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  • | focus = Direct Damage, Utility ...build has now returned to viability. Its ability to provide good sustained damage, very good CC and {{tooltip|Vulnerability}}, while supporting your whole sq
    7 KB (1,024 words) - 20:26, 30 April 2024
  • | focus = strike damage, mobility ...build mixes high mobility with evade chains, boon stealing, and consistent damage output to get the job done.
    9 KB (1,367 words) - 13:17, 22 April 2024
  • | focus = condition damage, mobility, sustain A Condition damage Soulbeast duelist build for PvP with high sustain, focusing mainly on winni
    12 KB (1,955 words) - 13:47, 22 March 2024
  • | focus = strike damage, control, support ...am from {{Trait|Lightning Rod}} while also dishing out respectable damage. Direct support here is secondary but still important.
    9 KB (1,439 words) - 12:22, 29 March 2024
  • | focus = direct damage, control ...{{Skill|Infiltrator's Return}}) or {{Skill|Steal}}. This is one of the few builds where stealing is part of your burst rotation therefore can be used more fr
    6 KB (963 words) - 18:44, 21 August 2022
  • | focus = direct damage ...: open world, party content, WvW zergs. There are maybe more meta-tailored builds out there, but for those, who simply want a longbow ranger, this build is f
    4 KB (577 words) - 07:11, 19 March 2023
  • ...mancer, Harbinger can get more use out of {{trait|Transfusion}} than other builds. Between this and {{trait|Ritual of Life}}, it has perhaps the strongest re *{{Trait|Fear of Death}} can be taken for slightly higher defiance damage.
    5 KB (757 words) - 01:12, 10 May 2024
  • | focus = Direct Damage A power DPS Deadeye raid build. This build deals massive damage against single targets with {{Skill|Death's Judgment}} but is very immobile
    7 KB (1,091 words) - 12:56, 11 May 2024
  • | focus = hybrid damage, mobility * {{Skill|Glyph of Elemental Power}} - adds a bit of burst damage when used on fire but could also work as a stun break.
    9 KB (1,444 words) - 21:44, 23 August 2023
  • | focus = hybrid damage, sustain A Renegade build with heavy ranged burst damage and great survivability made for WvW Roaming. Works with both Celestial and
    12 KB (1,888 words) - 17:55, 26 May 2024
  • | focus = strike damage, control, boon removal A Spellbreaker PvP build which offers a strong mix of damage and CC, made to teamfight.
    9 KB (1,486 words) - 00:15, 3 August 2023
  • | focus =direct damage, boon removal, control, utility ** Your equipment in general has minimal impact on this builds performance, but concentration is helpful for {{Tooltip|Alacrity}} uptime
    8 KB (1,252 words) - 09:45, 10 July 2022
  • ...t Tempest build uses its excellent damage mitigation, condition cleansing, direct healing, projectile denial, CC and auras to keep alies alive in teamfights. * {{Skill|"Aftershock!"}} - AoE healing, damage mitigation and projectile denial. Great at shutting down specs such as Dead
    16 KB (2,586 words) - 22:10, 1 June 2024
  • | focus = Mobility, Direct Damage, Utility ...auder}} as you'll need the extra vitality. Marauder means you'll deal less damage though. If you go this route pick up {{Rune|Scholar}}.
    10 KB (1,598 words) - 22:50, 28 February 2024
  • * [[Elementalist|Builds by Profession]] (Change the prefix to whatever profession you're looking fo * [[PvP_Builds|Builds by Game Mode]] (Change the prefix to whatever game mode you're looking for)
    21 KB (2,871 words) - 14:53, 26 April 2024
  • | focus = strike damage, mobility A Power-based Herald build for WvW Roaming with exceptional burst damage and mobility. While the build has plenty of active defenses in the form of
    15 KB (2,324 words) - 14:23, 31 May 2024
  • Specter can provide a very wide range of boons and an excellent mixture of direct healing and {{tooltip|Barrier}}. Further, its tether mechanic allows it to ...d's maximum potential involves using ally-targeted weapon skills. Very few builds use this mechanic, so this can feel quite unnatural and will likely involve
    13 KB (1,934 words) - 00:25, 28 April 2024
  • ...mplicated by a number of dredge in the room that will all respawn, and any damage taken by the player on the control panel will cancel the interaction and fo ''Condition builds should use their standard sigils and enhancements.''
    16 KB (2,642 words) - 19:47, 19 April 2023
  • | focus = Boon Support, Utility, Direct Damage ...ltip|Alacrity}} uptime for its party. This massively increases the group's damage and healing output due to faster cast times and lower cooldowns. In additio
    16 KB (2,438 words) - 22:50, 13 July 2022
  • ...emoval or may instead opt to not bother at all. You may consider condi DPS builds to minimize the impact of {{Tooltip|Protection}}. ''Condition builds should use their standard sigils.''
    40 KB (5,723 words) - 19:47, 19 April 2023

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