Difference between revisions of "Firebrand - Quickness Support Celestial DPS"
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{{#seo: | {{#seo: | ||
− | |title=Firebrand - Quickness | + | |title=Firebrand - Quickness Celestial DPS |
|description=This build is a perfect mix between a healer and a dps | |description=This build is a perfect mix between a healer and a dps | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
− | This build is a perfect mix between a healer and a | + | This build is a perfect mix between a healer and a DPS, which shines in less organized groups that normally run a full healer. Even though it's a condition build, the burst of a Firebrand is really solid and by no means bad in fractals. |
− | + | ||
− | Thanks to {{ | + | |
− | It provides 100% {{tooltip|Quickness}}, 100% {{tooltip|Fury}}, | + | Thanks to {{trait|Writ of Persistence}} and {{Skill|Mantra of Lore}} this build heals up to five players for ~400/sec while still being able to hit for ~20k DPS on the golem. |
− | This build should be played with a [[Build:Renegade - Boon Support Power DPS (Fractal)]] providing | + | |
+ | |||
+ | It provides 100% {{tooltip|Quickness}}, 100% {{tooltip|Fury}}, 100% {{tooltip|Regeneration}}, 35% {{tooltip|Protection}}, 17-20 {{tooltip|Might}}, a lot of {{tooltip|Aegis}} with {{Skill|Mantra of Solace}} and a lot of condi cleanse because of {{Skill|Mantra of Lore}}. | ||
+ | |||
+ | |||
+ | This build should be played with a [[Build:Renegade - Boon Support Power DPS (Fractal)]] providing {{tooltip|Alacrity}} and extra {{tooltip|Might}}. | ||
+ | |||
+ | |||
==Skill Bar== | ==Skill Bar== | ||
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| elite = "Feel My Wrath!" | | elite = "Feel My Wrath!" | ||
}} | }} | ||
+ | |||
+ | ===Weapon Variants=== | ||
+ | * '''Staff''' can be taken instead of scepter to provide an additional burst healing option, though you will lose ~2 {{tooltip|Might}} as swapping to staff only for {{Skill|Empower}} would be a significant DPS loss. | ||
+ | |||
===Skill Variants=== | ===Skill Variants=== | ||
;Utility skills | ;Utility skills | ||
− | + | Swap out {{Skill|Purging Flames}}, or {{Skill|Mantra of Lore}} if you don't need the {{tooltip|Regeneration}}. | |
+ | *{{Skill|Sanctuary}} if more CC is needed. | ||
*{{Skill|Hallowed Ground}} if the stability of {{Skill|Tome of Courage}} is not enough. | *{{Skill|Hallowed Ground}} if the stability of {{Skill|Tome of Courage}} is not enough. | ||
*{{Skill|Wall of Reflection}} if the reflect of {{Skill|Tome of Courage}} is not enough. | *{{Skill|Wall of Reflection}} if the reflect of {{Skill|Tome of Courage}} is not enough. | ||
*{{Skill|Bow of Truth}} for more healing. | *{{Skill|Bow of Truth}} for more healing. | ||
− | *{{Skill|Signet of Wrath}} over {{Skill|Mantra of Lore}} for a ~1k | + | *{{Skill|Signet of Wrath}} over {{Skill|Mantra of Lore}} for a ~1k DPS increase. |
+ | |||
+ | |||
+ | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
code = [&DQEQGjEvPjZLF0sXUxdTF3oWehZMAUwBiRKJEgAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQEQGjEvPjZLF0sXUxdTF3oWehZMAUwBiRKJEgAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
+ | |||
+ | |||
+ | |||
==Specializations== | ==Specializations== | ||
{{Specialization|Radiance|mid|mid|top}} | {{Specialization|Radiance|mid|mid|top}} | ||
{{Specialization|Honor|bot|bot|mid}} | {{Specialization|Honor|bot|bot|mid}} | ||
{{Specialization|Firebrand|mid|top|bot}} | {{Specialization|Firebrand|mid|top|bot}} | ||
+ | |||
===Specialization Variants=== | ===Specialization Variants=== | ||
− | * {{Trait| | + | * If you have two or more DPS classes in your subgroup and you don't need {{Skill|Mantra of Lore}}, you can take {{Trait|Perfect Inscriptions}} and either {{Skill|Signet of Wrath}} or {{Skill|Bane Signet}} (depending on whether they are condi or power DPS) to buff your subgroup. |
− | * {{Trait| | + | * If you have sufficient AR to reach 70% boon duration, you can take {{Trait|Legendary Lore}} instead of {{Trait|Weighty Terms}} for higher DPS. |
+ | *If you have classes in your group that provide enough {{tooltip|Might}}, you could take one of the following instead of {{Trait|Empowering Might}}, but you will generate 9-12 less {{tooltip|Might}} for your group: | ||
+ | ** {{Trait|Honorable Staff}} will give you 8% more boon duration, and another 8% if you're using staff. | ||
+ | ** {{Trait|Pure of Heart}} will result in more healing. | ||
+ | |||
+ | |||
+ | |||
==Equipment== | ==Equipment== | ||
{{PvE equipment | {{PvE equipment | ||
− | | stats = | + | | stats = Celestial |
| weight = Heavy | | weight = Heavy | ||
| rune = Superior Rune of Balthazar | | rune = Superior Rune of Balthazar | ||
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| weapon1 = Axe | | weapon1 = Axe | ||
| weapon2 = Torch | | weapon2 = Torch | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Torment |
| sigil2 = Superior Sigil of Bursting | | sigil2 = Superior Sigil of Bursting | ||
| weapon3 = Scepter | | weapon3 = Scepter | ||
− | + | | sigil3 = Superior Sigil of Geomancy | |
− | | sigil3 = Superior Sigil of | ||
− | |||
| infusion1 = Malign +9 Agony Infusion | | infusion1 = Malign +9 Agony Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
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| chest = | | chest = | ||
| hands = | | hands = | ||
− | | legs = | + | | legs = Seraph |
| feet = | | feet = | ||
− | | backpiece = | + | | backpiece = Seraph |
− | | accessory1 = | + | | accessory1 = |
| accessory2 = | | accessory2 = | ||
− | | amulet = | + | | amulet = Seraph |
− | | ring1 = | + | | ring1 = Seraph |
− | | ring2 = | + | | ring2 = Seraph |
}} | }} | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
'''Sigils''' | '''Sigils''' | ||
− | *{{Sigil|Superior Sigil of Transference}} | + | |
+ | For an ~800 DPS loss, you can replace {{Sigil|Superior Sigil of Torment}}: | ||
+ | * {{Sigil|Superior Sigil of Transference}} for better healing. | ||
+ | * {{Sigil|Superior Sigil of Concentration}} for better boon uptimes, or to give yourself sufficient boon duration to run {{Trait|Legendary Lore}} - the DPS difference is small, but gaining access to extra {{tooltip|Regeneration}} and {{tooltip|Protection}} can be valuable. | ||
+ | |||
+ | |||
'''Infusions''' | '''Infusions''' | ||
− | *You can also use healing infusions, if you prefer that. | + | * You can also use healing infusions, if you prefer that. |
+ | |||
+ | ===Low toughness variant=== | ||
+ | This build can also work in raids, but it has 381 extra toughness, which can interfere with tanking. The variant below has only 80 extra toughness. If that is still too high, the {{tooltip|celestial stats}} pieces can be swapped to {{tooltip|seraph stats}} or {{tooltip|viper stats}}. | ||
+ | {{PvE equipment | ||
+ | | stats = Seraph | ||
+ | | weight = Heavy | ||
+ | | rune = Superior Rune of Balthazar | ||
+ | | rune-qt = 6 | ||
+ | | weapon1 = Axe | ||
+ | | weapon2 = Torch | ||
+ | | sigil1 = Superior Sigil of Smoldering | ||
+ | | sigil2 = Superior Sigil of Bursting | ||
+ | | weapon3 = Scepter | ||
+ | | sigil3 = Superior Sigil of Smoldering | ||
+ | | infusion1 = Malign +9 Agony Infusion | ||
+ | | infusion1-qt = 18 | ||
+ | <!-- Custom stats --> | ||
+ | | head = Celestial | ||
+ | | shoulders = | ||
+ | | chest = | ||
+ | | hands = | ||
+ | | legs = | ||
+ | | feet = | ||
+ | | backpiece = | ||
+ | | accessory1 = Celestial | ||
+ | | accessory2 = | ||
+ | | amulet = | ||
+ | | ring1 = | ||
+ | | ring2 = | ||
+ | }} | ||
+ | |||
+ | |||
==Consumables== | ==Consumables== | ||
'''Food''' | '''Food''' | ||
− | *{{Food| | + | *{{Food|Plate of Beef Rendang}} to hit 100% burning duration. |
+ | |||
'''Utility''' | '''Utility''' | ||
− | *{{Utility| | + | *{{Utility|Toxic Focusing Crystal}} for DPS. |
− | *{{Utility| | + | *{{Utility|Enhanced Lucent Oil}} for boon duration. |
− | *{{Utility| | + | *{{Utility|Bountiful Maintenance Oil}} for healing. |
+ | |||
+ | |||
+ | |||
==Usage== | ==Usage== | ||
− | The basic idea is to maintain high uptime of | + | The basic idea is to maintain high uptime of symbols while spamming {{tooltip|Burning}} with {{Skill|Tome of Justice}}. When {{Skill|Tome of Justice}} is not available, axe skills are used to fill the downtime. See [[Build:Firebrand_-_Condi_DPS]] for a detailed explanation of the DPS rotation. |
===Notes=== | ===Notes=== | ||
− | *Use {{Skill|"Feel My Wrath!"}} immediately, then as soon as it is | + | *Use {{Skill|"Feel My Wrath!"}} immediately, then as soon as it is available. |
− | *Use {{Skill|Mantra of Solace}} once immediately, then once every time it gains a charge. | + | *Use {{Skill|Mantra of Solace}} once immediately, then once every time it gains a charge. Also be sure to use it to block dangerous attacks for your group. |
*Use {{Skill|Mantra of Lore}} and {{Skill|Mantra of Potence}} twice immediately, then once every time it gains a charge. | *Use {{Skill|Mantra of Lore}} and {{Skill|Mantra of Potence}} twice immediately, then once every time it gains a charge. | ||
*Never interrupt your axe autoattack chain. | *Never interrupt your axe autoattack chain. | ||
− | *Your dodges | + | *Your dodges heal for ~1k because of {{trait|Selfless Daring}}, so don't forget to use it if needed. You also maintain 70% {{tooltip|Vigor}} on yourself thanks to {{Trait|Vigorous Precision}}. |
*Use {{Skill|Tome of Courage}} if reflection, {{tooltip|Stability}} or {{tooltip|Resistance}} is needed. It can also be used to spam {{tooltip|Swiftness}}. | *Use {{Skill|Tome of Courage}} if reflection, {{tooltip|Stability}} or {{tooltip|Resistance}} is needed. It can also be used to spam {{tooltip|Swiftness}}. | ||
*Use {{Skill|Tome of Resolve}} if burst healing or even more condition cleanses are needed. | *Use {{Skill|Tome of Resolve}} if burst healing or even more condition cleanses are needed. |
Revision as of 00:42, 15 February 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Healing, Boon support and Condition damage
Designed for: Fractals
Overview
This build is a perfect mix between a healer and a DPS, which shines in less organized groups that normally run a full healer. Even though it's a condition build, the burst of a Firebrand is really solid and by no means bad in fractals.
Thanks to and this build heals up to five players for ~400/sec while still being able to hit for ~20k DPS on the golem.
It provides 100% Quickness, 100% Fury, 100% Regeneration, 35% Protection, 17-20 Might, a lot of Aegis with and a lot of condi cleanse because of .
This build should be played with a Build:Renegade - Boon Support Power DPS (Fractal) providing Alacrity and extra Might.
Skill Bar
Weapon Variants
- Staff can be taken instead of scepter to provide an additional burst healing option, though you will lose ~2 Might as swapping to staff only for would be a significant DPS loss.
Skill Variants
- Utility skills
Swap out Regeneration.
, or if you don't need the- if more CC is needed.
- if the stability of is not enough.
- if the reflect of is not enough.
- for more healing.
- over for a ~1k DPS increase.
Template Code
Specializations
Specialization Variants
- If you have two or more DPS classes in your subgroup and you don't need , you can take and either or (depending on whether they are condi or power DPS) to buff your subgroup.
- If you have sufficient AR to reach 70% boon duration, you can take instead of for higher DPS.
- If you have classes in your group that provide enough Might, you could take one of the following instead of , but you will generate 9-12 less Might for your group:
- will give you 8% more boon duration, and another 8% if you're using staff.
- will result in more healing.
Equipment
Celestial
Celestial
Celestial
Celestial
Seraph
Celestial
Seraph
Celestial
Celestial
Seraph
Seraph
Seraph
Celestial
Celestial
Celestial
x6
x18
Equipment Variants
Sigils
For an ~800 DPS loss, you can replace
:- for better healing.
- Regeneration and Protection can be valuable. for better boon uptimes, or to give yourself sufficient boon duration to run - the DPS difference is small, but gaining access to extra
Infusions
- You can also use healing infusions, if you prefer that.
Low toughness variant
This build can also work in raids, but it has 381 extra toughness, which can interfere with tanking. The variant below has only 80 extra toughness. If that is still too high, the celestial stats pieces can be swapped to seraph stats or viper stats.
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Celestial
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
Seraph
x6
x18
Consumables
Food
- to hit 100% burning duration.
Utility
- for DPS.
- for boon duration.
- for healing.
Usage
The basic idea is to maintain high uptime of symbols while spamming Burning with . When is not available, axe skills are used to fill the downtime. See Build:Firebrand_-_Condi_DPS for a detailed explanation of the DPS rotation.
Notes
- Use immediately, then as soon as it is available.
- Use once immediately, then once every time it gains a charge. Also be sure to use it to block dangerous attacks for your group.
- Use and twice immediately, then once every time it gains a charge.
- Never interrupt your axe autoattack chain.
- Your dodges heal for ~1k because of Vigor on yourself thanks to . , so don't forget to use it if needed. You also maintain 70%
- Use Stability or Resistance is needed. It can also be used to spam Swiftness. if reflection,
- Use if burst healing or even more condition cleanses are needed.
Ratings
Comments
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