Willbender - Radiant Swordbender

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage and Mobility

Designed for: PvP Conquest

Overview

A glass cannon PvP Willbender power build that's all about massive burst damage with 100% crit chance when fully buffed.


Skill Bar

Greatsword
Sword/Sword
Utility

Slot Changes

Utility:

  • over - more cleansing.


Template Code

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Specializations


Equipment

Greatsword
Sigil
Sigil
Sword
Sword
Sigil
Sigil
Rune
Amulet


Usage

General

  • Resolution Resolution increases your critical strike chance by 40% via , pushing it to 100% while you have this boon. Always try to maintain Resolution or at least apply it before bursts.
    • Every Virtue and shadowstep (teleport) grants Resolution Resolution from the traits and . Most of the time these skills are part of your burst combos so you don't have to worry too much about maintaining this boon.
  • Every Virtue skill is a mobility skill on Willbender. Besides their base functionality they are great for sticking to targets or escaping damage.
  • is refreshed after each kill so make sure you always have it on cooldown right before a kill. Using it also applies AoE Blind Blind which can be useful for stomping or making high priority skills miss. It's also one of the hardest hitting skills in the build.
  • Try to burn through all of your virtues before resorting to . RF is a great skill to use if you're being focues by the enemy team and you don't have any CDs left. Just keep in mind that this skill makes you lose capture point contribution for its duration.
  • is as much of a defensive skill as it is offensive, offering AoE Weakness Weakness application on top of great damage.
  • One of Willbender's greatest strengths is its mobility:
    • Every virtue skill is a mobility skill.
    • Both weapon sets have either teleports or leaps. Most of the teleports require a target, but you can get creative with that by doing things like selecting a far away enemy target and spamming teleports to get across the map faster, or selecting objects such as a Trebuchet on Battle of Kyhlo to leave enemies behind.
    • is a good mobility skill even without a target as it makes you dash forward.


Sword/Sword

  • The main source of burst damage here comes from the the offhand skills:
    • deals good damage and sets up your next attack perfectly with Immobilize Immobilize and Resolution Resolution (it's a shadowstep).
    • is the hardest hitting skill on this set and combos well with Advancing Strike.
  • is both defensive and offensive, deals solid damage while destroying enemy projectiles. Note that the damage of this skill can be very unreliable in anything but melee range.
  • has many uses: vertical mobility via teleportation, symbol for cleaving, Blind Blind to make an important skill miss, or a combo field which can be used for AoE cleansing by executing a blast finisher in it.


Greatsword

  • is the main burst skill in the build, make sure it lands - do an unexpected ranged burst with , or use it after pulling targets in with .
  • When in combat, always try to combo in a Light field such as for Light Aura Light Aura. Few things to note when using this for mobility:
    • If you're OOC (out of combat), swap weapons just before the leap finishes in order to cancel the final part of the skill which would otherwise bring you to a halt.
    • In combat this can be used for jumping away from the fight to avoid damage. To do that simply just detarget (click anywhere on your screen that's not an enemy player) before using the skill, and make sure that auto-targetting is disabled.
  • is useful even when the target has Stability Stability and thus cannot be pulled. The damage over time part of this skill is decent, and you could time it in a way that the target's stability runs out before Binding Blade does, allowing you to pull them in later. Note: the skill itself can be dodged, but once the blades are attached, you can pull targets out of any kind of evade frame! Last but not least, the blades seek out enemies even if they are Stealth Stealthed.


Ranged burst combo example

  1. If possible, have an active Aegis Aegis to gain the damage bonus from.
  2. Weapon Swap to GS if you're not already on it (in combat this also procs your sigils).
  3. - start casting it from range.
  4. to teleport to the target right before WW starts doing damage.


Sustain

  • is an excellent reactive skill with multiple charges which cleanses several conditions and even has an evade frame in case you need to dodge something but don't have the endurance.
  • (your healing skill) is best used when an attack is already coming your way or you're absolutely certain that you're going to be hit in order to get maximum healing (and block value) out of it. If you're not being focused but want to heal consider moving briefly into an enemy AoE skill.
  • is a purely defensive stun break and your best answer against an overwhelming amount of conditions. Usually a last resort for when you're heavily pressured and other options don't cut it anymore.
  • is an excellent and versatile defensive skill. Short CD, breaks stuns, grants boons, it's also a ground targeted ranged teleport which adds a lot of vertical mobility to the build. Leaving attackers behind while teleporting to the highground can save your life. As with most Willbender skills, it's not purely defensive - the AoE it leaves behind upon landing is a good source of cleave damage too, so you could sacrifice this skill to chase or pressure targets if you're fine with giving up a defensive CD.
  • is also a stun break but most of the time it'll be used to execute burst combos from range. Worth holding onto for defensive purposes when every other stun break is on CD though.
  • As long as you have you're somewhat safe. It's an incredibly powerful defensive skill which grants you immunity to incoming damage and CC (other than fall damage) when under heavy pressure, and refreshes all of your Virtues which could either help you stay alive longer or run away.


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Ratings

This build has a rating of 5 stars based on 7 votes.
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5 stars
Pisellavido gave this build 5 stars • May 2022
You all make me laugh rating this crap 4.8 hahaha This is the most broken spec of all EoD, brainless to play, insane low risk high reward. Voted bad by little guardian mains who don't wanna get nerf this hardcore carrying build. 10/10 damage 10/10 mobility Can take any spvp role on demand, 1vs1, roamer dps, team fighter, +1. Ape tier build which shouldn't be in the great section or even meta, should be Meta+++ Overpowered.
4 stars
Weeaboo ow gave this build 4 stars • May 2022
Great build for beginner pvp players. It doesn't require that much skill, so you can make more mistakes and get away with it. Sadly you have more mobility than a specter, more sustain than spellbreaker and let's not talk about it's ridiculous dmg. It's straight up overpowered and hopefully gets nerfed to the ground, because having 4 willbender in every ranked game (low plat elo) isn't fun.
5 stars
Arklite gave this build 5 stars • May 2022
Ridiculously strong teamfighter/roamer/+1er/sometimes even duelist. Imagine herald but a lot better. Massive damage, decent sustain, provides group condi cleanse and stab, incredible offensive and decent defensive mobility. This will be a meta DPS until balance changes happen.
5 stars
Frostycore gave this build 5 stars • April 2022
Just tried this build for the first time tonight, i've been playing willbender in pve exclusively so i'm pretty familiar with its new skills. This build has high mobility, evasion survivability and damage output. Great build, it can and will be one of the best when mastered.
5 stars
Silven gave this build 5 stars • April 2022
I believe this build will work its way into the current meta purely because of how customisable the weapons are and how well it gels with the meta shout guard + necros. It has high survivability and you can swap out the GS for mace/scep+focus depending on the enemy team comp. You can also keep whirling or change it for smite/SY. There's just so many different options on this I think you can build around your team and the enemy so that you're more effective. Other builds are too rigid to do this.
5 stars
Grimjacke gave this build 5 stars • April 2022
Has way more sustain than DH! Big damage big mobility and the stability access is great, even big stab for your teammates!
5 stars
Asko gave this build 5 stars • April 2022
3° time ive commented 5 stars My another commentary was deleted 3 times. Later ill right edit this and comment everythig again.

Comments

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