Guardian - Core Power
The community gave this build a rating, making it second-tier: Good
Focused on: Direct damage
Designed for: Open World and Open World General
Overview
This is a very basic guardian build which is F2P/Core accessible and can handle most open world content.
Skill Bar
Weapon Variants
Always keep Greatsword due to our reliance on Resolution.
- Staff should be used for zerg farming
- Scepter is our strongest ranged option for solo fights.
Skill Variants
Note that Usage section below for more details. It is never recommended to drop , as this is our most powerful DPS skill.
is Guardian's strongest heal, by far, and you should spend time learning how to use it and getting used to the skill before switching it out. See the- - can be chained with to cheese certain mechanics
- - an easy-to-use, reliable heal.
- Stability is needed, very strong in farm zergs. - useful if even more
- Aegis and Swiftness. Good in zergs or when fighting enemies with predictable attack patterns. - provides on-demand
- Protection for yourself and allies. -
- - condi cleanse
- - excellent projectile hate
- - projectile hate and extreme CC, though it has a long cooldown
- Quickness and Fury -
- - can be chained with to cheese certain mechanics
Template Code
Specializations
Zeal and Radiance make up the core of this build, providing us with very high Vulnerability and Might uptime, along with additional crit chance thanks to Resolution. Honor pairs best with these, as the extended symbol duration from increases uptime on all of the aforementioned buffs. Honor also grants us some endurance regeneration and Protection, which come in handy against stronger enemies.
Virtues
Virtues is lower DPS and defense than Honor when alone, however with allies it becomes our best choice for DPS thanks to higher uptime on 24px Unscathed Contender. It also provides us a very powerful group stunbreak via .
andEquipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Basic Equipment
This setup uses basic, easily obtained equipment that performs very well in open world and is functional in endgame PVE.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- Use Knight trinkets for extra defense if required.
Dragon
This set uses similar gear to Build:Dragonhunter_-_Power_DPS, making it a highly versatile setup for general PVE that performs very well in both open world and endgame PVE.
Dragon
Berserker
Dragon
Berserker
Dragon
Berserker
Dragon
Dragon
Berserker
Dragon
Dragon
Dragon
Berserker
Berserker
Berserker
x6
Other Equipment
Open World allows players to be incredibly versatile with their build. If the above equipment above isn't to your liking, you can customize your build with some of the options below. Keep in mind that the variants listed below are not generally accepted in raids, fractals, or other instanced PVE which may limit the versatility or usability of your build.
Defense
- Knight trinkets can be used for a boost to Toughness. With a Jade Core, these provide more EHP than something like Marauder but the DPS loss is a bit higher.
- can replace
Budget
- is a very good budget replacement for .
- is a budget replacement for
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage
- Thanks to the Virtues traitline, you should be spamming as often as possible. Since it resets on kill, you can use it often for a significant damage boost.
- Your main damage skills are
- Never interrupt your autoattack chain as all the damage is loaded in the last hit.
, , , , , and . Swap between your weapons using these skills whenever possible, and fill with autoattacks.
- Resolution is a massive damage boost so you should try to have it up as much as possible. Your main Resolution sources are , , , and
- resets off every kill thanks to .
- In long fights where you can't reset you can consider bringing and traiting .
- If you want more stacks of might; Consider using instead of . Choosing Either of them will not cost you any loss of damage.
- Try to fight enemies in your symbols to get the stacking damage buff from .
- If using , try not to get hit
Defense
- is a powerful defensive skill.
- , , and blind enemies.
- , and can be used against projectiles.
- Activating gives aegis, protection, Resolution, stability, and a stun break.
- You can run for more active defense.
- is a 3-second invulnerability skill that also refreshes and .
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
Sustain
- This build doesn't have much sustained healing, so avoiding damage is extremely important in long fights.
- Use to heal yourself for each enemy you hit.
- When at extremely low health, activate , then use for an immense amount of self-healing.
- You can activate for an emergency heal and condition cleanse.
- For a big condition cleanse, use while in a light field.
Crowd Control
- (as a last resort)
Ratings
Comments
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