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  • |Embodiment of Regret || '''Crushing Regret''' || East || Three greens spawn ...' is very low threat. The group will ideally be stacking already, so three greens spawning is no more trouble than one, and the extra damage should be very e
    14 KB (2,160 words) - 20:27, 29 March 2024
  • ...Skill|Renewed Focus}} can be used to invuln the damage if you are skipping greens. ...}, you can bring {{Skill|"Stand Your Ground!"}} to help your group to skip greens.
    21 KB (3,342 words) - 20:23, 30 April 2024
  • * You can use {{Skill|Sand Swell}} to allow greens to teleport to it. * If skipping greens, you can help the group by providing barrier with {{Trait|Desert Empowermen
    22 KB (3,468 words) - 18:00, 24 March 2024
  • * If you are skipping greens, players getting teleported and downed is often a death sentence. {{Skill|M * Bring {{Skill|"Stand Your Ground!"}} to help your group if you are skipping greens.
    25 KB (3,804 words) - 12:59, 29 March 2024
  • * You can use {{Skill|Sand Swell}} to allow greens to teleport to it. * If skipping greens, you can help the group by providing barrier with {{Trait|Desert Empowermen
    28 KB (4,425 words) - 15:29, 24 January 2024
  • * If doing greens, you should delay your {{tooltip|Quickness}} until everyone is back in the * If skipping greens, you can provide {{tooltip|Stability}} with {{skill|Mantra of Concentration
    32 KB (5,035 words) - 13:18, 29 April 2024
  • * Bring {{Skill|"Stand Your Ground!"}} to help your group if you are skipping greens. * If you are skipping greens and {{Skill|"Stand Your Ground!"}} is not off cooldown, you can use {{Skill
    26 KB (4,038 words) - 19:31, 29 April 2024
  • * If doing greens, you should delay your {{tooltip|Quickness}} until everyone is back in the ...l|Blink}} can allow you to minimise your time away from the group if doing greens.
    28 KB (4,224 words) - 21:28, 5 May 2024
  • ...e lit floor provides safety should the boss move too slowly. When ignoring greens, players simply need to sidestep to the safe sector whenever the floor ligh For groups running greens it is essential to move Vale Guardian as soon as possible once the next sec
    47 KB (6,668 words) - 14:16, 19 October 2023
  • Once again, the pattern of greens will depend on Cairn’s health percentage as will the starting location of ...squad and outhealing the damage. Players with agony may still need to take greens in this strategy, as they are not able to melee the boss anyway. Be aware t
    78 KB (11,244 words) - 14:33, 9 January 2024
  • ...hether orbs are missed additional players may be needed to take subsequent greens as well. The exact number that should be sent to collect energy each time i ...east three players will need to be assigned to taking them. The pattern of greens moves clockwise, and as there are seven Reapers players should be aware tha
    76 KB (11,835 words) - 14:35, 9 January 2024
  • * If you're healing through greens, save your {{Skill|Celestial Avatar}} for it - not having it up right after ...the start and dash to the group to use them all again every time there are greens
    32 KB (5,093 words) - 00:20, 29 April 2024
  • ...tep downed allies towards you, recover from being teleported, or move into greens at the last moment so you can maintain DPS for longer.
    17 KB (2,639 words) - 23:37, 14 December 2023
  • * {{Skill|A.E.D.}} can be used to survive failed greens.
    19 KB (2,828 words) - 19:34, 29 April 2024
  • ...tep downed allies towards you, recover from being teleported, or move into greens at the last moment so you can maintain DPS for longer.
    27 KB (4,258 words) - 00:06, 14 April 2024
  • ...xcept the mech tank, if they are not targeted) should group up so that the greens are stacked together. There needs to be at least three players in each gree
    70 KB (9,494 words) - 20:54, 19 January 2024
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