Difference between revisions of "Dragonhunter - Power Dragonhunter"
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− | |title=Power Dragonhunter | + | |title=Dragonhunter - Power Dragonhunter |
− | |description=A power | + | |description=A very high-burst build for power Dragonhunter. This build offers extremely high burst damage, great CC, great defensive tools, and decent mobility. |
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{{Build | {{Build | ||
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| xpac = hot | | xpac = hot | ||
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==Overview== | ==Overview== | ||
A very high-burst build for power dragonhunter. This build offers extremely high burst damage, great CC, great defensive tools, and decent mobility. | A very high-burst build for power dragonhunter. This build offers extremely high burst damage, great CC, great defensive tools, and decent mobility. | ||
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==Template Code== | ==Template Code== | ||
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code = [&DQEqOhA+GzkmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQEqOhA+GzkmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
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==Skill Bar== | ==Skill Bar== | ||
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|elite = Dragon's Maw | |elite = Dragon's Maw | ||
}} | }} | ||
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===Weapon Variants=== | ===Weapon Variants=== | ||
* Longbow - highest dps ranged option | * Longbow - highest dps ranged option | ||
* Staff - good farming weapon thanks to spammable ranged AOE | * Staff - good farming weapon thanks to spammable ranged AOE | ||
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===Skill Variants=== | ===Skill Variants=== | ||
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* {{Skill|Shelter}} - defensive option. You can cancel the animation but keep the block by stowing your weapon during the cast. However, you won't receive any healing if you do this. | * {{Skill|Shelter}} - defensive option. You can cancel the animation but keep the block by stowing your weapon during the cast. However, you won't receive any healing if you do this. | ||
* {{Skill|Purification}} - heal trap that blinds an an area when triggered | * {{Skill|Purification}} - heal trap that blinds an an area when triggered | ||
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====Utilities==== | ====Utilities==== | ||
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* {{Skill|"Advance!"}} - long-lasting swiftness while running, also gives aegis | * {{Skill|"Advance!"}} - long-lasting swiftness while running, also gives aegis | ||
* {{Skill|Judge's Intervention}} - teleport with a moderate cooldown | * {{Skill|Judge's Intervention}} - teleport with a moderate cooldown | ||
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====Elite Skills==== | ====Elite Skills==== | ||
* {{Skill|Renewed Focus}} - defensive option. | * {{Skill|Renewed Focus}} - defensive option. | ||
* {{Skill|"Feel My Wrath!"}} - alternative DPS option; higher DPS if using Longbow | * {{Skill|"Feel My Wrath!"}} - alternative DPS option; higher DPS if using Longbow | ||
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==Specializations== | ==Specializations== | ||
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* {{Trait|Eternal Armory}} - use if running in a zerg | * {{Trait|Eternal Armory}} - use if running in a zerg | ||
* {{Trait|Hunter's Fortification}}, {{Trait|Bulwark}} - lowers DPS for defense | * {{Trait|Hunter's Fortification}}, {{Trait|Bulwark}} - lowers DPS for defense | ||
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===Honor=== | ===Honor=== | ||
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* {{Trait|Pure of Voice}} - extreme condition cleanse | * {{Trait|Pure of Voice}} - extreme condition cleanse | ||
* {{Trait|Empowering Might}} - extra might uptime | * {{Trait|Empowering Might}} - extra might uptime | ||
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==Equipment== | ==Equipment== | ||
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| sigil4 = Superior Sigil of Impact | | sigil4 = Superior Sigil of Impact | ||
}} | }} | ||
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===Variant Equipment=== | ===Variant Equipment=== | ||
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* {{Tooltip|Marauder}} - trades -10% damage for +60% effective health; luxury set | * {{Tooltip|Marauder}} - trades -10% damage for +60% effective health; luxury set | ||
* {{Tooltip|Knight}} - use some trinkets to provide extra Defense | * {{Tooltip|Knight}} - use some trinkets to provide extra Defense | ||
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====Runes==== | ====Runes==== | ||
* {{Rune|Superior Rune of Strength}}, {{Rune|Superior Rune of Infiltration}} - budget dps | * {{Rune|Superior Rune of Strength}}, {{Rune|Superior Rune of Infiltration}} - budget dps | ||
* {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of Vampirism}} - defense | * {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of Vampirism}} - defense | ||
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====Sigils==== | ====Sigils==== | ||
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* {{Sigil|Superior Sigil of Energy}} - strong defense | * {{Sigil|Superior Sigil of Energy}} - strong defense | ||
* {{Sigil|Superior Sigil of Air}} - budget DPS | * {{Sigil|Superior Sigil of Air}} - budget DPS | ||
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==Consumables== | ==Consumables== | ||
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* {{Utility|Sharpening Skull}} (and variants) - farming | * {{Utility|Sharpening Skull}} (and variants) - farming | ||
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps" | * {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps" | ||
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==Usage== | ==Usage== | ||
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* If running Zeal, fight enemies in your symbols to get the damage buff from {{Trait|Symbolic Avenger}}. | * If running Zeal, fight enemies in your symbols to get the damage buff from {{Trait|Symbolic Avenger}}. | ||
* You should wait until {{Trait|Inner Fire}} procs before activating {{Skill|Spear of Justice}} | * You should wait until {{Trait|Inner Fire}} procs before activating {{Skill|Spear of Justice}} | ||
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====Generic Opener==== | ====Generic Opener==== | ||
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# {{Skill|Ray of Judgment}} | # {{Skill|Ray of Judgment}} | ||
+ | From there, your goal is to load your big damage skills into the window provided by {{Skill|Spear of Justice}} while auto-attacking and using {{Skill|Symbol of Blades}} off cooldown. | ||
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===Defense=== | ===Defense=== | ||
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* You can run {{Skill|Shelter}} for more active defense. You can also run {{Skill|Renewed Focus}} but this comes at the cost of one of your best burst damage skills. | * You can run {{Skill|Shelter}} for more active defense. You can also run {{Skill|Renewed Focus}} but this comes at the cost of one of your best burst damage skills. | ||
* Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | * Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | ||
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===Sustain=== | ===Sustain=== | ||
* This build doesn't have much sustained healing unless you have {{Rune|Superior Rune of Vampirism}}, so avoiding damage is extremely important in long fights. You can run healing food, such as {{food|Scoop of Mintberry Swirl Ice Cream}} in these situations to relieve some pressure. | * This build doesn't have much sustained healing unless you have {{Rune|Superior Rune of Vampirism}}, so avoiding damage is extremely important in long fights. You can run healing food, such as {{food|Scoop of Mintberry Swirl Ice Cream}} in these situations to relieve some pressure. | ||
* {{Skill|Wings of Resolve}} is a powerful heal and condition cleanse. You can also use {{Skill|Whirling Wrath}} in the light field from your symbols to cleanse conditions. | * {{Skill|Wings of Resolve}} is a powerful heal and condition cleanse. You can also use {{Skill|Whirling Wrath}} in the light field from your symbols to cleanse conditions. | ||
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===Zerging=== | ===Zerging=== | ||
* When zerging, use your {{Skill|Puncture Shot}}, {{Skill|Deflecting Shot}}, and {{Skill|Symbol of Energy}} to tag mobs. Try to make sure your {{Sigil|Superior Sigil of Fire}} procs on groups so you get credit for all of them. | * When zerging, use your {{Skill|Puncture Shot}}, {{Skill|Deflecting Shot}}, and {{Skill|Symbol of Energy}} to tag mobs. Try to make sure your {{Sigil|Superior Sigil of Fire}} procs on groups so you get credit for all of them. | ||
* Against bosses or static groups of mobs (while the zerg isn't moving much), use your higher-damage weapon set such as Greatsword or Sword/Focus. | * Against bosses or static groups of mobs (while the zerg isn't moving much), use your higher-damage weapon set such as Greatsword or Sword/Focus. | ||
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===Crowd Control=== | ===Crowd Control=== |
Revision as of 15:21, 15 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World and Open World General
Difficulty:
TBD
This build was last updated on February 15, 2022 and is up to date for the October 8, 2024 patch.
Overview
A very high-burst build for power dragonhunter. This build offers extremely high burst damage, great CC, great defensive tools, and decent mobility.
Template Code
[&DQEqOhA+GzkmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Greatsword
Sword/Focus
Utility
Weapon Variants
- Longbow - highest dps ranged option
- Staff - good farming weapon thanks to spammable ranged AOE
Skill Variants
Healing
- - defensive option. You can cancel the animation but keep the block by stowing your weapon during the cast. However, you won't receive any healing if you do this.
- - heal trap that blinds an an area when triggered
Utilities
- Protection - great AOE damage that mobs can be made to repeatedly walk over; higher burst than . This skill also provides
- Vulnerability - generates
- Resolution uptime. - stunbreak that also grants you some
- - grants more Resolution
- - condi cleanse
- - if you need to reflect projectiles.
- - long-lasting swiftness while running, also gives aegis
- - teleport with a moderate cooldown
Elite Skills
- - defensive option.
- - alternative DPS option; higher DPS if using Longbow
Specializations
- Resolution - less reliance on
- - use if running in a zerg
- , - lowers DPS for defense
Honor
Honor can be taken for more defense at the cost of damage. This should typically replace Radiance.
- - extreme condition cleanse
- - extra might uptime
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear that is very similar to Build:Dragonhunter_-_Power_DPS, making it excellent for general PVE
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Berserker
Berserker
Sigil
Sigil
Sword
Berserker
Berserker
Focus
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Variant Equipment
Gear
- Marauder - trades -10% damage for +60% effective health; luxury set
- Knight - use some trinkets to provide extra Defense
Runes
- , - budget dps
- , - defense
Sigils
- - higher dps than but less versatile; generally not used in other modes
- - strong defense
- - budget DPS
Consumables
":Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps"
Usage
Damage
General Advice
- Note that to play this build optimally you must turn off "Melee Attack Assist" in your Options menu. This is so you can stand inside of boss hitboxes.
- Your main damage skills are
- Never interrupt your Greatsword or Sword autoattack chains as all the damage is loaded in the last hit.
, , , , , , and . Swap between your weapons using these skills whenever possible, and fill with autoattacks. You should attempt to use and right before you use .
- Resolution is a massive damage boost so you should try to have it up as much as possible. Your main Resolution sources are , , and . If using the Virtues variant, will provide an enormous boost to your Resolution uptime as well as significant damage.
- If using Virtues, resets off every kill thanks to . You should use it whenever possible.
- In long fights you should bring Resolution uptime. instead of for increased
- If running Zeal, fight enemies in your symbols to get the damage buff from .
- You should wait until procs before activating
Generic Opener
While this opener may not apply in every situation, it is a good general-use rotation to start with. Open on Sword/Focus.
- /
- Weapon Swap
- Auto-attack until , , and are back up
- Weapon Swap
From there, your goal is to load your big damage skills into the window provided by
while auto-attacking and using off cooldown.
Defense
- You have a ton of Resolution uptime which helps you against conditions.
- is a powerful defensive skill. If you stand on top of an ally while this is active it can block attacks for them as well.
- , , and blind enemies.
- and can be used against projectiles.
- is a block that also gives aegis, protection, Resolution, stability, and a stun break.
- You can run for more active defense. You can also run but this comes at the cost of one of your best burst damage skills.
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
Sustain
- This build doesn't have much sustained healing unless you have , so avoiding damage is extremely important in long fights. You can run healing food, such as in these situations to relieve some pressure.
- is a powerful heal and condition cleanse. You can also use in the light field from your symbols to cleanse conditions.
Zerging
- When zerging, use your , , and to tag mobs. Try to make sure your procs on groups so you get credit for all of them.
- Against bosses or static groups of mobs (while the zerg isn't moving much), use your higher-damage weapon set such as Greatsword or Sword/Focus.
Crowd Control
- (as a last resort)
Ratings
Best Dps build for Guardian with alot of traps , Easy build
This is an outstanding build: flexible, sustainable and capable of inflicting fearsome damage on one's foes. In my experience, even if you *don't* replace Radiance/Virtues with Honor, you can still hold your own and do some decent damage. This flexibility, coupled with various alternate options in gearing (Berserker's vs. Marauder's/Dragon's and Longbow vs. Sword/Focus) as well as individual traits that can (and should) be swapped depending on context make it a proper "hybrid" build reminiscent of the classic Tank/DPS builds in games like WoW, for instance, and allow for extreme survivability and damage output in almost any situation. My *one* complaint is not with the build itself but rather the fact that certain sections of it have yet to be updated (e.g., the rotation/usage section still sings the praises of Resolution despite it not being used very much since the switch to Honor from Radiance). Thanks to the author. Very solid build that I'd recommend to any Zealous (pardon the pun) Guardian fan.
This DH open world build is a lot of fun to play. It's fast-paced and effective and with weapon variants like longbow available, it's flexible too. With two build options, this set up can be played seat of your pants glass cannon style or with the Honour variant it's a bit more tanky, so you won't get caught out if you run into more trouble than you were expecting.
It's my build of choice for exploring and engaging in the new E.O.D. open world content and storyline.
Comments
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