Difference between revisions of "Mechanist - Celestial Alacrity Support"

m (Tyroxin moved page Util Alac Mech to Build:Mechanist - Util Alac Mech: correct space, naming conventions)
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==Overview==
 
==Overview==
 
A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings either alac+solid dps (~15K) with 100% burn/bleed duration and 67% confusion duration, or alac+healing with 70% boon duration, all in the same gear via skill swaps. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.   
 
A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings either alac+solid dps (~15K) with 100% burn/bleed duration and 67% confusion duration, or alac+healing with 70% boon duration, all in the same gear via skill swaps. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.   
 
+
 
 
The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility.   
 
The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility.   
 
+
 
 
Quick overview:  
 
Quick overview:  
 
* Celestial armor, trinkets, mace & shield (concentration & paralyzation)
 
* Celestial armor, trinkets, mace & shield (concentration & paralyzation)
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* Sinister weapons + first loadout = solid DPS and alacrity
 
* Sinister weapons + first loadout = solid DPS and alacrity
 
* Celestial weapons + second loadout = solid Healer and alacrity   
 
* Celestial weapons + second loadout = solid Healer and alacrity   
 
 
Enjoy!
 
  
  
 
==Specializations==
 
==Specializations==
 
 
 
 
 
{{Specialization|Firearms|top|mid|bot}}
 
{{Specialization|Firearms|top|mid|bot}}
 
{{Specialization|Inventions|top|mid|bot}}
 
{{Specialization|Inventions|top|mid|bot}}
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==Equipment==
 
==Equipment==
 
 
 
 
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Celestial
 
| stats = Celestial
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 +
==Hybrid DPS or Hybrid Heal==
 +
The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available.   
  
  
==Hybrid DPS or Hybrid Heal==
 
The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available.   
 
 
 
 
===== Alac =====
 
===== Alac =====
 
Both versions can produce a lot of alacrity via barrier generation using {{Trait|Mech Frame: Channeling Conduits}}, which also gives you access to {{Skill|Crisis Zone}} for a large amount of Alac at once. Keeping alac uptime via barrier comes from using these skills regularly:  
 
Both versions can produce a lot of alacrity via barrier generation using {{Trait|Mech Frame: Channeling Conduits}}, which also gives you access to {{Skill|Crisis Zone}} for a large amount of Alac at once. Keeping alac uptime via barrier comes from using these skills regularly:  
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* {{Skill|Barrier Signet}}
 
* {{Skill|Barrier Signet}}
 
* {{Skill|Barrier Burst}}   
 
* {{Skill|Barrier Burst}}   
 +
  
 
===== Defiance Bar =====
 
===== Defiance Bar =====
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* DPS: {{Skill|Rocket Fist Prototype}},  {{Skill|Air Blast}} as well as {{Skill|Glue Shot}} and {{Skill|Smoke Vent}}  
 
* DPS: {{Skill|Rocket Fist Prototype}},  {{Skill|Air Blast}} as well as {{Skill|Glue Shot}} and {{Skill|Smoke Vent}}  
 
* Heal: {{Skill|Rocket Fist Prototype}},  {{Skill|Magnetic Inversion}},  {{Skill|Static Shield}}, {{Skill|Throw Shield}}   
 
* Heal: {{Skill|Rocket Fist Prototype}},  {{Skill|Magnetic Inversion}},  {{Skill|Static Shield}}, {{Skill|Throw Shield}}   
 
+
 
 +
 
 
===== DPS Skill Usage =====
 
===== DPS Skill Usage =====
 
For alac-dps, run the Sinister Mace/Pistol weapons and these skills:     
 
For alac-dps, run the Sinister Mace/Pistol weapons and these skills:     
 
+
 
 
{{Skill bar
 
{{Skill bar
 
| profession = Engineer
 
| profession = Engineer
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| elite = Overclock Signet
 
| elite = Overclock Signet
 
}}
 
}}
 
+
 
 
DPS Priority:  
 
DPS Priority:  
 
* Swap to Flamethrower to drop {{Skill|Napalm}} and {{Skill|Flame Blast}} when Napalm is up IF the target will remain stationary     
 
* Swap to Flamethrower to drop {{Skill|Napalm}} and {{Skill|Flame Blast}} when Napalm is up IF the target will remain stationary     
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* Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)  
 
* Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)  
 
* If you're doing organized content, your primary job is providing alacrity - don't forget about it!   
 
* If you're doing organized content, your primary job is providing alacrity - don't forget about it!   
 
+
 
 
Defense/Zergs: For crowds, you can camp Flamethrower to tag. If {{Skill|Barrier Signet}} and mace autos aren't enough defense, swap to flamethrower for {{Skill|Smoke Vent}} (aoe blind) or {{Skill|Air Blast}} (aoe knockback). {{Skill|Rectifier Signet}} is a strong personal heal, and {{Skill|Overclock Signet}} can be used to re-summon the mech if something goes wrong, as it has a tendency to get instagibbed in some scenarios.  
 
Defense/Zergs: For crowds, you can camp Flamethrower to tag. If {{Skill|Barrier Signet}} and mace autos aren't enough defense, swap to flamethrower for {{Skill|Smoke Vent}} (aoe blind) or {{Skill|Air Blast}} (aoe knockback). {{Skill|Rectifier Signet}} is a strong personal heal, and {{Skill|Overclock Signet}} can be used to re-summon the mech if something goes wrong, as it has a tendency to get instagibbed in some scenarios.  
  
 
Solo/open world: For more damage you can use {{Trait|Mech Frame: Conductive Alloys}} to pump up the mech's condi damage and add another damage skill - at the cost of generating alacrity. Only advised in solo scenarios.
 
Solo/open world: For more damage you can use {{Trait|Mech Frame: Conductive Alloys}} to pump up the mech's condi damage and add another damage skill - at the cost of generating alacrity. Only advised in solo scenarios.
 +
  
 
===== Heal Skill Usage =====
 
===== Heal Skill Usage =====
 
 
For alac-heal, weapon-swap to Celestial mace/shield and change your utility skills. Slot in {{Skill|Med Kit}}, replace Flamethrower with {{Skill|Elixir Gun}}, and slot {{Skill|Elite Mortar Kit}} as shown below. You can also replace Superconducting Signet with an elixir or turret of choice.     
 
For alac-heal, weapon-swap to Celestial mace/shield and change your utility skills. Slot in {{Skill|Med Kit}}, replace Flamethrower with {{Skill|Elixir Gun}}, and slot {{Skill|Elite Mortar Kit}} as shown below. You can also replace Superconducting Signet with an elixir or turret of choice.     
  
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| elite = Elite Mortar Kit
 
| elite = Elite Mortar Kit
 
}}
 
}}
 
+
 
 
Heal Priority:  
 
Heal Priority:  
 
* Mace auto chain constantly pulses barrier&alac to your group - if not doing something else, do Mace auto!  
 
* Mace auto chain constantly pulses barrier&alac to your group - if not doing something else, do Mace auto!  
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* Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4  
 
* Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4  
 
* Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe)  
 
* Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe)  
+
 
 
For even more healing, replace the Firearms traitline with Alchemy:  
 
For even more healing, replace the Firearms traitline with Alchemy:  
{{Specialization|Alchemy|bot|bot|mid}}
+
{{Specialization|Alchemy|bot|bot|mid|variant=y}}
 
+
 
  
 
===== Closing Thoughts =====
 
===== Closing Thoughts =====
 
 
 
 
 
You could easily specialize further in either direction - "Why didn't you X" will certainly be a reaction to this build from experienced players. I have been using this build regularly in strikes, T4's, and the EOD metas because it brings a needed buff (Alac), can flexibly swap between dps and healing, more than holds its own in the open world/story, and is relatively easy to learn and do well with. More specialized builds will perform better at various facets; this build is a jack of all trades.
 
You could easily specialize further in either direction - "Why didn't you X" will certainly be a reaction to this build from experienced players. I have been using this build regularly in strikes, T4's, and the EOD metas because it brings a needed buff (Alac), can flexibly swap between dps and healing, more than holds its own in the open world/story, and is relatively easy to learn and do well with. More specialized builds will perform better at various facets; this build is a jack of all trades.

Revision as of 21:07, 30 April 2022

This is a test build. You may comment and rate it.

Focused on: SupportCondition damage and Healing

Designed for: Open WorldFractals and Raids

Difficulty:
TBD

Overview

A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings either alac+solid dps (~15K) with 100% burn/bleed duration and 67% confusion duration, or alac+healing with 70% boon duration, all in the same gear via skill swaps. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.

The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility.

Quick overview:

  • Celestial armor, trinkets, mace & shield (concentration & paralyzation)
  • Sinister mace & pistol (malice & bursting)
  • Traveler Runes for 15% boon duration, 10% condi duration, 25% move speed, and some stats
  • Sinister weapons + first loadout = solid DPS and alacrity
  • Celestial weapons + second loadout = solid Healer and alacrity


Specializations


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Mace
Sinister
Pistol
Sinister
Sigil
Sigil
Mace
Celestial
Shield
Celestial
Sigil
Sigil
Rune
x6



Hybrid DPS or Hybrid Heal

The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alac in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available.


Alac

Both versions can produce a lot of alacrity via barrier generation using Mech Frame: Channeling Conduits, which also gives you access to Crisis Zone for a large amount of Alac at once. Keeping alac uptime via barrier comes from using these skills regularly:

  • Mace auto chain
  • Mech auto chain with Mech Core: Barrier Engine
  • Barrier Signet
  • Barrier Burst


Defiance Bar

Whether you're playing heal or dps you should know which skills will hurt the blue bar:

  • DPS: Rocket Fist Prototype, Air Blast as well as Glue Shot and Smoke Vent
  • Heal: Rocket Fist Prototype, Magnetic Inversion, Static Shield, Throw Shield


DPS Skill Usage

For alac-dps, run the Sinister Mace/Pistol weapons and these skills:

Mace/Pistol
Utility

DPS Priority:

  • Swap to Flamethrower to drop Napalm and Flame Blast when Napalm is up IF the target will remain stationary
  • Use Rocket Fist Prototype and Blowtorch off cooldown (they have the same cooldown)
  • Rolling Smash and Superconducting Signet off cooldown when available (make sure the mech is in position to hit)
  • Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)
  • If you're doing organized content, your primary job is providing alacrity - don't forget about it!

Defense/Zergs: For crowds, you can camp Flamethrower to tag. If Barrier Signet and mace autos aren't enough defense, swap to flamethrower for Smoke Vent (aoe blind) or Air Blast (aoe knockback). Rectifier Signet is a strong personal heal, and Overclock Signet can be used to re-summon the mech if something goes wrong, as it has a tendency to get instagibbed in some scenarios.

Solo/open world: For more damage you can use Mech Frame: Conductive Alloys to pump up the mech's condi damage and add another damage skill - at the cost of generating alacrity. Only advised in solo scenarios.


Heal Skill Usage

For alac-heal, weapon-swap to Celestial mace/shield and change your utility skills. Slot in Med Kit, replace Flamethrower with Elixir Gun, and slot Elite Mortar Kit as shown below. You can also replace Superconducting Signet with an elixir or turret of choice.

Mace/Shield
Utility

Heal Priority:

  • Mace auto chain constantly pulses barrier&alac to your group - if not doing something else, do Mace auto!
  • Barrier Signet & Mech abilities as you deem appropriate
  • Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4
  • Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe)

For even more healing, replace the Firearms traitline with Alchemy:


Closing Thoughts

You could easily specialize further in either direction - "Why didn't you X" will certainly be a reaction to this build from experienced players. I have been using this build regularly in strikes, T4's, and the EOD metas because it brings a needed buff (Alac), can flexibly swap between dps and healing, more than holds its own in the open world/story, and is relatively easy to learn and do well with. More specialized builds will perform better at various facets; this build is a jack of all trades.


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Kyno91 gave this build 5 stars • September 2022
I can't stress enough to tell how this build performing exellently anywhere in the game except in Raid ofc. This build is a beast in solo play, close to immortal if i must say while deals a good amount of damage, in Fractal/Strike/Dungeon able to provide excellent Heal/Alac while being a Tank for your team, very beginner friendly and being effective whilst gearing up is not that expensive, pure 5 stars.
5 stars
Retvolki gave this build 5 stars • May 2022
It is a very nice build which I've been playing for a while now. I never liked core eng but mech util truly is amazing. Not to mention the good dps, survivability and alac. Since my eng is not all the way leveled yet I'm currently using a mixture of asc and exo gear, but still it's working quite good even for hard metas and strike missions. I can only expect it'll be better and better as I swap the remaining exo gear for asc. My fav eng build by far!

Comments

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