Logo Albion iconAlbion Online Deadlock iconDeadlock GW2 iconGuild Wars 2 TL iconThrone & Liberty

Seven Build - Best Items & Abilities - Deadlock

Seven

Deadlock Seven Build

Lightning Ball
Static Charge
Power Surge
Storm Cloud

Overview

Seven is a great choice for new players as the hero is one of the easiest heroes to understand and play in Deadlock. While Seven is easy to learn, the skill ceiling is considerable as timing abilities and chaining them together is required to perform well. Seven is capable of dealing high burst damage and dominate the laning phase through the use of Static ChargeStatic Charge in order to stun the enemy and then blast damage while they cannot fight back.

The AOE damage dealt by Seven shouldn't be forgotten either as Lightning BallLightning Ball can clear out jungle camps quickly and allows you to roam the map then snowball into a beast during the mid game and late game parts of the match. While Storm CloudStorm Cloud is a fantastic ability, this build focuses on Power SurgePower Surge damage to kill enemies quickly, especially in the early and mid game.

Strengths
  • Easy to Play.
  • High burst damage and incredible AOE Storm CloudStorm Cloud damage.
  • Great jungling clear speed.
Weaknesses
  • No mobility skills, leaving Seven vulnerable if positioned badly, especially in the laning phase.
  • The Storm CloudStorm Cloud can be easily countered by KnockdownKnockdown.

Items

Early Game
Basic Magazine
Arrow right.webp
Extra Spirit
Arrow right.webp
Sprint Boots
Arrow right.webp
Mystic Reach
Arrow right.webp
Enduring Spirit
Arrow right.webp
Enchanter's Barrier
Arrow right.webp
Combat Barrier
Arrow right.webp
Healing Rite
Arrow right.webp
Infuser
Mid Game
Fleetfoot
Arrow right.webp
Warp Stone
Arrow right.webp
Soul Shredder Bullets
Arrow right.webp
Enduring Speed
Arrow right.webp
Mystic Vulnerability
Arrow right.webp
Suppressor
Arrow right.webp
Spirit Lifesteal
Arrow right.webp
Surge of Power
Arrow right.webp
Improved Spirit
Arrow right.webp
Pristine Emblem
Arrow right.webp
Mystic Slow
Late Game
Boundless Spirit
Arrow right.webp
Escalating Exposure
Arrow right.webp
Leech
Arrow right.webp
Spiritual Overflow
Situational
Curse
Knockdown
Ethereal Shift
Silence Glyph
Debuff Remover
Metal Skin
Soul Rebirth
Refresher
Healbane

Ability Path

Lightning Ball Lightning Ball Ability unlock Ability upgrade 1 Ability upgrade 2 Ability upgrade 5
Static Charge Static Charge Ability unlock Ability upgrade 1 Ability upgrade 2 Ability upgrade 5
Power Surge Power Surge Ability unlock Ability upgrade 1 Ability upgrade 2 Ability upgrade 5
Storm Cloud Storm Cloud Ability unlock Ability upgrade 1 Ability upgrade 2 Ability upgrade 5

Skills

  • Lightning BallLightning Ball — Use this skill to clear out waves during the laning phase and later while you jungle and kill neutral camps. This skill is a good follow-up on top of enemies stunned by Static ChargeStatic Charge. Keep in mind that the ability is launched wherever you aim and only stops once it collides with environment. You can also use Lightning BallLightning Ball against Guardians as it locks onto the guardian to deal maximum damage.
  • Static ChargeStatic Charge — Use this when you dive enemies to stun them before following up with Lightning BallLightning Ball and Power SurgePower Surge damage which will lock down the enemy and allow you to do high damage unhindered. This is particularly powerful during the Laning Phase.
  • Power SurgePower Surge — This skill buffs your gun's attack damage by adding spirit damage to every attack and making the damage hit multiple enemies near the target you initially hit with your burst fire. This is particularly useful while you jungle, helping a lot with your clear speed.
  • Storm CloudStorm Cloud — Use the skill to deny areas of the map as the skill has incredible reach and you gain Bullet Resist when channeling it while also healing through the use of Spirit LifestealSpirit Lifesteal. This skill is best used during team-fights to force enemies off or to help secure Midboss but it can also be used to defend or attack a Patron in the end of a match. Make sure to be as high as possible in the air while using this as line of sight with enemies is still required and the Storm CloudStorm Cloud doesn't hit through walls.

Early Game / Laning Phase

While in the Laning Phase, Seven is a fantastic lane bully, capable of being offensive and abusing the range of Static ChargeStatic Charge and stunning enemies to catch them off guard so you can take them out by following up with both Lightning BallLightning Ball and burst damage from your gun while under the effect of Power SurgePower Surge. Using this combo on cooldown is important for forcing your enemy out of lane and getting a souls advantage.

Keep in mind that Lightning BallLightning Ball can also be used to quickly clear out small jungle camps between lane clears on the side of the lane, netting you extra souls.

Basic MagazineBasic Magazine is a very cheap power spike and increases your raw weapon damage while also offering you extra ammo to go along with Power SurgePower Surge while Mystic ReachMystic Reach helps a lot in landing your Static ChargeStatic Charge on the enemy laners. Enduring SpiritEnduring Spirit, Sprint BootsSprint Boots and Extra SpiritExtra Spirit (later upgraded to Improved SpiritImproved Spirit) are great defensive items that help you dominate the lane with extra health, health regen and stamina.

The final items for the early game are Enchanter's BarrierEnchanter's BarrierCombat BarrierCombat Barrier as they both greatly increase your damage while you have Bullet and Spirit Shield active and use your weapon while under the effect of Power SurgePower Surge.


Souls 500
Basic Magazine
Basic Magazine
Arrow right.webp
Souls 500
Extra Spirit
Extra Spirit
Arrow right.webp
Souls 500
Sprint Boots
Sprint Boots
Arrow right.webp
Souls 500
Mystic Reach
Mystic Reach
Arrow right.webp
Souls 500
Enduring Spirit
Enduring Spirit
Arrow right.webp
Souls 1250
Enchanter's Barrier
Enchanter's Barrier
Arrow right.webp
Souls 1250
Combat Barrier
Combat Barrier
Arrow right.webp
Souls 500
Healing Rite
Healing Rite
Arrow right.webp
Souls 500
Infuser
Infuser

Early Game Situational

If you are struggling in lane, Healing RiteHealing Rite can offer great healing without requiring you to go back to the base but you must remain outside of enemy range as any attack you receive from enemies will cancel the item. You should sell this later into the game as its value lowers while the game advances.

InfuserInfuser increases your damage as well but it also adds spirit life steal, helping you with regaining health when you are laning against a difficult lane. Same as with the Healing RiteHealing Rite, you should sell this later when the game progresses.

Mid Game

Once Mid game begins and the Midboss spawns, you should look for opportunities to take down the first guardian and shoving the lane deeper while looking for the perfect opportunities to gank other lanes. While Seven doesn't have mobility skills, its use of FleetfootFleetfoot helps a great deal when moving around the map and ganking.

Try to secure all vending machines as they provide a large amount of souls and it is preferable to take them from the enemy side of the map when possible, especially after pushing a lane or killing the enemies on a lane. With the use of FleetfootFleetfoot, Seven is also a very strong urn carrier as you can use the item right before collecting the urn and you can make it on the other side to deliver very quickly.

Focus on getting Warp StoneWarp Stone next as early as possible so you can use it to engage enemies and also protect yourself against bullet damage and have an easier time tanking bullet based heroes like Haze and Wraith. The mid game is the best time to pull ahead of the enemy team and farming souls should be your top priority alongside taking down Guardians and Walkers whenever possible. Try to force team fights and make use of your Storm CloudStorm Cloud, especially if enemies try to steal the Midboss as Storm CloudStorm Cloud covers the entire room. Both Soul Shredder BulletsSoul Shredder Bullets and Spirit LifestealSpirit Lifesteal help with your survivability, further boosting your lifesteal and allowing you to use Storm CloudStorm Cloud more often without dying and also 1v1-ing enemies and pulling ahead.

SuppressorSuppressor help you a lot with winning fights and becomes great at chasing down and killing targets once its upgraded to Mystic SlowMystic Slow.

Surge of PowerSurge of Power and Improved SpiritImproved Spirit are big power spikes during the mid game alongside Pristine EmblemPristine Emblem as they greatly improve the damage of all your skills.


Souls 1250
Fleetfoot
Fleetfoot
Arrow right.webp
Souls 3000
Warp Stone
Warp Stone
Arrow right.webp
Souls 1250
Soul Shredder Bullets
Soul Shredder Bullets
Arrow right.webp
Souls 1250
Enduring Speed
Enduring Speed
Arrow right.webp
Souls 1250
Mystic Vulnerability
Mystic Vulnerability
Arrow right.webp
Souls 1250
Suppressor
Suppressor
Arrow right.webp
Souls 1250
Spirit Lifesteal
Spirit Lifesteal
Arrow right.webp
Souls 3000
Surge of Power
Surge of Power
Arrow right.webp
Souls 3000
Improved Spirit
Improved Spirit
Arrow right.webp
Souls 3000
Pristine Emblem
Pristine Emblem
Arrow right.webp
Souls 3000
Mystic Slow
Mystic Slow

Late Game

As your game progresses into the late game, you should focus on team fights that snowball into Midboss kills or straight into the enemy base to kill the Patron. Seven shines best in team fights and you should focus on fighting as a team and making most out of your Storm CloudStorm Cloud. Ideally you want to look for picks with Static ChargeStatic Charge, either on split pushers or isolated enemies to force a 5vs6 and possibly finish the game with a victory. Always look to position yourself high into the air so you can make use of Storm CloudStorm Cloud and try to use the skill only once the fight began and all enemies are clashing with your team as Storm CloudStorm Cloud usually scares them away and allows your team to lock them down in their escape.

Boundless SpiritBoundless Spirit should be the first item you buy in the late game as it offers a large power spike and also further increases your movement speed, allowing you to move quickly across the battlefield! Escalating ExposureEscalating Exposure is the fully upgraded version of Mystic VulnerabilityMystic Vulnerability that boost your Spirit damage even further!

LeechLeech is a fine defensive choice as it makes you nearly unkillable during your use of Storm CloudStorm Cloud. Meanwhile, Spiritual OverflowSpiritual Overflow increases the damage you do while under the effect of Power SurgePower Surge even further, allowing you to deal incredible damage by only using your gun while also temporarily increasing your Spirit Power.


Souls 6200
Boundless Spirit
Boundless Spirit
Arrow right.webp
Souls 6200
Escalating Exposure
Escalating Exposure
Arrow right.webp
Souls 6200
Leech
Leech
Arrow right.webp
Souls 6200
Spiritual Overflow
Spiritual Overflow

Situational Items

These items can be bought up to counter certain heroes as they work perfectly for specific scenarios.

  • HealbaneHealbane - This is a great item choice against healing heavy heroes like Infernus or Abrams, helping you take them down.
  • RefresherRefresher - You can opt for buying RefresherRefresher far into the late game as it offers you the ability to use Storm CloudStorm Cloud twice and makes it much easier to finish a game as you stay up in the air using your Storm CloudStorm Cloud long enough for your team to take advantage.
  • Ethereal ShiftEthereal Shift — Great to avoid high damage skills like Guided OwlGuided Owl.
  • KnockdownKnockdown — Cheap item to counter both snipers like Vindicta and Grey Talon by knocking them out of the air. This also works on Seven while he is ulting and he will also be stopped.
  • CurseCurse — This item interrupts spellcasting, silences and disarms a target while also making them incapable of using items for the duration. While it is expensive, it can help a lot vs the Dynamos SingularitySingularity and many more and its one of the most powerful items in the game.
  • Silence GlyphSilence Glyph — Buy this if you want to silence enemies and turn them into a quick kill. Works exceptionally well vs enemies that make use of short cooldowns like Lash. It is also great for countering Yamato as the silence can stop her from using the ultimate.
  • Debuff RemoverDebuff Remover — This item removes all debuffs when pressed and can be amazing vs heroes like Bebop as it counters his Sticky BombSticky Bomb entirely.
  • Metal SkinMetal Skin — While not very useful against other heroes, this is very good vs Hazes ultimate, allowing you to reposition away from her while she uses it without taking any damage.
  • Soul RebirthSoul Rebirth — Another item worth buying late into the match as it brings you back to life and allows you to initiate, pull enemies to kill you while you do maximum damage then revive. Keep in mind that enemies can see that you've got this item under your hero's icon at the top of the screen.

Souls 6200
Curse
Curse
Souls 3000
Knockdown
Knockdown
Souls 3000
Ethereal Shift
Ethereal Shift
Souls 3000
Silence Glyph
Silence Glyph
Souls 3000
Debuff Remover
Debuff Remover
Souls 3000
Metal Skin
Metal Skin
Souls 6200
Soul Rebirth
Soul Rebirth
Souls 6200
Refresher
Refresher
Souls 1250
Healbane
Healbane
Split Metabattle Logo