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Difference between revisions of "Mirage - Dune Cloak Power Staff"

 
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| specialization = Mirage
 
| specialization = Mirage
 
| designed for = Conquest
 
| designed for = Conquest
| rating = test
+
| rating = archived
| focus = Direct Damage, Sustain, Control
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| focus = Direct Damage, Sustain, Control, Boon Removal
 
| xpac = pof
 
| xpac = pof
 
}}
 
}}
 +
 +
__TOC__
  
 
==Overview==
 
==Overview==
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==Specializations==
 
==Specializations==
 
{{Specialization|Chaos|top|bot|bot}}
 
{{Specialization|Chaos|top|bot|bot}}
 +
'''Variants'''
 +
* {{Trait|Auspicious Anguish}} is a great alternative over {{Trait|Chaotic Potency}}, especially against comps with high amount of CC and condition pressure (eg.: [[Build:Specter_-_Condition_Scepter|Condi Scepter]], [[Build:Harbinger_-_Pistol_Curses|Harbringer]], [[Build: Weaver_-_Fire_Weaver|Fire Weaver]], [[Build:Tempest_-_D/F_Auramancer|D/F Aura Tempest]]). And thanks to distortion uptime via {{Trait|Blurred Inscriptions}} this trait has good value against condition builds overall.
 
{{Specialization|Inspiration|top|mid|bot}}
 
{{Specialization|Inspiration|top|mid|bot}}
 
{{Specialization|Mirage|top|top|bot}}
 
{{Specialization|Mirage|top|top|bot}}
 
'''Variants'''
 
'''Variants'''
* {{Trait|Auspicious Anguish}} is a great alternative over {{Trait|Chaotic Potency}}, especially against comps with high amount of CC and condition pressure (eg.: [[Build:Specter_-_Condition_Scepter|Condi Scepter]], [[Build:Harbinger_-_Pistol_Curses|Harbringer]], [[Build: Weaver_-_Fire_Weaver|Fire Weaver]], [[Build:Tempest_-_D/F_Auramancer|D/F Aura Tempest]]). And thanks to distortion uptime via {{Trait|Blurred Inscriptions}} this trait has good value against condition builds overall.
+
* {{Trait|Renewing Oasis}} provides better sustain vs conditions and {{Tooltip|Regeneration}} has synergy with various Chaos traits.
 +
 
  
 
==Equipment==
 
==Equipment==
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'''Runes'''
 
'''Runes'''
 
* {{Rune|Eagle}} - more consistent kill pressure for targets below 50% Health.
 
* {{Rune|Eagle}} - more consistent kill pressure for targets below 50% Health.
 +
 +
* {{Rune|Divinity}} - makes the build more durable and forgiving to play in general, solid option especially when learning the build.
  
  
 
==Usage==
 
==Usage==
 
'''General'''
 
'''General'''
* Always do your boon stacking rotation on CD!
+
* Boon stacking rotation on staff:
 
** Rotation: {{Skill|Chaos Vortex}} {{to}} Shatter {{to}} {{Skill|Signet of Inspiration}} {{to}} {{Skill|Chaos Vortex}}. Consider using your shatter in the middle of channeling the signet, as shatters are instant but the signet has a cast time. Just make sure to shatter before the signet goes off.
 
** Rotation: {{Skill|Chaos Vortex}} {{to}} Shatter {{to}} {{Skill|Signet of Inspiration}} {{to}} {{Skill|Chaos Vortex}}. Consider using your shatter in the middle of channeling the signet, as shatters are instant but the signet has a cast time. Just make sure to shatter before the signet goes off.
** This combo is important for both damage and sustain, playing a key role in achieving a high uptime of {{Tooltip|Alacrity}}, {{Tooltip|Vigor}} and {{Tooltip|Might}}. All of these are very important for the build.
+
** This combo is less important for damage compared to a condition/celestial build, as {{Skill|Chaos Vortex}} doesn't hit as hard in a power build compared to {{Skill|Mirage Thrust}}. However, it still plays a key role in achieving a high uptime of {{Tooltip|Alacrity}} and {{Tooltip|Might}} for yourself and nearby allies, while providing some cleave damage and cover conditions.
** Any shatter will do, as the main goal is to prolong the Vigor granted by {{Trait|Nomad's Endurance}}. Each shatter however also grants a unique boon from {{Trait|Bountiful Disillusionment}} which you could capitalize on with the signet.
+
** Any shatter will do (though, {{Skill|Distortion}} should be the last choice). {{Skill|Signet of Inspiration}} will prolong {{Tooltip|Vigor}} granted by {{Trait|Nomad's Endurance}}, as well as the boon gained via {{Trait|Bountiful Disillusionment}}.
 +
 
 +
* Generally speaking, utilize {{Skill|Chaos Vortex}} for ranged boon support in a teamfight and {{Skill|Mirage Thrust}} for single target pressure and boon removal.
  
  
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** Staff also provides quick clone generation via {{Skill|Phase Retreat}} and {{Skill|Phantasmal Warlock}}.
 
** Staff also provides quick clone generation via {{Skill|Phase Retreat}} and {{Skill|Phantasmal Warlock}}.
  
* All signets provide distortion thanks to {{Trait|Blurred Inscriptions}}, and distortion allows access to Ambush Skills, allowing more uses of {{Skill|Mirage Thrust}} and {{Skill|Chaos Vortex}}. {{Skill|Signet of Inspiration}} in particular, is low a cooldown signet without important effect that can be used for this purpose.  
+
* All signets provide '''distortion''' thanks to {{Trait|Blurred Inscriptions}}, and distortion allows access to Ambush Skills, allowing more uses of {{Skill|Mirage Thrust}} and {{Skill|Chaos Vortex}}. {{Skill|Signet of Inspiration}} in particular, is low a cooldown signet without important effect that can be used for this purpose.  
  
  

Latest revision as of 18:55, 19 June 2023

Under construction.webp Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories. Click here to view current builds.

Focused on: Direct damageSustainControl and Boon removal

Designed for: PvP Conquest

Expansions required: Path of Fire Builds

Difficulty:
TBD


Overview

A competetive Mirage build with good 1v1 potential versus boon-reliant duelists (eg.: Harbringer, Prot Holo, Untamed) and lots of teamfighting utility. Provides high amount of boon removal, interrupts and distortion uptime.


Skill Bar

Staff
Sword/Torch
Utility


Template Code

[&DQctPRc5OzUjDwAAgAEAAIIBAACDAQAARhcAAAAAAAAAAAAAAAAAAAAAAAA=]
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Specializations

Variants

  • Auspicious Anguish is a great alternative over Chaotic Potency, especially against comps with high amount of CC and condition pressure (eg.: Condi Scepter, Harbringer, Fire Weaver, D/F Aura Tempest). And thanks to distortion uptime via Blurred Inscriptions this trait has good value against condition builds overall.

Variants

  • Renewing Oasis provides better sustain vs conditions and Regeneration Regeneration has synergy with various Chaos traits.


Equipment

Staff
Sigil
Sigil
Sword
Torch
Sigil
Sigil
Rune
Amulet


Equipment Variants

Runes

  • Rune of Eagle - more consistent kill pressure for targets below 50% Health.
  • Rune of Divinity - makes the build more durable and forgiving to play in general, solid option especially when learning the build.


Usage

General

  • Boon stacking rotation on staff:
    • Rotation: Chaos Vortex Shatter Signet of Inspiration Chaos Vortex. Consider using your shatter in the middle of channeling the signet, as shatters are instant but the signet has a cast time. Just make sure to shatter before the signet goes off.
    • This combo is less important for damage compared to a condition/celestial build, as Chaos Vortex doesn't hit as hard in a power build compared to Mirage Thrust. However, it still plays a key role in achieving a high uptime of Alacrity Alacrity and Might Might for yourself and nearby allies, while providing some cleave damage and cover conditions.
    • Any shatter will do (though, Distortion should be the last choice). Signet of Inspiration will prolong Vigor Vigor granted by Nomad's Endurance, as well as the boon gained via Bountiful Disillusionment.
  • Generally speaking, utilize Chaos Vortex for ranged boon support in a teamfight and Mirage Thrust for single target pressure and boon removal.


Damage dealing

  • Mirage Thrust is the main damaging skill that doubles as boon removal thanks to Dune Cloak and Sigil of Absorption.
  • Mind Wrack hits hard thanks to and all the Might Might stacking through Chaos Vortex and Bountiful Disillusionment.
    • Clones can be generated via Mirage Thrust and Jaunt thanks to Self-Deception, while sticking close to the target for Shatters. Signet of Illusions also provides passive clone generation in combat.
    • Staff also provides quick clone generation via Phase Retreat and Phantasmal Warlock.
  • All signets provide distortion thanks to Blurred Inscriptions, and distortion allows access to Ambush Skills, allowing more uses of Mirage Thrust and Chaos Vortex. Signet of Inspiration in particular, is low a cooldown signet without important effect that can be used for this purpose.


Sustain

  • Distortion is incredibly powerful defensive cooldown, especially with clones thanks to Desert Distortion. Each clone not only adds additional distortion, but also spawns a Mirage Mirror which provides additional Mirage Cloak uptime. Signet of Illusions can be then used for more distortion and reseting Distortion cooldown.
  • Signet of the Ether is a powerful burst heal, that also provides distortion thanks to Blurred Inscriptions.
  • Signet of Midnight is a stunbreak, Stealth Stealth and source of distortion thanks to Blurred Inscriptions.


Support

  • Gaining distortion via Distortion or any signet thanks to Blurred Inscriptions gives Aegis Aegis to nearby allies due to Inspiring Distortion.
  • Medic's Feedback, Mirage Cloak and Distortion allow for clutch revives.
  • Spamming Chaos Vortex provides Alacrity Alacrity and Might Might to nearby allies.


Top Streamers


Ratings

This build has a rating of 4 stars based on 6 votes.
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2 stars
Ethan gave this build 2 stars • June 2023
I don’t know about this one tbh, I tried for a long time to like it but with EoD specs simply existing, this build gets punished. Without your ambush you have no damage so you are forced to use the signets aggressively instead of defensively for the distortion. Taking inspiration and chaos would make you think that you are tanky but you aren’t. If you want to play the role of duelist/roamer just play the signet condi virt. Mirage is the worst mesmer spec right now (Core mesmer sees more play) and from the way things are looking, this isn't gonna get better
3 stars
Vinny gave this build 3 stars • May 2023
This build has fallen off a bit due to PvE-related changes to Chaos Vortex, causing a lot of the value from having permanent Alacrity to be missed. The roaming potential of Sword Ambush is still quite high and can still cause some trouble in +1s.
4 stars
Hanz gave this build 4 stars • July 2022
It's definitely one of the better Mes builds in general, but the class is still bottom of the barrel right now. I like the versatility, mobility and CC it has. Can definitely contribute and adapt to a variety of situations thanks to its toolkit, and even the sustain's rather good for a berserker build. The distortion spam certainly helps. High skill cap, but not that hard to get into.
3 stars
Faler gave this build 3 stars • July 2022
I've been playing this a lot this week and it's okay, but going up against EoD specs still feels like a bossfight. Good practice for strike CMs POG. It's well crafted but mesmer is in a sorry state right now and looks like devs don't play the class so forget about buffs. Few more seasons of being the underdog and they should drop the "s" from the class, make it "memer". If this was a 5 you'd see it played more but I never faced another mirage this season.
5 stars
Archangel gave this build 5 stars • July 2022
Very fun build to play, with great survivability through distortion and invisibility. Great burst damage and team utility.
5 stars
MadTavish gave this build 5 stars • July 2022
Arguably the most competetive mesmer/mirage build for high tier play, especially in coordinated pvp (ATs, community tournaments etc.). Strong point of this build, that also serves as it's skill requirement is abusing all the mirage cloaks and distorts for both defense and offense at the same time, as this generates maximum value for the build. The ability to constantly interrupt, steal boons and pressure with power damage is not to be underestimated. Likewise, the teamfighting utility of this is very potent. It does struggle in matchups against duelists that are not as boon reliant and can also hit hard in return (eg. Vindicator or Shoutsworn). Ultimately, with mesmer currently being a off-meta class, this is the closest it gets to contesting with meta classes in organized high rated PvP.

Comments

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