Firebrand - Condi Firebrand
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage and Support
Designed for: Open World, Open World General, [[|]] and [[|]]
Overview
Condition Firebrand is simultaneously one of the strongest DPS and Support options for open world farming in a group, and is also one of the best strongest solo options available.
The DPS version of this build offers exceptionally high damage, competing for the highest DPS slots if it has allies, while also providing very high Aegis uptime. Most of its damage is AOE, making it one of the strongest cleave options available, and its primary damage source being
Burning means that it has burst that rivals power builds, something most condition builds cannot offers. Its primary weakness is its reliance on melee-ranged abilities and its lack of mobility, both of which can be somewhat mitigated by the use of Scepter or Sword as backbar weapons.
Similarly, the Support version of this build (Dubbed "Condi Quickbrand") maintains very high DPS for a support while providing up to 4 allies with permanent Quickness and very high
Aegis uptime.
Both builds can dip into further ally support through the use of skills such as , , and , along with being able to enter into their more defensive tomes should the situation call for it. This versatility makes them incredibly strong picks for general PVE, and especially for open world farming.
Template Code
Skill Bar
Weapon Variants
- Staff - the best option for ranged AOE
- Sword, Greatsword - higher burst than Scepter
Skill Variants
- - strong option for power-based variants to provide extra vuln
Stability.
can be used to provide extra - for more condition cleanse.
Blind on demand.
for - or for more crowd control.
- or if projectiles are a problem.
Protection
- party - - more quickness uptime
Specializations
Honor
Honor offers higher might generation for yourself and nearby allies, longer boon duration from symbols, and higher defensive utility thanks to endurance regeneration and the small amount of sustain. It does this at a very small DPS loss (under 10% when compared to Virtues). Replaces Virtues.
Equipment
Ascended gear is not required. You can use exotic gear with the same stats instead. Due to the nature of Firebrand, multiple Default options are listed.
Viper
This set uses gear similar to that of Build:Firebrand_-_Condi_DPS, making it a good option for general PVE.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
- Full
Dire or
Carrion can be used along with and as a budget option. It is recommended to upgrade to proper gear as soon as possible.
- , - budget dps
Quickness Variant
This set uses gear similar to that of Build:Firebrand_-_Quickness_Support_Condi_DPS, making it a very strong support/dps set for general PVE.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
- This variant should be run with and . It is also recommended to take .
Variant Equipment
For both variants, there are a number of options to customize the build.
- Trade
Viper for
Trailblazer and
Sinister for
Dire to create a tanky but expensive defensive option.
- - defense
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
- - dps if using gear with high toughness
Usage
Tome Breakdown
Firebrand has three tomes. Each is dedicated to a different specialty.
Burning
- Damage via - - healing and condition cleanse
- - defensive boons and projectile hate
In each of these tomes, you can often just spam skills to great effect, but it is strongly advised you sit down and learn what the skills in each tome do. Some big ones to memorize:
Chapter 3 Heated Rebuke - circular pull that can group enemies
Epilogue Ashes of the Just - provides a very powerful buff to nearby allies
Epilogue Eternal Oasis - increases all healing allies (including you) receive
Chapter 4 Shining River - a large waterfield that heals
Chapter 1 Desert Bloom - a powerful heal
Chapter 1 Unflinching Charge - Provides stability, which grants quickness
Chapter 3 Valiant Bulwark - a projectile-hate bubble
Epilogue Unbroken Lines - provides extreme defense to nearby allies for 5 seconds, also triggers
Damage
Chapter 4 Scorched Aftermath,
Chapter 2 Igniting Burst, and
Chapter 1 Searing Spell.
Chapter 3 Heated Rebuke can be used as an opener to pull enemies together.
- If there are nearby allies you can use
Epilogue Ashes of the Just. You can also apply ashes to your .
is the main source of your damage, and it resets whenever you kill an enemy thanks to . Try to stay in it often, spamming - Outside of , your primary damaging skills are:
- /
- Use whenever available.
- If everything you have is on cooldown, fill with auto-attacks
Boons
- Use your
Quickness.
and off cooldown for - Use your
Quickness from and .
approximately every 7 seconds for
Defense
Epilogue Unbroken Lines if possible) to quickly stack defensive boons.
has many good defensive skills. You can go into it and press a few skills (including - Carefully time your activation of to block dangerous attacks.
Crowd Control
Ratings


Comments
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