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Difference between revisions of "Weaver - Condi Weaver"

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* {{Tooltip|Sword}} - more evades, but melee-only.
 
* {{Tooltip|Sword}} - more evades, but melee-only.
 
* {{Tooltip|Dagger|Mainhand Dagger}} - very good cleave DPS, but melee-only
 
* {{Tooltip|Dagger|Mainhand Dagger}} - very good cleave DPS, but melee-only
 +
* {{Tooltip|Pistol}} - strong alternative (requires Weaponmaster).
  
 
====Skill Variants====
 
====Skill Variants====

Revision as of 01:24, 1 April 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
Hard
This build was last updated on April 01, 2024 and is up to date for the October 8, 2024 patch.

Overview

A very powerful condition-based weaver build for open world. This build offers very high DPS and defense with an active, skill-based playstyle. Condition Weaver can be very difficult to master, but is one of the strongest options for solo play.


Template Code

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Skill Bar

Scepter/Warhorn
Staff
Utility

Weapon Variants

  • Sword Sword - more evades, but melee-only.
  • Mainhand Dagger Mainhand Dagger - very good cleave DPS, but melee-only
  • Pistol Pistol - strong alternative (requires Weaponmaster).

Skill Variants

Heals

  • Glyph of Elemental Harmony - burst healing

Utilities

Replace Glyph of Elemental Power or Primordial Stance.

  • Signet of Earth - very high DPS that also provides additional defense and functions well at range; this is a strong replacement for Primordial Stance if playing purely at range.
  • Stone Resonance - stability and huge barrier.
  • Twist of Fate - stunbreak with 2 charges and extra evasion.
  • Glyph of Storms - AoE burst damage from Firestorm (Glyph of Storms) or pulsing blind with Sandstorm and a replacement for Primordial Stance if playing purely at range.
  • Glyph of Lesser Elementals - summons elementals, use Fire Attunement for DPS or Earth Attunement for tanks. These die when you mount up, and are best used against strong bossses.
  • Lightning Flash - mobility.
  • Cleansing Fire - condition cleanse

Elites

  • Glyph of Elementals - sacrifices the very large burst damage increase from Weave Self in exchange for a pet. The Flame elemental provides high DPS (be sure to use the command skill on CD where possible) while Water and Earth give you a reliable front line.


Specializations


Equipment

Ascended gear is not required for Open world, Exotic is fine

Standard Equipment

This option uses gear similar to that of Build:Weaver_-_Condi_DPS. This makes it a great option for general PVE.

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Scepter
Viper
Warhorn
Viper
Sigil
Sigil
Staff
Viper
Sigil
Sigil
Rune
x6


Relic

Budget Equipment

This set is incredibly cheap and provides very high HP, but is lower DPS. If using this variant, place much heavier priority on Fire Attunement

Head
Carrion
Shoulders
Carrion
Chest
Carrion
Hands
Carrion
Legs
Carrion
Feet
Carrion
Backpiece
Carrion
Accessory
Carrion
Accessory
Carrion
Amulet
Carrion
Ring
Carrion
Ring
Carrion
Scepter
Carrion
Warhorn
Carrion
Sigil
Sigil
Staff
Carrion
Sigil
Sigil
Rune
x6


Relic

Variant Equipment

Relics

There are many good relics for general play in open world and others that may be specific to this build. Swap based on preference.

Defense

  • Invest in a Jade Core for additional HP and access to Jade Protocols.
  • Trailblazer Trailblazer - luxury set: very large boost to defense at a relatively small damage loss.
  • Celestial Celestial - luxury set / booster gear: very large boost to defense at a relatively small damage loss - pairs well with Rune of Superior Rune of the Traveler as a budget option.
  • Sigil of Superior Sigil of Energy - additional evades

Budget

  • Carrion Carrion - this build has a budget carrion variant, see above.
  • Sigil of Superior Sigil of Corruption - budget replacement for Sigil of Superior Sigil of Bursting; this sigil requires stacking, and it must be included on all of your underwater weapons to prevent losing stacks when entering the water.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)



Usage

This build primarily relies on Fire Attunement and Earth Attunement. It is not particularly difficult to play, but has a lot of options to respond to different situations and requires a bit of game knowledge to take advantage of.

Damage

  • Generally for DPS you should be rotating through the following Attunement loop:
  1. Fire Attunement
  2. Fire Attunement
  3. Earth Attunement
  • Spam all of your fire and earth skills as they are available.
  • You can combine Lava Skin, Glyph of Elemental Power, and Primordial Stance with Obsidian Flesh for a large burst of damage while you are invulnerable.
  • For a more detailed rotation breakdown, see the similar endgame build guide: Build:Weaver_-_Condi_DPS

Utilities

Primordial Stance and Glyph of Elemental Power change drastically depending on your current attunement, and its important to consider what attunement is best to use them in

  • Primordial Stance considers the element on your mainhand and the element on your offhand to determine what condition to pulse, and updates every second. As such, for the highest damage, use it right before double attuning to Earth for high Bleeding Bleeding damage, or in Air for Vulnerability Vulnerability.
  • Glyph of Elemental Power changes its effect depending on your mainhand attunement, and is best used in Air for Vulnerability Vulnerability or in Fire for high Burning Burning damage.
  • Signet of Fire is your highest damage skill, spam it off cooldown, even when not using Written in Stone.

Defense

Mitigation

  • Magnetic Wave, Swirling Winds - projectile hate.
  • Obsidian Flesh - invulnerability.
  • Using a Dual Attack gives Vigor Vigor, and dodging gives barrier, thanks to Invigorating Strikes.
  • (Sword only) Riptide and Earthen Vortex both make you evade for 1 second.

Sustain

  • Signet of Restoration heals you for every single skill you cast.
  • (Sword only) Riptide creates a water field where you can use your combo finishers to heal, such as Polaric Leap, Magnetic Wave, Earthen Vortex, Flame Uprising.

Crowd Control

  • Gale
  • Polaric Leap (Sword)
  • Gale Strike
  • Weave Self Tailored Victory


Video Examples

The following examples were provided courtesy of Hardcore Casual on Youtube. Videos are listed with permission.


Ratings

This build has a rating of 5 stars based on 5 votes.
Log in or register to rate this build.
5 stars
Fakewitch gave this build 5 stars • February 2023
An amazing build! Deals a lot of damage against enemies and probably my favorite for now to play Elementalist with!
5 stars
Vicmont82 gave this build 5 stars • September 2022
I was pretty frustrated with most builds until i tried this. Really good for solo(arcane) and great for groups(earth).
5 stars
Linera gave this build 5 stars • January 2021
My all time favorite ele build. Feels much more dynamic and fast-paced when compared to any tempest build, pair that with above average self-healing, and the ability to kill most trash mobs with the single press of a button, and you get a fun, fast, powerhouse of a elementalist that can take on even some more difficult content.
5 stars
Jack Armstrong gave this build 5 stars • December 2020
One of my top 3 favorite builds right now, the others being Condi Mirage (melee) and Shortbow Renegade. Very configurable: multiple good weapon choices, and you could probably do well with any utility skills you want, though the ones listed here are likely the best choice for general use. Very durable, yet good damage. While switching stuff around, I ended up with 2 condi clears (Sigil of Cleansing and Diamond Skin trait) and found that, with those and of all the passive barrier and healing applications, I could kill pretty much all of the PoF repeatable hero points while hardly ever moving or dodging, usually losing little or no health in the process. Pretty easy to use, too: as long as you switch attunements often, you can kill stuff pretty quickly with almost random weapon and utility skill usage--though intelligent use gets better results, of course.
5 stars
Onlywrin gave this build 5 stars • December 2020
A really strong open world build for ele that's great in virtually all situations.

Comments

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