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  • ...s. You can dodge for extra {{tooltip|Protection}} from {{Trait|Companion's Defense}}. * {{Trait|Eternal Bond}} can save you from being downed once every 60 seconds. Trigge
    4 KB (599 words) - 13:20, 29 March 2024
  • ...t Stew}} - great defensive option with {{Trait|Companion's Defense}} and {{Trait|Rugged Growth}} synergy. * Pet related traits and skills such as {{Trait|Poison Master}} continue to function even while merged, but this time you'l
    7 KB (1,001 words) - 20:34, 25 October 2022
  • ...Note that the evade frame's cancelled by weapon swapping in which case the trait won't go off. * {{Trait|Child of Earth}} trades defense against direct damage for better condition cleansing.
    8 KB (1,181 words) - 14:39, 15 May 2023
  • ...useful against those that don't rely on blocking skills. Consider taking {{Trait|Brutish Seals}} on Marksmanship. ...rian Truffle and Meat Stew}} - more evasion uptime and {{Trait|Companion's Defense}} synergy.
    10 KB (1,604 words) - 09:09, 22 October 2023
  • ...eflexes}} - if you're running a more defensive version of the build with {{Trait|Wilderness Knowledge}} this is an excellent short CD stun break with useful ...y longer CD than Flame Trap and worse condition diversity, but it offers {{Trait|Predator's Cunning}} synergy for extra healing.
    13 KB (1,983 words) - 13:21, 29 March 2024
  • | Weaver (trait) = 2109 | Illusionary Defense = 675
    25 KB (2,227 words) - 16:05, 28 April 2024
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