Sentinel - Greatsword + Staff Small Scale PvP Build
- High Burst Damage
- High Single Target DPS
- Tanky
- High Skill Ceiling
- Low Utility
Overview
Staff and Greatsword build for small-scale PvP revolves around delivering rapid bursts of damage, making it highly effective in both duels and single-target assassinations during PvP encounters. While the Staff plays a supporting role, the primary damage potential lies in the Greatsword. This build focuses on close-quarters combat rather than fighting from range and kiting, as commonly seen in builds utilizing the Staff. Here, you'll leverage the Greatsword's high burst damage capabilities to initiate combat while using the staff to bind enemies and boost your hit rate through the use of High Focus.
Attributes
In this build, focus on investing points into Strength and Dexterity, aiming to improve both to maximize your damage potential and increase heavy attack chance and skill damage thanks to Vital Force and Mana Amp. The health increase from high strength stat is very important for PVP as it offers great survivability. However, as you progress and your gear improves over time, you will want to aim for 70 points into strength to make use of the extra HP and heavy attack chance. Dexterity should be your secondary focus to improve your critical hit while the rest of your points should go into Perception for extra hit rate.
Skills
With the build making heavy use of Greatsword skills, you should prioritize them when upgrading. Skills like Death Blow and Gaia Crash, Devastating Smash. The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combo of Robust Constitution and Vital Force as they compliment eachother, adding extra damage and health. Cold Warrior offers increased critical hit along with Heavy Attack Chance which is vital to the build.
While your staff abilities aren't as crucial to upgrade, both Judgment Lightning and Ice Spear deal good damage. Meanwhile, Icebound Tomb is a fantastic kiting tool and is part of your combo. High Focus is also a very important skill as it provides incredible hit rate and evasion rate, allowing you to essentially bypass most enemies that build evasion rate.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Melee Defense |
Mana Regen |
Mana Cost Efficiency |
Magic Hit Chance |
Melee Evasion |
Mana Regen |
Mana Regen |
Melee Defense |
Silence Resistance | ||||||||||
Mana Regen |
Damage |
Magic Hit Chance |
Magic Critical Hit Chance |
Damage |
Mana Regen |
Skill Damage Boost |
Cooldown Speed |
Bonus Damage |
Cooldown Speed | |||||||||
Mana Regen |
Weaken Chance |
Burning Damage |
Max Mana |
Magic Hit Chance |
Burning Chance |
Weaken Chance |
Wisdom |
Magic Damage Dealt |
Ranged Defense |
Melee Evasion |
Magic Defense |
Max Health |
Cooldown Speed |
Bind Resistance |
Buff Duration |
Skill Damage Resistance |
Movement Speed | ||||||||||
Health Regen |
Mana Regen |
Melee Hit Chance |
Stun Chance |
Damage |
Mana Regen |
Stun Duration |
Melee Hit Chance |
Stun Chance |
Cooldown Speed | |||||||||
Melee Hit Chance |
Damage |
Bonus Damage |
Melee Critical Hit Chance |
Mana Cost Efficiency |
Added Attack Speed |
Skill Damage Boost |
Melee Hit Chance |
Melee Heavy Attack Chance |
Staff: Focus on 9 points in Destroy to decrease cooldowns and amplify damage, a key aspect of this build. Follow up by investing in Attribute to improve burning damage, burn chance, and cooldown efficiency. The last 1 point should go into Mana for a small boost to defense.
Greatsword: For optimal damage, start by putting 9 points into Face Off to enhance your damage output and increase your heavy attack rate. Next, allocate 9 points to Incapacitate for extra damage, faster cooldowns, and better stuns. Place the final 1 point in Charge to add a slight defensive edge.
Rotations
- This rotation serves as your primary kill sequence. You can start this buffed with High Focus but its not a requirement.
- The rotation is straightforward: begin with Precision Dash used two times to bind your target. If your bind succeeds, use Ascending Slash to trip (Prone) your target before using Icebound Tomb to lock them in place and increase the damage done by your Gaia Crash. Continue with Stunning Blow and Death Blow before finishing them off with Judgment Lightning. Remember that you can use Judgment Lightning twice if the first one is a heavy attack.
- This is a secondary shorter rotation if your other abilities are on cooldown or you've used them to catch enemies. Start with Precision Dash in the direction of the target and then cast it again to teleport to them before using Ascending Slash to force Prone on your enemy after they got bound.
- Continue with Guillotine Blade for high damage before stunning again with Devastating Smash. Finish off the target using Death Blow and Judgment Lightning.
Icebound Tomb: This is the perfect skill for kiting and catching targets, with a low cooldown and a great bind, it can be used both offensively and defensively while it pairs perfectly with Gaia Crash, making it easier to land it.
High Locus: Use this ability to consistently to increase your hit rate and evasion rate. It allows you to bypass a lot of enemy defenses as most Dagger players build high evasion.
Ice Spear: This is a filler skill you should use to deal extra damage from range or to finish off targets.
DaVinci's Courage: Use this skill as often as possible to boost your max health and improve your overall damage thanks to your passives.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Comments
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