Difference between revisions of "Chronomancer - Boon Support Condi DPS"
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| specialization = Chronomancer | | specialization = Chronomancer | ||
| designed for = Raid | | designed for = Raid | ||
− | | rating = | + | | rating = draft |
| focus = Condition Damage, Boon Support | | focus = Condition Damage, Boon Support | ||
| meta = | | meta = | ||
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==Overview== | ==Overview== | ||
+ | ---- | ||
+ | '''''Note: this build has not yet been updated for the 28th July 2022 patch that introduced significant changes to how chronomancers share boons. The information in this guide does not apply to the current version of the game.''''' | ||
+ | ---- | ||
Variant of [[Build:Chronomancer_-_Power_Boon_Support|Chronomancer - Power Boon Support]]. This build fills the same role of {{tooltip|Quickness}} and {{tooltip|Alacrity}} but deals {{tooltip|Torment}} and {{tooltip|Confusion}} instead of power damage, which makes it perform better on bosses like Soulless Horror and Largos. In addition, this build can deal damage from range (useful for kiting agony on Cairn or doing ranged strat on Deimos) and its conditions increase the damage of teammates via traits like {{Trait|Exposed Weakness}} and {{Trait|Modified Ammunition}}. | Variant of [[Build:Chronomancer_-_Power_Boon_Support|Chronomancer - Power Boon Support]]. This build fills the same role of {{tooltip|Quickness}} and {{tooltip|Alacrity}} but deals {{tooltip|Torment}} and {{tooltip|Confusion}} instead of power damage, which makes it perform better on bosses like Soulless Horror and Largos. In addition, this build can deal damage from range (useful for kiting agony on Cairn or doing ranged strat on Deimos) and its conditions increase the damage of teammates via traits like {{Trait|Exposed Weakness}} and {{Trait|Modified Ammunition}}. | ||
Revision as of 16:42, 28 June 2022
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Condition damage and Boon support
Designed for: Raids
Overview
Note: this build has not yet been updated for the 28th July 2022 patch that introduced significant changes to how chronomancers share boons. The information in this guide does not apply to the current version of the game.
Variant of Chronomancer - Power Boon Support. This build fills the same role of Quickness and Alacrity but deals Torment and Confusion instead of power damage, which makes it perform better on bosses like Soulless Horror and Largos. In addition, this build can deal damage from range (useful for kiting agony on Cairn or doing ranged strat on Deimos) and its conditions increase the damage of teammates via traits like and .
Skill Bar
Weapon Variants
- Torch will deal very similar damage, depending on which traitlines you run.
- Focus for pulls at a dps loss.
Skill Variants
Healing
- can be changed to for group healing.
Utility
- Quickness uptime is suffering (this may cause Alacrity uptime to suffer instead). Could be taken instead of if
- Confusion. or could be taken if you are using Focus - if the whirl finishers from combo with the ethereal field they will generate extra
- If you are not required to provide Alacrity, then can be replaced by for more damage or for damage and CC.
Elite
- should be used if an encounter involves large, infrequent breakbars.
- can be used if an encounter has many small breakbars.
- can be used when the CC from / is not required.
Template Code
Specializations
Specialization Variants
- Take if you are using a Torch.
- Running Inspiration instead of Dueling will give you access to and 10-target through , at a significant DPS loss.
- You should use a Torch with in this case as you won't have .
- Chaos can be taken instead of Dueling as a quick-fix if you need more survivability or boon duration.
- You should use a Torch with in this case as you won't have .
- Consider Stability getting corrupted into Fear. on Soulless Horror if you're afraid of
Equipment
Trailblazer
Trailblazer
Seraph
Trailblazer
Trailblazer
Seraph
Trailblazer
Seraph
Seraph
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Trailblazer
Trailblazer
x6
x18
Equipment Variants
- Condi Boon Chronomancer is most effective on encounters where you are likely to be tanking (Soulless Horror and Twin Largos). For this reason Trailblazer is the default gear, but if you do not need to tank or simply want more damage, then the Trailblazer pieces may be swapped for Viper pieces.
- The setup above has ~35% boon duration. In practise you want somewhere between 30-50%, so feel free to add or remove Seraph pieces to guarantee boon uptime.
- Plaguedoctor pieces instead of Seraph will allow you maintain some tankiness, at the cost of a small amount of damage and boon duration.
Consumables
Food:
- (or any other concentration/expertise food)
Utility:
Usage
Example Opener
- Scepter auto chain to generate a clone (You don't need a target to cycle through the chain, so you can start the chain before engaging the boss)
- →
- during the cast of
- If you're quick, then you won't need three clones for , and can skip step 1.
- With a three-clone , you can throw in extra DPS skills for more damage.
- After this opener, wait until is off cooldown and use it once more, then weapon swap.
- On pistol, use twice (three times if you took ) before swapping back to shield.
- Use as soon as it is available, then swap back to pistol.
- Use boon skills as they come off cooldown, and make sure to every other .
- Done correctly, your boon skills should come off cooldown just in time for your next .
For damage, do the following:
- Use off cooldown.
- Shatter every 3 clones.
- Use to regain clones - block an attack if you can, but don't delay the skill too much.
See Build:Chronomancer - Utility Boon Support for general Chrono tips and boon support rotation.
Breakbar
- or
Ratings
Comments
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