Difference between revisions of "Mirage - Alacrity Support Condi DPS"

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{{#seo:
 
|title=Mirage - Alacrity Support Condi DPS
 
|description=A condition DPS Mirage build that also provides permanent Alacrity and 25 stacks of Might to 10 players by spamming the ambush skill Chaos Vortex.
 
}}
 
 
{{Build
 
{{Build
 
| profession = Mesmer
 
| profession = Mesmer
 
| specialization = Mirage
 
| specialization = Mirage
 
| designed for = Raid, Fractal
 
| designed for = Raid, Fractal
| rating = Great
+
| rating = Good
| focus = Condition Damage, Boon Support
+
| focus = Condition Damage, Support
| meta = yes
+
| xpac = pof
 +
| meta =  
 +
| difficulty = 1
 
}}
 
}}
  
 
==Overview==
 
==Overview==
A condition DPS Mirage build that also provides permanent {{tooltip|Alacrity}} and 25 stacks of {{tooltip|Might}} to 10 players by spamming the ambush skill {{Skill|Chaos Vortex}}. It excels against bosses that attack a lot due to a large portion of its damage coming from {{tooltip|Confusion}}. It is also highly survivable and can easily avoid boss attacks because it is in {{trait|Mirage Cloak}} for most of its rotation. Also incidentally provides {{tooltip|Fury}}, {{tooltip|Aegis}} and {{tooltip|Resolution}} to party members through {{Skill|Winds of Chaos}} and {{Skill|Chaos Storm}}.  
+
A condition DPS Mirage build that also provides permanent {{tooltip|Alacrity}} and 25 stacks of {{tooltip|Might}} to 5 players by spamming the ambush skill {{Skill|Chaos Vortex}}. It excels against bosses that attack a lot due to a large portion of its damage coming from {{tooltip|Confusion}}. It is also highly survivable and can easily avoid boss attacks because it is in {{trait|Mirage Cloak}} for most of its rotation. Also incidentally provides {{tooltip|Fury}}, {{tooltip|Aegis}} and {{tooltip|Resolution}} to party members through {{Skill|Winds of Chaos}} and {{trait|Master Fencer}}.  
 +
 
 +
 
  
 
==Skill Bar==
 
==Skill Bar==
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| elite = Jaunt
 
| elite = Jaunt
 
}}
 
}}
 +
 +
 +
===Weapon Variants===
 +
One of your staffs may be swapped for '''Axe/Pistol'''. This will be a significant increase in damage but severely reduces your {{tooltip|Alacrity}} generation dependent on how many staff clones you maintain, so you will need another source of {{tooltip|Alacrity}} to make it permanent. Two mirages running '''Staff''' & '''Axe/Pistol''' will provide more damage than one '''Staff''' mirage and one [[Build:Mirage_-_Condi_DPS_Chaos|DPS mirage]].
 +
* Running a '''Focus''' instead of a '''Pistol''' generates more {{tooltip|Confusion}} if you're able to consistently get the {{skill|Phantasmal Warden}} to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).
 +
 +
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Feedback}} over {{Skill|Crystal Sands}} if you need reflects.
+
* {{Skill|Feedback}} over {{Skill|Signet of Domination}} if you need reflects.
 +
 
 +
 
 +
 
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQcBJS0dOxXuFQAA4BUAAIEBAACDAQAARhcAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQcBJS0dOxnuFSMP4BV/AYEBgQGDAYMBRhe8AQAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 +
 +
 +
 
==Specializations==
 
==Specializations==
 
{{Specialization|Dueling|top|top|mid}}
 
{{Specialization|Dueling|top|top|mid}}
 
{{Specialization|Chaos|top|bot|top}}
 
{{Specialization|Chaos|top|bot|top}}
{{Specialization|Mirage|top|top|top}}
+
{{Specialization|Mirage|top|mid|top}}
===Specialization Variants===
+
 
 +
 
 +
===Trait Variants===
 
* {{Trait|Bountiful Disillusionment}} if your uptime of {{tooltip|Vigor}} or {{tooltip|Regeneration}} isn't permanent. Use {{Skill|Distortion}} immediately after another shatter to not waste any clones.
 
* {{Trait|Bountiful Disillusionment}} if your uptime of {{tooltip|Vigor}} or {{tooltip|Regeneration}} isn't permanent. Use {{Skill|Distortion}} immediately after another shatter to not waste any clones.
 +
* {{Trait|Self-Deception}} is used to cover more mistakes, or instances where clones die unexpectedly. If you are confident that it will not be needed, {{Trait|Riddle of Sand}} is more damage, and {{Trait|Renewing Oasis}} could be used if {{tooltip|Regeneration}} uptime is not permanent.
 +
** If running the '''Axe''' variant, it is important ''not'' to run {{Trait|Self-Deception}} as you don't want to generate any staff clones when you don't want to.
 +
 +
  
 
==Equipment==
 
==Equipment==
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| stats = Viper
 
| stats = Viper
 
| weight = Light
 
| weight = Light
| rune = Superior Rune of the Nightmare
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Staff
 
| weapon1 = Staff
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| sigil3 = Superior Sigil of Bursting
 
| sigil3 = Superior Sigil of Bursting
 
| sigil4 = Superior Sigil of Energy
 
| sigil4 = Superior Sigil of Energy
| infusion1 = Malign +9 Agony Infusion
 
| infusion1-qt = 11
 
 
| infusion2 = Spiteful +9 Agony Infusion
 
| infusion2 = Spiteful +9 Agony Infusion
| infusion2-qt = 7
+
| infusion2-qt = 18
 +
| relic = Relic of the Fractal
 
| variant =  
 
| variant =  
 
<!-- Custom stats -->
 
<!-- Custom stats -->
| head =
+
| head =  
| shoulders =
+
| shoulders =  
| chest =
+
| chest =  
| hands =
+
| hands =  
| legs =
+
| legs =  
| feet =
+
| feet =  
| backpiece =
+
| backpiece =  
 
| accessory1 =
 
| accessory1 =
| accessory2 =
+
| accessory2 =  
 
| amulet =
 
| amulet =
 
| ring1 =
 
| ring1 =
 
| ring2 =
 
| ring2 =
 
}}
 
}}
===Boon Duration Variants===
+
* No boon duration is required to maintain {{tooltip|Alacrity}}.
In most cases simply using the suggested Utility consumable will provide sufficient boon duration for you to maintain Alacrity, especially because there will often be multiple staff mirage players in your squad. If additional boon duration is required you can consider using Food that grants concentration and expertise, such as {{food|Salsa Eggs Benedict}}, or replace your {{sigil|Superior Sigil of Bursting}} with {{sigil|Superior Sigil of Concentration}}.
+
 
 +
 
 +
===Non-SotO Relics===
 +
There aren't any reliable core damage relics for mirage, though there are a few options that might be good:
 +
* {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
 +
* {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is very important thanks to {{trait|Illusionary Membrane}} and {{trait|Chaotic Persistence}}, so this can help with the uptime somewhat.
 +
 
 +
 
  
 
==Consumables==
 
==Consumables==
'''Food:'''
 
* {{food|Koi Cake}}, {{food|Rare Veggie Pizza}} or {{food|Red-Lentil Saobosa}}
 
  
'''Utility:'''
+
'''Food'''
* {{utility|Toxic Maintenance Oil}} will provide enough boon duration to maintain alacrity in most cases.
+
* {{food|Koi Cake}}, {{food|Rare Veggie Pizza}}, {{food|Red-Lentil Saobosa}}, or ascended alternatives
* {{utility|Toxic Focusing Crystal}} can be used for additional personal damage if you have other sources of alacrity in your squad (particularly other staff mirages).
+
 
** {{utility|Tuning Icicle}} or {{utility| Potent Master Tuning Crystal}} for a cheaper alternative
+
 
 +
'''Utility'''
 +
* {{utility|Tuning Icicle}} or {{utility| Potent Master Tuning Crystal}}
 +
 
 +
 
 +
 
 
==Usage==
 
==Usage==
===Opener===
+
 
 +
===Rotation===
 +
 
 +
<big>'''Opener'''</big>
 +
 
 
# {{Skill|Phantasmal Warlock}}
 
# {{Skill|Phantasmal Warlock}}
 
# {{Skill|Phase Retreat}}
 
# {{Skill|Phase Retreat}}
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# {{Skill|Jaunt}} to regain your third clone
 
# {{Skill|Jaunt}} to regain your third clone
  
===Rotation===
+
 
 +
<big>'''Rest of the Rotation'''</big>
 +
 
 
After the opener above you want to be dodging as often as you can to trigger {{Skill|Chaos Vortex}}.
 
After the opener above you want to be dodging as often as you can to trigger {{Skill|Chaos Vortex}}.
 
* Try to cast {{Skill|Cry of Frustration}} off cooldown, and immediately recover three clones.
 
* Try to cast {{Skill|Cry of Frustration}} off cooldown, and immediately recover three clones.
 
** The best way to recover clones on this build is using {{Skill|Phase Retreat}}, then immediately using {{Skill|Jaunt}} back into position and casting either {{Skill|False Oasis}} or {{Skill|Crystal Sands}}.
 
** The best way to recover clones on this build is using {{Skill|Phase Retreat}}, then immediately using {{Skill|Jaunt}} back into position and casting either {{Skill|False Oasis}} or {{Skill|Crystal Sands}}.
 
** It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
 
** It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
* Use {{Skill|Chaos Storm}} off cooldown, but don't prioritize it over {{Skill|Chaos Vortex}}.
+
* Use {{Skill|Chaos Storm}} off cooldown.
 
* Use {{Skill|Chaos Armor}} off cooldown.
 
* Use {{Skill|Chaos Armor}} off cooldown.
 
* Use {{Skill|Crystal Sands}} off cooldown.
 
* Use {{Skill|Crystal Sands}} off cooldown.
Line 108: Line 142:
 
* Keep a charge or two of {{Skill|Jaunt}} for mobility or in case you run out of clones for some reason.
 
* Keep a charge or two of {{Skill|Jaunt}} for mobility or in case you run out of clones for some reason.
  
===Tips===
+
 
 +
[https://youtu.be/36QsfyS8aBQ Video example]
 +
 
 +
 
 +
[https://youtu.be/RLll5GGvRjs Video example (Riddle of Sand)]
 +
 
 +
 
 +
[https://youtu.be/katFrowiuqQ Video example (Staff + Axe/Pistol)]
 +
 
 +
 
 +
[https://youtu.be/v-y_IpWkZK0 Video example (Staff + Axe/Focus)]
 +
 
 +
 
 +
===General Tips===
 
* Make sure to collect the {{Skill|Mirage Mirror}}s from {{Skill|False Oasis}} and {{Skill|Crystal Sands}} for extra casts of {{Skill|Chaos Vortex}}.
 
* Make sure to collect the {{Skill|Mirage Mirror}}s from {{Skill|False Oasis}} and {{Skill|Crystal Sands}} for extra casts of {{Skill|Chaos Vortex}}.
 
* Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from {{Sigil|Superior Sigil of Energy}}.
 
* Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from {{Sigil|Superior Sigil of Energy}}.

Latest revision as of 19:23, 25 December 2023

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage and Support

Designed for: Raids and Fractals

Expansions required: Path of Fire Builds

Difficulty:
Easy
This build was last updated on December 25, 2023 and is up to date for the March 19, 2024 patch.

Overview

A condition DPS Mirage build that also provides permanent Alacrity Alacrity and 25 stacks of Might Might to 5 players by spamming the ambush skill Chaos Vortex. It excels against bosses that attack a lot due to a large portion of its damage coming from Confusion Confusion. It is also highly survivable and can easily avoid boss attacks because it is in Mirage Cloak for most of its rotation. Also incidentally provides Fury Fury, Aegis Aegis and Resolution Resolution to party members through Winds of Chaos and Master Fencer.


Skill Bar

Staff
Staff
Utility


Weapon Variants

One of your staffs may be swapped for Axe/Pistol. This will be a significant increase in damage but severely reduces your Alacrity Alacrity generation dependent on how many staff clones you maintain, so you will need another source of Alacrity Alacrity to make it permanent. Two mirages running Staff & Axe/Pistol will provide more damage than one Staff mirage and one DPS mirage.

  • Running a Focus instead of a Pistol generates more Confusion Confusion if you're able to consistently get the Phantasmal Warden to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).


Skill Variants

  • Feedback over Signet of Domination if you need reflects.


Template Code

[&DQcBJS0dOxnuFSMP4BV/AYEBgQGDAYMBRhe8AQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Trait Variants

  • Bountiful Disillusionment if your uptime of Vigor Vigor or Regeneration Regeneration isn't permanent. Use Distortion immediately after another shatter to not waste any clones.
  • Self-Deception is used to cover more mistakes, or instances where clones die unexpectedly. If you are confident that it will not be needed, Riddle of Sand is more damage, and Renewing Oasis could be used if Regeneration Regeneration uptime is not permanent.
    • If running the Axe variant, it is important not to run Self-Deception as you don't want to generate any staff clones when you don't want to.


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Staff
Viper
Sigil
Sigil
Staff
Viper
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • No boon duration is required to maintain Alacrity Alacrity.


Non-SotO Relics

There aren't any reliable core damage relics for mirage, though there are a few options that might be good:

  • Relic of the Mirage - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
  • Relic of Durability - Regeneration Regeneration is very important thanks to Illusionary Membrane and Chaotic Persistence, so this can help with the uptime somewhat.


Consumables

Food

  • , , , or ascended alternatives


Utility

  • or


Usage

Rotation

Opener

  1. Phantasmal Warlock
  2. Phase Retreat
  3. Jaunt
  4. False Oasis
  5. Crystal Sands
  6. Dodge and cast Chaos Vortex
  7. Chaos Storm
  8. Cry of Frustration just before your Phantasms transform into clones (approximately 4 seconds after your cast Phantasmal Warlock)
  9. Jaunt to regain your third clone


Rest of the Rotation

After the opener above you want to be dodging as often as you can to trigger Chaos Vortex.

  • Try to cast Cry of Frustration off cooldown, and immediately recover three clones.
    • The best way to recover clones on this build is using Phase Retreat, then immediately using Jaunt back into position and casting either False Oasis or Crystal Sands.
    • It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
  • Use Chaos Storm off cooldown.
  • Use Chaos Armor off cooldown.
  • Use Crystal Sands off cooldown.
    • Be mindful of your where you place the Mirage Mirror, as you will want to be able to access them later.
    • The Mirage Mirror spawns in the center of the skill's AoE marker.
  • Keep a charge or two of Jaunt for mobility or in case you run out of clones for some reason.


Video example


Video example (Riddle of Sand)


Video example (Staff + Axe/Pistol)


Video example (Staff + Axe/Focus)


General Tips

  • Make sure to collect the Mirage Mirrors from False Oasis and Crystal Sands for extra casts of Chaos Vortex.
  • Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from Sigil of Superior Sigil of Energy.
  • Jaunt and Chaos Armor can be cast during other skills' channels.
    • Make sure to never use Jaunt during Chaos Vortex as this will create new clones due to the Self-Deception and will cancel the clone attacks.
  • Make sure to never Weapon swap Weapon swap during the animation of Chaos Vortex as this will cancel the Ambush attack.
  • If your target is about to attack, you can slightly delay Chaos Storm in order to trigger Chaotic Interruption. This trait will trigger even against foes with defiance bars, provided they are using a skill.
  • If you're not comfortable with timing Cry of Frustration to your phantasms in the opening rotation, you can simply delay it a few seconds until Phase Retreat is off cooldown for easier timing at a very small DPS loss.
  • False Oasis and Cry of Frustration have the same cooldown, so you may find it easy to always use False Oasis after shattering for clone recovery.
  • Phantasmal Warlock is a DPS loss if used regularly in your rotation, but can be useful to apply vulnerability if your squad is lacking other sources.


Ratings

This build has a rating of 4 stars based on 2 votes.
Log in or register to rate this build.
3 stars
OfficerAndyGentleman gave this build 3 stars • April 2024
Permanent or high uptime on the three key boons for an alacrity support, and capable of dealing good damage against bosses that attack frequently.
5 stars
Troupe gave this build 5 stars • May 2021
Deals ludicrous damage with a very simple while also taking care of an entire squad's Alacrity and Might.

Comments

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