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Berserker - Defensive Condizerker Roamer

This is a test build. You may comment and rate it.

Focused on: Sustain and Hybrid damage

Designed for: WvW Roaming

Difficulty:
TBD
This build was last updated on May 15, 2023.

Overview

A hybrid/condition focused Berserker duelist build for WvW roaming.


Skill Bar

Mace/Sword
Longbow
Utility


Skill Variants

Utility

  • over - the main purpose of these two skills is the same: restore a large chunk of adrenaline on low CD to fuel your F1-2 skills. In terms of functionality Sundering Leap adds mobility to an otherwise sluggish build while Shattering Blow offers Stability Stability to cover your important casts while also reflecting projectiles and doing some damage from range. Both are viable choices.


Elite

  • - great CC on short CD that could refill your entire adrenaline bar on hit.


Template Code

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Specializations

Variants

  • improves your condition variety and mitigates the stike damage dealt to you, but your Mace/Sword blocking skills will no longer reflect projectiles.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Mace
Celestial
Sword
Celestial
Sigil
Sigil
Longbow
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18


Equipment Variants

Runes

  • - more tanky option.
  • - great offensive stats + Might duration and some synergy (if you're playing with that trait).


Sigils

There are many strong options for the Mace/Sword set when it comes to sigils:

  • - extra dodge on weapon swap for more sustain.
  • - helps with condition management while putting pressure on your target.


Consumables

Food

  • - great stats that fit Celestial builds perfectly while also providing 10% damage reduction.
  • - a very strong defensive option which improves your endurance regen.
    • Budget version:
      - cheaper and more than fine.


Utility

  • or


Usage

To be added.


Related Builds


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Hanz gave this build 5 stars • February 2025
Great damage, great sustain, medicore mobility. The only problem is the heavy focus on conditions (as far as Cele builds go) and no real Might stacking, which can make it hard to win against high-cleansing builds. But worst case scenario, you'll just stalemate them. It's really good in a 1v1 setting but the relatively low mobility can make it hard to chase or kite sometimes.
5 stars
Mori gave this build 5 stars • April 2024
One of my preferred dueling builds. Has a massive condi spike, has ranged, sustain and even healing. Very fun to roam with as people don't expect to be hit by a freight train. When doing organized 1v1s however this build can be easy countered by adding cleanse. Can still win if played right though.

Comments

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