Deadlock Abrams Build
Overview
Abrams is a straightforward tank hero to master, offering incredible natural survivability thanks to his passive ability and Siphon Life. Abrams is one of the tankiest heroes in Deadlock and also remains a very easy to play hero that can be enjoyed by both new and more competitive players that are looking to play a melee heavy, close range tank that can easily turn the tides of any match and complimenting any team comp.
- Easy to play.
- Incredibly tanky when in close range.
- Can easily bully enemies out of lane with superior health regen and early damage.
- Amazing team fighting capabilities.
- Is countered by players knowing how to parry.
- Cannot do any damage or peel versus snipers like Vindicta and Grey Talon.
- Stationary gameplay with long cooldowns that make Abrams vulnerable.
Items
Ability Path
Siphon Life | 1 | 2 | 5 | |||||||||||||
Shoulder Charge | 1 | 2 | 5 | |||||||||||||
Infernal Resilience | 1 | 2 | 5 | |||||||||||||
Seismic Impact | 1 | 2 | 5 |
Skills
- Siphon Life — This is your bread and butter ability. While it is close range, it leeches HP off enemies and allows you to remain on top of them while being constantly healed with this ability as you fight them. Always use this during fights and try to remain in range of the enemy you are fighting! This skill is also fantastic for jungle camps as it drains HP from all enemies in front of you.
- Shoulder Charge — Make use of the Shoulder Charge whenever you catch an enemy near a wall. Turning becomes more difficult during the ability but you should always try to smash the enemy into a wall to stun them. You should always try to start channeling this skill when you are close to an enemy, making it more difficult to dodge.
- Infernal Resilience — This passive increases your health and allows you to regenerate some of the damage you take which greatly increases your tankiness and allows you to come back into a fight with ease.
- Seismic Impact — This skill not only provides you with Immunity throughout the entire ultimate, but it also launches you far into the air before you can smash down on enemies below, stunning them and allowing your team to catch them. It is best used on enemies that are stacked together and you should always try to catch as many enemies as possible. This skill can also be used as an escape from sticky situations by jumping away from your enemies.
Early Game / Laning Phase
In the laning phase you should focus on last hitting as many enemies as possible while building items. Make sure to use your powered melee attacks early to kill enemy troopers without creating the opportunity for enemies to deny them. Keep in mind that Melee Lifesteal is much more effective against enemy players, and you should try to kite around pillars/the bridge while catching enemies by surprise with your charged Heavy Melee!
Also, do not forget about your gun attacks, blessed by Restorative Shot and coupled with Siphon Life, your left clicks become very powerful and allow you to win fights as long you don't take the fights in the middle of the enemy lane troopers. Try to stick as close to enemies as possible when fighting in order to maximize your damage and to make sure they do not run out of your Siphon Life range.
Early Game Situational
If you are struggling in lane, Healing Rite can offer great healing but you must remain outside of enemy range as any attack you receive from enemies will cancel the item.
Mid Game
Once Mid game begins and the Midboss spawns, you should look for opportunities to take down the first guardian and shoving the lane deeper, either while your lane enemy begins roaming or after you've scored a kill. Roaming becomes much easier for you and you should start clearing jungle camps close to your lane, looking for and destroying vending machines to boost up your souls. A good rule of thumb is to clear a wave of troopers before clearing the camp between where you killed the wave and your guardian/walker.
Focus on getting Torment Pulse first as it deals considerable damage to those close, allowing you to clear camps fast while also using your Siphon Life. Berserker should be your next item, letting you do more and more damage as you take damage. Because of your close range, its impossible not to take damage, which in turn will greatily improve your weapon damage, allowing you to clear camps and kill enemies quickly.
Make sure that you roam outside your lane whenever possible and whenever your lane isn't pushed in. Roaming across the map and taking jungle camps & vending machines from enemies remains a top choice allowing yourself and your team to pull ahead during the midgame. Collapse on lanes for fights but you should keep farming throughout the mid game without focusing too hard on team fights as they don't offer as many souls.
Both Point Blank and Lifestrike will apply a slow, which makes it much easier for you to stay on top of your targets and in Siphon Life range so they should be prioritized before upgrading both Bullet Armor and Spirit Armor into Improved Bullet Armor and Improved Spirit Armor.
Late Game
During the late game, you should focus on controlling Midboss and pushing lanes, always make sure that your lanes are pushed and the enemy cannot backdoor your base. As fights become more important, you should always look for opportunities to turn the fight into your favor. You shouldn't show yourself first to initiate fights either as this will make it much easier for enemies to dodge your Seismic Impact.
Phantom Strike is your priority as it can be used to engage and disarm any enemy, rendering many heroes useless during the duration of the disarm and allowing you and your team to burst them down before they can react. Diviner's Kevlar should be your second item as it offers great defense passively every time you use your Seismic Impact. Soul Rebirth is a fantastic item too, allowing you to come back to life after dying while Superior Cooldown should be applied to Seismic Impact for a considerably shorter cooldown.
Situational Items
These items can be bought up to counter certain heroes as they work perfectly for specific scenarios.
- Ethereal Shift — Great to avoid high damage skills like Guided Owl.
- Knockdown — Cheap item to counter both snipers like Vindicta and Grey Talon by knocking them out of the air. This also works on Seven while he is ulting and he will also be stopped.
- Curse — This item interrupts spellcasting, silences and disarms a target while also making them incapable of using items for the duration. While it is expensive, it can help a lot vs Sevens ultimate, Dynamos ultimate and many more and its one of the most powerful items in the game.
- Silence Glyph — Buy this if you want to silence enemies and turn them into a quick kill. Works exceptionally well vs enemies that make use of short cooldowns like Lash or Pocket. It is also great for countering Yamato as the silence can stop her from using the ultimate.
- Debuff Remover — This item removes all debuffs when pressed and can be amazing vs heroes like Bebop as it counters his Sticky Bomb entirely.
- Metal Skin — While not very useful against other heroes, this is very good vs Hazes ultimate, allowing you to reposition away from her while she uses it without taking any damage.