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Sentinel - Greatsword + Staff Small Scale PvP Build

Overview
Class: Sentinel
Weapons: Greatsword and Staff
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst Damage
  • High Single Target DPS
  • Tanky
Weaknesses
  • High Skill Ceiling
  • Low Utility

Overview

Staff and Greatsword build for small-scale PvP revolves around delivering rapid bursts of damage, making it highly effective in both duels and single-target assassinations during PvP encounters. While the Staff plays a supporting role, the primary damage potential lies in the Greatsword. This build focuses on close-quarters combat rather than fighting from range and kiting, as commonly seen in builds utilizing the Staff. Here, you'll leverage the Greatsword's high burst damage capabilities to initiate combat while using the staff to bind enemies and boost your hit rate through the use of High FocusUsed frame.webpHigh Focus.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

In this build, focus on investing points into Strength and Dexterity, aiming to improve both to maximize your damage potential and increase heavy attack chance and skill damage thanks to Vital ForceActive frame.webpVital Force and Mana AmpActive frame.webpMana Amp. The health increase from high strength stat is very important for PVP as it offers great survivability. However, as you progress and your gear improves over time, you will want to aim for 70 points into strength to make use of the extra HP and heavy attack chance. Dexterity should be your secondary focus to improve your critical hit while the rest of your points should go into Perception for extra hit rate.


Skills

Precision DashUsed frame.webp
Precision Dash
Precision Dash - Bind
Precision Dash - Skill Distance Increased
Precision Dash - Shield Block Chance ▼
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Cooldown Reduction
Stunning Blow - Damaged Increased
Devastating SmashUsed frame.webp
Devastating Smash
Guillotine BladeUsed frame.webp
Guillotine Blade
Guillotine Blade - Cooldown Reduction
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
DaVinci's CourageUsed frame.webp
DaVinci's Courage
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Frost Cleaving
Gaia Crash - Critical Hit Chance Increase
Ascending SlashUsed frame.webp
Ascending Slash
Ascending Slash - Charging Slash
Ascending Slash - Cooldown Reduction
Death BlowUsed frame.webp
Death Blow
Death Blow - Charges Damage
Death Blow - Cooldown Reduction
Death Blow - Damage Increase
Judgment LightningUsed frame.webp
Judgment Lightning
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Raging FrenzyActive frame.webp
Echoic BarrierActive frame.webp
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Barbarian's DashActive frame.webp
Cold WarriorActive frame.webp
Defense
Iron Point ParryUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak

With the build making heavy use of Greatsword skills, you should prioritize them when upgrading. Skills like Death BlowUsed frame.webpDeath Blow and Gaia CrashUsed frame.webpGaia Crash, Devastating SmashUsed frame.webpDevastating Smash. The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combo of Robust ConstitutionActive frame.webpRobust Constitution and Vital ForceActive frame.webpVital Force as they compliment eachother, adding extra damage and health. Cold WarriorActive frame.webpCold Warrior offers increased critical hit along with Heavy Attack Chance which is vital to the build.

While your staff abilities aren't as crucial to upgrade, both Judgment LightningUsed frame.webpJudgment Lightning and Ice SpearUsed frame.webpIce Spear deal good damage. Meanwhile, Icebound TombUsed frame.webpIcebound Tomb is a fantastic kiting tool and is part of your combo. High FocusUsed frame.webpHigh Focus is also a very important skill as it provides incredible hit rate and evasion rate, allowing you to essentially bypass most enemies that build evasion rate.


Equipment

Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Duke Magna's Fury Warblade
Duke Magna's Fury Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Endurance
Ranged Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit Chance
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Damage
Magic Hit Chance
Fatal Incantation
Damage
Mana Regen
Mana Intensification
Cooldown Speed
Bonus Damage
Strange Spacetime
Attribute Mana Regen
Weaken Chance
Flame Wound
Max Mana
Magic Hit Chance
Ignition Booster
Weaken Chance
Wisdom
Brutal Destruction
Charge Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit Chance
Ultimate Impact
Damage
Mana Regen
Complete Stun
Melee Hit Chance
Stun Chance
Firm Resolution
Face Off Melee Hit Chance
Damage
Rough and Wild
Melee Critical Hit Chance
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit Chance
Fierce Glare

Staff: To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 6 points can go into Mana for a bit of mana regen and evasion.

Greatsword: The 9 points should go into Face Off to increase your damage and heavy attack chance. Afterwards, allocate 6 points into Incapacitate to increase stun duration and enhance your stun chance.


Rotations

Main Burst Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Icebound TombUsed frame.webp
Arrow right.webp
Gaia CrashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This rotation serves as your primary kill sequence. You can start this buffed with High FocusUsed frame.webpHigh Focus but its not a requirement.
  • The rotation is straightforward: begin with Precision DashUsed frame.webpPrecision Dash used two times to bind your target. If your bind succeeds, use Ascending SlashUsed frame.webpAscending Slash to trip (Prone) your target before using Icebound TombUsed frame.webpIcebound Tomb to lock them in place and increase the damage done by your Gaia CrashUsed frame.webpGaia Crash. Continue with Stunning BlowUsed frame.webpStunning Blow and Death BlowUsed frame.webpDeath Blow before finishing them off with Judgment LightningUsed frame.webpJudgment Lightning. Remember that you can use Judgment LightningUsed frame.webpJudgment Lightning twice if the first one is a heavy attack.
Secondary Burst CC Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
Arrow right.webp
Devastating SmashUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This is a secondary shorter rotation if your other abilities are on cooldown or you've used them to catch enemies. Start with Precision DashUsed frame.webpPrecision Dash in the direction of the target and then cast it again to teleport to them before using Ascending SlashUsed frame.webpAscending Slash to force Prone on your enemy after they got bound.
  • Continue with Guillotine BladeUsed frame.webpGuillotine Blade for high damage before stunning again with Devastating SmashUsed frame.webpDevastating Smash. Finish off the target using Death BlowUsed frame.webpDeath Blow and Judgment LightningUsed frame.webpJudgment Lightning.

Icebound TombUsed frame.webpIcebound Tomb: This is the perfect skill for kiting and catching targets, with a low cooldown and a great bind, it can be used both offensively and defensively while it pairs perfectly with Gaia CrashUsed frame.webpGaia Crash.

High LocusUsed frame.webpHigh Locus: Use this ability to consistently to increase your hit rate and evasion rate. It allows you to bypass a lot of enemy defenses as most Dagger players build high evasion.

Ice SpearUsed frame.webpIce Spear: This is a filler skill you should use to deal extra damage from range or to finish off targets.

DaVinci's CourageUsed frame.webpDaVinci's Courage: Use this skill as often as possible to boost your max health and improve your overall damage thanks to your passives.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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