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  • {{Template:Skill/Navigation}} ...ket Charge,Shock Shield,Shredder Gyro,Sneak Gyro,Thunderclap|,|@@@|* @@@ {{Skill|@@@}}|\n}}
    3 KB (493 words) - 16:18, 4 February 2022
  • ==Skill Bar== {{Skill bar
    4 KB (611 words) - 16:58, 17 November 2022
  • ==Skill Bar== {{Skill bar
    9 KB (1,419 words) - 17:09, 7 April 2024
  • [[File:Fire Field.jpeg|300px|alt=Fire field]] ''A fire field.''
    10 KB (1,577 words) - 19:41, 19 April 2023
  • ==Skill Bar== {{Skill bar
    3 KB (354 words) - 01:12, 7 March 2022
  • ==Skill Bar== {{Skill bar
    19 KB (2,828 words) - 19:34, 29 April 2024
  • ==Skill Bar== {{Skill bar
    7 KB (990 words) - 22:33, 26 April 2024
  • *** {{Skill|Temporal Curtain}} is the typical example ** {{Skill|Phase Smash}} is a common example
    7 KB (1,108 words) - 10:04, 5 July 2023
  • ==Skill Bar== {{Skill bar
    7 KB (995 words) - 20:49, 26 April 2024
  • ...reliant on projectiles to deal damage, and safely using the rifle skill {{Skill|Kneel}} that cripples you but in turn greatly increases your damage. ...ltip|Fury}}, and then consume that malice to fire a powerful sniper shot {{Skill|Death's Judgment}}.
    9 KB (1,444 words) - 16:30, 16 April 2023
  • ...movement, like {{Skill|Muddy Terrain}}, or interrupt enemy attacks, like {{Skill|Shield Bash}}. These skills are referred to as '''CC skills'''. ...r your mouse over a skill, it provides a tooltip that tells you about that skill's effects, including any CC it inflicts. You can use this to find out which
    6 KB (985 words) - 19:41, 19 April 2023
  • | Cluster Bomb = 13043 | Fire Shield = 51711
    5 KB (447 words) - 16:12, 4 February 2022
  • * Long duration {{Tooltip|Stealth}}, such as from {{Skill|Sneak Gyro}} or <span data-armory-embed="items" data-armory-size="24" data- ...stability Mists Convergence}} <br> {{Tooltip|Mistlock Instability We Bleed Fire}}
    16 KB (2,642 words) - 19:47, 19 April 2023
  • ...consumed to empower the Stealth Attacks {{Skill|Malicious Backstab}} or {{Skill|Death's Judgment}} to inflict massive damage. The build makes frequent use ==Skill Bar==
    13 KB (2,049 words) - 16:10, 24 March 2024
  • ==Skill Bar== {{Skill bar
    26 KB (4,038 words) - 19:31, 29 April 2024
  • ...ed health all at once, and if the poisoned target was too low then the rez skill alone won't be enough to get them back up. ...wned enemies. {{Tooltip|Launch}} is an exception, this makes skills like {{Skill|Banish}} quite powerful because it allows the player to push enemies off of
    26 KB (4,248 words) - 13:52, 19 October 2023
  • ...any long-lasting skills (such as traps or AoEs) before transforming, those skill will now affect the rest of the squad and any buffs (such as banners) will ...it will be removed, clearing a path for the rest of the squad. The second skill will end the slubling transform early, which is useful for when the friendl
    45 KB (6,844 words) - 14:30, 9 January 2024
  • :{{tooltip|Longshot}} – Fire a powerful long-range rifle shot at the target. Unlimited ammo when near Vi :{{tooltip|Team Fire}} – Take aim and fire a heavy armor-piercing round in tandem with Vishen, inflicting {{tooltip|Bu
    25 KB (3,998 words) - 19:45, 19 April 2023
  • ...then simply wait for OOC regen to kick in instead of blowing your healing skill. ...d on the capture point and you don't have a CC that works on downed like {{Skill|Stomp}} then you have no choice but to finish them if you want to cap.
    23 KB (3,959 words) - 20:27, 29 March 2024
  • ...lso brings large amounts of short-range cleave without having to rely on {{Skill|Epidemic}}, and its frequent application of {{tooltip|Blind}} and {{tooltip ==Skill Bar==
    37 KB (5,954 words) - 03:50, 23 December 2023

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