Firebrand - Quickness Support Healer
Overview
A Firebrand support build for raids and fractals, providing permanent Quickness and high Fury and Might uptime. This build brings a massive amount of healing, and a wide range of defensive utility including Aegis, Protection, Resistance, Resolution, Stability, heavy condition cleanse, and projectile destruction.
This build will usually be paired with a DPS-focused source of Alacrity, and it is especially popular in fractal groups as it doesn't have to give up any utility in order to provide healing.
Key to a guardian's strength is its versatility, so be sure to read the skill and trait variants to know what you should be bringing.
Skill Bar
Weapon Variants
- Sword also generates Fury to your subgroup with , and provides a teleport on a low cooldown, useful on fights like Matthias where you move around a lot.
Other weapon variants sacrifice your Fury or Might generation, so make sure someone else is covering these boons before using!
- Hammer provides a knockback, immobilize, and , useful on fights like Samarog where pushing/CC is required. The auto chain also drops a symbol, providing a lot of healing and Protection for your subgroup.
- Greatsword provides an AoE pull and good mobility, useful on fights like Slothasor for pulling adds and dropping poisons.
- Scepter is your only ranged weapon, useful for kiting mechanics like poison on Siax or flak on Sabetha while offering a bit of Might on the symbol. (But try not to kite if you can help it, as Firebrand loses a lot of effectiveness when not with the main group.)
- Mace provides an extra block and improved healing to your subgroup, as well as easy access to Protection and Regeneration.
Skill Variants
As Firebrand is a defensive support, it's important to swap skills to fit the encounter. All of the following utility skills and elite skills are viable depending on the situation:
Utility
- Stability for your team. Longer duration, but harder to use than , and only 5-target. - A source of pulsing
- Stability. - Instant AoE stun break and
- Stability. Burst heal that can be cast from range. - Popular choice for raids where you don't need that much
- Regeneration and Condition Cleanse. - Popular choice for raids. Provides tons of
- - alternative signet if the DPS in your subgroup deal mainly condition damage.
- - if you think a ranged revive will be needed.
- Protection and Regeneration uptime. - more
- Aegis in a larger AoE than , or for more Aegis uptime in general. - could be used if you need to apply
- - destroys projectiles in fights like Arkk. Isn't always reliable as the shield has very low health and can be killed easily.
- Chapter 3 Valiant Bulwark is not enough for the fight. - reflects projectiles. Take it if
- - even more CC.
- Subject 6 in Thaumanova Reactor Fractal, prevents mini oozes from coming to subject 6 when your teammates take down Veteran Ooze.
- Elite Molten Flame Shaman(before crossing bridge)/Champion Molten Effigy in Molten Boss Fractal.
- Abyss chamber and Last boss prevent spectral flames from reaching your team / The Voice in Deepstone Fractal.
- Siren's Reef (Black Peter,Deposit treasure, last 3 bosses)
- very strong CC. Also works well in situations where mobs heavily outnumber your team:
Elite
- - multiple instant AoE stun breaks and stability (and quickness if is traited).
- - personal invulnerability and cooldown reset on tomes.
Template Code
Specializations
Trait Variants
- Might uptime for slightly better heal potential. Popular choice for Raids. Worse
- if your party can't stay stacked in your symbols.
- Regeneration- or Protectiongranting skills. if you're having a hard time catching people in your
- Protection for your party. if you want more
- great trait for reviving, can revive up to 30% down bar upon using passive with .
- Quickness, you will need 100% boon duration, , and either or (to trigger ) in order to make up for the loss of . if you want spam a lot of tome skills. Note that if you are responsible for
Equipment
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
x6
x18
Minstrel Variant
This version gives you more toughness and vitality for surviving or tanking.
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
x6
x18
Consumables
Food
Utility
- (if you use minstrel variant in raids).
Usage
Fitting Into Party Compositions
- As you provide Quickness, Fury and Might, you can be paired with any Alacrity-provider. However, if they are able to provide Fury or Might then this opens up your options for traits or weapons.
- If you’re planning to play Support Firebrand in high-level fractals, the high movement uptime can result in lower Might uptime as is harder to use. It might be worth ensuring your Alacrity-provider also provides some Might to fill in the gaps.
- An important note is to make sure your teammates know you are a Support Healer and not Quickness Support Condi DPS or Condi DPS. This lets your group adapt their builds and avoids awkward moments where you have to explain why you're lowest on the DPS meter.
General Tips
- Know you should use Aegis via mob/boss attack (example: Ensolyss use his Upswing (orange AoE), Lunge, etc...)
- You don't have to use all charges on your books. Often using 1-3 abilities is enough and often more efficient.
- Use F2 for heavy pressure situations and Condi cleanse (Skill 2 and 5 remove conditions).
- Use F3 Stability, Reflects and bonus toughness for your group from Epilogue Unbroken Lines. for
- Use F1 in low pressure situations for additional damage.
Healing
- Get your party to stack as closely as possible to you so they get the full benefit of your heals and mantras.
- Your basic healing rotation consists of swapping between staff and axe/shield and using Might and Fury. and as much as possible to maintain
- For burst heals use
- Keep in mind that Tome of Resolve has a very long cooldown.
- Your general Tome of Resolve rotation is 5-4-3-1-1, with 2 thrown in if they need condition cleanse.
, your skills, and .
- The most powerful tool you can provide as a firebrand is Aegis. Watch for big incoming hits, then mitigate them with , , or .
- This also improves your healing due to .
- Cleanse conditions if needed with Epilogue Eternal Oasis (convert up to 5 condi to boon) or Chapter 2 Radiant Recovery, , or + Light Field from your weapon/utility skills. -
Buffs
- Depending on your Alacrity uptime, you can output 15-20 stacks of Might by using and . You can also dip into to fill gaps in might via .
- Fury to your subgroup or party. will pulse
- Use Quickness and Fury. to cover gaps in
Pre-stacking Buffs (Fractals only)
You have to prestack buffs for your party before entering boss fight. Prestacking is done near Mistlock Singularities to abuse the skill reset after using it. Don't use mistlocks before prestacking. Fractal meta is heavily dependant on prestacks!!!
- 0. Take and position yourself near Mistlock Singularity while facing your teammates.
- 1. Use to provide a fire field for blasting. <-- This is also a signal for your teammates to also start prestacking.
- 2. Use (Staff 2) to blast Fire field then cast .
- 3. While channeling , spam and use 1 charge of .
- 4. Use .
- 5. Take Mistlock Singularity.
- 6. Replace with your previous skill if needed.
- 7. Use 1 charge each of and .
- 8. Run for the boss as fast as possible.
Often in pug groups teammates might run towards the boss too soon or too late. To prevent that you can do step 7 while running towards the boss or when the fight is about to start. Remember to always use it on your allies.
CC
Baseline CC:
- Chapter 3 Heated Rebuke (which also procs )
- Chapter 2 Daring Challenge
If you need more CC:
- - pulsing knockback for 5 seconds
- - 2 charges of knockdown
- and if using hammer
- if using greatsword
- if using staff against non-boss mobs
- if using scepter
General Tips
- Be careful of using Epilogue Unbroken Lines because it will grant 300 toughness to yourself and nearby allies, potentially interfering with tank aggro.
- Chapter 3 Heated Rebuke can be used to pull adds together. or
- Use Stability is needed. , , , or if
- Use Chapter 3 Valiant Bulwark, , or to counter projectiles. ,
- Use when running between encounters.
Ratings
Comments
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