, struggles in prolonged fights, especially condi/bunker classes.
Most broken roaming build atm with the celestial meta build
Great for roaming and solo camping. Also, with a few adjustments, like adding Moa Stance can be useful in groups, scaring away invaders with the spikes of damage and picking up low health targets when in a fight taking advantage of the high mobility to burst and escape
Recent buff made the burst a little stronger. Great for both solo roaming and small groups. Has great single target ranged burst paired with good mobility.
Comments
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